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Name Lines Raw script
Global Scripts
gml_GlobalScript_0 1 raw
gml_GlobalScript_1 1 raw
gml_GlobalScript_2 1 raw
gml_GlobalScript_3 1 raw
gml_GlobalScript_4 1 raw
gml_GlobalScript_GMLive 11 raw
gml_GlobalScript_GMLiveAPI 3 raw
gml_GlobalScript_GMLive_action 1 raw
gml_GlobalScript_GMLive_builder 1 raw
gml_GlobalScript_GMLive_call 19 raw
gml_GlobalScript_GMLive_compiler 1 raw
gml_GlobalScript_GMLive_exec 1 raw
gml_GlobalScript_GMLive_http 3 raw
gml_GlobalScript_GMLive_new 1 raw
gml_GlobalScript_GMLive_node 1 raw
gml_GlobalScript_GMLive_nodeTools 1 raw
gml_GlobalScript_GMLive_parser 1 raw
gml_GlobalScript_GMLive_program 1 raw
gml_GlobalScript_GMLive_roomLoader 3 raw
gml_GlobalScript_GMLive_seekEval 1 raw
gml_GlobalScript_GMLive_seekSetOp 1 raw
gml_GlobalScript_GMLive_thread 1 raw
gml_GlobalScript_GMLive_token 1 raw
gml_GlobalScript_GMLive_tools 75 raw
gml_GlobalScript_GMLive_vm 1 raw
gml_GlobalScript_GMLive_vm_call 9 raw
gml_GlobalScript_GMLive_vm_init 1 raw
gml_GlobalScript___background_get 7 raw
gml_GlobalScript___background_get_colour 8 raw
gml_GlobalScript___background_get_colour_element 49 raw
gml_GlobalScript___background_get_element 96 raw
gml_GlobalScript___background_get_internal 68 raw
gml_GlobalScript___background_get_showcolour 8 raw
gml_GlobalScript___background_set 10 raw
gml_GlobalScript___background_set_colour 9 raw
gml_GlobalScript___background_set_element 136 raw
gml_GlobalScript___background_set_internal 84 raw
gml_GlobalScript___background_set_showcolour 9 raw
gml_GlobalScript___d3d_model_add_vertex 262 raw
gml_GlobalScript___global_object_depths 3391 raw
gml_GlobalScript___init_action 12 raw
gml_GlobalScript___init_background 3 raw
gml_GlobalScript___init_d3d 16 raw
gml_GlobalScript___init_global 5 raw
gml_GlobalScript___init_joystick 7 raw
gml_GlobalScript___init_view 3 raw
gml_GlobalScript___joystick_2_gamepad 7 raw
gml_GlobalScript___view_get 74 raw
gml_GlobalScript___view_set 9 raw
gml_GlobalScript___view_set_internal 74 raw
gml_GlobalScript__effect_blend_script 81 raw
gml_GlobalScript_action_end_game 4 raw
gml_GlobalScript_action_if_variable 24 raw
gml_GlobalScript_action_kill_object 4 raw
gml_GlobalScript_action_move_point 11 raw
gml_GlobalScript_action_set_alarm 4 raw
gml_GlobalScript_action_set_hspeed 7 raw
gml_GlobalScript_action_set_vspeed 7 raw
gml_GlobalScript_anim_fade 6 raw
gml_GlobalScript_array_pack 7 raw
gml_GlobalScript_background_add 4 raw
gml_GlobalScript_background_assign 4 raw
gml_GlobalScript_background_create_colour 18 raw
gml_GlobalScript_background_create_from_surface 4 raw
gml_GlobalScript_background_create_gradient 71 raw
gml_GlobalScript_background_delete 4 raw
gml_GlobalScript_background_duplicate 4 raw
gml_GlobalScript_background_exists 4 raw
gml_GlobalScript_background_get_height 4 raw
gml_GlobalScript_background_get_name 4 raw
gml_GlobalScript_background_get_texture 4 raw
gml_GlobalScript_background_get_uvs 4 raw
gml_GlobalScript_background_get_width 4 raw
gml_GlobalScript_background_prefetch 4 raw
gml_GlobalScript_background_prefetch_multi 4 raw
gml_GlobalScript_background_replace 4 raw
gml_GlobalScript_background_save 4 raw
gml_GlobalScript_background_set_alpha_from_background 4 raw
gml_GlobalScript_backgrounds_parallax 10 raw
gml_GlobalScript_box_collision 15 raw
gml_GlobalScript_box_collision_all 20 raw
gml_GlobalScript_collision_circle_all 23 raw
gml_GlobalScript_collision_ellipse_all 23 raw
gml_GlobalScript_collision_line_all 23 raw
gml_GlobalScript_collision_line_first 34 raw
gml_GlobalScript_collision_point_all 22 raw
gml_GlobalScript_collision_rectangle_all 23 raw
gml_GlobalScript_cts_shufflers_fail_check 3 raw
gml_GlobalScript_cts_shufflers_puzzle 359 raw
gml_GlobalScript_cts_shufflers_victory_check 3 raw
gml_GlobalScript_cutscene_action_sprite 43 raw
gml_GlobalScript_cutscene_actor_into_follower 12 raw
gml_GlobalScript_cutscene_advance 8 raw
gml_GlobalScript_cutscene_animation_end 10 raw
gml_GlobalScript_cutscene_audio_fade 22 raw
gml_GlobalScript_cutscene_battle_initiate 21 raw
gml_GlobalScript_cutscene_camera_freeze 17 raw
gml_GlobalScript_cutscene_camera_move 23 raw
gml_GlobalScript_cutscene_camera_reset 11 raw
gml_GlobalScript_cutscene_change_room 22 raw
gml_GlobalScript_cutscene_dialogue 10 raw
gml_GlobalScript_cutscene_dialogue_axis_hindered 11 raw
gml_GlobalScript_cutscene_dialogue_call 11 raw
gml_GlobalScript_cutscene_dialogue_chujin 11 raw
gml_GlobalScript_cutscene_dialogue_dark 11 raw
gml_GlobalScript_cutscene_dialogue_final_flowey 18 raw
gml_GlobalScript_cutscene_dialogue_giga 18 raw
gml_GlobalScript_cutscene_dialogue_nogui 11 raw
gml_GlobalScript_cutscene_dialogue_set_portraits 9 raw
gml_GlobalScript_cutscene_dialogue_special 18 raw
gml_GlobalScript_cutscene_end 7 raw
gml_GlobalScript_cutscene_event_wildeast_stamp 21 raw
gml_GlobalScript_cutscene_execute 5 raw
gml_GlobalScript_cutscene_fade_in 14 raw
gml_GlobalScript_cutscene_fade_out 14 raw
gml_GlobalScript_cutscene_follower_into_actor 43 raw
gml_GlobalScript_cutscene_initialize 9 raw
gml_GlobalScript_cutscene_instance_create 5 raw
gml_GlobalScript_cutscene_instance_position 42 raw
gml_GlobalScript_cutscene_key_prompt 6 raw
gml_GlobalScript_cutscene_move_all 34 raw
gml_GlobalScript_cutscene_music_start 11 raw
gml_GlobalScript_cutscene_npc_action_sprite 49 raw
gml_GlobalScript_cutscene_npc_action_sprite_reverse 44 raw
gml_GlobalScript_cutscene_npc_direction 14 raw
gml_GlobalScript_cutscene_npc_path_start 16 raw
gml_GlobalScript_cutscene_npc_reset_sprite 30 raw
gml_GlobalScript_cutscene_npc_set_sprites 15 raw
gml_GlobalScript_cutscene_npc_walk 40 raw
gml_GlobalScript_cutscene_npc_walk_relative 47 raw
gml_GlobalScript_cutscene_npc_walk_wait 57 raw
gml_GlobalScript_cutscene_player_interact 16 raw
gml_GlobalScript_cutscene_screen_fade_in 15 raw
gml_GlobalScript_cutscene_screen_fade_out 17 raw
gml_GlobalScript_cutscene_screen_melt 6 raw
gml_GlobalScript_cutscene_screenshake 6 raw
gml_GlobalScript_cutscene_sfx_play 10 raw
gml_GlobalScript_cutscene_sfx_play_at_frame 13 raw
gml_GlobalScript_cutscene_wait 10 raw
gml_GlobalScript_d3d_draw_block 53 raw
gml_GlobalScript_d3d_draw_cone 48 raw
gml_GlobalScript_d3d_draw_cylinder 56 raw
gml_GlobalScript_d3d_draw_ellipsoid 51 raw
gml_GlobalScript_d3d_draw_floor 29 raw
gml_GlobalScript_d3d_draw_wall 29 raw
gml_GlobalScript_d3d_end 8 raw
gml_GlobalScript_d3d_light_define_ambient 4 raw
gml_GlobalScript_d3d_light_define_direction 4 raw
gml_GlobalScript_d3d_light_define_point 4 raw
gml_GlobalScript_d3d_light_enable 4 raw
gml_GlobalScript_d3d_model_block 50 raw
gml_GlobalScript_d3d_model_clear 53 raw
gml_GlobalScript_d3d_model_cone 45 raw
gml_GlobalScript_d3d_model_create 9 raw
gml_GlobalScript_d3d_model_cylinder 53 raw
gml_GlobalScript_d3d_model_destroy 4 raw
gml_GlobalScript_d3d_model_draw 164 raw
gml_GlobalScript_d3d_model_ellipsoid 48 raw
gml_GlobalScript_d3d_model_floor 26 raw
gml_GlobalScript_d3d_model_load 78 raw
gml_GlobalScript_d3d_model_primitive_begin 5 raw
gml_GlobalScript_d3d_model_primitive_end 5 raw
gml_GlobalScript_d3d_model_save 126 raw
gml_GlobalScript_d3d_model_vertex 4 raw
gml_GlobalScript_d3d_model_vertex_color 4 raw
gml_GlobalScript_d3d_model_vertex_colour 4 raw
gml_GlobalScript_d3d_model_vertex_normal 4 raw
gml_GlobalScript_d3d_model_vertex_normal_color 4 raw
gml_GlobalScript_d3d_model_vertex_normal_colour 4 raw
gml_GlobalScript_d3d_model_vertex_normal_texture 4 raw
gml_GlobalScript_d3d_model_vertex_normal_texture_color 4 raw
gml_GlobalScript_d3d_model_vertex_normal_texture_colour 4 raw
gml_GlobalScript_d3d_model_vertex_texture 4 raw
gml_GlobalScript_d3d_model_vertex_texture_color 4 raw
gml_GlobalScript_d3d_model_vertex_texture_colour 4 raw
gml_GlobalScript_d3d_model_wall 26 raw
gml_GlobalScript_d3d_primitive_begin 8 raw
gml_GlobalScript_d3d_primitive_begin_texture 13 raw
gml_GlobalScript_d3d_primitive_end 11 raw
gml_GlobalScript_d3d_set_culling 4 raw
gml_GlobalScript_d3d_set_depth 4 raw
gml_GlobalScript_d3d_set_fog 4 raw
gml_GlobalScript_d3d_set_hidden 4 raw
gml_GlobalScript_d3d_set_lighting 4 raw
gml_GlobalScript_d3d_set_perspective 60 raw
gml_GlobalScript_d3d_set_projection 12 raw
gml_GlobalScript_d3d_set_projection_ext 8 raw
gml_GlobalScript_d3d_set_projection_ortho 13 raw
gml_GlobalScript_d3d_set_projection_perspective 13 raw
gml_GlobalScript_d3d_set_shading 8 raw
gml_GlobalScript_d3d_set_zwriteenable 4 raw
gml_GlobalScript_d3d_start 8 raw
gml_GlobalScript_d3d_transform_add_rotation_axis 34 raw
gml_GlobalScript_d3d_transform_add_rotation_x 13 raw
gml_GlobalScript_d3d_transform_add_rotation_y 13 raw
gml_GlobalScript_d3d_transform_add_rotation_z 13 raw
gml_GlobalScript_d3d_transform_add_scaling 10 raw
gml_GlobalScript_d3d_transform_add_translation 10 raw
gml_GlobalScript_d3d_transform_set_identity 5 raw
gml_GlobalScript_d3d_transform_set_rotation_axis 32 raw
gml_GlobalScript_d3d_transform_set_rotation_x 11 raw
gml_GlobalScript_d3d_transform_set_rotation_y 11 raw
gml_GlobalScript_d3d_transform_set_rotation_z 11 raw
gml_GlobalScript_d3d_transform_set_scaling 8 raw
gml_GlobalScript_d3d_transform_set_translation 8 raw
gml_GlobalScript_d3d_transform_stack_clear 4 raw
gml_GlobalScript_d3d_transform_stack_discard 4 raw
gml_GlobalScript_d3d_transform_stack_empty 4 raw
gml_GlobalScript_d3d_transform_stack_pop 6 raw
gml_GlobalScript_d3d_transform_stack_push 7 raw
gml_GlobalScript_d3d_transform_stack_top 5 raw
gml_GlobalScript_d3d_transform_vertex 5 raw
gml_GlobalScript_d3d_vertex 7 raw
gml_GlobalScript_d3d_vertex_colour 7 raw
gml_GlobalScript_d3d_vertex_normal 7 raw
gml_GlobalScript_d3d_vertex_normal_colour 7 raw
gml_GlobalScript_d3d_vertex_normal_texture 7 raw
gml_GlobalScript_d3d_vertex_normal_texture_colour 7 raw
gml_GlobalScript_d3d_vertex_texture 7 raw
gml_GlobalScript_d3d_vertex_texture_colour 7 raw
gml_GlobalScript_draw_background 4 raw
gml_GlobalScript_draw_background_ext 4 raw
gml_GlobalScript_draw_background_general 4 raw
gml_GlobalScript_draw_background_part 4 raw
gml_GlobalScript_draw_background_part_ext 4 raw
gml_GlobalScript_draw_background_stretched 4 raw
gml_GlobalScript_draw_background_stretched_ext 4 raw
gml_GlobalScript_draw_background_tiled 4 raw
gml_GlobalScript_draw_background_tiled_ext 4 raw
gml_GlobalScript_draw_enable_alphablend 4 raw
gml_GlobalScript_draw_get_alpha_test 4 raw
gml_GlobalScript_draw_get_alpha_test_ref_value 4 raw
gml_GlobalScript_draw_on_surface 11 raw
gml_GlobalScript_draw_on_surface_tiled 11 raw
gml_GlobalScript_draw_outline 11 raw
gml_GlobalScript_draw_set_alpha_test 4 raw
gml_GlobalScript_draw_set_alpha_test_ref_value 4 raw
gml_GlobalScript_draw_set_blend_mode 4 raw
gml_GlobalScript_draw_set_blend_mode_ext 4 raw
gml_GlobalScript_draw_set_colour_write_enable 4 raw
gml_GlobalScript_draw_sprite_clip 33 raw
gml_GlobalScript_draw_sprite_clip_ext 40 raw
gml_GlobalScript_draw_text_outline 15 raw
gml_GlobalScript_equals 24 raw
gml_GlobalScript_has_parent 9 raw
gml_GlobalScript_info_battle_core_directories 3 raw
gml_GlobalScript_info_battle_counter_info 3 raw
gml_GlobalScript_info_enemy_list_yellow 3 raw
gml_GlobalScript_info_item_list_yellow 3 raw
gml_GlobalScript_info_route_genocide_log 3 raw
gml_GlobalScript_insert_separator_commas 15 raw
gml_GlobalScript_instance_create 5 raw
gml_GlobalScript_instance_place_all 23 raw
gml_GlobalScript_instance_position_all 22 raw
gml_GlobalScript_introduction_must_read_before_using 3 raw
gml_GlobalScript_joystick_axes 5 raw
gml_GlobalScript_joystick_buttons 5 raw
gml_GlobalScript_joystick_check_button 49 raw
gml_GlobalScript_joystick_direction 20 raw
gml_GlobalScript_joystick_exists 5 raw
gml_GlobalScript_joystick_has_pov 4 raw
gml_GlobalScript_joystick_name 5 raw
gml_GlobalScript_joystick_pov 10 raw
gml_GlobalScript_joystick_process_events 63 raw
gml_GlobalScript_joystick_rpos 5 raw
gml_GlobalScript_joystick_upos 5 raw
gml_GlobalScript_joystick_vpos 5 raw
gml_GlobalScript_joystick_xpos 5 raw
gml_GlobalScript_joystick_ypos 5 raw
gml_GlobalScript_joystick_zpos 5 raw
gml_GlobalScript_keyboard_multicheck 19 raw
gml_GlobalScript_keyboard_multicheck_pressed 19 raw
gml_GlobalScript_keyboard_multicheck_released 18 raw
gml_GlobalScript_lines_intersect 45 raw
gml_GlobalScript_macros 3 raw
gml_GlobalScript_map 11 raw
gml_GlobalScript_numeric_springing 16 raw
gml_GlobalScript_object_get_depth 8 raw
gml_GlobalScript_object_set_depth 9 raw
gml_GlobalScript_on_animation_end 7 raw
gml_GlobalScript_room_set_background 21 raw
gml_GlobalScript_room_set_view 36 raw
gml_GlobalScript_room_tile_add 38 raw
gml_GlobalScript_room_tile_add_ext 44 raw
gml_GlobalScript_room_tile_clear 22 raw
gml_GlobalScript_scr_absolutesign 6 raw
gml_GlobalScript_scr_actor_into_follower 30 raw
gml_GlobalScript_scr_arc_jump 25 raw
gml_GlobalScript_scr_audio_fade 11 raw
gml_GlobalScript_scr_audio_fade_out 18 raw
gml_GlobalScript_scr_audio_fade_out_battle 66 raw
gml_GlobalScript_scr_audio_stop_sound 71 raw
gml_GlobalScript_scr_auto_spare_enemy_solo 76 raw
gml_GlobalScript_scr_autowalk_state 248 raw
gml_GlobalScript_scr_axis_clover_scan 29 raw
gml_GlobalScript_scr_base_stats 87 raw
gml_GlobalScript_scr_battle_box_resize_midfight 30 raw
gml_GlobalScript_scr_battle_core_directory_action_1_name 430 raw
gml_GlobalScript_scr_battle_core_directory_action_1_selected_event 685 raw
gml_GlobalScript_scr_battle_core_directory_action_1_selected_text 149 raw
gml_GlobalScript_scr_battle_core_directory_action_2_name 373 raw
gml_GlobalScript_scr_battle_core_directory_action_2_selected_event 664 raw
gml_GlobalScript_scr_battle_core_directory_action_2_selected_text 147 raw
gml_GlobalScript_scr_battle_core_directory_action_3_name 338 raw
gml_GlobalScript_scr_battle_core_directory_action_3_selected_event 537 raw
gml_GlobalScript_scr_battle_core_directory_action_3_selected_text 135 raw
gml_GlobalScript_scr_battle_core_directory_action_4_name 56 raw
gml_GlobalScript_scr_battle_core_directory_action_5_name 56 raw
gml_GlobalScript_scr_battle_core_directory_check_selected_text 240 raw
gml_GlobalScript_scr_battle_core_directory_enemy_1_name 434 raw
gml_GlobalScript_scr_battle_core_directory_enemy_2_name 141 raw
gml_GlobalScript_scr_battle_core_directory_enemy_3_name 27 raw
gml_GlobalScript_scr_battle_core_directory_enemy_attack_alarms 154 raw
gml_GlobalScript_scr_battle_core_directory_enemy_attack_end 35 raw
gml_GlobalScript_scr_battle_core_directory_enemy_attack_scripts 130 raw
