text_effect = "twitchy"; message[0] = "Umm... Hold on, I'm#checking this one more#time."; message[1] = "That can't be right!#You're not fighting#back!"; message[2] = "I don't want to hurt#you! You're all cute#and stuff!"; message[3] = "You go on and have#your turn, I'm gonna#check that handbook#again."; portrait_head[0] = 3561; portrait_hand[0] = 2058; portrait_head[1] = 3475; portrait_hand[1] = 2058; portrait_head[2] = 2116; portrait_hand[2] = 2058; portrait_head[3] = 3561; portrait_hand[3] = 2058; message_end = 3; message_current = 0; message_draw = ""; increase = global.text_speed; characters = 0; hold = 0; message_length = string_length(message[message_current]); script_execute(scr_generate_text_counters); circle_text_angle = global.circle_text_angle_default; circle_text_angle_direction = 1;