execute_normal = false execute_random = false if (global.battle_enemy_name == "flier trio") { if (((global.enemy_dead == true && global.fight_number == 1) || (global.enemy_dead_3 == true && global.fight_number == 3)) && global.battle_menu_number == 1) { message[0] = "That was my bro!" message[1] = "He had goals in#life!" message_end = 1 } else execute_normal = true } else execute_normal = true if (execute_normal == true) { if (global.last_action_selected_2 == "Action 1 Low HP") { message[0] = "Don't come near#me!" message_end = 0 } else if (global.last_action_selected_2 == "Action 1 Message 0") { random_number = irandom_range(0, 1) if (random_number == 0) { message[0] = "I... This isn't#really me..." message_end = 0 } else if (random_number == 1) { message[0] = "You're right.#Something needs#to change." message_end = 0 } } else if (global.last_action_selected_2 == "Action 2 Low HP") { message[0] = "I don't accept." message_end = 0 } else if (global.last_action_selected_2 == "Action 2 Message 0") { random_number = irandom_range(0, 1) if (random_number == 0) { message[0] = "That's right! I#knew you noticed!" message_end = 0 } else if (random_number == 1) { message[0] = "Yeah, I totally#agree." message_end = 0 } } else if (global.last_action_selected_2 == "Action 3 Low HP") { message[0] = "Right back at#you." message_end = 0 } else if (global.last_action_selected_2 == "Action 3 Message 0") { random_number = irandom_range(0, 1) if (random_number == 0) { message[0] = "You just have no#sense of modern#fashion trends!" message_end = 0 } else if (random_number == 1) { message[0] = "That hurts me on#a personal level." message_end = 0 } } else if (global.enemy_low_hp_2 == true) { random_number = irandom_range(0, 1) if (random_number == 0) { message[0] = "Just gotta keep#it... cool." message_end = 0 } else if (random_number == 1) { message[0] = "So this is how it#ends?" message_end = 0 } } else { if (global.battle_enemy_name == "flier trio") { if ((global.enemy_dead + global.enemy_spared + global.enemy_dead_3 + global.enemy_spared_2) < 2) { random_number = irandom_range(0, 2) if (random_number == 0) { message[0] = "Who wants to have#a cookout?" message_end = 0 } else if (random_number == 1) { message[0] = "Hey guys, check#out my new ride#B)" message_end = 0 } else if (random_number == 2) { message[0] = "Finally! Monsters#that get me!" message_end = 0 } } else execute_random = true } else execute_random = true if (execute_random == true) { random_number = irandom_range(0, 2) if (random_number == 0) { message[0] = "I'm looking to#buy a boat! Know#anyone selling?" message_end = 0 } else if (random_number == 1) { message[0] = "I've been working#out! No big deal#; )" message_end = 0 } else if (random_number == 2) { message[0] = "I found this#great new band#the other day!" message_end = 0 } } } } message_current = 0 message_draw = "" increase = global.text_speed characters = 0 hold = 0 message_length = string_length(message[message_current]) script_execute(gml_Script_scr_generate_text_counters)