var battle_flag = global.snowdin_flag[13]; if (global.snowdin_flag[14] >= 1 || (battle_flag == 0 && global.geno_complete[2] == false) || (battle_flag == 1 || battle_flag == 2)) { instance_destroy(); exit; } event_inherited(); image_speed = 0; scene = 0; walk_speed = 3; action_sprite = false; arrived_count = 0; up_sprite = 273; right_sprite = 270; down_sprite = 274; left_sprite = 272; up_sprite_idle = 262; right_sprite_idle = 263; down_sprite_idle = 265; left_sprite_idle = 268; if (global.snowdin_flag[13] == 3) { action_sprite = false; sprite_index = down_sprite; scr_cutscene_start(); alarm[1] = 30; x = 220; y = 280; obj_pl.x = x; obj_pl.y = y + 30; }