if (global.image_alpha_enemy_attacking < 1) image_alpha = 1 else image_alpha = obj_martlet_hand_left.image_alpha x = obj_martlet_hand_left.x y = obj_martlet_hand_left.y image_xscale = obj_martlet_hand_left.image_xscale image_yscale = obj_martlet_hand_left.image_yscale