gml_GlobalScript_scr_battle_core_directory_enemy_attack_start 122 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_check 13 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_action_1 35 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_action_2 44 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_action_3 19 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_dead 44 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_1 164 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_2 187 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_3 182 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_4 170 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_5 144 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_6 81 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_7 68 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_8 51 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_default_9 43 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_low_hp_1 102 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_low_hp_2 88 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_low_hp_3 16 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_sparing_1 126 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_sparing_2 16 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_special 50 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_special_2 15 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_special_3 15 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_special_4 13 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_special_5 13 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_1_special_6 13 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_action_3 14 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_dead 34 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_default_1 32 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_default_2 30 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_default_3 28 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_default_4 28 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_default_5 26 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_default_6 24 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_low_hp_1 28 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_low_hp_2 24 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_sparing_1 28 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_sparing_2 14 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_2_special 11 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_3_default_1 14 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_3_default_2 14 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_3_low_hp_1 12 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_3_low_hp_2 12 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_enemy_3_sparing_1 12 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_intro 153 raw
gml_GlobalScript_scr_battle_core_directory_flavor_text_recreation 113 raw
gml_GlobalScript_scr_battle_core_directory_generation 157 raw
gml_GlobalScript_scr_battle_core_directory_hp_displacements 75 raw
gml_GlobalScript_scr_battle_core_directory_important_cutscene 60 raw
gml_GlobalScript_scr_battle_core_directory_no_attack 57 raw
gml_GlobalScript_scr_battle_core_directory_tb_dimensions 2116 raw
gml_GlobalScript_scr_battle_damage_player 12 raw
gml_GlobalScript_scr_battle_draw_inside_battle_box 9 raw
gml_GlobalScript_scr_battle_draw_inside_battle_box_ext 9 raw
gml_GlobalScript_scr_battle_draw_item_names 114 raw
gml_GlobalScript_scr_battle_load 52 raw
gml_GlobalScript_scr_battle_save 55 raw
gml_GlobalScript_scr_camera_move 22 raw
gml_GlobalScript_scr_change_room 13 raw
gml_GlobalScript_scr_circle_outline 11 raw
gml_GlobalScript_scr_clover_defragment 28 raw
gml_GlobalScript_scr_color_hp_bonus 4 raw
gml_GlobalScript_scr_color_light_blue 4 raw
gml_GlobalScript_scr_color_sp_bonus 4 raw
gml_GlobalScript_scr_controls_battle_act 9 raw
gml_GlobalScript_scr_controls_battle_fight 7 raw
gml_GlobalScript_scr_controls_battle_heart_blue_down 10 raw
gml_GlobalScript_scr_controls_battle_heart_blue_left 33 raw
gml_GlobalScript_scr_controls_battle_heart_blue_right 33 raw
gml_GlobalScript_scr_controls_battle_heart_blue_up 33 raw
gml_GlobalScript_scr_controls_battle_heart_red 21 raw
gml_GlobalScript_scr_controls_battle_heart_yellow_rhythm 17 raw
gml_GlobalScript_scr_controls_battle_item 9 raw
gml_GlobalScript_scr_controls_battle_main 27 raw
gml_GlobalScript_scr_controls_battle_mercy 19 raw
gml_GlobalScript_scr_controls_battle_reticle 7 raw
gml_GlobalScript_scr_controls_battle_reticle_multi 10 raw
gml_GlobalScript_scr_controls_battle_target 7 raw
gml_GlobalScript_scr_controls_battle_target_2 7 raw
gml_GlobalScript_scr_controls_debug_battle 8 raw
gml_GlobalScript_scr_controls_debug_overworld 27 raw
gml_GlobalScript_scr_controls_dimensional_box_heart 9 raw
gml_GlobalScript_scr_controls_settings 5 raw
gml_GlobalScript_scr_controls_shop_buy 7 raw
gml_GlobalScript_scr_controls_shop_main 6 raw
gml_GlobalScript_scr_controls_shop_response 7 raw
gml_GlobalScript_scr_controls_shop_sell 9 raw
gml_GlobalScript_scr_controls_text 6 raw
gml_GlobalScript_scr_create_attack_boundary 12 raw
gml_GlobalScript_scr_create_background_battle_yellow 21 raw
gml_GlobalScript_scr_create_player_attack 90 raw
gml_GlobalScript_scr_create_quote_bubble_battle_defeat 23 raw
gml_GlobalScript_scr_cutscene_battle_axis_geno 329 raw
gml_GlobalScript_scr_cutscene_battle_guardener_1 71 raw
gml_GlobalScript_scr_cutscene_battle_guardener_2 57 raw
gml_GlobalScript_scr_cutscene_battle_guardener_3 56 raw
gml_GlobalScript_scr_cutscene_battle_macro_1 121 raw
gml_GlobalScript_scr_cutscene_battle_macro_2 263 raw
gml_GlobalScript_scr_cutscene_battle_martlet_final_2_intro 92 raw
gml_GlobalScript_scr_cutscene_battle_martlet_final_2_outro 665 raw
gml_GlobalScript_scr_cutscene_battle_martlet_final_intro 195 raw
gml_GlobalScript_scr_cutscene_end 5 raw
gml_GlobalScript_scr_cutscene_start 7 raw
gml_GlobalScript_scr_dalv_determine_destination 100 raw
gml_GlobalScript_scr_dalv_no_attack 20 raw
gml_GlobalScript_scr_dalv_sparing 22 raw
gml_GlobalScript_scr_damage_determination_boss 209 raw
gml_GlobalScript_scr_damage_determination_enemy 187 raw
gml_GlobalScript_scr_damage_determination_enemy_2 184 raw
gml_GlobalScript_scr_damage_determination_enemy_3 184 raw
gml_GlobalScript_scr_damage_determination_trial 188 raw
gml_GlobalScript_scr_damage_special_condition_reticle_yellow 31 raw
gml_GlobalScript_scr_debugmode 58 raw
gml_GlobalScript_scr_decibat_sparing 21 raw
gml_GlobalScript_scr_depth 4 raw
gml_GlobalScript_scr_determine_armor_defense 5 raw
gml_GlobalScript_scr_determine_armor_modifier_defense 5 raw
gml_GlobalScript_scr_determine_attack_bonus 53 raw
gml_GlobalScript_scr_determine_attacking_damage_stat_critical 72 raw
gml_GlobalScript_scr_determine_boss_hurt_flags 81 raw
gml_GlobalScript_scr_determine_can_attack_attacking 99 raw
gml_GlobalScript_scr_determine_can_display_damage_ui 60 raw
gml_GlobalScript_scr_determine_can_display_enemy_hp_ui 61 raw
gml_GlobalScript_scr_determine_damage_number_enemy 12 raw
gml_GlobalScript_scr_determine_death_count_yellow 21 raw
gml_GlobalScript_scr_determine_death_count_yellow_old 9 raw
gml_GlobalScript_scr_determine_display_text_battle_boss_genocide 23 raw
gml_GlobalScript_scr_determine_end_battle_flags_yellow 178 raw
gml_GlobalScript_scr_determine_end_battle_flags_yellow_new 100 raw
gml_GlobalScript_scr_determine_enemy_attack 212 raw
gml_GlobalScript_scr_determine_enemy_attack_yellow 1849 raw
gml_GlobalScript_scr_determine_enemy_battle_genocide_yellow 28 raw
gml_GlobalScript_scr_determine_enemy_music_yellow 48 raw
gml_GlobalScript_scr_determine_enemy_status_flags_yellow 87 raw
gml_GlobalScript_scr_determine_genocide_counter_total_dark_ruins_yellow 7 raw
gml_GlobalScript_scr_determine_genocide_counter_total_dunes_yellow 7 raw
gml_GlobalScript_scr_determine_genocide_counter_total_snowdin_yellow 7 raw
gml_GlobalScript_scr_determine_genocide_counter_total_yellow 10 raw
gml_GlobalScript_scr_determine_genocide_counter_yellow 21 raw
gml_GlobalScript_scr_determine_heart_initiate_battle_position_yellow 37 raw
gml_GlobalScript_scr_determine_hit_special_effect_boss 34 raw
gml_GlobalScript_scr_determine_if_in_battle_box 7 raw
gml_GlobalScript_scr_determine_important_cutscene_attacking 44 raw
gml_GlobalScript_scr_determine_item_droppable_yellow 25 raw
gml_GlobalScript_scr_determine_item_purchasable 12 raw
gml_GlobalScript_scr_determine_item_stealable 24 raw
gml_GlobalScript_scr_determine_last_text_move_select 13 raw
gml_GlobalScript_scr_determine_last_text_move_select_yellow 17 raw
gml_GlobalScript_scr_determine_low_hp_enemy_sparing 19 raw
gml_GlobalScript_scr_determine_player_sprites 97 raw
gml_GlobalScript_scr_determine_playtime 7 raw
gml_GlobalScript_scr_determine_save_area 160 raw
gml_GlobalScript_scr_determine_sell_price_shop 66 raw
gml_GlobalScript_scr_determine_special_effect_end_enemy 22 raw
gml_GlobalScript_scr_determine_special_effect_enemy 21 raw
gml_GlobalScript_scr_determine_weapon_attack 5 raw
gml_GlobalScript_scr_determine_weapon_modifier_attack 5 raw
gml_GlobalScript_scr_determine_world_value_yellow 173 raw
gml_GlobalScript_scr_determine_world_yellow 16 raw
gml_GlobalScript_scr_determine_yellow_text_flags_yellow 75 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_axis 34 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_axis_geno 7 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_bowll_a 26 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_cactony_a 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_ceroba 7 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_ceroba_pacifist 13 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_crispy_scroll_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_dalv 48 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_decibat 36 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_dummy_training_pacifist 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_dunebud_a 26 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_dunebud_b 26 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_el_bailador 13 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_feisty_four 21 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_flier_a 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_flier_b 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_flier_c 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_flower_girls 24 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_froggit_intro_yellow 7 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_frostermit_a 39 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_goosic_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_goosic_b 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_guardener 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_hec 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_insomnitot_a 33 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_insomnitot_b 33 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_jandroid_a 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_jandroid_b 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_know_cone_a 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_know_cone_b 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_macro 10 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_martlet_final 32 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_martlet_genocide 26 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_martlet_pacifist 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_micro_froggit 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_penilla_a 28 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_penilla_b 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_rorrim_a 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_slither_a 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_slither_b 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_sousborg 32 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_starlo 15 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_sweet_corn_a 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_sweet_corn_b 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_ta 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_tellyvis_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_tri 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_trihecta 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_axis 27 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_axis_geno 8 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_bowll_a 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_cactony_a 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_ceroba 7 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_ceroba_pacifist 13 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_crispy_scroll_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_dalv 48 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_decibat 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_dunebud_a 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_dunebud_b 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_el_bailador 7 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_feisty_four 27 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_flier_a 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_flier_b 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_flier_c 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_flower_girls 26 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_froggit_intro_yellow 7 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_frostermit_a 48 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_goosic_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_goosic_b 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_guardener 35 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_hec 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_insomnitot_a 36 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_insomnitot_b 36 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_jandroid_a 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_jandroid_b 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_know_cone_a 26 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_know_cone_b 26 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_macro 10 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_martlet_final 11 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_martlet_genocide 30 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_martlet_pacifist 8 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_micro_froggit 8 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_penilla_a 28 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_penilla_b 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_rorrim_a 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_slither_a 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_slither_b 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_sousborg 31 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_starlo 16 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_sweet_corn_a 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_sweet_corn_b 29 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_ta 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_tellyvis_a 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_tri 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_trihecta 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_axis 7 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_axis_geno 8 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_bowll_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_ceroba 7 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_ceroba_pacifist 13 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_crispy_scroll_a 22 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_decibat 36 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_dunebud_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_dunebud_b 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_el_bailador 7 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_feisty_four 21 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_flier_a 27 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_flier_b 27 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_flier_c 27 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_flower_girls 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_frostermit_a 39 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_goosic_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_goosic_b 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_guardener 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_hec 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_insomnitot_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_insomnitot_b 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_jandroid_a 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_jandroid_b 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_know_cone_a 26 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_know_cone_b 26 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_macro 7 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_martlet_pacifist 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_micro_froggit 8 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_rorrim_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_slither_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_slither_b 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_sousborg 17 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_starlo 10 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_sweet_corn_a 67 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_sweet_corn_b 67 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_ta 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_tellyvis_a 25 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_tri 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_trihecta 18 raw
