text_effect = "twitchy" var random_number = irandom_range(1, 3) if (random_number == 1) { message[0] = "We gotta stop wasting#time!" message[1] = "It's not safe here!" portrait_head[0] = 3526 portrait_hand[0] = 2058 portrait_head[1] = 1673 portrait_hand[1] = 2058 message_end = 1 } else if (random_number == 2) { message[0] = "This is serious! Let's#get you out of here!" message[1] = "I don't know how long#we have before...#let's hurry okay?" portrait_head[0] = 3526 portrait_hand[0] = 2058 portrait_head[1] = 1291 portrait_hand[1] = 2058 message_end = 1 } else if (random_number == 3) { message[0] = "I'm sorry to rush you#like this but..." message[1] = "We really gotta get#going!" portrait_head[0] = 314 portrait_hand[0] = 2058 portrait_head[1] = 1291 portrait_hand[1] = 2058 message_end = 1 } message_current = 0 message_draw = "" increase = global.text_speed characters = 0 hold = 0 message_length = string_length(message[message_current]) script_execute(gml_Script_scr_generate_text_counters) circle_text_angle = global.circle_text_angle_default circle_text_angle_direction = 1