scene = 0 cutscene_timer = 0 cutscene_music = 0 instance_create(720, 375, obj_starlo_npc) instance_create(700, 375, obj_player_npc) obj_player_npc.npc_direction = "down" __view_set((9 << 0), 0, 1169) instance_create(460, 400, obj_ceroba_npc) instance_create(-118, 469, obj_ed_npc) instance_create(-37, 515, obj_moray_npc) instance_create(-37, 492, obj_ace_npc) instance_create(-37, 469, obj_mooch_npc) instance_create(-37, 532, obj_npc_kangarufus_tied) instance_create(-37, 561, obj_npc_owen_tied) instance_create(-37, 584, obj_npc_stresso_tied) instance_create(-37, 604, obj_npc_koala_tied) obj_ed_npc.down_sprite_idle = 159 obj_moray_npc.down_sprite_idle = 172 obj_mooch_npc.down_sprite_idle = 191 obj_ace_npc.down_sprite_idle = 136 global.radio_pause = true