event_inherited() if interact { scr_text() if (instance_exists(obj_martlet_follower) && global.sworks_flag[0] == 0) { if (npc_flag == 0) { with (msg) { talker[0] = 1170 sndfnt = 102 message[0] = "* Ah... I see...." message[1] = "* An oak base with iron# nails holding it# together..." message[2] = "* Oh, sorry. I was# nerding out for a# second." message[3] = "* Sure is a cool wagon!" prt[0] = 328 prt[1] = 328 prt[2] = 323 prt[3] = 318 other.npc_flag = 1 } } else if (npc_flag == 1) { with (msg) { talker[0] = 1170 sndfnt = 102 message[0] = "* We can move on, I've# seen enough." prt[0] = 312 } } } else { with (msg) message[0] = "* (An old, abandoned wagon.)" } }