var battle_flag = global.snowdin_flag[13] if (global.snowdin_flag[14] >= 1 || (battle_flag == 0 && global.geno_complete[2] == false) || battle_flag == 1 || battle_flag == 2) { instance_destroy() return; } event_inherited() image_speed = 0 scene = 0 walk_speed = 3 action_sprite = false arrived_count = 0 up_sprite = 273 right_sprite = 270 down_sprite = spr_martlet_down left_sprite = 272 up_sprite_idle = 262 right_sprite_idle = 263 down_sprite_idle = 265 left_sprite_idle = 268 if (global.snowdin_flag[13] == 3) { action_sprite = false sprite_index = down_sprite scr_cutscene_start() alarm[1] = 30 x = 220 y = 280 obj_pl.x = x obj_pl.y = y + 30 }