event_inherited() if (!interact) return; scr_text() switch global.dunes_flag_ext[2] { case 0: with (msg) { talker[0] = other.object_index message[0] = "* Hey." message[1] = "* I don't know if you're# aware of this but..." message[2] = "* There's a fun card game# set up in the stable." message[3] = "* My friend runs it while# I oversee the... profits." message[4] = "* You should try it out." prt[0] = 439 prt[1] = 437 prt[2] = 436 prt[3] = 435 prt[4] = 436 } global.dunes_flag_ext[2] = 1 break case 1: with (msg) { talker[0] = other.object_index message[0] = "* To answer the pressing# question:" message[1] = "* No, I won't take my# bandana off." message[2] = "* I enjoy being# mysterious... and# fashionable." prt[0] = 437 prt[1] = 439 prt[2] = 436 } global.dunes_flag_ext[2] = 2 break case 2: with (msg) { talker[0] = other.object_index portrait = false sndfnt = 99 message[0] = "* I'd rather be left# alone." prt[0] = 437 } break }