text_effect = "twitchy" message[0] = "Wait, wait, before you#hit me again...#or don't hit me#again..." message[1] = "Actually, what are you#trying to do here?" message[2] = "Nevermind that,#answers to serious#questions are above#my pay grade." message[3] = "The other guards said#no interrogating#or getting emotionally#invested." message[4] = "And I think I know#what that means!#Maybe!" message[5] = "Either way you seem#like a good kid." portrait_head[0] = 126 portrait_hand[0] = 2058 portrait_head[1] = 2427 portrait_hand[1] = 2058 portrait_head[2] = 1610 portrait_hand[2] = 2058 portrait_head[3] = 1610 portrait_hand[3] = 2058 portrait_head[4] = 126 portrait_hand[4] = 2058 portrait_head[5] = 3235 portrait_hand[5] = 2058 message_end = 5 message_current = 0 message_draw = "" increase = global.text_speed characters = 0 hold = 0 message_length = string_length(message[message_current]) script_execute(gml_Script_scr_generate_text_counters) circle_text_angle = global.circle_text_angle_default circle_text_angle_direction = 1