if (draw_enabled == false) return; draw_set_font(fnt_dotumche) draw_set_color(c_black) if (global.enemy_sparing && message_current == 2) draw_set_color(c_fuchsia) draw_set_halign(fa_left) draw_set_valign(fa_top) var x_offset = 21 var y_offset = 9 if (global.turns_passed == 0 && message_current == 0) y_offset = 25 if (text_effect == "twitchy") scr_draw_text_effect_twitchy_quotebubble_battle(message[message_current], (obj_quote_bubble_battle.x + x_offset), (obj_quote_bubble_battle.y + y_offset)) else if (text_effect == "circle") scr_draw_text_effect_circle_quotebubble_battle(message[message_current], (obj_quote_bubble_battle.x + x_offset), (obj_quote_bubble_battle.y + y_offset))