execute_normal = false; execute_random = false; text_effect = "circle"; text_effect_2 = "circle"; color_count = 0; depth = -1000; if (global.battle_enemy_name == "dunebud duo") { if (global.enemy_dead == true && global.fight_number == 2 && global.battle_menu_number == 1) { message[0] = "?~"; message_end = 0; } else { execute_normal = true; } } else { execute_normal = true; } if (execute_normal == true) { if (global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false) { message[0] = "heHe~"; message_end = 0; } else if (global.enemy_low_hp_2 == true) { random_number = irandom_range(0, 1); if (random_number == 0) { message[0] = "Bwaa~"; message_end = 0; } else if (random_number == 1) { message[0] = "Grrr~"; message_end = 0; } } else if (global.last_action_selected_2 == "Action 1 Message 0") { message[0] = "Oo??"; message_end = 0; } else if (global.last_action_selected_2 == "Action 2 Message 0") { message[0] = "Awawa~"; message_end = 0; } else if (global.last_action_selected_2 == "Action 3 Message 0" || global.last_action_selected_2 == "Action 3 Message 1") { message[0] = "Uuuu~"; message_end = 0; } else { execute_random = true; if (execute_random == true) { random_number = irandom_range(0, 3); if (random_number == 0) { message[0] = "Swip#Swap~"; message_end = 0; } else if (random_number == 1) { message[0] = "Gwob#Gwub~"; message_end = 0; } else if (random_number == 2) { message[0] = "Awoooo~"; message_end = 0; } else if (random_number == 3) { message[0] = "Wiggle#Woggle~"; message_end = 0; } } } } message_current = 0; message_draw = ""; increase = global.text_speed; characters = 0; hold = 0; message_length = string_length(message[message_current]); script_execute(scr_generate_text_counters); circle_text_angle = global.circle_text_angle_default; circle_text_angle_direction = 1;