execute_normal = true execute_random = false text_effect = "twitchy" text_effect_2 = "twitchy" color_count = 0 random_message = 0 if (execute_normal == true) { if (global.enemy_low_hp == true) { random_message = irandom_range(0, 1) switch random_message { case 0: message[0] = "D-DOn'T HATE#ON MY m/MusIC#TASTES_" break case 1: message[0] = "BiT OF A#H-H-HARSH nOISE#COMPLAINT/ /" break } message_end = 0 } else if (global.last_action_selected == "Action 1 Message 0") { random_message = irandom_range(0, 1) if (global.action_3_selected_count <= 1) { switch random_message { case 0: message[0] = "KEEP UP !#KEEP UP !" break case 1: message[0] = "IF YOU CAN'T#V-VIBE TO IT,#GIVE IT U-U-UP !" break } } else { switch random_message { case 0: message[0] = "Okay, yeah !#I see you !" break case 1: message[0] = "Oh, now THIS#is groovy !" break } } message_end = 0 } else if (global.last_action_selected_2 == "Action 2 Message 0") { random_message = irandom_range(0, 1) if (global.action_3_selected_count <= 1) { switch random_message { case 0: message[0] = "WHAT'S THAT ?#MORE VOLUME ?" break case 1: message[0] = "D-D-DISRESPECTFUL !" break } } else { switch random_message { case 0: message[0] = "Come o-on,#relax a#l-l-little ." break case 1: message[0] = "N-No need to#be bashful,#buddy ." break } } message_end = 0 } else if (global.last_action_selected_3 == "Action 3 Message 0") { random_message = irandom_range(0, 1) if (global.action_3_selected_count <= 1) { switch random_message { case 0: message[0] = "HEY W-W-what#is... this ?" break case 1: message[0] = "WAIT !#I... Oh ?" break } } else { switch random_message { case 0: message[0] = "Don't k-kill#the mood :)" break case 1: message[0] = "I like#th-this one :)" break } } message_end = 0 } else execute_random = true if (execute_random == true) { if (global.action_3_selected_count >= 1) { random_number = irandom_range(0, 1) switch random_message { case 0: message[0] = "This is#n-nice :)" message_end = 0 break case 1: message[0] = "Mhm,#yeah :)" message_end = 0 break } } else { random_number = irandom_range(0, 4) if (random_number == 0) { message[0] = "bzt- YOU'RE#LISTENING TO#D-E-A-T-H#RADIO-O-o !" message_end = 0 } else if (random_number == 1) { message[0] = "TH-TH-THIS ONE#GOES OUT TO ALL#THE HUMANS#OUT THERE !" message_end = 0 } else if (random_number == 2) { message[0] = "LOUDER !#LOUDER !#LOUDER !" message_end = 0 } else if (random_number == 3) { message[0] = "I'M G-GIVING AWAY#ONE FREE TICKET#TO THE A-A-AFTERLIFE !" message_end = 0 } else if (random_number == 4) { message[0] = "bzt- AND NOW A WORD#FROM OUR SPONSOR:#BULLET-PATTERNS ! " message_end = 0 } } } } message_current = 0 message_draw = "" increase = global.text_speed characters = 0 hold = 0 message_length = string_length(message[message_current]) script_execute(gml_Script_scr_generate_text_counters) circle_text_angle = global.circle_text_angle_default circle_text_angle_direction = 1