execute_normal = false execute_random = false text_effect = "twitchy" text_effect_2 = "twitchy" color_count = 0 var random_message = 0 if (global.battle_enemy_name == "jandroid duo") { if (global.enemy_dead == true && global.fight_number == 1 && global.battle_menu_number == 1) { random_message = irandom_range(1, 2) switch random_message { case 1: message[0] = "WHOA#therE!!" break case 2: message[0] = "HahA!!#Cool Trick!!" break } message_end = 0 } else execute_normal = true } else execute_normal = true if (execute_normal == true) { if (global.enemy_low_hp_2 == true) { if (global.last_action_selected_2 == "Action 1 Message 0") message[0] = "W//what#was_That? /(" else if (global.last_action_selected_2 == "Action 2 Message 0") message[0] = "St_amwrrks#Need_/ scruBbed#0" else if (global.last_action_selected_2 == "Action 3 Message 0") message[0] = "AaAAaoo/aa/.#Bzzt.’\"<<<" else { random_message = irandom_range(0, 1) switch random_message { case 0: message[0] = "//Cleaaaaan - _" break case 1: message[0] = "LLLet's#;-:_#Wassh up" break } } message_end = 0 } else if (global.last_action_selected_2 == "Action 1 Message 0") { random_message = irandom_range(0, 1) switch random_message { case 0: message[0] = "To rid the#Underground of#SOAP!!!" break case 1: message[0] = "To cle//a--I#mean help all#Germs conquer#the land!!" break } message_end = 0 } else if (global.last_action_selected_2 == "Action 2 Message 0") { random_message = irandom_range(0, 1) switch random_message { case 0: message[0] = "NO YOU!!" break case 1: message[0] = "You are RUDE!#Take THIS!!" break } message_end = 0 } else if (global.last_action_selected_2 == "Action 3 Message 0") { random_message = irandom_range(0, 1) switch random_message { case 0: message[0] = "I can't beLIEVE#you Would propose#such a Thing!" break case 1: message[0] = "Don't comE#ANY cLosER!!" break } message_end = 0 } else execute_random = true if (execute_random == true) { if (global.battle_enemy_name == "jandroid duo" && (global.enemy_dead_2 + global.enemy_spared_2 + global.enemy_sparing_2) < 1) { random_number = irandom_range(0, 3) if (random_number == 0) { message[0] = "Hum-DEE-DUM#dE-DUMM!!" message_end = 0 } else if (random_number == 1) { message[0] = "ToGther we#are Strong!!!" message_end = 0 } else if (random_number == 2) { message[0] = "HA Heh!!#Bet I am DIRTIER#than YOU!!" message_end = 0 } else if (random_number == 3) { message[0] = "It iS time#to Meet Our#Mops!!" message_end = 0 } } else { random_number = irandom_range(0, 4) if (random_number == 0) { message[0] = "Gee, you're too#Clean! Let's#staIN thaT VEsT!!" message_end = 0 } else if (random_number == 1) { message[0] = "Nothin' like the#smell of RuSted#meTal in the#Morning!!" message_end = 0 } else if (random_number == 2) { message[0] = "I will NeVER take#out the TrASH!#YOU CAN'T MAKE#ME!!!" message_end = 0 } else if (random_number == 3) { message[0] = "Scrub-a-dub-dub!#Sewage in the#tub!!!" message_end = 0 } else if (random_number == 4) { message[0] = "Want a sip of#my Mop Water?#It's FReshly#MaDe!! " message_end = 0 } } } } message_current = 0 message_draw = "" increase = global.text_speed characters = 0 hold = 0 message_length = string_length(message[message_current]) script_execute(gml_Script_scr_generate_text_counters) circle_text_angle = global.circle_text_angle_default circle_text_angle_direction = 1