1 | function cutscene_dialogue_nogui() //gml_Script_cutscene_dialogue_nogui |
2 | { |
3 | if (!instance_exists(obj_dialogue_nongui)) |
4 | msg = instance_create_depth(x, y, -9999, obj_dialogue_nongui) |
5 | if (!global.dialogue_open) |
6 | { |
7 | cutscene_advance() |
8 | return true; |
9 | } |
10 | return false; |
11 | } |