draw_set_alpha(storm_alpha_current) draw_sprite_tiled(spr_sandstorm_bg, 0, ((__view_get((0 << 0), 0)) - storm_x_pos), __view_get((1 << 0), 0)) draw_sprite_tiled(spr_sandstorm_fg, 0, ((__view_get((0 << 0), 0)) - storm_x_pos), __view_get((1 << 0), 0)) draw_set_alpha(1)