if (audio_other_fade == true) { if (audio_sound_get_gain(audio_to_fade) >= 0.2) audio_sound_gain(audio_to_fade, 0, audio_fade_length) else { audio_stop_sound(audio_to_fade) audio_sound_gain(audio_to_fade, 1, 0) audio_other_fade = false } } if (bgm == -4 && audio_is_playing(current_song)) audio_stop_sound(current_song) else if ((!audio_is_playing(bgm)) && global.radio_restart) { audio_stop_sound(current_song) global.radio_fade_out = false current_song = audio_play_sound(bgm, 20, 1) global.radio_restart = false }