scene = 0 cutscene_timer = 0 cutscene_music = 0 cutscene_duel_timer = 0 if (global.dunes_flag[40] == 1) { instance_destroy() return; } instance_create(720, 420, obj_starlo_npc) with (obj_starlo_npc) { up_sprite = 207 right_sprite = 237 down_sprite = 240 left_sprite = 236 up_sprite_idle = 206 right_sprite_idle = 235 down_sprite_idle = 230 left_sprite_idle = 232 npc_direction = "up" } background_fade_alpha = 0