gml_GlobalScript_scr_dialogue_battle_action_selected_action_4_starlo 7 raw
gml_GlobalScript_scr_distance 6 raw
gml_GlobalScript_scr_draw_dialogue_box 15 raw
gml_GlobalScript_scr_draw_dialogue_box_anywhere 15 raw
gml_GlobalScript_scr_draw_diamond 17 raw
gml_GlobalScript_scr_draw_palette_shader 16 raw
gml_GlobalScript_scr_draw_text_effect_circle_quotebubble_battle 30 raw
gml_GlobalScript_scr_draw_text_effect_circle_quotebubble_battle_2_yellow_2 30 raw
gml_GlobalScript_scr_draw_text_effect_circle_quotebubble_battle_2_yellow_2_reverse 30 raw
gml_GlobalScript_scr_draw_text_effect_circle_quotebubble_battle_6 30 raw
gml_GlobalScript_scr_draw_text_effect_circle_quotebubble_battle_6_reverse 30 raw
gml_GlobalScript_scr_draw_text_effect_circle_quotebubble_battle_yellow 30 raw
gml_GlobalScript_scr_draw_text_effect_circle_quotebubble_battle_yellow_2 30 raw
gml_GlobalScript_scr_draw_text_effect_circle_quotebubble_battle_yellow_2_reverse 30 raw
gml_GlobalScript_scr_draw_text_effect_shaky_textbox_battle 25 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_batt 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_battle 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_battle_2 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_battle_2_yellow_2 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_battle_2_yellow_2_reverse 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_battle_6 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_battle_6_reverse 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_battle_reverse 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_battle_yellow 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_battle_yellow_2 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_battle_yellow_2_reverse 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_quotebubble_battle_yellow_3 57 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_textbox_battle 53 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_textbox_battle_dialogue 53 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_textbox_battle_item_use 54 raw
gml_GlobalScript_scr_draw_text_effect_twitchy_textbox_battle_menu_options 54 raw
gml_GlobalScript_scr_dummy_training_pacifist_no_attack 22 raw
gml_GlobalScript_scr_enable_battle_box_surface 5 raw
gml_GlobalScript_scr_end_enemy_attacking_axis 12 raw
gml_GlobalScript_scr_end_enemy_attacking_axis_geno 24 raw
gml_GlobalScript_scr_end_enemy_attacking_bailador_geno 12 raw
gml_GlobalScript_scr_end_enemy_attacking_ceroba 13 raw
gml_GlobalScript_scr_end_enemy_attacking_guardener 23 raw
gml_GlobalScript_scr_end_enemy_attacking_macro 12 raw
gml_GlobalScript_scr_enemy_attack_bullet_hit 49 raw
gml_GlobalScript_scr_enemy_attack_candy_corn 23 raw
gml_GlobalScript_scr_enemy_attack_candy_spear_corn 15 raw
gml_GlobalScript_scr_enemy_attack_crispy_laser 16 raw
gml_GlobalScript_scr_enemy_attack_crispy_slash 21 raw
gml_GlobalScript_scr_enemy_attack_crispy_slash_drawing_crispy_scroll 23 raw
gml_GlobalScript_scr_enemy_attack_crispy_tub 7 raw
gml_GlobalScript_scr_enemy_attack_dalv_lightning_balls 9 raw
gml_GlobalScript_scr_enemy_attack_dalv_lightning_bolt 15 raw
gml_GlobalScript_scr_enemy_attack_dalv_lightning_dual 18 raw
gml_GlobalScript_scr_enemy_attack_dalv_lightning_vertical 10 raw
gml_GlobalScript_scr_enemy_attack_decibat_stalagmite 7 raw
gml_GlobalScript_scr_enemy_attack_decibat_wave_blue 18 raw
gml_GlobalScript_scr_enemy_attack_decibat_wave_mini 13 raw
gml_GlobalScript_scr_enemy_attack_decibat_wave_multi 17 raw
gml_GlobalScript_scr_enemy_attack_decibat_wave_orange 25 raw
gml_GlobalScript_scr_enemy_attack_flier_flies 16 raw
gml_GlobalScript_scr_enemy_attack_flier_flies_double 19 raw
gml_GlobalScript_scr_enemy_attack_flier_flies_drawing 16 raw
gml_GlobalScript_scr_enemy_attack_flier_swarm 27 raw
gml_GlobalScript_scr_enemy_attack_flier_swarm_double 56 raw
gml_GlobalScript_scr_enemy_attack_frostermit_ice_cubes 49 raw
gml_GlobalScript_scr_enemy_attack_frostermit_pinchers 30 raw
gml_GlobalScript_scr_enemy_attack_frostermit_snowflakes 11 raw
gml_GlobalScript_scr_enemy_attack_frostermit_snowflakes_blueberries 28 raw
gml_GlobalScript_scr_enemy_attack_frostermit_snowflakes_oranges 28 raw
gml_GlobalScript_scr_enemy_attack_insomnitot_sheep 32 raw
gml_GlobalScript_scr_enemy_attack_insomnitot_sheep_stars 25 raw
gml_GlobalScript_scr_enemy_attack_insomnitot_sheep_zzz 11 raw
gml_GlobalScript_scr_enemy_attack_insomnitot_stars 25 raw
gml_GlobalScript_scr_enemy_attack_insomnitot_zzz 11 raw
gml_GlobalScript_scr_enemy_attack_know_cone_blueberries 24 raw
gml_GlobalScript_scr_enemy_attack_know_cone_blueberries_zzz 27 raw
gml_GlobalScript_scr_enemy_attack_know_cone_cherries 9 raw
gml_GlobalScript_scr_enemy_attack_know_cone_fig 11 raw
gml_GlobalScript_scr_enemy_attack_know_cone_oranges 24 raw
gml_GlobalScript_scr_enemy_attack_know_cone_oranges_stars 42 raw
gml_GlobalScript_scr_enemy_attack_micro_barrage 12 raw
gml_GlobalScript_scr_enemy_attack_penilla_drawing 21 raw
gml_GlobalScript_scr_enemy_attack_rorrim_mirror 7 raw
gml_GlobalScript_scr_enemy_attack_rorrim_sparkle 17 raw
gml_GlobalScript_scr_enemy_attack_trihecta_circle_bounce 16 raw
gml_GlobalScript_scr_enemy_attack_trihecta_circle_reflect 17 raw
gml_GlobalScript_scr_enemy_attack_trihecta_circle_stack 37 raw
gml_GlobalScript_scr_enemy_defragment 23 raw
gml_GlobalScript_scr_enemy_mode_shift_end_martlet_genocide 57 raw
gml_GlobalScript_scr_enemy_mode_shift_end_martlet_pacifist 102 raw
gml_GlobalScript_scr_enemy_mode_shift_martlet_genocide 134 raw
gml_GlobalScript_scr_enemy_mode_shift_martlet_pacifist 225 raw
gml_GlobalScript_scr_enemy_timer_attacks_asgore 8 raw
gml_GlobalScript_scr_enemy_timer_attacks_axis 60 raw
gml_GlobalScript_scr_enemy_timer_attacks_axis_geno 34 raw
gml_GlobalScript_scr_enemy_timer_attacks_boulders 6 raw
gml_GlobalScript_scr_enemy_timer_attacks_bowll_solo 76 raw
gml_GlobalScript_scr_enemy_timer_attacks_cactony_slither_duo 15 raw
gml_GlobalScript_scr_enemy_timer_attacks_cactony_solo 21 raw
gml_GlobalScript_scr_enemy_timer_attacks_ceroba 68 raw
gml_GlobalScript_scr_enemy_timer_attacks_ceroba_genocide 31 raw
gml_GlobalScript_scr_enemy_timer_attacks_crispy_scroll_penilla_duo 20 raw
gml_GlobalScript_scr_enemy_timer_attacks_crispy_scroll_solo 34 raw
gml_GlobalScript_scr_enemy_timer_attacks_dalv 51 raw
gml_GlobalScript_scr_enemy_timer_attacks_decibat 54 raw
gml_GlobalScript_scr_enemy_timer_attacks_dunebud_duo 17 raw
gml_GlobalScript_scr_enemy_timer_attacks_dunebud_solo 22 raw
gml_GlobalScript_scr_enemy_timer_attacks_el_bailador 244 raw
gml_GlobalScript_scr_enemy_timer_attacks_energy_balls 6 raw
gml_GlobalScript_scr_enemy_timer_attacks_feisty_five 29 raw
gml_GlobalScript_scr_enemy_timer_attacks_flier_penilla_duo 20 raw
gml_GlobalScript_scr_enemy_timer_attacks_flier_solo 30 raw
gml_GlobalScript_scr_enemy_timer_attacks_flier_trio 41 raw
gml_GlobalScript_scr_enemy_timer_attacks_flower_girls 27 raw
gml_GlobalScript_scr_enemy_timer_attacks_flowey 61 raw
gml_GlobalScript_scr_enemy_timer_attacks_frostermit_know_cone_duo 31 raw
gml_GlobalScript_scr_enemy_timer_attacks_frostermit_solo 37 raw
gml_GlobalScript_scr_enemy_timer_attacks_goosic_solo 14 raw
gml_GlobalScript_scr_enemy_timer_attacks_guardener 36 raw
gml_GlobalScript_scr_enemy_timer_attacks_insomnitot_duo 33 raw
gml_GlobalScript_scr_enemy_timer_attacks_insomnitot_solo 29 raw
gml_GlobalScript_scr_enemy_timer_attacks_jandroid_duo 13 raw
gml_GlobalScript_scr_enemy_timer_attacks_jandroid_goosic_duo 15 raw
gml_GlobalScript_scr_enemy_timer_attacks_jandroid_solo 13 raw
gml_GlobalScript_scr_enemy_timer_attacks_know_cone_insomnitot_duo 31 raw
gml_GlobalScript_scr_enemy_timer_attacks_know_cone_solo 31 raw
gml_GlobalScript_scr_enemy_timer_attacks_macro 29 raw
gml_GlobalScript_scr_enemy_timer_attacks_martlet_genocide 31 raw
gml_GlobalScript_scr_enemy_timer_attacks_martlet_genocide_final 60 raw
gml_GlobalScript_scr_enemy_timer_attacks_martlet_pacifist 34 raw
gml_GlobalScript_scr_enemy_timer_attacks_micro_froggit 22 raw
gml_GlobalScript_scr_enemy_timer_attacks_penilla_solo 15 raw
gml_GlobalScript_scr_enemy_timer_attacks_rorrim_solo 24 raw
gml_GlobalScript_scr_enemy_timer_attacks_slither_solo 11 raw
gml_GlobalScript_scr_enemy_timer_attacks_sousborg 21 raw
gml_GlobalScript_scr_enemy_timer_attacks_starlo 48 raw
gml_GlobalScript_scr_enemy_timer_attacks_steam 6 raw
gml_GlobalScript_scr_enemy_timer_attacks_sweet_corn_duo 25 raw
gml_GlobalScript_scr_enemy_timer_attacks_sweet_corn_penilla_duo 15 raw
gml_GlobalScript_scr_enemy_timer_attacks_sweet_corn_solo 18 raw
gml_GlobalScript_scr_enemy_timer_attacks_tellyvis_solo 13 raw
gml_GlobalScript_scr_enemy_timer_attacks_trihecta 13 raw
gml_GlobalScript_scr_fasttravel_add 10 raw
gml_GlobalScript_scr_follower_initialize 5 raw
gml_GlobalScript_scr_follower_into_actor 38 raw
gml_GlobalScript_scr_frozen_state 8 raw
gml_GlobalScript_scr_game_time_add 14 raw
gml_GlobalScript_scr_game_time_total 16 raw
gml_GlobalScript_scr_generate_battle_asgore 78 raw
gml_GlobalScript_scr_generate_battle_axis 99 raw
gml_GlobalScript_scr_generate_battle_axis_genocide 101 raw
gml_GlobalScript_scr_generate_battle_boulders_minifight 74 raw
gml_GlobalScript_scr_generate_battle_bowll_solo 95 raw
gml_GlobalScript_scr_generate_battle_cactony_slither_duo 136 raw
gml_GlobalScript_scr_generate_battle_cactony_solo 88 raw
gml_GlobalScript_scr_generate_battle_ceroba 103 raw
gml_GlobalScript_scr_generate_battle_ceroba_2 120 raw
gml_GlobalScript_scr_generate_battle_ceroba_3 115 raw
gml_GlobalScript_scr_generate_battle_ceroba_4 115 raw
gml_GlobalScript_scr_generate_battle_ceroba_genocide 107 raw
gml_GlobalScript_scr_generate_battle_crispy_scroll_penilla_duo 138 raw
gml_GlobalScript_scr_generate_battle_crispy_scroll_solo 92 raw
gml_GlobalScript_scr_generate_battle_dalv 114 raw
gml_GlobalScript_scr_generate_battle_decibat 94 raw
gml_GlobalScript_scr_generate_battle_decibat_intro 4 raw
gml_GlobalScript_scr_generate_battle_dummy_training_pacifist 86 raw
gml_GlobalScript_scr_generate_battle_dunebud_duo 132 raw
gml_GlobalScript_scr_generate_battle_dunebud_solo 89 raw
gml_GlobalScript_scr_generate_battle_el_bailador 119 raw
gml_GlobalScript_scr_generate_battle_energy_balls 74 raw
gml_GlobalScript_scr_generate_battle_feisty_five 154 raw
gml_GlobalScript_scr_generate_battle_flier_penilla_duo 135 raw
gml_GlobalScript_scr_generate_battle_flier_solo 89 raw
gml_GlobalScript_scr_generate_battle_flier_trio 175 raw
gml_GlobalScript_scr_generate_battle_flower_girls_solo 122 raw
gml_GlobalScript_scr_generate_battle_flowey 114 raw
gml_GlobalScript_scr_generate_battle_flowey_intro_yellow 84 raw
gml_GlobalScript_scr_generate_battle_flowey_phase_2 72 raw
gml_GlobalScript_scr_generate_battle_froggit_intro_yellow 92 raw
gml_GlobalScript_scr_generate_battle_frostermit_know_cone_duo 135 raw
gml_GlobalScript_scr_generate_battle_frostermit_solo 89 raw
gml_GlobalScript_scr_generate_battle_goosic_solo 114 raw
gml_GlobalScript_scr_generate_battle_guardener 112 raw
gml_GlobalScript_scr_generate_battle_insomnitot_duo 142 raw
gml_GlobalScript_scr_generate_battle_insomnitot_solo 94 raw
gml_GlobalScript_scr_generate_battle_jandroid_duo 132 raw
gml_GlobalScript_scr_generate_battle_jandroid_goosic_duo 157 raw
gml_GlobalScript_scr_generate_battle_jandroid_solo 117 raw
gml_GlobalScript_scr_generate_battle_know_cone_insomnitot_duo 140 raw
gml_GlobalScript_scr_generate_battle_know_cone_solo 92 raw
gml_GlobalScript_scr_generate_battle_macro_froggit 96 raw
gml_GlobalScript_scr_generate_battle_martlet_genocide 103 raw
gml_GlobalScript_scr_generate_battle_martlet_genocide_final 97 raw
gml_GlobalScript_scr_generate_battle_martlet_genocide_final_2 109 raw
gml_GlobalScript_scr_generate_battle_martlet_pacifist 99 raw
gml_GlobalScript_scr_generate_battle_micro_froggit 94 raw
gml_GlobalScript_scr_generate_battle_nobody_came_yellow 81 raw
gml_GlobalScript_scr_generate_battle_penilla_solo 89 raw
gml_GlobalScript_scr_generate_battle_rorrim_solo 91 raw
gml_GlobalScript_scr_generate_battle_shufflers 81 raw
gml_GlobalScript_scr_generate_battle_slither_solo 90 raw
gml_GlobalScript_scr_generate_battle_sousborg 94 raw
gml_GlobalScript_scr_generate_battle_starlo 92 raw
gml_GlobalScript_scr_generate_battle_steam_minifight 74 raw
gml_GlobalScript_scr_generate_battle_sweet_corn_duo 134 raw
gml_GlobalScript_scr_generate_battle_sweet_corn_penilla_duo 136 raw
gml_GlobalScript_scr_generate_battle_sweet_corn_solo 90 raw
gml_GlobalScript_scr_generate_battle_tellyvis_solo 91 raw
gml_GlobalScript_scr_generate_battle_trihecta_separated 202 raw
gml_GlobalScript_scr_generate_battle_trihecta_together 89 raw
gml_GlobalScript_scr_generate_text_counters 7 raw
gml_GlobalScript_scr_genocide_flags_darkruins_yellow 15 raw
gml_GlobalScript_scr_get_input 62 raw
gml_GlobalScript_scr_get_random_number_order 16 raw
gml_GlobalScript_scr_init_flags_dunes 66 raw
gml_GlobalScript_scr_init_flags_flowey 42 raw
gml_GlobalScript_scr_init_flags_hotland 19 raw
gml_GlobalScript_scr_init_flags_ruins 49 raw
gml_GlobalScript_scr_init_flags_snowdin 26 raw
gml_GlobalScript_scr_init_flags_steamworks 78 raw
gml_GlobalScript_scr_initialize 182 raw
gml_GlobalScript_scr_initialize_battle 67 raw
gml_GlobalScript_scr_insomnitot_duo_no_attack 26 raw
gml_GlobalScript_scr_insomnitot_solo_no_attack 21 raw
gml_GlobalScript_scr_interact 37 raw
gml_GlobalScript_scr_intro_portrait_disjoints 20 raw
gml_GlobalScript_scr_intro_talk_speeds 22 raw
gml_GlobalScript_scr_inventory_check_space 16 raw
gml_GlobalScript_scr_item 20 raw
gml_GlobalScript_scr_item_exists_check 16 raw
gml_GlobalScript_scr_item_info 261 raw
gml_GlobalScript_scr_item_info_text_yellow 255 raw
gml_GlobalScript_scr_item_remove 24 raw
gml_GlobalScript_scr_item_set_unstealable 16 raw
gml_GlobalScript_scr_item_stats_armor 19 raw
gml_GlobalScript_scr_item_stats_armor_mod 33 raw
gml_GlobalScript_scr_item_stats_heal 87 raw
gml_GlobalScript_scr_item_stats_protection 11 raw
gml_GlobalScript_scr_item_stats_restore 11 raw
gml_GlobalScript_scr_item_stats_speed 13 raw
gml_GlobalScript_scr_item_stats_story 19 raw
gml_GlobalScript_scr_item_stats_weapon 14 raw
gml_GlobalScript_scr_item_stats_weapon_mod 27 raw
