script_execute(gml_Script_scr_controls_text) if key_revert_pressed { characters = message_length message_draw = string_copy(message[message_current], 0, characters) } if (characters < message_length) { if (counter == 0) { script_execute(gml_Script_scr_text_increase) script_execute(gml_Script_scr_talking_enemy) } else can_talk = false } else { can_talk = false if key_select_pressed { if (message_current < message_end) { message_current += 1 message_length = string_length(message[message_current]) characters = 0 message_draw = "" } else { with (obj_heart_battle_fighting_parent) moveable = true with (obj_sme_yellow_rhythm_generator) { instance_create(obj_el_bailador_neutral.x, obj_el_bailador_neutral.y, obj_battle_enemy_attack_el_bailador_dance) audio_restore = 0 scr_sme_yellow_rhythm_song_data_danza(mus_danza_attack_inst_finale_02_yellow, other.finale_chart[0], other.finale_chart[1], 1.2, [521, 518, 515]) note_sarray[(array_length(note_sarray) - 1)] = 523 with (obj_background_el_bailador_test_yellow) { m_sign_modifier = 1 m_time_elapsed = -1 time_max = floor(time_max_default * 0.5) m_sign_modifier_v = 1 m_time_elapsed_v = -1 time_max_v = floor(time_max_default * 0.5) max_rise_v = max_rise_v_default - 1 interlaced_x = false interlaced_y = true osc_horizontal = true osc_vertical = true } with (obj_battle_enemy_attack_el_bailador_dance) { sign_modifier = 1 time_elapsed = 0 time_max = floor(time_max_default * 0.5) } } with (obj_quote_bubble_battle) instance_destroy() instance_destroy() } } } script_execute(gml_Script_scr_text_counter)