text_effect = "twitchy" message[0] = "I have to say, you're#not wrong about that#one." message[1] = "I've kinda been on#probation for...#a while." message[2] = "One more misstep and#I can say goodbye to#Royal Guard-dom." message[3] = "And all the nice perks#that come with it..." message[4] = "My cozy uniforms, my#Royal Guard discount#at the movies, my nice#insurance rates!" message[5] = "When they find out how#much I hesitated here,#I'm doomed!" message[6] = "I mean, they#specifically said#don't hesitate!" message[7] = "I GOT IT!" portrait_head[0] = 1610 portrait_hand[0] = 2058 portrait_head[1] = 1673 portrait_hand[1] = 2058 portrait_head[2] = 1673 portrait_hand[2] = 2058 portrait_head[3] = 2116 portrait_hand[3] = 2058 portrait_head[4] = 2116 portrait_hand[4] = 2058 portrait_head[5] = 3475 portrait_hand[5] = 2058 portrait_head[6] = 314 portrait_hand[6] = 2058 portrait_head[7] = 2087 portrait_hand[7] = 2058 message_end = 7 message_current = 0 message_draw = "" increase = global.text_speed characters = 0 hold = 0 message_length = string_length(message[message_current]) script_execute(gml_Script_scr_generate_text_counters) circle_text_angle = global.circle_text_angle_default circle_text_angle_direction = 1