gml_GlobalScript_scr_item_use 539 raw
gml_GlobalScript_scr_item_use_text_yellow 794 raw
gml_GlobalScript_scr_know_cone_insomnitot_duo_no_attack 23 raw
gml_GlobalScript_scr_late_audio_enemy_encounter 22 raw
gml_GlobalScript_scr_load_palette_shader 16 raw
gml_GlobalScript_scr_loadgame 197 raw
gml_GlobalScript_scr_mail_add 13 raw
gml_GlobalScript_scr_mail_add_unclaimed 4 raw
gml_GlobalScript_scr_mail_check 156 raw
gml_GlobalScript_scr_mail_claim 10 raw
gml_GlobalScript_scr_mail_pin 19 raw
gml_GlobalScript_scr_mail_remove 6 raw
gml_GlobalScript_scr_mail_sort 12 raw
gml_GlobalScript_scr_martlet_genocide_no_attack 23 raw
gml_GlobalScript_scr_martlet_pacifist_no_attack 23 raw
gml_GlobalScript_scr_mettaton_voice 52 raw
gml_GlobalScript_scr_music_sudden_stop 11 raw
gml_GlobalScript_scr_new_mail_check 75 raw
gml_GlobalScript_scr_normal_state 289 raw
gml_GlobalScript_scr_normalize 10 raw
gml_GlobalScript_scr_npc_fade 8 raw
gml_GlobalScript_scr_object_culling 11 raw
gml_GlobalScript_scr_path_jump 14 raw
gml_GlobalScript_scr_path_jump_end 9 raw
gml_GlobalScript_scr_point_attach 22 raw
gml_GlobalScript_scr_portrait_counter 25 raw
gml_GlobalScript_scr_portrait_counter_idle 19 raw
gml_GlobalScript_scr_radio_fade 7 raw
gml_GlobalScript_scr_radio_restart 5 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_axis 97 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_axis_geno 70 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_bowll_solo 68 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_cactony_slither_duo 180 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_cactony_solo 61 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_ceroba 53 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_ceroba_genocide 41 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_crispy_scroll_penilla_duo 180 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_crispy_scroll_solo 75 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_dalv 65 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_decibat 44 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_dummy_training_pacifist 28 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_dunebud_duo 70 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_dunebud_solo 61 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_el_bailador 66 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_feisty_four 67 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_flier_penilla_duo 160 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_flier_solo 61 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_flier_trio 94 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_flower_girls_solo 61 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_flowey 6 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_froggit_intro_yellow 11 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_frostermit_know_cone_duo 209 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_frostermit_solo 71 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_goosic_solo 61 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_guardener 58 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_insomnitot_duo 112 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_insomnitot_solo 78 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_jandroid_a 61 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_jandroid_duo 97 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_jandroid_goosic_duo 170 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_know_cone_insomnitot_duo 195 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_know_cone_solo 67 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_macro 64 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_martlet_genocide 52 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_martlet_genocide_final 58 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_martlet_pacifist 97 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_micro_froggit 74 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_penilla_solo 67 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_rorrim_solo 61 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_slither_solo 61 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_sousborg 83 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_starlo 70 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_sweet_corn_duo 82 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_sweet_corn_penilla_duo 166 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_sweet_corn_solo 61 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_tellyvis_a 73 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_trihecta_separated 127 raw
gml_GlobalScript_scr_recreate_heart_battle_menu_text_trihecta_together 73 raw
gml_GlobalScript_scr_report_bug 13 raw
gml_GlobalScript_scr_reset_text_deadlock 4 raw
gml_GlobalScript_scr_return_heart_battle_menu_position 18 raw
gml_GlobalScript_scr_route_check_darkruins_yellow 16 raw
gml_GlobalScript_scr_route_check_yellow 4 raw
gml_GlobalScript_scr_route_determination_darkruins_yellow 11 raw
gml_GlobalScript_scr_save_flowey_dark_ruins 411 raw
gml_GlobalScript_scr_save_flowey_dunes 431 raw
gml_GlobalScript_scr_save_flowey_endgame 188 raw
gml_GlobalScript_scr_save_flowey_snowdin 377 raw
gml_GlobalScript_scr_save_flowey_steamworks 518 raw
gml_GlobalScript_scr_savecontrols 23 raw
gml_GlobalScript_scr_savegame 144 raw
gml_GlobalScript_scr_savegame_flowey 146 raw
gml_GlobalScript_scr_savegame_meta 15 raw
gml_GlobalScript_scr_screenshake 10 raw
gml_GlobalScript_scr_screenshake_battle 8 raw
gml_GlobalScript_scr_screenshake_battle_custom 8 raw
gml_GlobalScript_scr_shop_animation_override_honeydew_bear_hand 9 raw
gml_GlobalScript_scr_shop_animation_override_honeydew_bear_hand_deux 9 raw
gml_GlobalScript_scr_shop_animation_override_honeydew_bear_head_down 9 raw
gml_GlobalScript_scr_shop_animation_override_wildeast_blackjack_gun 9 raw
gml_GlobalScript_scr_shop_animation_override_wildeast_blackjack_gun_holster 9 raw
gml_GlobalScript_scr_shop_animation_override_wildeast_blackjack_gun_shoot 14 raw
gml_GlobalScript_scr_shop_animation_override_wildeast_blackjack_gun_spin 9 raw
gml_GlobalScript_scr_shop_animation_override_wildeast_blackjack_raise 9 raw
gml_GlobalScript_scr_shuffle_controls_snowdin_13_yellow 49 raw
gml_GlobalScript_scr_shuffle_snowdin_13_yellow 39 raw
gml_GlobalScript_scr_sme_yellow_rhythm_create_note 14 raw
gml_GlobalScript_scr_sme_yellow_rhythm_out_gen_alarm_0_script_bowll 8 raw
gml_GlobalScript_scr_sme_yellow_rhythm_out_gen_alarm_0_script_el_bailador 7 raw
gml_GlobalScript_scr_sme_yellow_rhythm_out_gen_end_script_bowll 13 raw
gml_GlobalScript_scr_sme_yellow_rhythm_out_gen_end_script_el_bailador 19 raw
gml_GlobalScript_scr_sme_yellow_rhythm_out_gen_end_script_flowey 7 raw
gml_GlobalScript_scr_sme_yellow_rhythm_out_script_bowll 5 raw
gml_GlobalScript_scr_sme_yellow_rhythm_out_script_el_bailador 5 raw
gml_GlobalScript_scr_sme_yellow_rhythm_song_data_danza 54 raw
gml_GlobalScript_scr_sme_yellow_rhythm_song_data_danza_test 118 raw
gml_GlobalScript_scr_sme_yellow_rhythm_song_data_flowey_01 2209 raw
gml_GlobalScript_scr_sme_yellow_rhythm_song_data_flowey_nosong 49 raw
gml_GlobalScript_scr_start_during_attack_dialogue_martlet_pacifist 5 raw
gml_GlobalScript_scr_start_enemy_attacking_asgore 6 raw
gml_GlobalScript_scr_start_enemy_attacking_axis 8 raw
gml_GlobalScript_scr_start_enemy_attacking_axis_geno 7 raw
gml_GlobalScript_scr_start_enemy_attacking_boulders 6 raw
gml_GlobalScript_scr_start_enemy_attacking_bowll_solo 25 raw
gml_GlobalScript_scr_start_enemy_attacking_bowll_solo_ext 5 raw
gml_GlobalScript_scr_start_enemy_attacking_cactony_slither_duo 41 raw
gml_GlobalScript_scr_start_enemy_attacking_cactony_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_ceroba 15 raw
gml_GlobalScript_scr_start_enemy_attacking_ceroba_genocide 7 raw
gml_GlobalScript_scr_start_enemy_attacking_crispy_scroll_penilla_duo 91 raw
gml_GlobalScript_scr_start_enemy_attacking_crispy_scroll_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_dalv 7 raw
gml_GlobalScript_scr_start_enemy_attacking_decibat 7 raw
gml_GlobalScript_scr_start_enemy_attacking_dunebud_duo 94 raw
gml_GlobalScript_scr_start_enemy_attacking_dunebud_solo 10 raw
gml_GlobalScript_scr_start_enemy_attacking_el_bailador 21 raw
gml_GlobalScript_scr_start_enemy_attacking_el_bailador_ext 8 raw
gml_GlobalScript_scr_start_enemy_attacking_energy_balls 6 raw
gml_GlobalScript_scr_start_enemy_attacking_feisty_five 42 raw
gml_GlobalScript_scr_start_enemy_attacking_flier_penilla_duo 91 raw
gml_GlobalScript_scr_start_enemy_attacking_flier_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_flier_trio 212 raw
gml_GlobalScript_scr_start_enemy_attacking_flower_girls 7 raw
gml_GlobalScript_scr_start_enemy_attacking_flowey 33 raw
gml_GlobalScript_scr_start_enemy_attacking_flowey_ext 5 raw
gml_GlobalScript_scr_start_enemy_attacking_frostermit_know_cone_duo 97 raw
gml_GlobalScript_scr_start_enemy_attacking_frostermit_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_goosic_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_guardener 19 raw
gml_GlobalScript_scr_start_enemy_attacking_insomnitot_duo 91 raw
gml_GlobalScript_scr_start_enemy_attacking_insomnitot_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_jandroid_duo 91 raw
gml_GlobalScript_scr_start_enemy_attacking_jandroid_goosic_duo 38 raw
gml_GlobalScript_scr_start_enemy_attacking_jandroid_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_know_cone_insomnitot_duo 91 raw
gml_GlobalScript_scr_start_enemy_attacking_know_cone_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_macro 15 raw
gml_GlobalScript_scr_start_enemy_attacking_martlet_genocide 20 raw
gml_GlobalScript_scr_start_enemy_attacking_martlet_genocide_final 15 raw
gml_GlobalScript_scr_start_enemy_attacking_martlet_pacifist 29 raw
gml_GlobalScript_scr_start_enemy_attacking_micro_froggit 7 raw
gml_GlobalScript_scr_start_enemy_attacking_penilla_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_rorrim_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_slither_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_sousborg 7 raw
gml_GlobalScript_scr_start_enemy_attacking_starlo 54 raw
gml_GlobalScript_scr_start_enemy_attacking_steam 6 raw
gml_GlobalScript_scr_start_enemy_attacking_sweet_corn_duo 91 raw
gml_GlobalScript_scr_start_enemy_attacking_sweet_corn_penilla_duo 91 raw
gml_GlobalScript_scr_start_enemy_attacking_sweet_corn_solo 7 raw
gml_GlobalScript_scr_start_enemy_attacking_tellyvis_solo 9 raw
gml_GlobalScript_scr_start_enemy_attacking_trihecta_separated 212 raw
gml_GlobalScript_scr_start_enemy_attacking_trihecta_together 19 raw
gml_GlobalScript_scr_start_enemy_fleeing_decibat 5 raw
gml_GlobalScript_scr_start_enemy_fleeing_feisty_four 10 raw
gml_GlobalScript_scr_start_enemy_fleeing_froggit_intro_yellow 4 raw
gml_GlobalScript_scr_start_enemy_fleeing_martlet_genocide 15 raw
gml_GlobalScript_scr_start_enemy_fleeing_martlet_pacifist 19 raw
gml_GlobalScript_scr_start_enemy_no_attack_axis 22 raw
gml_GlobalScript_scr_start_enemy_no_attack_dalv 5 raw
gml_GlobalScript_scr_start_enemy_no_attack_dummy_training_pacifist 4 raw
gml_GlobalScript_scr_start_enemy_no_attack_insomnitot_duo 82 raw
gml_GlobalScript_scr_start_enemy_no_attack_insomnitot_solo 5 raw
gml_GlobalScript_scr_start_enemy_no_attack_know_cone_insomnitot_duo 5 raw
gml_GlobalScript_scr_start_enemy_no_attack_martlet_genocide 18 raw
gml_GlobalScript_scr_start_enemy_no_attack_martlet_pacifist 27 raw
gml_GlobalScript_scr_start_enemy_sparing_dalv 6 raw
gml_GlobalScript_scr_start_enemy_sparing_decibat 5 raw
gml_GlobalScript_scr_start_enemy_stomping_micro_froggit 11 raw
gml_GlobalScript_scr_stick_press 45 raw
gml_GlobalScript_scr_summon_shop 19 raw
gml_GlobalScript_scr_talking_ace 24 raw
gml_GlobalScript_scr_talking_author 24 raw
gml_GlobalScript_scr_talking_axis 25 raw
gml_GlobalScript_scr_talking_blackjack 24 raw
gml_GlobalScript_scr_talking_ceroba 24 raw
gml_GlobalScript_scr_talking_craniex 24 raw
gml_GlobalScript_scr_talking_dalv 24 raw
gml_GlobalScript_scr_talking_dina 24 raw
gml_GlobalScript_scr_talking_ed 24 raw
gml_GlobalScript_scr_talking_enemy 24 raw
gml_GlobalScript_scr_talking_enemy_color 82 raw
gml_GlobalScript_scr_talking_flowey_1 24 raw
gml_GlobalScript_scr_talking_flowey_1_color 82 raw
gml_GlobalScript_scr_talking_flowey_2 24 raw
gml_GlobalScript_scr_talking_game_over 18 raw
gml_GlobalScript_scr_talking_guardener 29 raw
gml_GlobalScript_scr_talking_honeydew_bear 24 raw
gml_GlobalScript_scr_talking_hotel_shopkeeper 40 raw
gml_GlobalScript_scr_talking_martlet 24 raw
gml_GlobalScript_scr_talking_mettaton 23 raw
gml_GlobalScript_scr_talking_mooch 24 raw
gml_GlobalScript_scr_talking_moray 24 raw
gml_GlobalScript_scr_talking_normal 14 raw
gml_GlobalScript_scr_talking_normal_color 40 raw
gml_GlobalScript_scr_talking_starlo 24 raw
gml_GlobalScript_scr_talking_text 14 raw
gml_GlobalScript_scr_talking_text_color 40 raw
gml_GlobalScript_scr_talking_toriel_1 24 raw
gml_GlobalScript_scr_talking_toriel_1_color 82 raw
gml_GlobalScript_scr_talking_toriel_2 24 raw
gml_GlobalScript_scr_talking_toriel_3 24 raw
gml_GlobalScript_scr_talking_vendy 24 raw
gml_GlobalScript_scr_text 5 raw
gml_GlobalScript_scr_text_battle 5 raw
gml_GlobalScript_scr_text_choices 105 raw
gml_GlobalScript_scr_text_counter 26 raw
gml_GlobalScript_scr_text_counter_color 60 raw
gml_GlobalScript_scr_text_counter_custom 27 raw
gml_GlobalScript_scr_text_counter_overworld 27 raw
gml_GlobalScript_scr_text_increase 13 raw
gml_GlobalScript_scr_text_increase_auto 9 raw
gml_GlobalScript_scr_text_increase_color 23 raw
gml_GlobalScript_scr_text_increase_overworld 7 raw
gml_GlobalScript_scr_text_positions 8 raw
gml_GlobalScript_scr_text_soundfonts 12 raw
gml_GlobalScript_scr_text_talk 18 raw
gml_GlobalScript_scr_text_talkers 36 raw
gml_GlobalScript_scr_texture_page_handler 198 raw
gml_GlobalScript_scr_tile_wave_horizontal 3 raw
gml_GlobalScript_scr_timer 10 raw
gml_GlobalScript_scr_turn 11 raw
gml_GlobalScript_scr_verlet_collision 12 raw
gml_GlobalScript_scr_verlet_constrainpoints 32 raw
gml_GlobalScript_scr_verlet_guardener_wind 12 raw
gml_GlobalScript_scr_verlet_updatepoints 17 raw
gml_GlobalScript_scr_verlet_updatesticks 24 raw
gml_GlobalScript_scr_walk_ai 185 raw
gml_GlobalScript_scr_walk_npc 192 raw
gml_GlobalScript_scr_walk_npc_free 228 raw
gml_GlobalScript_scr_walk_npc_solid 192 raw
gml_GlobalScript_script_execute_alt 58 raw
gml_GlobalScript_seq_pacifist_credits_Events 42 raw
gml_GlobalScript_sound_delete 4 raw
gml_GlobalScript_sound_discard 5 raw
gml_GlobalScript_sound_exists 4 raw
gml_GlobalScript_sound_fade 4 raw
gml_GlobalScript_sound_get_kind 5 raw
gml_GlobalScript_sound_get_name 4 raw
gml_GlobalScript_sound_get_preload 5 raw
gml_GlobalScript_sound_global_volume 4 raw
gml_GlobalScript_sound_isplaying 4 raw
gml_GlobalScript_sound_loop 4 raw
gml_GlobalScript_sound_play 4 raw
gml_GlobalScript_sound_restore 5 raw
gml_GlobalScript_sound_stop 4 raw
gml_GlobalScript_sound_stop_all 4 raw
gml_GlobalScript_sound_volume 4 raw
gml_GlobalScript_sprite_mirror 15 raw
gml_GlobalScript_sw_laser 62 raw
gml_GlobalScript_texture_set_blending 5 raw
gml_GlobalScript_texture_set_interpolation 4 raw
gml_GlobalScript_texture_set_interpolation_ext 4 raw
gml_GlobalScript_texture_set_repeat 4 raw
gml_GlobalScript_texture_set_repeat_ext 4 raw
gml_GlobalScript_tile_add 32 raw
gml_GlobalScript_tile_delete 5 raw
gml_GlobalScript_tile_exists 5 raw
gml_GlobalScript_tile_get_alpha 5 raw
gml_GlobalScript_tile_get_background 5 raw
