instance_create(0, 0, obj_dialogue_main_screen_shop) instance_create(0, 0, obj_text_main_screen_shop) instance_create((obj_main_screen_shop.x + 229), (obj_main_screen_shop.y + 19), obj_heart_main_screen_shop) if instance_exists(obj_text_item_buy_shop) { with (obj_text_item_buy_shop) instance_destroy() } if instance_exists(obj_text_item_talk_shop) { with (obj_text_item_talk_shop) instance_destroy() }