if live_call() return global.live_result; event_inherited() up_sprite = 1361 right_sprite = 1371 down_sprite = 1361 left_sprite = 1370 up_sprite_idle = 1361 right_sprite_idle = 1371 down_sprite_idle = 1361 left_sprite_idle = 1370 action_sprite = true scr_load_palette_shader(0) palette_index = 5 shader_on = true