gml_GlobalScript_tile_get_blend 5 raw
gml_GlobalScript_tile_get_count 18 raw
gml_GlobalScript_tile_get_depth 6 raw
gml_GlobalScript_tile_get_height 8 raw
gml_GlobalScript_tile_get_id 23 raw
gml_GlobalScript_tile_get_ids 23 raw
gml_GlobalScript_tile_get_ids_at_depth 30 raw
gml_GlobalScript_tile_get_left 8 raw
gml_GlobalScript_tile_get_top 8 raw
gml_GlobalScript_tile_get_visible 5 raw
gml_GlobalScript_tile_get_width 8 raw
gml_GlobalScript_tile_get_x 5 raw
gml_GlobalScript_tile_get_xscale 5 raw
gml_GlobalScript_tile_get_y 5 raw
gml_GlobalScript_tile_get_yscale 5 raw
gml_GlobalScript_tile_layer_delete 23 raw
gml_GlobalScript_tile_layer_delete_at 9 raw
gml_GlobalScript_tile_layer_depth 44 raw
gml_GlobalScript_tile_layer_find 97 raw
gml_GlobalScript_tile_layer_hide 23 raw
gml_GlobalScript_tile_layer_shift 28 raw
gml_GlobalScript_tile_layer_show 23 raw
gml_GlobalScript_tile_set_alpha 6 raw
gml_GlobalScript_tile_set_background 6 raw
gml_GlobalScript_tile_set_blend 6 raw
gml_GlobalScript_tile_set_depth 32 raw
gml_GlobalScript_tile_set_position 8 raw
gml_GlobalScript_tile_set_region 9 raw
gml_GlobalScript_tile_set_scale 8 raw
gml_GlobalScript_tile_set_visible 6 raw
gml_GlobalScript_unstick_from 30 raw

Objects

Name Lines Raw script
blockbb
gml_Object_blockbb_Other_10 1 raw
obj_ace_npc
gml_Object_obj_ace_npc_Create_0 18 raw
obj_act
gml_Object_obj_act_Create_0 2 raw
gml_Object_obj_act_Step_0 1 raw
gml_Object_obj_act_Step_2 6 raw
obj_actor_npc_base
gml_Object_obj_actor_npc_base_Create_0 34 raw
gml_Object_obj_actor_npc_base_Step_0 132 raw
obj_adventurer_female
gml_Object_obj_adventurer_female_Create_0 11 raw
gml_Object_obj_adventurer_female_Step_0 94 raw
obj_adventurer_male
gml_Object_obj_adventurer_male_Create_0 3 raw
gml_Object_obj_adventurer_male_Step_0 90 raw
obj_adventurers_campfire
gml_Object_obj_adventurers_campfire_Create_0 6 raw
obj_alphys_npc
gml_Object_obj_alphys_npc_Create_0 18 raw
obj_arcade_boss
gml_Object_obj_arcade_boss_Create_0 8 raw
gml_Object_obj_arcade_boss_Step_0 188 raw
obj_arcade_bullet
gml_Object_obj_arcade_bullet_Create_0 6 raw
gml_Object_obj_arcade_bullet_Step_0 12 raw
obj_arcade_bullet_big
gml_Object_obj_arcade_bullet_big_Alarm_0 2 raw
gml_Object_obj_arcade_bullet_big_Create_0 8 raw
gml_Object_obj_arcade_bullet_big_Step_0 12 raw
obj_arcade_bullet_big_hurtbox
gml_Object_obj_arcade_bullet_big_hurtbox_Create_0 2 raw
gml_Object_obj_arcade_bullet_big_hurtbox_Step_0 1 raw
obj_arcade_controller
gml_Object_obj_arcade_controller_Alarm_0 10 raw
gml_Object_obj_arcade_controller_Alarm_1 1 raw
gml_Object_obj_arcade_controller_Alarm_2 3 raw
gml_Object_obj_arcade_controller_Create_0 18 raw
gml_Object_obj_arcade_controller_Draw_0 35 raw
gml_Object_obj_arcade_controller_Step_0 76 raw
obj_arcade_enemy
gml_Object_obj_arcade_enemy_Alarm_0 1 raw
gml_Object_obj_arcade_enemy_Collision_obj_arcade_bullet 20 raw
gml_Object_obj_arcade_enemy_Create_0 15 raw
gml_Object_obj_arcade_enemy_Draw_0 4 raw
gml_Object_obj_arcade_enemy_Step_0 48 raw
obj_arcade_enemy_bullet
gml_Object_obj_arcade_enemy_bullet_Create_0 3 raw
gml_Object_obj_arcade_enemy_bullet_Step_0 1 raw
obj_arcade_enemy_homing
gml_Object_obj_arcade_enemy_homing_Alarm_1 3 raw
gml_Object_obj_arcade_enemy_homing_Create_0 5 raw
obj_arcade_enemy_tear
gml_Object_obj_arcade_enemy_tear_Alarm_0 7 raw
gml_Object_obj_arcade_enemy_tear_Create_0 3 raw
obj_arcade_ghost
gml_Object_obj_arcade_ghost_Create_0 4 raw
gml_Object_obj_arcade_ghost_Step_0 48 raw
obj_arcade_intro
gml_Object_obj_arcade_intro_Alarm_0 3 raw
gml_Object_obj_arcade_intro_Alarm_1 7 raw
gml_Object_obj_arcade_intro_Alarm_2 2 raw
gml_Object_obj_arcade_intro_Alarm_3 1 raw
gml_Object_obj_arcade_intro_Alarm_4 3 raw
gml_Object_obj_arcade_intro_Alarm_5 2 raw
gml_Object_obj_arcade_intro_Create_0 16 raw
gml_Object_obj_arcade_intro_Draw_0 98 raw
gml_Object_obj_arcade_intro_Draw_73 4 raw
gml_Object_obj_arcade_intro_Other_7 2 raw
gml_Object_obj_arcade_intro_Step_0 98 raw
obj_arcade_mew
gml_Object_obj_arcade_mew_Alarm_0 1 raw
gml_Object_obj_arcade_mew_Alarm_1 12 raw
gml_Object_obj_arcade_mew_Alarm_2 1 raw
gml_Object_obj_arcade_mew_Collision_obj_arcade_enemy 8 raw
gml_Object_obj_arcade_mew_Collision_obj_arcade_enemy_bullet 9 raw
gml_Object_obj_arcade_mew_Collision_obj_arcade_upgrade 13 raw
gml_Object_obj_arcade_mew_Create_0 26 raw
gml_Object_obj_arcade_mew_Draw_0 32 raw
gml_Object_obj_arcade_mew_Step_0 198 raw
obj_arcade_score
gml_Object_obj_arcade_score_Alarm_0 4 raw
gml_Object_obj_arcade_score_Create_0 3 raw
gml_Object_obj_arcade_score_Draw_0 6 raw
gml_Object_obj_arcade_score_Step_0 1 raw
obj_arcade_swordsman
gml_Object_obj_arcade_swordsman_Create_0 8 raw
gml_Object_obj_arcade_swordsman_Step_0 55 raw
obj_arcade_upgrade
gml_Object_obj_arcade_upgrade_Create_0 4 raw
obj_asgore_npc
gml_Object_obj_asgore_npc_Create_0 18 raw
obj_asgore_soul
gml_Object_obj_asgore_soul_Create_0 10 raw
gml_Object_obj_asgore_soul_Destroy_0 2 raw
gml_Object_obj_asgore_soul_Draw_0 3 raw
gml_Object_obj_asgore_soul_Draw_73 29 raw
gml_Object_obj_asgore_soul_Step_0 48 raw
obj_asgore_trident
gml_Object_obj_asgore_trident_Create_0 4 raw
gml_Object_obj_asgore_trident_Draw_73 10 raw
obj_asgore_trident_shard
gml_Object_obj_asgore_trident_shard_Alarm_0 3 raw
gml_Object_obj_asgore_trident_shard_Create_0 6 raw
gml_Object_obj_asgore_trident_shard_Step_0 9 raw
obj_asset_steamworks_04_pipe
gml_Object_obj_asset_steamworks_04_pipe_Alarm_0 1 raw
gml_Object_obj_asset_steamworks_04_pipe_Create_0 3 raw
gml_Object_obj_asset_steamworks_04_pipe_Other_7 2 raw
gml_Object_obj_asset_steamworks_04_pipe_Other_76 12 raw
gml_Object_obj_asset_steamworks_04_pipe_Step_0 8 raw
obj_asset_steamworks_04_pipe_side
gml_Object_obj_asset_steamworks_04_pipe_side_Alarm_0 1 raw
gml_Object_obj_asset_steamworks_04_pipe_side_Create_0 3 raw
gml_Object_obj_asset_steamworks_04_pipe_side_Other_7 2 raw
gml_Object_obj_asset_steamworks_04_pipe_side_Other_76 12 raw
gml_Object_obj_asset_steamworks_04_pipe_side_Step_0 8 raw
obj_asset_steamworks_dark_pipe
gml_Object_obj_asset_steamworks_dark_pipe_Alarm_0 1 raw
gml_Object_obj_asset_steamworks_dark_pipe_Create_0 3 raw
gml_Object_obj_asset_steamworks_dark_pipe_Other_7 2 raw
gml_Object_obj_asset_steamworks_dark_pipe_Other_76 12 raw
gml_Object_obj_asset_steamworks_dark_pipe_Step_0 8 raw
obj_asset_steamworks_pipe_1
gml_Object_obj_asset_steamworks_pipe_1_Alarm_0 1 raw
gml_Object_obj_asset_steamworks_pipe_1_Create_0 3 raw
gml_Object_obj_asset_steamworks_pipe_1_Other_7 2 raw
gml_Object_obj_asset_steamworks_pipe_1_Other_76 11 raw
gml_Object_obj_asset_steamworks_pipe_1_Step_0 6 raw
obj_asset_steamworks_pipe_2
gml_Object_obj_asset_steamworks_pipe_2_Alarm_0 1 raw
gml_Object_obj_asset_steamworks_pipe_2_Create_0 3 raw
gml_Object_obj_asset_steamworks_pipe_2_Other_7 2 raw
gml_Object_obj_asset_steamworks_pipe_2_Other_76 11 raw
gml_Object_obj_asset_steamworks_pipe_2_Step_0 6 raw
obj_asset_steamworks_smallgear
gml_Object_obj_asset_steamworks_smallgear_Create_0 3 raw
obj_asset_steamworks_steam
gml_Object_obj_asset_steamworks_steam_Alarm_0 1 raw
gml_Object_obj_asset_steamworks_steam_Create_0 3 raw
gml_Object_obj_asset_steamworks_steam_Other_7 2 raw
gml_Object_obj_asset_steamworks_steam_Other_76 1 raw
gml_Object_obj_asset_steamworks_steam_Step_0 8 raw
obj_attack_ace_cards
gml_Object_obj_attack_ace_cards_Alarm_0 5 raw
gml_Object_obj_attack_ace_cards_Create_0 34 raw
gml_Object_obj_attack_ace_cards_Step_0 37 raw
obj_attack_ace_cards_controller
gml_Object_obj_attack_ace_cards_controller_Create_0 18 raw
gml_Object_obj_attack_ace_cards_controller_Destroy_0 3 raw
gml_Object_obj_attack_ace_cards_controller_Step_0 2 raw
obj_attack_ace_cards_shape
gml_Object_obj_attack_ace_cards_shape_Alarm_0 5 raw
gml_Object_obj_attack_ace_cards_shape_Alarm_1 3 raw
gml_Object_obj_attack_ace_cards_shape_Create_0 8 raw
gml_Object_obj_attack_ace_cards_shape_Step_0 23 raw
obj_attack_ace_cards_shape_remnant
gml_Object_obj_attack_ace_cards_shape_remnant_Alarm_0 4 raw
gml_Object_obj_attack_ace_cards_shape_remnant_Create_0 4 raw
obj_attack_ace_dealing_cards
gml_Object_obj_attack_ace_dealing_cards_Alarm_0 18 raw
gml_Object_obj_attack_ace_dealing_cards_Alarm_1 2 raw
gml_Object_obj_attack_ace_dealing_cards_Alarm_2 3 raw
gml_Object_obj_attack_ace_dealing_cards_Create_0 17 raw
gml_Object_obj_attack_ace_dealing_cards_Draw_0 10 raw
gml_Object_obj_attack_ace_dealing_cards_Step_0 36 raw
obj_attack_ace_dealing_controller
gml_Object_obj_attack_ace_dealing_controller_Alarm_0 9 raw
gml_Object_obj_attack_ace_dealing_controller_Create_0 35 raw
gml_Object_obj_attack_ace_dealing_controller_Destroy_0 3 raw
obj_attack_boundary_box
gml_Object_obj_attack_boundary_box_Create_0 1 raw
obj_attack_boundary_creator
gml_Object_obj_attack_boundary_creator_Other_10 16 raw
obj_attack_ceroba_bell_ring_blue
gml_Object_obj_attack_ceroba_bell_ring_blue_Create_0 8 raw
gml_Object_obj_attack_ceroba_bell_ring_blue_Destroy_0 1 raw
gml_Object_obj_attack_ceroba_bell_ring_blue_Draw_0 17 raw
gml_Object_obj_attack_ceroba_bell_ring_blue_Step_0 17 raw
obj_attack_ceroba_bell_ring_orange
gml_Object_obj_attack_ceroba_bell_ring_orange_Create_0 8 raw
gml_Object_obj_attack_ceroba_bell_ring_orange_Destroy_0 1 raw
gml_Object_obj_attack_ceroba_bell_ring_orange_Draw_0 17 raw
gml_Object_obj_attack_ceroba_bell_ring_orange_Step_0 16 raw
obj_attack_ceroba_bell_ring_white
gml_Object_obj_attack_ceroba_bell_ring_white_Create_0 10 raw
gml_Object_obj_attack_ceroba_bell_ring_white_Destroy_0 1 raw
gml_Object_obj_attack_ceroba_bell_ring_white_Draw_0 17 raw
gml_Object_obj_attack_ceroba_bell_ring_white_Step_0 18 raw
obj_attack_ceroba_transform_ring
gml_Object_obj_attack_ceroba_transform_ring_Create_0 10 raw
gml_Object_obj_attack_ceroba_transform_ring_Destroy_0 1 raw
gml_Object_obj_attack_ceroba_transform_ring_Draw_0 17 raw
gml_Object_obj_attack_ceroba_transform_ring_Step_0 16 raw
obj_attack_coin_rain_ace_cards_controller
gml_Object_obj_attack_coin_rain_ace_cards_controller_Alarm_0 1 raw
gml_Object_obj_attack_coin_rain_ace_cards_controller_Create_0 19 raw
gml_Object_obj_attack_coin_rain_ace_cards_controller_Destroy_0 4 raw
gml_Object_obj_attack_coin_rain_ace_cards_controller_Step_0 2 raw
obj_attack_cycler_axis
gml_Object_obj_attack_cycler_axis_Other_10 151 raw
obj_attack_cycler_axis_geno
gml_Object_obj_attack_cycler_axis_geno_Other_10 2 raw
obj_attack_cycler_ceroba
gml_Object_obj_attack_cycler_ceroba_Other_10 3 raw
obj_attack_cycler_ceroba_phase_1
gml_Object_obj_attack_cycler_ceroba_phase_1_Other_10 22 raw
obj_attack_cycler_feisty_five
gml_Object_obj_attack_cycler_feisty_five_Other_10 3 raw
obj_attack_cycler_feisty_four
gml_Object_obj_attack_cycler_feisty_four_Other_10 3 raw
obj_attack_cycler_flowey
gml_Object_obj_attack_cycler_flowey_Other_10 77 raw
obj_attack_cycler_martlet
gml_Object_obj_attack_cycler_martlet_Other_10 3 raw
obj_attack_cycler_martlet_final
gml_Object_obj_attack_cycler_martlet_final_Other_10 19 raw
obj_attack_cycler_starlo
gml_Object_obj_attack_cycler_starlo_Other_10 6 raw
obj_attack_diamond_warning
gml_Object_obj_attack_diamond_warning_Create_0 5 raw
gml_Object_obj_attack_diamond_warning_Other_7 2 raw
gml_Object_obj_attack_diamond_warning_Step_0 12 raw
obj_attack_ed_grab_controller
gml_Object_obj_attack_ed_grab_controller_Create_0 3 raw
gml_Object_obj_attack_ed_grab_controller_Destroy_0 6 raw
obj_attack_ed_grab_hand
gml_Object_obj_attack_ed_grab_hand_Create_0 6 raw
gml_Object_obj_attack_ed_grab_hand_Step_0 179 raw
obj_attack_ed_grab_hand_hurtbox
gml_Object_obj_attack_ed_grab_hand_hurtbox_Create_0 6 raw
obj_attack_ed_grab_hand_hurtbox_return
gml_Object_obj_attack_ed_grab_hand_hurtbox_return_Create_0 6 raw
gml_Object_obj_attack_ed_grab_hand_hurtbox_return_Step_0 16 raw
obj_attack_ed_grab_hand_solo
gml_Object_obj_attack_ed_grab_hand_solo_Create_0 13 raw
gml_Object_obj_attack_ed_grab_hand_solo_Step_0 194 raw
obj_attack_ed_grab_moray_sword_controller
gml_Object_obj_attack_ed_grab_moray_sword_controller_Alarm_0 2 raw
gml_Object_obj_attack_ed_grab_moray_sword_controller_Create_0 10 raw
gml_Object_obj_attack_ed_grab_moray_sword_controller_Destroy_0 5 raw
obj_attack_ed_grab_moray_sword_sword
gml_Object_obj_attack_ed_grab_moray_sword_sword_Alarm_0 8 raw
gml_Object_obj_attack_ed_grab_moray_sword_sword_Alarm_1 8 raw
gml_Object_obj_attack_ed_grab_moray_sword_sword_Create_0 5 raw
gml_Object_obj_attack_ed_grab_moray_sword_sword_Step_0 38 raw
obj_attack_ed_grab_warning
gml_Object_obj_attack_ed_grab_warning_Create_0 4 raw
gml_Object_obj_attack_ed_grab_warning_Step_0 15 raw
obj_attack_ed_smash_boulders
gml_Object_obj_attack_ed_smash_boulders_Create_0 9 raw
gml_Object_obj_attack_ed_smash_boulders_Step_0 6 raw
obj_attack_ed_smash_controller
gml_Object_obj_attack_ed_smash_controller_Alarm_0 3 raw
gml_Object_obj_attack_ed_smash_controller_Create_0 4 raw
gml_Object_obj_attack_ed_smash_controller_Destroy_0 4 raw
obj_attack_ed_smash_hand
gml_Object_obj_attack_ed_smash_hand_Alarm_0 8 raw
gml_Object_obj_attack_ed_smash_hand_Alarm_1 9 raw
gml_Object_obj_attack_ed_smash_hand_Create_0 8 raw
gml_Object_obj_attack_ed_smash_hand_Step_0 18 raw
obj_attack_guardener_laser_warning
gml_Object_obj_attack_guardener_laser_warning_Create_0 4 raw
gml_Object_obj_attack_guardener_laser_warning_Step_0 9 raw
obj_attack_mooch_coin_bag
gml_Object_obj_attack_mooch_coin_bag_Alarm_0 1 raw
gml_Object_obj_attack_mooch_coin_bag_Create_0 9 raw
gml_Object_obj_attack_mooch_coin_bag_Destroy_0 3 raw
gml_Object_obj_attack_mooch_coin_bag_Step_0 25 raw
obj_attack_mooch_coin_bag_coin
gml_Object_obj_attack_mooch_coin_bag_coin_Create_0 11 raw
gml_Object_obj_attack_mooch_coin_bag_coin_Step_0 14 raw
obj_attack_mooch_coin_bag_controller
gml_Object_obj_attack_mooch_coin_bag_controller_Alarm_0 14 raw
gml_Object_obj_attack_mooch_coin_bag_controller_Alarm_1 7 raw
gml_Object_obj_attack_mooch_coin_bag_controller_Alarm_2 10 raw
gml_Object_obj_attack_mooch_coin_bag_controller_Create_0 9 raw
gml_Object_obj_attack_mooch_coin_bag_controller_Destroy_0 4 raw
obj_attack_mooch_coin_rain
gml_Object_obj_attack_mooch_coin_rain_Create_0 4 raw
gml_Object_obj_attack_mooch_coin_rain_Draw_0 1 raw
gml_Object_obj_attack_mooch_coin_rain_Step_0 2 raw
obj_attack_mooch_coin_rain_controller
gml_Object_obj_attack_mooch_coin_rain_controller_Alarm_0 37 raw
gml_Object_obj_attack_mooch_coin_rain_controller_Create_0 7 raw
gml_Object_obj_attack_mooch_coin_rain_controller_Destroy_0 3 raw
obj_attack_moray_balls_ball
gml_Object_obj_attack_moray_balls_ball_Create_0 7 raw
gml_Object_obj_attack_moray_balls_ball_Draw_0 1 raw
gml_Object_obj_attack_moray_balls_ball_Step_0 67 raw
obj_attack_moray_balls_controller
gml_Object_obj_attack_moray_balls_controller_Alarm_0 5 raw
gml_Object_obj_attack_moray_balls_controller_Alarm_1 4 raw
gml_Object_obj_attack_moray_balls_controller_Alarm_2 2 raw
gml_Object_obj_attack_moray_balls_controller_Create_0 10 raw
obj_attack_moray_balls_sword
gml_Object_obj_attack_moray_balls_sword_Alarm_0 8 raw
gml_Object_obj_attack_moray_balls_sword_Alarm_1 8 raw
gml_Object_obj_attack_moray_balls_sword_Create_0 4 raw
gml_Object_obj_attack_moray_balls_sword_Step_0 38 raw
obj_attack_moray_sword_spin
gml_Object_obj_attack_moray_sword_spin_Create_0 15 raw
gml_Object_obj_attack_moray_sword_spin_Destroy_0 6 raw
gml_Object_obj_attack_moray_sword_spin_Step_0 140 raw
obj_attack_moray_sword_spin_blue
gml_Object_obj_attack_moray_sword_spin_blue_Create_0 8 raw
gml_Object_obj_attack_moray_sword_spin_blue_Step_0 2 raw
obj_attack_moray_sword_spin_orange
gml_Object_obj_attack_moray_sword_spin_orange_Create_0 8 raw
gml_Object_obj_attack_moray_sword_spin_orange_Step_0 2 raw
obj_attack_moray_sword_spin_remnant
gml_Object_obj_attack_moray_sword_spin_remnant_Alarm_0 4 raw
