draw_set_font(fnt_dotumche); draw_set_color(c_black); draw_set_halign(fa_left); draw_set_valign(fa_top); var battle_enemy_name = global.battle_enemy_name; var game_mode = global.game_mode; if (instance_exists(obj_quote_bubble_battle)) { if (game_mode == "customs") { } else if (game_mode == "yellow") { if (battle_enemy_name == "dalv") scr_draw_text_effect_twitchy_quotebubble_battle(message[message_current], obj_quote_bubble_battle.x + 21, obj_quote_bubble_battle.y + 9); } }