execute_normal = false; execute_random = false; if (global.battle_enemy_name == "flier trio") { if (((global.enemy_dead == true && global.fight_number == 1) || (global.enemy_dead_3 == true && global.fight_number == 3)) && global.battle_menu_number == 1) { message[0] = "That was my bro!"; message[1] = "He had goals in#life!"; message_end = 1; } else { execute_normal = true; } } else { execute_normal = true; } if (execute_normal == true) { if (global.last_action_selected_2 == "Action 1 Low HP") { message[0] = "Don't come near#me!"; message_end = 0; } else if (global.last_action_selected_2 == "Action 1 Message 0") { random_number = irandom_range(0, 1); if (random_number == 0) { message[0] = "I... This isn't#really me..."; message_end = 0; } else if (random_number == 1) { message[0] = "You're right.#Something needs#to change."; message_end = 0; } } else if (global.last_action_selected_2 == "Action 2 Low HP") { message[0] = "I don't accept."; message_end = 0; } else if (global.last_action_selected_2 == "Action 2 Message 0") { random_number = irandom_range(0, 1); if (random_number == 0) { message[0] = "That's right! I#knew you noticed!"; message_end = 0; } else if (random_number == 1) { message[0] = "Yeah, I totally#agree."; message_end = 0; } } else if (global.last_action_selected_2 == "Action 3 Low HP") { message[0] = "Right back at#you."; message_end = 0; } else if (global.last_action_selected_2 == "Action 3 Message 0") { random_number = irandom_range(0, 1); if (random_number == 0) { message[0] = "You just have no#sense of modern#fashion trends!"; message_end = 0; } else if (random_number == 1) { message[0] = "That hurts me on#a personal level."; message_end = 0; } } else if (global.enemy_low_hp_2 == true) { random_number = irandom_range(0, 1); if (random_number == 0) { message[0] = "Just gotta keep#it... cool."; message_end = 0; } else if (random_number == 1) { message[0] = "So this is how it#ends?"; message_end = 0; } } else { if (global.battle_enemy_name == "flier trio") { if ((global.enemy_dead + global.enemy_spared + global.enemy_dead_3 + global.enemy_spared_2) < 2) { random_number = irandom_range(0, 2); if (random_number == 0) { message[0] = "Who wants to have#a cookout?"; message_end = 0; } else if (random_number == 1) { message[0] = "Hey guys, check#out my new ride#B)"; message_end = 0; } else if (random_number == 2) { message[0] = "Finally! Monsters#that get me!"; message_end = 0; } } else { execute_random = true; } } else { execute_random = true; } if (execute_random == true) { random_number = irandom_range(0, 2); if (random_number == 0) { message[0] = "I'm looking to#buy a boat! Know#anyone selling?"; message_end = 0; } else if (random_number == 1) { message[0] = "I've been working#out! No big deal#; )"; message_end = 0; } else if (random_number == 2) { message[0] = "I found this#great new band#the other day!"; message_end = 0; } } } } message_current = 0; message_draw = ""; increase = global.text_speed; characters = 0; hold = 0; message_length = string_length(message[message_current]); script_execute(scr_generate_text_counters);