var item_number = 8; for (var i = 1; i <= 8; i++) { if (global.item_slot[i] == "Nothing") { item_number = i - 1; break; } } if (global.down_keyp) { if (item_selected < item_number) item_selected += 1; else item_selected = 1; audio_play_sound(snd_mainmenu_select, 1, 0); } if (global.up_keyp) { if (item_selected > 1) item_selected -= 1; else if (item_number > 0) item_selected = item_number; audio_play_sound(snd_mainmenu_select, 1, 0); } if (keyboard_multicheck_pressed(0)) { global.item_used_overworld = global.item_slot[item_selected]; audio_play_sound(snd_confirm, 1, 0); instance_destroy(); } if (keyboard_multicheck_pressed(1)) { audio_play_sound(snd_fail, 1, 0); scr_cutscene_end(); instance_destroy(); }