if (live_call()) return global.live_result; if (global.current_hp_enemy <= 0) { scr_audio_fade_out(global.battle_music, 500); instance_destroy(obj_fmartlet_spawner_feathers_scratch); instance_destroy(obj_fmartlet_spawner_feathers_wings); instance_destroy(obj_fmartlet_spawner_wings_scratch); instance_destroy(obj_battle_enemy_attack_martlet_wing_gust_final_spawner); instance_destroy(obj_fmartlet_spawner_talon_walls); instance_destroy(obj_battle_enemy_attack_martlet_feather_circle_final_checker); global.enemy_attack = "Empty"; scr_battle_box_resize_midfight(40, 40, 320, 320); with (obj_martlet_final_base) { if (sprite_index != spr_martlet_final_knocked_down) { sprite_index = spr_martlet_final_knocked_down; image_index = 0; image_speed = 1; } if (image_index >= (image_number - 2)) { image_speed = 0; image_index = image_number - 1; if (!instance_exists(obj_martlet_final_armor)) instance_create_depth(x, y + 80, depth - 1, obj_martlet_final_armor); } x = lerp(x, 320, 0.15); y = lerp(y, 70, 0.15); } }