if (obj_insomnitot_body_b.animating == true) { x = obj_insomnitot_body_b.x + x_offset y = obj_insomnitot_body_b.ears_displacement_y image_angle = image_angle_max * (obj_insomnitot_body_b.animation_disjoint_yscale / obj_insomnitot_body_b.max_rise) } else { x = starting_point_x y = starting_point_y image_angle = 0 } with (obj_insomnitot_ear_left_shadow_b) event_user(0)