script_execute(scr_controls_battle_target); if (x >= 594 && no_loop == false) { hsp = 0; image_alpha = 0; alarm[0] = 1; no_loop = true; } if (key_select) { hsp = 0; image_speed = 0.2; if (global.fight_number == 1) instance_create(global.enemy_target_x, global.enemy_target_y, obj_strike); else if (global.fight_number == 2) instance_create(global.enemy_target_x_2, global.enemy_target_y_2, obj_strike); else if (global.fight_number == 3) instance_create(global.enemy_target_x_3, global.enemy_target_y_3, obj_strike); button_pressed = true; } x += hsp;