gml_Object_obj_attack_moray_sword_spin_remnant_Create_0 4 raw
obj_attack_warning_exclamation_mark
gml_Object_obj_attack_warning_exclamation_mark_Create_0 4 raw
gml_Object_obj_attack_warning_exclamation_mark_Step_0 16 raw
gml_Object_obj_attack_warning_exclamation_mark_Step_2 2 raw
obj_audio_fade_helper
gml_Object_obj_audio_fade_helper_Create_0 1 raw
gml_Object_obj_audio_fade_helper_Step_0 6 raw
obj_audio_sudden_stop_helper
gml_Object_obj_audio_sudden_stop_helper_Create_0 4 raw
gml_Object_obj_audio_sudden_stop_helper_Step_0 25 raw
obj_author_head_shop
gml_Object_obj_author_head_shop_Create_0 9 raw
gml_Object_obj_author_head_shop_Other_10 4 raw
gml_Object_obj_author_head_shop_Step_2 50 raw
obj_author_torso_shop
gml_Object_obj_author_torso_shop_Create_0 9 raw
gml_Object_obj_author_torso_shop_Other_7 5 raw
gml_Object_obj_author_torso_shop_Step_2 54 raw
obj_autofire_toggle
gml_Object_obj_autofire_toggle_Create_0 3 raw
gml_Object_obj_autofire_toggle_Step_0 22 raw
gml_Object_obj_autofire_toggle_Step_2 1 raw
obj_aviator_waterfall_overworld_yellow
gml_Object_obj_aviator_waterfall_overworld_yellow_Create_0 10 raw
gml_Object_obj_aviator_waterfall_overworld_yellow_Other_7 5 raw
obj_axis_attack_controller_parent
gml_Object_obj_axis_attack_controller_parent_Step_2 2 raw
obj_axis_body
gml_Object_obj_axis_body_Alarm_0 2 raw
gml_Object_obj_axis_body_Create_0 12 raw
gml_Object_obj_axis_body_Other_7 2 raw
gml_Object_obj_axis_body_Step_0 68 raw
gml_Object_obj_axis_body_Step_1 1 raw
gml_Object_obj_axis_body_Step_2 1 raw
obj_axis_body_geno
gml_Object_obj_axis_body_geno_Alarm_0 2 raw
gml_Object_obj_axis_body_geno_Create_0 9 raw
gml_Object_obj_axis_body_geno_Other_7 1 raw
gml_Object_obj_axis_body_geno_Step_0 48 raw
gml_Object_obj_axis_body_geno_Step_1 1 raw
gml_Object_obj_axis_body_geno_Step_2 1 raw
obj_axis_chase_blocker
gml_Object_obj_axis_chase_blocker_Create_0 4 raw
gml_Object_obj_axis_chase_blocker_Step_0 43 raw
obj_axis_chase_flashing_arrow
gml_Object_obj_axis_chase_flashing_arrow_Create_0 2 raw
obj_axis_geno_rapid_lvl
gml_Object_obj_axis_geno_rapid_lvl_Create_0 9 raw
gml_Object_obj_axis_geno_rapid_lvl_Step_0 26 raw
obj_axis_heart
gml_Object_obj_axis_heart_Create_0 5 raw
gml_Object_obj_axis_heart_Other_7 2 raw
gml_Object_obj_axis_heart_Step_0 12 raw
obj_axis_neutral_ending_cutscene
gml_Object_obj_axis_neutral_ending_cutscene_Create_0 7 raw
gml_Object_obj_axis_neutral_ending_cutscene_Draw_73 4 raw
gml_Object_obj_axis_neutral_ending_cutscene_Step_0 52 raw
obj_axis_npc
gml_Object_obj_axis_npc_Create_0 30 raw
gml_Object_obj_axis_npc_Other_76 10 raw
gml_Object_obj_axis_npc_Step_0 108 raw
obj_axis_npc_backtrack
gml_Object_obj_axis_npc_backtrack_Create_0 10 raw
gml_Object_obj_axis_npc_backtrack_Step_0 259 raw
obj_axis_shield_only_geno
gml_Object_obj_axis_shield_only_geno_Create_0 6 raw
gml_Object_obj_axis_shield_only_geno_Step_0 4 raw
obj_axis_trash_shot
gml_Object_obj_axis_trash_shot_Create_0 4 raw
gml_Object_obj_axis_trash_shot_Step_0 34 raw
obj_axis_tutorial_arrows
gml_Object_obj_axis_tutorial_arrows_Alarm_0 5 raw
gml_Object_obj_axis_tutorial_arrows_Create_0 4 raw
gml_Object_obj_axis_tutorial_arrows_Step_0 2 raw
obj_bacgkround_boss_battle_axis_number_spawner
gml_Object_obj_bacgkround_boss_battle_axis_number_spawner_Alarm_0 9 raw
gml_Object_obj_bacgkround_boss_battle_axis_number_spawner_Create_0 19 raw
obj_background_battle_parent
gml_Object_obj_background_battle_parent_Create_0 4 raw
gml_Object_obj_background_battle_parent_Step_0 17 raw
obj_background_boss_battle_1_yellow
gml_Object_obj_background_boss_battle_1_yellow_Draw_0 24 raw
gml_Object_obj_background_boss_battle_1_yellow_Other_10 3 raw
gml_Object_obj_background_boss_battle_1_yellow_Other_11 23 raw
gml_Object_obj_background_boss_battle_1_yellow_Other_7 2 raw
obj_background_boss_battle_2_grid_yellow
gml_Object_obj_background_boss_battle_2_grid_yellow_Other_10 3 raw
gml_Object_obj_background_boss_battle_2_grid_yellow_Other_12 1 raw
obj_background_boss_battle_2_snowflake_1_yellow
gml_Object_obj_background_boss_battle_2_snowflake_1_yellow_Other_10 43 raw
obj_background_boss_battle_2_snowflake_2_yellow
gml_Object_obj_background_boss_battle_2_snowflake_2_yellow_Other_10 43 raw
obj_background_boss_battle_2_snowflake_3_yellow
gml_Object_obj_background_boss_battle_2_snowflake_3_yellow_Other_10 43 raw
obj_background_boss_battle_2_snowflake_4_yellow
gml_Object_obj_background_boss_battle_2_snowflake_4_yellow_Other_10 43 raw
obj_background_boss_battle_2_snowflake_parent_yellow
gml_Object_obj_background_boss_battle_2_snowflake_parent_yellow_Other_11 18 raw
obj_background_boss_battle_2_yellow
gml_Object_obj_background_boss_battle_2_yellow_Alarm_0 24 raw
gml_Object_obj_background_boss_battle_2_yellow_Create_0 18 raw
gml_Object_obj_background_boss_battle_2_yellow_Step_0 31 raw
obj_background_boss_battle_axis_yellow
gml_Object_obj_background_boss_battle_axis_yellow_Alarm_0 2 raw
gml_Object_obj_background_boss_battle_axis_yellow_Alarm_1 6 raw
gml_Object_obj_background_boss_battle_axis_yellow_Alarm_2 3 raw
gml_Object_obj_background_boss_battle_axis_yellow_CleanUp_0 1 raw
gml_Object_obj_background_boss_battle_axis_yellow_Create_0 40 raw
gml_Object_obj_background_boss_battle_axis_yellow_Destroy_0 1 raw
gml_Object_obj_background_boss_battle_axis_yellow_Draw_0 4 raw
gml_Object_obj_background_boss_battle_axis_yellow_Step_0 9 raw
obj_background_ceroba_battle_geno_yellow
gml_Object_obj_background_ceroba_battle_geno_yellow_Create_0 46 raw
gml_Object_obj_background_ceroba_battle_geno_yellow_Draw_0 50 raw
gml_Object_obj_background_ceroba_battle_geno_yellow_Other_5 2 raw
gml_Object_obj_background_ceroba_battle_geno_yellow_Step_0 15 raw
obj_background_el_bailador_test_2_yellow
gml_Object_obj_background_el_bailador_test_2_yellow_Create_0 26 raw
gml_Object_obj_background_el_bailador_test_2_yellow_Draw_0 65 raw
gml_Object_obj_background_el_bailador_test_2_yellow_Other_10 6 raw
obj_background_el_bailador_test_yellow
gml_Object_obj_background_el_bailador_test_yellow_Create_0 52 raw
gml_Object_obj_background_el_bailador_test_yellow_Draw_0 154 raw
gml_Object_obj_background_el_bailador_test_yellow_Other_10 6 raw
obj_background_feisty_four_yellow
gml_Object_obj_background_feisty_four_yellow_Create_0 48 raw
gml_Object_obj_background_feisty_four_yellow_Draw_0 13 raw
gml_Object_obj_background_feisty_four_yellow_Other_12 106 raw
gml_Object_obj_background_feisty_four_yellow_Step_0 52 raw
obj_background_hotland_roof
gml_Object_obj_background_hotland_roof_Create_0 2 raw
gml_Object_obj_background_hotland_roof_Step_2 3 raw
obj_background_macro_froggit
gml_Object_obj_background_macro_froggit_Create_0 10 raw
gml_Object_obj_background_macro_froggit_Draw_0 8 raw
gml_Object_obj_background_macro_froggit_Step_0 7 raw
obj_background_movement_comparison_yellow
gml_Object_obj_background_movement_comparison_yellow_Create_0 29 raw
gml_Object_obj_background_movement_comparison_yellow_Draw_0 11 raw
gml_Object_obj_background_movement_comparison_yellow_Step_0 19 raw
obj_background_snowdin_14D
gml_Object_obj_background_snowdin_14D_Create_0 2 raw
gml_Object_obj_background_snowdin_14D_Step_2 1 raw
obj_background_starlo_battle_yellow
gml_Object_obj_background_starlo_battle_yellow_Create_0 7 raw
gml_Object_obj_background_starlo_battle_yellow_Draw_0 8 raw
gml_Object_obj_background_starlo_battle_yellow_Step_0 21 raw
obj_backtrack_pops
gml_Object_obj_backtrack_pops_Create_0 3 raw
obj_bar_snowdin_14b_overworld_yellow
gml_Object_obj_bar_snowdin_14b_overworld_yellow_Create_0 1 raw
obj_barn_dynamic_music
gml_Object_obj_barn_dynamic_music_Create_0 13 raw
gml_Object_obj_barn_dynamic_music_Other_5 2 raw
obj_barnpc_snowdin14b
gml_Object_obj_barnpc_snowdin14b_Create_0 4 raw
gml_Object_obj_barnpc_snowdin14b_Step_0 32 raw
obj_barnpc_wildeast
gml_Object_obj_barnpc_wildeast_Step_0 71 raw
obj_barrier
gml_Object_obj_barrier_Alarm_0 5 raw
gml_Object_obj_barrier_Create_0 6 raw
gml_Object_obj_barrier_Draw_0 11 raw
obj_barrier_container
gml_Object_obj_barrier_container_Create_0 13 raw
gml_Object_obj_barrier_container_Draw_0 8 raw
gml_Object_obj_barrier_container_Other_7 14 raw
gml_Object_obj_barrier_container_Step_0 100 raw
obj_barrier_container_surface
gml_Object_obj_barrier_container_surface_Create_0 7 raw
gml_Object_obj_barrier_container_surface_Destroy_0 4 raw
gml_Object_obj_barrier_container_surface_Draw_0 3 raw
gml_Object_obj_barrier_container_surface_Draw_72 7 raw
gml_Object_obj_barrier_container_surface_Step_0 2 raw
obj_barrier_cutscene
gml_Object_obj_barrier_cutscene_Create_0 12 raw
gml_Object_obj_barrier_cutscene_Draw_0 6 raw
gml_Object_obj_barrier_cutscene_Step_0 113 raw
obj_barrier_cutscene_neutral
gml_Object_obj_barrier_cutscene_neutral_Create_0 9 raw
gml_Object_obj_barrier_cutscene_neutral_Draw_0 6 raw
gml_Object_obj_barrier_cutscene_neutral_Step_0 149 raw
obj_barrier_soul
gml_Object_obj_barrier_soul_Create_0 12 raw
gml_Object_obj_barrier_soul_Draw_0 9 raw
gml_Object_obj_barrier_soul_Step_0 2 raw
gml_Object_obj_barrier_soul_Step_2 18 raw
obj_barrier_soul_battle
gml_Object_obj_barrier_soul_battle_Create_0 12 raw
gml_Object_obj_barrier_soul_battle_Draw_0 3 raw
gml_Object_obj_barrier_soul_battle_Step_0 2 raw
gml_Object_obj_barrier_soul_battle_Step_2 18 raw
obj_battle_axis_geno_shield_piece
gml_Object_obj_battle_axis_geno_shield_piece_Create_0 2 raw
obj_battle_boss_attacking_code
gml_Object_obj_battle_boss_attacking_code_Alarm_0 1 raw
gml_Object_obj_battle_boss_attacking_code_Alarm_1 104 raw
gml_Object_obj_battle_boss_attacking_code_Create_0 3 raw
gml_Object_obj_battle_boss_attacking_code_Step_0 19 raw
obj_battle_ceroba_phase_1_transformation
gml_Object_obj_battle_ceroba_phase_1_transformation_Alarm_0 2 raw
gml_Object_obj_battle_ceroba_phase_1_transformation_Alarm_1 3 raw
gml_Object_obj_battle_ceroba_phase_1_transformation_Create_0 19 raw
gml_Object_obj_battle_ceroba_phase_1_transformation_Destroy_0 4 raw
gml_Object_obj_battle_ceroba_phase_1_transformation_Draw_0 2 raw
gml_Object_obj_battle_ceroba_phase_1_transformation_Draw_73 18 raw
gml_Object_obj_battle_ceroba_phase_1_transformation_Other_76 18 raw
gml_Object_obj_battle_ceroba_phase_1_transformation_Step_0 569 raw
obj_battle_ceroba_red_bullet
gml_Object_obj_battle_ceroba_red_bullet_Collision_obj_heart_hitbox_parent 38 raw
gml_Object_obj_battle_ceroba_red_bullet_Create_0 18 raw
gml_Object_obj_battle_ceroba_red_bullet_Step_0 20 raw
obj_battle_ceroba_special_attack_red_bullet
gml_Object_obj_battle_ceroba_special_attack_red_bullet_Collision_obj_heart_hitbox_parent 2 raw
gml_Object_obj_battle_ceroba_special_attack_red_bullet_Create_0 19 raw
gml_Object_obj_battle_ceroba_special_attack_red_bullet_Step_0 25 raw
obj_battle_ceroba_special_attack_red_bullet_hitbox
gml_Object_obj_battle_ceroba_special_attack_red_bullet_hitbox_Create_0 4 raw
gml_Object_obj_battle_ceroba_special_attack_red_bullet_hitbox_Step_0 12 raw
obj_battle_debugger
gml_Object_obj_battle_debugger_Create_0 1 raw
gml_Object_obj_battle_debugger_Step_0 1 raw
obj_battle_el_bailador_controller
gml_Object_obj_battle_el_bailador_controller_Alarm_0 5 raw
gml_Object_obj_battle_el_bailador_controller_Create_0 4 raw
gml_Object_obj_battle_el_bailador_controller_Draw_0 9 raw
gml_Object_obj_battle_el_bailador_controller_Step_0 20 raw
obj_battle_enemy_attack_ace_shockwave
gml_Object_obj_battle_enemy_attack_ace_shockwave_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_ace_shockwave_Step_0 9 raw
obj_battle_enemy_attack_asgore_checker
gml_Object_obj_battle_enemy_attack_asgore_checker_Alarm_0 8 raw
gml_Object_obj_battle_enemy_attack_asgore_checker_Alarm_1 15 raw
gml_Object_obj_battle_enemy_attack_asgore_checker_Alarm_2 4 raw
gml_Object_obj_battle_enemy_attack_asgore_checker_Alarm_3 3 raw
gml_Object_obj_battle_enemy_attack_asgore_checker_Alarm_4 5 raw
gml_Object_obj_battle_enemy_attack_asgore_checker_Create_0 25 raw
gml_Object_obj_battle_enemy_attack_asgore_checker_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_asgore_checker_Draw_0 7 raw
gml_Object_obj_battle_enemy_attack_asgore_checker_Draw_73 4 raw
gml_Object_obj_battle_enemy_attack_asgore_checker_Step_0 235 raw
obj_battle_enemy_attack_asgore_circle_flame
gml_Object_obj_battle_enemy_attack_asgore_circle_flame_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_asgore_circle_flame_Other_0 3 raw
gml_Object_obj_battle_enemy_attack_asgore_circle_flame_Step_0 3 raw
obj_battle_enemy_attack_asgore_hand_horizontal
gml_Object_obj_battle_enemy_attack_asgore_hand_horizontal_Create_0 19 raw
gml_Object_obj_battle_enemy_attack_asgore_hand_horizontal_Other_0 3 raw
gml_Object_obj_battle_enemy_attack_asgore_hand_horizontal_Step_0 29 raw
obj_battle_enemy_attack_asgore_hand_vertical
gml_Object_obj_battle_enemy_attack_asgore_hand_vertical_Create_0 20 raw
gml_Object_obj_battle_enemy_attack_asgore_hand_vertical_Other_0 3 raw
gml_Object_obj_battle_enemy_attack_asgore_hand_vertical_Step_0 29 raw
obj_battle_enemy_attack_asgore_hands_flame
gml_Object_obj_battle_enemy_attack_asgore_hands_flame_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_asgore_hands_flame_Other_0 3 raw
gml_Object_obj_battle_enemy_attack_asgore_hands_flame_Step_0 7 raw
obj_battle_enemy_attack_asgore_sinusoid
gml_Object_obj_battle_enemy_attack_asgore_sinusoid_Alarm_0 12 raw
gml_Object_obj_battle_enemy_attack_asgore_sinusoid_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_asgore_sinusoid_Step_0 2 raw
obj_battle_enemy_attack_asgore_sinusoid_flame
gml_Object_obj_battle_enemy_attack_asgore_sinusoid_flame_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_asgore_sinusoid_flame_Draw_0 3 raw
gml_Object_obj_battle_enemy_attack_asgore_sinusoid_flame_Other_0 4 raw
gml_Object_obj_battle_enemy_attack_asgore_sinusoid_flame_Step_0 10 raw
obj_battle_enemy_attack_asgore_soul_capsule
gml_Object_obj_battle_enemy_attack_asgore_soul_capsule_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_asgore_soul_capsule_Draw_0 13 raw
gml_Object_obj_battle_enemy_attack_asgore_soul_capsule_Draw_73 14 raw
gml_Object_obj_battle_enemy_attack_asgore_soul_capsule_Step_0 4 raw
obj_battle_enemy_attack_asgore_surround_flame
gml_Object_obj_battle_enemy_attack_asgore_surround_flame_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_asgore_surround_flame_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_asgore_surround_flame_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_asgore_surround_flame_Draw_0 3 raw
gml_Object_obj_battle_enemy_attack_asgore_surround_flame_Step_0 21 raw
obj_battle_enemy_attack_asgore_warning
gml_Object_obj_battle_enemy_attack_asgore_warning_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_asgore_warning_Alarm_1 15 raw
gml_Object_obj_battle_enemy_attack_asgore_warning_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_asgore_warning_Step_0 2 raw
obj_battle_enemy_attack_asgore_warning_flame
gml_Object_obj_battle_enemy_attack_asgore_warning_flame_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_asgore_warning_flame_Draw_0 3 raw
gml_Object_obj_battle_enemy_attack_asgore_warning_flame_Other_0 3 raw
gml_Object_obj_battle_enemy_attack_asgore_warning_flame_Step_0 2 raw
obj_battle_enemy_attack_axis_beams
gml_Object_obj_battle_enemy_attack_axis_beams_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_axis_beams_Draw_0 11 raw
gml_Object_obj_battle_enemy_attack_axis_beams_Step_0 61 raw
gml_Object_obj_battle_enemy_attack_axis_beams_Step_2 16 raw
obj_battle_enemy_attack_axis_blue_laser
gml_Object_obj_battle_enemy_attack_axis_blue_laser_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_axis_blue_laser_Step_0 15 raw
obj_battle_enemy_attack_axis_blue_laser_geno
