var yy = (__view_get(e__VW.YView, 0) / 1.2) - 100; var i = 0; while (i <= room_width) { draw_background(2509, __view_get(e__VW.XView, 0) + i, yy); i += background_get_width(2509); } i = -200; while (i <= room_width) { draw_background(2510, (__view_get(e__VW.XView, 0) + i) / 1.05, 120 + yy); i += background_get_width(2510); } var mountain_offset = -200; i = mountain_offset; while (i <= room_width) { draw_background(2504, (__view_get(e__VW.XView, 0) / 1.3) + i, 150 + yy); i += background_get_width(2504); } i = 0; while (i <= room_width) { draw_background(2511, (__view_get(e__VW.XView, 0) / 1.07) + i, 118 + yy); i += background_get_width(2511); } i = 0; while (i <= room_width) { draw_background(2513, (__view_get(e__VW.XView, 0) / 1.1) + i, 114 + yy); i += background_get_width(2513); } i = 0; while (i <= room_width) { draw_sprite(spr_mountain_bg_layer7, -1, (__view_get(e__VW.XView, 0) / 1.1) + i, 68 + yy); i += sprite_get_width(spr_mountain_bg_layer7); } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }