if live_call() return global.live_result; if (start_delay > 0) { start_delay -= 1 return; } var flDelay = flash_delay if (image_alpha == 0 && no_loop == false) { alarm[0] = flDelay no_loop = true } if (image_alpha == 1 && no_loop == false && flash_count < 3) { alarm[0] = flDelay no_loop = true } if (flash_count == 3 && no_loop_2 == false) { alarm[1] = 30 no_loop_2 = true }