event_inherited(); if (interact) waiter = 1; if (waiter) { if (npc_flag == 0) { scr_text(); with (msg) { sndfnt_array[0] = 391; ch_msg = 1; ch[1] = "Yes"; ch[2] = "No"; message[0] = "* (You spot a discarded bag of# Popato Chisps under the# bench.)\t"; message[1] = "* (Take it?)"; if (outcome == 1) { if (scr_item("Popato Chisps")) { message[2] = "* (You got Popato Chisps!)"; other.npc_flag = 1; other.waiter = 0; } else { message[2] = "* (Not enough space.)"; other.waiter = 0; } } else if (outcome == 2) { other.waiter = 0; } } } else { scr_text(); with (msg) message[0] = "* (A sturdy park bench.)"; waiter = 0; } }