event_inherited() up_sprite = 171 right_sprite = 169 down_sprite = 166 left_sprite = 168 up_sprite_idle = 165 right_sprite_idle = 164 down_sprite_idle = 162 left_sprite_idle = 163 action_sprite = false scene = 0 x_dest[0] = x y_dest[0] = y actor_speed = 3 axis_override = "nothing" end_direction = "left" walk_collider = -4 npc_voice_sfx = 109