execute_normal = false; execute_random = false; execute_normal = true; if (execute_normal == true) { if (global.enemy_low_hp == true) { if (obj_quote_bubble_battle.position == 0) { random_number = irandom_range(0, 0); if (random_number == 0) { message[0] = "I won't let us#fall."; message_end = 0; } } else if (obj_quote_bubble_battle.position == 1) { random_number = irandom_range(0, 0); if (random_number == 0) { message[0] = "As if this day#couldn't get#worse."; message_end = 0; } } else if (obj_quote_bubble_battle.position == 2) { random_number = irandom_range(0, 0); if (random_number == 0) { message[0] = "P-please let me#down now."; message_end = 0; } } } else { execute_random = true; if (execute_random == true) { if (obj_quote_bubble_battle.position == 0) { random_number = irandom_range(0, 2); if (random_number == 0) { message[0] = "Dontfalldont-#falldontfall!"; message_end = 0; } else if (random_number == 1) { message[0] = "Be careful up#there, okay?"; message_end = 0; } else if (random_number == 2) { message[0] = "You guys are#clinging on#tight, right?"; message_end = 0; } } if (obj_quote_bubble_battle.position == 1) { random_number = irandom_range(0, 2); if (random_number == 0) { message[0] = "I'm tired of#being overlooked."; message_end = 0; } else if (random_number == 1) { message[0] = "These two clowns#get all the#attention."; message_end = 0; } else if (random_number == 2) { message[0] = "Does anyone hear#me? It's like#I'm not even#talking."; message_end = 0; } } if (obj_quote_bubble_battle.position == 2) { random_number = irandom_range(0, 2); if (random_number == 0) { message[0] = "I'm on top of#the WORLD!!!"; message_end = 0; } else if (random_number == 1) { message[0] = "Look ma! No#hands!"; message_end = 0; } else if (random_number == 2) { message[0] = "I'm the king of#the castle! WOOT!"; message_end = 0; } } } } } message_current = 0; message_draw = ""; increase = global.text_speed; characters = 0; hold = 0; message_length = string_length(message[message_current]); script_execute(scr_generate_text_counters);