event_inherited() if live_call() return global.live_result; if (waiter == 0) { if interact waiter = 1 } if (waiter == 1) { scr_text() if (npc_flag == 0) { with (msg) { message[0] = "* (You find 60G in the trash can.)" message[1] = "* (Take it?)" ch_msg = 1 ch[1] = "Yes" ch[2] = "No" if (outcome == 1) { message[2] = "* (You got 60G!)" audio_play_sound(snd_success, 1, 0) global.player_gold += 60 other.npc_flag += 1 other.waiter = 0 } if (outcome == 2) { global.dialogue_open = false other.waiter = 0 } } } else if (npc_flag == 1) { msg.message[0] = "* (Only trash left.)" waiter = 0 } }