if keyboard_multicheck_pressed(0) { if (scr_interact() == true) { if (obj_pl.direction == 90 && global.tinypuzzle == 1) { global.cutscene = true audio_play_sound(snd_tinyfroggit, 10, 0) audio_sound_pitch(snd_tinyfroggit, 3) global.tinypuzzle = 0 alarm[0] = 30 } } }