draw_sprite_ext(sprite_index, 0, (x - 1), y, 1, 1, 0, c_black, 1) draw_sprite_ext(sprite_index, 0, (x - 1), (y - 1), 1, 1, 0, c_black, 1) draw_sprite_ext(sprite_index, 0, x, (y - 1), 1, 1, 0, c_black, 1) draw_sprite_ext(sprite_index, 0, (x + 1), (y - 1), 1, 1, 0, c_black, 1) draw_sprite_ext(sprite_index, 0, (x + 1), y, 1, 1, 0, c_black, 1) draw_sprite_ext(sprite_index, 0, (x + 1), (y + 1), 1, 1, 0, c_black, 1) draw_sprite_ext(sprite_index, 0, x, (y + 1), 1, 1, 0, c_black, 1) draw_sprite_ext(sprite_index, 0, (x - 1), (y + 1), 1, 1, 0, c_black, 1) draw_self()