event_inherited(); if (interact) { scr_text(); is_talking = 1; with (msg) { sndfnt_array[0] = 391; message[0] = "* (You decide to keep a safe# distance between you and the# knife.)"; if (other.npc_flag == 0 && global.party_member != -4) { sndfnt_array[1] = 102; message[0] = "* (You reach for the# knife on the counter.)"; message[1] = "* Nuh-uh!"; message[2] = "* Kids shouldn't mess# with knives."; message[3] = "* ...Kids shouldn't mess# with guns either."; message[4] = "* ..."; message[5] = "* I think I might be# guilty of child# endangerment."; prt[1] = 308; prt[2] = 334; prt[3] = 335; prt[4] = 335; prt[5] = 323; } } npc_flag = 1; }