if live_call() return global.live_result; var world_value = 0 p[2] = false p[1] = true sh = 0.5 waiter = 0 choice = 0 instance_create_depth(160, 80, -100, obj_ending_flowey) obj_ending_flowey.image_xscale = 0.5 obj_ending_flowey.image_yscale = 0.5 obj_ending_flowey.sprite_index = spr_flowey_enter obj_ending_flowey.image_speed = 0.5