if (!instance_exists(obj_quote_bubble_battle)) instance_destroy() script_execute(gml_Script_scr_controls_text) if key_revert_pressed { characters = message_length message_draw = string_copy(message[message_current], 0, characters) if (color_count >= 1) message_draw_2 = string_copy(message_2[message_current], 0, characters) } if (characters < message_length) { if (counter == 0) { if (color_count >= 1) { script_execute(gml_Script_scr_text_increase_color) script_execute(gml_Script_scr_talking_enemy_color) } else { script_execute(gml_Script_scr_text_increase) script_execute(gml_Script_scr_talking_enemy) } } else can_talk = false } else { can_talk = false if key_select_pressed { if (message_current < message_end) { message_current += 1 message_length = string_length(message[message_current]) characters = 0 message_draw = "" if (color_count >= 1) message_draw_2 = "" } else { with (obj_heart_battle_fighting_parent) moveable = true var target_bubble = obj_quote_bubble_battle if (spawner != -4) target_bubble = spawner with (target_bubble) instance_destroy() instance_destroy() } } } if (color_count >= 1) script_execute(gml_Script_scr_text_counter_color) else script_execute(gml_Script_scr_text_counter)