if live_call() return global.live_result; draw_sprite_ext(sprite_index, image_index, (x - 1), y, 1, 1, image_angle, c_black, image_alpha) draw_sprite_ext(sprite_index, image_index, (x - 1), (y - 1), 1, 1, image_angle, c_black, image_alpha) draw_sprite_ext(sprite_index, image_index, x, (y - 1), 1, 1, image_angle, c_black, image_alpha) draw_sprite_ext(sprite_index, image_index, (x + 1), (y - 1), 1, 1, image_angle, c_black, image_alpha) draw_sprite_ext(sprite_index, image_index, (x + 1), y, 1, 1, image_angle, c_black, image_alpha) draw_sprite_ext(sprite_index, image_index, (x + 1), (y + 1), 1, 1, image_angle, c_black, image_alpha) draw_sprite_ext(sprite_index, image_index, x, (y + 1), 1, 1, image_angle, c_black, image_alpha) draw_sprite_ext(sprite_index, image_index, (x - 1), (y + 1), 1, 1, image_angle, c_black, image_alpha) draw_self()