var enemy_dead = global.enemy_dead var enemy_spared = global.enemy_spared var enemy_sparing = global.enemy_sparing if (enemy_dead == false && enemy_spared == false) image_alpha = global.image_alpha_enemy_attacking if (enemy_dead == true) { x = xstart y = ystart instance_create(starting_point_x, starting_point_y, obj_sousborg_dead) layer_sequence_destroy(22) instance_destroy() return; } else if (enemy_spared == true) { sprite_index = spr_sousborg_spared x = xstart y = ystart image_speed = 0 image_index = 0 image_alpha = 0.5 if (no_loop_create_clouds == false) { for (i = 0; i <= 11; i += 1) instance_create(x, (y - 22), obj_spare_cloud) } no_loop_create_clouds = true } if (damage_disjoint_count > 0) damage_disjoint_count -= 1 else if (enemy_dead == false && enemy_spared == false && damage_disjoint_count <= 0) { if (global.enemy_low_hp == true && global.current_hp_enemy < global.max_hp_enemy) { if (low_hp_noloop == false) { layer_sequence_destroy(sequence_idle) layer_sequence_create("sequence_layer", x, y, 33) low_hp_noloop = true } sprite_index = -4 } else sprite_index = -4 } else if (enemy_spared == true) sprite_index = spr_sousborg_spared if (instance_exists(obj_text_damage_count) && global.fight_number == 1 && no_loop_damage_disjoint_count == false) { sprite_index = spr_sousborg_hurt time_elapsed = 0 sign_modifier = 1 damage_disjoint_count = 12 no_loop_damage_disjoint_count = true audio_play_sound(enemy_hurt_noise, 1, 0, 1, 0, enemy_hurt_pitch) } else if (!instance_exists(obj_text_damage_count)) no_loop_damage_disjoint_count = false if (damage_disjoint_count == 12) damage_disjoint_x = -50 else if (damage_disjoint_count == 10) damage_disjoint_x = 50 else if (damage_disjoint_count == 8) damage_disjoint_x = -20 else if (damage_disjoint_count == 6) damage_disjoint_x = 20 else if (damage_disjoint_count == 4) damage_disjoint_x = -10 else if (damage_disjoint_count == 2) damage_disjoint_x = 10 else if (damage_disjoint_count == 0) damage_disjoint_x = 0 x = xstart + damage_disjoint_x if (global.current_hp_enemy <= 0) sprite_index = spr_sousborg_spared