if (waiter == 1) exit; if (choice == 0) { if (global.left_keyp && p[2] == true) { p[2] = false; p[1] = true; } if (global.right_keyp && p[1] == true) { p[2] = true; p[1] = false; } if (keyboard_multicheck_pressed(0) == true) { audio_play_sound(snd_mainmenu_select, 1, 0); if (p[1] == true) choice = 1; if (p[2] == true) choice = 2; } } else if (instance_exists(obj_ending_flowey)) { if (obj_ending_flowey.sprite_index != spr_flowey_enter) { obj_ending_flowey.sprite_index = spr_flowey_enter; obj_ending_flowey.image_index = obj_ending_flowey.image_number - 1; obj_ending_flowey.image_speed = -0.25; } if (obj_ending_flowey.image_index <= 0) { instance_destroy(obj_ending_flowey); if (choice == 1) { audio_play_sound(mus_cymbal, 10, 0); alarm[1] = 1; instance_create(0, 0, obj_transition_white); if (file_exists("Save.sav")) file_delete("Save.sav"); ini_open("Save02.sav"); ini_write_real("00", "02", 0); ini_write_real("00", "03", 0); ini_write_real("00", "04", 0); ini_close(); } else { game_end(); } } }