event_inherited() if interact { scr_text() is_talking = 1 with (msg) { if (global.hotland_flag[1] > 0 && global.party_member != -4) { other.is_talking = 0 sndfnt = 102 message[0] = "* (We need to stay# focused.)" message[1] = "* (Let's not bother# others with our# problems.)" prt[0] = 321 prt[1] = 329 } else { switch other.npc_flag { case 0: message[0] = "* I'm starting to think my date# stood me up." message[1] = "* I've been waiting here for# three hours." message[2] = "* The date is tomorrow night but# would it hurt to show up a# little early?" message[3] = "* The silverware is getting# cold..." other.npc_flag++ break case 1: message[0] = "* Who am I kidding?" message[1] = "* My date is so cute, way out of# my league." message[2] = "* Why would anyone show up twenty# hours early for someone like# me?" message[3] = "* Sigh..." other.npc_flag++ break case 2: message[0] = "* I'm just not cut out for love." break } } } }