text_effect = "twitchy" attack = false var turns_passed = global.turns_passed message[0] = "Stay still!" message[1] = "I don't wanna#hit my lasso!" portrait_head[0] = 2124 portrait_head[1] = 2124 message_end = 1 message_current = 0 message_draw = "" increase = global.text_speed characters = 0 hold = 0 message_length = string_length(message[message_current]) script_execute(gml_Script_scr_generate_text_counters) circle_text_angle = global.circle_text_angle_default circle_text_angle_direction = 1