gml_Object_obj_battle_enemy_attack_axis_blue_laser_geno_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_blue_laser_geno_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_blue_laser_geno_Step_0 1 raw
obj_battle_enemy_attack_axis_blue_laser_grid
gml_Object_obj_battle_enemy_attack_axis_blue_laser_grid_Alarm_0 5 raw
gml_Object_obj_battle_enemy_attack_axis_blue_laser_grid_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_axis_blue_laser_grid_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_blue_laser_grid_Step_0 20 raw
obj_battle_enemy_attack_axis_blue_laser_spin
gml_Object_obj_battle_enemy_attack_axis_blue_laser_spin_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_axis_blue_laser_spin_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_blue_laser_spin_Step_0 12 raw
obj_battle_enemy_attack_axis_bomb_1
gml_Object_obj_battle_enemy_attack_axis_bomb_1_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_axis_bomb_1_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_bomb_1_Step_0 43 raw
obj_battle_enemy_attack_axis_bomb_2
gml_Object_obj_battle_enemy_attack_axis_bomb_2_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_axis_bomb_2_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_bomb_2_Step_0 62 raw
obj_battle_enemy_attack_axis_bomb_explode
gml_Object_obj_battle_enemy_attack_axis_bomb_explode_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_bomb_explode_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_axis_bomb_explode_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_axis_bomb_explode_Other_7 2 raw
gml_Object_obj_battle_enemy_attack_axis_bomb_explode_Step_0 1 raw
obj_battle_enemy_attack_axis_bomb_geno
gml_Object_obj_battle_enemy_attack_axis_bomb_geno_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_bomb_geno_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_axis_bomb_geno_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_axis_bomb_geno_Step_0 76 raw
obj_battle_enemy_attack_axis_energy_ball
gml_Object_obj_battle_enemy_attack_axis_energy_ball_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_Draw_0 1 raw
obj_battle_enemy_attack_axis_energy_ball_boss
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_Step_0 46 raw
obj_battle_enemy_attack_axis_energy_ball_boss_destroy_effect
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_destroy_effect_Create_0 2 raw
obj_battle_enemy_attack_axis_energy_ball_boss_geno
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_geno_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_geno_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_geno_Step_0 64 raw
obj_battle_enemy_attack_axis_energy_ball_boss_red
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_red_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_red_Create_0 19 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_red_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_red_Other_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_red_Step_0 100 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_red_Step_2 4 raw
obj_battle_enemy_attack_axis_energy_ball_boss_red_explode
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_red_explode_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_red_explode_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_red_explode_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_red_explode_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_red_explode_Step_0 14 raw
obj_battle_enemy_attack_axis_energy_ball_explosion
gml_Object_obj_battle_enemy_attack_axis_energy_ball_explosion_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_explosion_Draw_0 7 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_explosion_Step_0 2 raw
obj_battle_enemy_attack_axis_energy_ball_magnetic
gml_Object_obj_battle_enemy_attack_axis_energy_ball_magnetic_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_magnetic_Alarm_1 5 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_magnetic_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_magnetic_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_magnetic_Step_0 34 raw
obj_battle_enemy_attack_axis_energy_ball_pulse
gml_Object_obj_battle_enemy_attack_axis_energy_ball_pulse_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_pulse_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_pulse_Step_0 38 raw
obj_battle_enemy_attack_axis_geno_10
gml_Object_obj_battle_enemy_attack_axis_geno_10_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_axis_geno_10_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_axis_geno_10_Step_0 32 raw
obj_battle_enemy_attack_axis_geno_1
gml_Object_obj_battle_enemy_attack_axis_geno_1_Alarm_0 23 raw
gml_Object_obj_battle_enemy_attack_axis_geno_1_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_geno_1_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_axis_geno_1_Step_0 56 raw
obj_battle_enemy_attack_axis_geno_2
gml_Object_obj_battle_enemy_attack_axis_geno_2_Alarm_0 23 raw
gml_Object_obj_battle_enemy_attack_axis_geno_2_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_axis_geno_2_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_axis_geno_2_Step_0 42 raw
obj_battle_enemy_attack_axis_geno_3
gml_Object_obj_battle_enemy_attack_axis_geno_3_Alarm_0 23 raw
gml_Object_obj_battle_enemy_attack_axis_geno_3_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_axis_geno_3_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_axis_geno_3_Step_0 50 raw
obj_battle_enemy_attack_axis_geno_4
gml_Object_obj_battle_enemy_attack_axis_geno_4_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_axis_geno_4_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_axis_geno_4_Step_0 42 raw
obj_battle_enemy_attack_axis_geno_5
gml_Object_obj_battle_enemy_attack_axis_geno_5_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_axis_geno_5_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_axis_geno_5_Step_0 53 raw
obj_battle_enemy_attack_axis_geno_6
gml_Object_obj_battle_enemy_attack_axis_geno_6_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_axis_geno_6_Destroy_0 12 raw
gml_Object_obj_battle_enemy_attack_axis_geno_6_Step_0 51 raw
obj_battle_enemy_attack_axis_geno_7
gml_Object_obj_battle_enemy_attack_axis_geno_7_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_axis_geno_7_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_axis_geno_7_Step_0 75 raw
obj_battle_enemy_attack_axis_geno_8
gml_Object_obj_battle_enemy_attack_axis_geno_8_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_axis_geno_8_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_axis_geno_8_Step_0 85 raw
obj_battle_enemy_attack_axis_geno_9
gml_Object_obj_battle_enemy_attack_axis_geno_9_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_axis_geno_9_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_axis_geno_9_Step_0 28 raw
obj_battle_enemy_attack_axis_geno_energy_ball_pulse
gml_Object_obj_battle_enemy_attack_axis_geno_energy_ball_pulse_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_axis_geno_energy_ball_pulse_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_axis_geno_energy_ball_pulse_Step_0 46 raw
obj_battle_enemy_attack_axis_hand
gml_Object_obj_battle_enemy_attack_axis_hand_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_axis_hand_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_axis_hand_Step_0 81 raw
obj_battle_enemy_attack_axis_laser_grid
gml_Object_obj_battle_enemy_attack_axis_laser_grid_Alarm_0 24 raw
gml_Object_obj_battle_enemy_attack_axis_laser_grid_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_axis_laser_grid_Destroy_0 7 raw
gml_Object_obj_battle_enemy_attack_axis_laser_grid_Step_0 2 raw
obj_battle_enemy_attack_axis_laser_hand
gml_Object_obj_battle_enemy_attack_axis_laser_hand_Create_0 28 raw
gml_Object_obj_battle_enemy_attack_axis_laser_hand_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_axis_laser_hand_Draw_0 11 raw
gml_Object_obj_battle_enemy_attack_axis_laser_hand_Step_0 98 raw
obj_battle_enemy_attack_axis_lobbing_bombs_2
gml_Object_obj_battle_enemy_attack_axis_lobbing_bombs_2_Alarm_0 30 raw
gml_Object_obj_battle_enemy_attack_axis_lobbing_bombs_2_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_axis_lobbing_bombs_2_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_axis_lobbing_bombs_2_Destroy_0 5 raw
obj_battle_enemy_attack_axis_lobbing_bombs
gml_Object_obj_battle_enemy_attack_axis_lobbing_bombs_Alarm_0 5 raw
gml_Object_obj_battle_enemy_attack_axis_lobbing_bombs_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_axis_lobbing_bombs_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_axis_lobbing_bombs_Destroy_0 5 raw
obj_battle_enemy_attack_axis_magnetic_orbs_creator
gml_Object_obj_battle_enemy_attack_axis_magnetic_orbs_creator_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_axis_magnetic_orbs_creator_Create_0 19 raw
gml_Object_obj_battle_enemy_attack_axis_magnetic_orbs_creator_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_axis_magnetic_orbs_creator_Step_0 7 raw
obj_battle_enemy_attack_axis_orange_laser
gml_Object_obj_battle_enemy_attack_axis_orange_laser_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_axis_orange_laser_Step_0 15 raw
obj_battle_enemy_attack_axis_orange_laser_geno
gml_Object_obj_battle_enemy_attack_axis_orange_laser_geno_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_orange_laser_geno_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_orange_laser_geno_Step_0 1 raw
obj_battle_enemy_attack_axis_orange_laser_grid
gml_Object_obj_battle_enemy_attack_axis_orange_laser_grid_Alarm_0 5 raw
gml_Object_obj_battle_enemy_attack_axis_orange_laser_grid_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_axis_orange_laser_grid_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_orange_laser_grid_Step_0 20 raw
obj_battle_enemy_attack_axis_orange_laser_spin
gml_Object_obj_battle_enemy_attack_axis_orange_laser_spin_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_axis_orange_laser_spin_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_orange_laser_spin_Step_0 12 raw
obj_battle_enemy_attack_axis_red_warning
gml_Object_obj_battle_enemy_attack_axis_red_warning_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_red_warning_Step_0 2 raw
obj_battle_enemy_attack_axis_shield
gml_Object_obj_battle_enemy_attack_axis_shield_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_shield_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_axis_shield_Step_0 10 raw
gml_Object_obj_battle_enemy_attack_axis_shield_Step_2 13 raw
obj_battle_enemy_attack_axis_turret_2
gml_Object_obj_battle_enemy_attack_axis_turret_2_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_axis_turret_2_Step_0 84 raw
obj_battle_enemy_attack_axis_turret
gml_Object_obj_battle_enemy_attack_axis_turret_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_axis_turret_Step_0 41 raw
obj_battle_enemy_attack_axis_turret_bullet
gml_Object_obj_battle_enemy_attack_axis_turret_bullet_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_axis_turret_bullet_Step_0 25 raw
obj_battle_enemy_attack_axis_turret_bullet_geno
gml_Object_obj_battle_enemy_attack_axis_turret_bullet_geno_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_axis_turret_bullet_geno_Step_0 9 raw
obj_battle_enemy_attack_axis_turret_circling_geno
gml_Object_obj_battle_enemy_attack_axis_turret_circling_geno_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_axis_turret_circling_geno_Create_0 21 raw
gml_Object_obj_battle_enemy_attack_axis_turret_circling_geno_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_axis_turret_circling_geno_Step_0 72 raw
obj_battle_enemy_attack_axis_turret_fake
gml_Object_obj_battle_enemy_attack_axis_turret_fake_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_axis_turret_fake_Step_0 28 raw
obj_battle_enemy_attack_axis_turret_geno
gml_Object_obj_battle_enemy_attack_axis_turret_geno_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_axis_turret_geno_Alarm_1 4 raw
gml_Object_obj_battle_enemy_attack_axis_turret_geno_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_axis_turret_geno_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_axis_turret_geno_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_axis_turret_geno_Step_0 44 raw
obj_battle_enemy_attack_axis_turret_real
gml_Object_obj_battle_enemy_attack_axis_turret_real_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_axis_turret_real_Step_0 49 raw
obj_battle_enemy_attack_axis_turret_twinkle_2
gml_Object_obj_battle_enemy_attack_axis_turret_twinkle_2_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_axis_turret_twinkle_2_Alarm_1 5 raw
gml_Object_obj_battle_enemy_attack_axis_turret_twinkle_2_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_axis_turret_twinkle_2_Step_0 8 raw
obj_battle_enemy_attack_axis_turret_twinkle
gml_Object_obj_battle_enemy_attack_axis_turret_twinkle_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_turret_twinkle_Alarm_1 2 raw
gml_Object_obj_battle_enemy_attack_axis_turret_twinkle_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_axis_turret_twinkle_Step_0 15 raw
obj_battle_enemy_attack_axis_turrets_2
gml_Object_obj_battle_enemy_attack_axis_turrets_2_Alarm_0 31 raw
gml_Object_obj_battle_enemy_attack_axis_turrets_2_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_axis_turrets_2_Destroy_0 7 raw
gml_Object_obj_battle_enemy_attack_axis_turrets_2_Step_0 4 raw
obj_battle_enemy_attack_axis_turrets_3
gml_Object_obj_battle_enemy_attack_axis_turrets_3_Alarm_0 18 raw
gml_Object_obj_battle_enemy_attack_axis_turrets_3_Alarm_1 7 raw
gml_Object_obj_battle_enemy_attack_axis_turrets_3_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_axis_turrets_3_Destroy_0 7 raw
obj_battle_enemy_attack_axis_turrets
gml_Object_obj_battle_enemy_attack_axis_turrets_Alarm_0 16 raw
gml_Object_obj_battle_enemy_attack_axis_turrets_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_axis_turrets_Destroy_0 7 raw
obj_battle_enemy_attack_bailador_checker_corrupt
gml_Object_obj_battle_enemy_attack_bailador_checker_corrupt_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_bailador_checker_corrupt_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_bailador_checker_corrupt_Step_0 6 raw
obj_battle_enemy_attack_bigfrog_fly_bullet
gml_Object_obj_battle_enemy_attack_bigfrog_fly_bullet_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_bigfrog_fly_bullet_Step_0 2 raw
obj_battle_enemy_attack_bigfrog_fly_herotarget
gml_Object_obj_battle_enemy_attack_bigfrog_fly_herotarget_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_bigfrog_fly_herotarget_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_bigfrog_fly_herotarget_Step_0 25 raw
obj_battle_enemy_attack_bigfrog_fly_villaintarget
gml_Object_obj_battle_enemy_attack_bigfrog_fly_villaintarget_Create_0 2 raw
obj_battle_enemy_attack_bigfrog_frog_run
gml_Object_obj_battle_enemy_attack_bigfrog_frog_run_Alarm_0 6 raw
gml_Object_obj_battle_enemy_attack_bigfrog_frog_run_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_bigfrog_frog_run_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_bigfrog_frog_run_Other_7 30 raw
gml_Object_obj_battle_enemy_attack_bigfrog_frog_run_Other_76 17 raw
gml_Object_obj_battle_enemy_attack_bigfrog_frog_run_Step_0 12 raw
obj_battle_enemy_attack_bigfrog_frog_tongue
gml_Object_obj_battle_enemy_attack_bigfrog_frog_tongue_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_bigfrog_frog_tongue_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_bigfrog_frog_tongue_Step_0 23 raw
obj_battle_enemy_attack_bigfrog_frog_tongue_fly
