event_inherited() up_sprite = 1341 right_sprite = 1342 down_sprite = 1343 left_sprite = 1344 up_sprite_idle = 1345 right_sprite_idle = 1346 down_sprite_idle = 1347 left_sprite_idle = 1350 action_sprite = false scene = 0 x_dest[0] = x y_dest[0] = y actor_speed = 3 axis_override = "nothing" end_direction = "left" walk_collider = -4 npc_voice_sfx = 391