instance_create(205, 205, obj_ceroba_npc) instance_create(156, 200, obj_starlo_npc) instance_create(130, 190, obj_player_npc) obj_starlo_npc.npc_direction = "right" obj_player_npc.npc_direction = "right" scene = -1 timer = 60 audio_stop_sound(obj_radio.current_song)