if live_call() return global.live_result; for (var i = 0; i < array_length(sticks); i++) { if (!sticks[i][6]) draw_sprite_ext(sticks[i][0][5], 0, sticks[i][0][0], sticks[i][0][1], sticks[i][3], (1 + (scr_distance(sticks[i][0], sticks[i][1])) / sprite_get_height(sticks[i][0][5])), ((point_direction(sticks[i][0][0], sticks[i][0][1], sticks[i][1][0], sticks[i][1][1])) + 90), c_white, 1) }