var i = 0; while (i <= room_width) { draw_background(2502, (__view_get(e__VW.XView, 0) + i) / 1.05, 109); i += background_get_width(2502); } draw_background(2503, (__view_get(e__VW.XView, 0) + 180) / 1.05, 106); var mountain_offset = -400; i = mountain_offset; while (i <= room_width) { draw_background(2504, (__view_get(e__VW.XView, 0) / 1.3) + i, 100); i += background_get_width(2504); } i = 0; while (i <= room_width) { draw_background(2507, (__view_get(e__VW.XView, 0) / 1.07) + i, 102); i += background_get_width(2507); } i = 0; while (i <= room_width) { draw_background(2506, (__view_get(e__VW.XView, 0) / 1.1) + i, 92); i += background_get_width(2506); } i = 0; while (i <= room_width) { draw_sprite(spr_mountain_bg_layer7, -1, (__view_get(e__VW.XView, 0) / 1.1) + i, 42); i += sprite_get_width(spr_mountain_bg_layer7); } i = 0; while (i <= room_width) { draw_background(2508, (__view_get(e__VW.XView, 0) / 1.15) + i, 40); i += sprite_get_width(mountain_bg_layer8); } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }