walk_speed = global.speed_self + (1 * sign(global.current_sp_self)); image_speed = 0; image_index = 0; vulnerable = true; moveable = false; hsp_factor = 0; vsp_factor = 0; x_previous = x; y_previous = y; last_move_x = 0; last_move_y = 0; move_x_count = 0; move_y_count = 0; idle_x_count = 0; idle_y_count = 0; max_move_counter = 100; last_hsp = 0; last_vsp = 0; move_hsp_count = 0; move_vsp_count = 0; idle_hsp_count = 0; idle_vsp_count = 0; max_speed_counter = 100; var player_character = global.player_character; switch (player_character) { case "CLOVER": sprite_index = spr_heart_yellow_down; break; } instance_create(x, y, obj_heart_red_hitbox); if (global.current_pp_self > 0) instance_create(x, y, obj_heart_battle_effect_glow); event_user(0); x_list = ds_list_create(); y_list = ds_list_create(); max_points_trail = 5; trail_cc_max = 3; trail_cc_start = trail_cc_max - 1; trail_cc_current = trail_cc_start; trail_sprite = 1677; speed_sound_noloop = false;