gml_Object_obj_battle_enemy_attack_bigfrog_frog_tongue_fly_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_bigfrog_frog_tongue_fly_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_bigfrog_frog_tongue_fly_Step_0 24 raw
obj_battle_enemy_attack_bigfrog_frog_tongue_tip
gml_Object_obj_battle_enemy_attack_bigfrog_frog_tongue_tip_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_bigfrog_frog_tongue_tip_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_bigfrog_frog_tongue_tip_Step_0 2 raw
obj_battle_enemy_attack_bigfrog_herofly
gml_Object_obj_battle_enemy_attack_bigfrog_herofly_Alarm_0 6 raw
gml_Object_obj_battle_enemy_attack_bigfrog_herofly_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_bigfrog_herofly_Step_0 44 raw
obj_battle_enemy_attack_bigfrog_villainfly
gml_Object_obj_battle_enemy_attack_bigfrog_villainfly_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_bigfrog_villainfly_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_bigfrog_villainfly_Create_0 7 raw
obj_battle_enemy_attack_bowll_bull_bull
gml_Object_obj_battle_enemy_attack_bowll_bull_bull_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_bull_Alarm_1 4 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_bull_Alarm_2 6 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_bull_Create_0 21 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_bull_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_bull_Step_0 30 raw
obj_battle_enemy_attack_bowll_bull_cape
gml_Object_obj_battle_enemy_attack_bowll_bull_cape_Create_0 30 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_cape_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_cape_Step_0 17 raw
obj_battle_enemy_attack_bowll_bull_dust
gml_Object_obj_battle_enemy_attack_bowll_bull_dust_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_dust_Step_0 15 raw
obj_battle_enemy_attack_bowll_bull_generator
gml_Object_obj_battle_enemy_attack_bowll_bull_generator_Create_0 74 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_generator_Destroy_0 17 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_generator_Step_0 5 raw
obj_battle_enemy_attack_bowll_bull_warning
gml_Object_obj_battle_enemy_attack_bowll_bull_warning_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_warning_Draw_0 11 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_warning_Other_7 3 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_warning_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_warning_Step_2 2 raw
obj_battle_enemy_attack_bowll_liquid_bottom
gml_Object_obj_battle_enemy_attack_bowll_liquid_bottom_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_bottom_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_bottom_Other_10 6 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_bottom_Step_2 1 raw
obj_battle_enemy_attack_bowll_liquid_generator
gml_Object_obj_battle_enemy_attack_bowll_liquid_generator_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_generator_Destroy_0 17 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_generator_Other_10 11 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_generator_Other_11 1 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_generator_Step_0 8 raw
obj_battle_enemy_attack_bowll_liquid_marshmallow
gml_Object_obj_battle_enemy_attack_bowll_liquid_marshmallow_Create_0 19 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_marshmallow_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_marshmallow_Step_0 22 raw
obj_battle_enemy_attack_bowll_liquid_mug
gml_Object_obj_battle_enemy_attack_bowll_liquid_mug_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_mug_Step_0 6 raw
obj_battle_enemy_attack_bowll_liquid_top_leader
gml_Object_obj_battle_enemy_attack_bowll_liquid_top_leader_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_top_leader_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_top_leader_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_top_leader_Step_0 16 raw
obj_battle_enemy_attack_bowll_liquid_top_slave
gml_Object_obj_battle_enemy_attack_bowll_liquid_top_slave_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_top_slave_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_top_slave_Other_10 6 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_top_slave_Step_2 1 raw
obj_battle_enemy_attack_bowll_silverware_all
gml_Object_obj_battle_enemy_attack_bowll_silverware_all_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_bowll_silverware_all_Step_0 23 raw
obj_battle_enemy_attack_bowll_silverware_generator
gml_Object_obj_battle_enemy_attack_bowll_silverware_generator_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_bowll_silverware_generator_Destroy_0 7 raw
gml_Object_obj_battle_enemy_attack_bowll_silverware_generator_Other_10 7 raw
gml_Object_obj_battle_enemy_attack_bowll_silverware_generator_Step_0 5 raw
obj_battle_enemy_attack_bullet_1
gml_Object_obj_battle_enemy_attack_bullet_1_Alarm_0 6 raw
gml_Object_obj_battle_enemy_attack_bullet_1_Alarm_1 6 raw
gml_Object_obj_battle_enemy_attack_bullet_1_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_bullet_1_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_bullet_1_Other_7 2 raw
gml_Object_obj_battle_enemy_attack_bullet_1_Other_76 17 raw
gml_Object_obj_battle_enemy_attack_bullet_1_Step_0 7 raw
obj_battle_enemy_attack_bullet_2
gml_Object_obj_battle_enemy_attack_bullet_2_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_bullet_2_Step_0 26 raw
obj_battle_enemy_attack_bullet_residue
gml_Object_obj_battle_enemy_attack_bullet_residue_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_bullet_residue_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_bullet_residue_Step_0 9 raw
obj_battle_enemy_attack_bullet_rotating
gml_Object_obj_battle_enemy_attack_bullet_rotating_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_bullet_rotating_Step_0 13 raw
obj_battle_enemy_attack_bullet_spawner
gml_Object_obj_battle_enemy_attack_bullet_spawner_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_bullet_spawner_Other_7 4 raw
gml_Object_obj_battle_enemy_attack_bullet_spawner_Step_0 2 raw
obj_battle_enemy_attack_cactony_needle_green_generator
gml_Object_obj_battle_enemy_attack_cactony_needle_green_generator_Create_0 41 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_generator_Step_1 6 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_generator_Step_2 2 raw
obj_battle_enemy_attack_cactony_needle_green_green
gml_Object_obj_battle_enemy_attack_cactony_needle_green_green_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_green_Destroy_0 25 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_green_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_green_Other_10 2 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_green_Step_2 2 raw
obj_battle_enemy_attack_cactony_needle_green_white
gml_Object_obj_battle_enemy_attack_cactony_needle_green_white_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_white_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_white_Other_10 2 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_white_Other_11 13 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_white_Other_12 12 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_white_Other_13 5 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_green_white_Step_2 2 raw
obj_battle_enemy_attack_cactony_needle_side_generator
gml_Object_obj_battle_enemy_attack_cactony_needle_side_generator_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_side_generator_Destroy_0 7 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_side_generator_Other_10 13 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_side_generator_Step_2 5 raw
obj_battle_enemy_attack_cactony_needle_side_needle
gml_Object_obj_battle_enemy_attack_cactony_needle_side_needle_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_side_needle_Create_0 22 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_side_needle_Draw_0 4 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_side_needle_Step_0 46 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_side_needle_Step_2 5 raw
obj_battle_enemy_attack_cactony_needle_top_generator
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_Destroy_0 7 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_Draw_0 4 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_Other_10 7 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_Step_0 34 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_Step_2 5 raw
obj_battle_enemy_attack_cactony_needle_top_generator_duo
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_duo_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_duo_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_duo_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_duo_Draw_0 4 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_duo_Other_10 7 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_duo_Step_0 34 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_duo_Step_2 5 raw
obj_battle_enemy_attack_cactony_needle_top_needle
gml_Object_obj_battle_enemy_attack_cactony_needle_top_needle_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_needle_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_needle_Other_10 3 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_needle_Step_0 37 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_needle_Step_2 5 raw
obj_battle_enemy_attack_candy_corn
gml_Object_obj_battle_enemy_attack_candy_corn_Create_0 18 raw
obj_battle_enemy_attack_candy_corn_parent
gml_Object_obj_battle_enemy_attack_candy_corn_parent_Step_0 36 raw
gml_Object_obj_battle_enemy_attack_candy_corn_parent_Step_2 2 raw
obj_battle_enemy_attack_ceroba_arc_checker
gml_Object_obj_battle_enemy_attack_ceroba_arc_checker_Create_0 21 raw
gml_Object_obj_battle_enemy_attack_ceroba_arc_checker_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_arc_checker_Step_0 41 raw
obj_battle_enemy_attack_ceroba_arc_diamond
gml_Object_obj_battle_enemy_attack_ceroba_arc_diamond_Alarm_0 12 raw
gml_Object_obj_battle_enemy_attack_ceroba_arc_diamond_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_arc_diamond_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_arc_diamond_Step_0 81 raw
obj_battle_enemy_attack_ceroba_barrage_warning
gml_Object_obj_battle_enemy_attack_ceroba_barrage_warning_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_barrage_warning_Other_7 13 raw
gml_Object_obj_battle_enemy_attack_ceroba_barrage_warning_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_barrage_warning_Step_2 5 raw
obj_battle_enemy_attack_ceroba_beam_horizontal
gml_Object_obj_battle_enemy_attack_ceroba_beam_horizontal_Draw_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_beam_horizontal_Step_0 70 raw
obj_battle_enemy_attack_ceroba_beam_vertical
gml_Object_obj_battle_enemy_attack_ceroba_beam_vertical_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_ceroba_beam_vertical_Draw_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_beam_vertical_Step_0 59 raw
gml_Object_obj_battle_enemy_attack_ceroba_beam_vertical_Step_2 14 raw
obj_battle_enemy_attack_ceroba_bell
gml_Object_obj_battle_enemy_attack_ceroba_bell_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_ceroba_bell_Other_7 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_bell_Other_76 16 raw
gml_Object_obj_battle_enemy_attack_ceroba_bell_Step_0 28 raw
obj_battle_enemy_attack_ceroba_black_hole_checker
gml_Object_obj_battle_enemy_attack_ceroba_black_hole_checker_Alarm_0 16 raw
gml_Object_obj_battle_enemy_attack_ceroba_black_hole_checker_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_black_hole_checker_Destroy_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_black_hole_checker_Step_0 12 raw
obj_battle_enemy_attack_ceroba_diamond
gml_Object_obj_battle_enemy_attack_ceroba_diamond_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_Other_7 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_Step_0 11 raw
obj_battle_enemy_attack_ceroba_diamond_attack_checker
gml_Object_obj_battle_enemy_attack_ceroba_diamond_attack_checker_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_attack_checker_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_attack_checker_Step_0 83 raw
obj_battle_enemy_attack_ceroba_diamond_attack_checker_pacifist
gml_Object_obj_battle_enemy_attack_ceroba_diamond_attack_checker_pacifist_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_attack_checker_pacifist_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_attack_checker_pacifist_Step_0 68 raw
obj_battle_enemy_attack_ceroba_diamond_attack_phase2_spawner
gml_Object_obj_battle_enemy_attack_ceroba_diamond_attack_phase2_spawner_Alarm_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_attack_phase2_spawner_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_attack_phase2_spawner_Destroy_0 2 raw
obj_battle_enemy_attack_ceroba_diamond_buff
gml_Object_obj_battle_enemy_attack_ceroba_diamond_buff_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_buff_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_buff_Other_7 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_buff_Step_0 21 raw
obj_battle_enemy_attack_ceroba_diamond_hurtbox
gml_Object_obj_battle_enemy_attack_ceroba_diamond_hurtbox_Create_0 2 raw
obj_battle_enemy_attack_ceroba_fire_circle_checker
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_checker_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_checker_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_checker_Destroy_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_checker_Step_0 16 raw
obj_battle_enemy_attack_ceroba_fire_circle_checker_corrupt
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_checker_corrupt_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_checker_corrupt_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_checker_corrupt_Destroy_0 11 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_checker_corrupt_Step_0 14 raw
obj_battle_enemy_attack_ceroba_fire_circle_explosion
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_explosion_Alarm_0 44 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_explosion_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_explosion_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_explosion_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_explosion_Step_0 14 raw
obj_battle_enemy_attack_ceroba_fire_circle_fireball
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_fireball_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_fireball_Step_0 63 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_fireball_Step_2 5 raw
obj_battle_enemy_attack_ceroba_fire_circle_particle
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_particle_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_particle_Destroy_0 2 raw
obj_battle_enemy_attack_ceroba_fire_circle_ring_blue
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_blue_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_blue_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_blue_Draw_0 17 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_blue_Step_0 9 raw
obj_battle_enemy_attack_ceroba_fire_circle_ring_orange
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_orange_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_orange_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_orange_Draw_0 17 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_orange_Step_0 9 raw
obj_battle_enemy_attack_ceroba_fire_circle_ring_white
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_white_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_white_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_white_Draw_0 17 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_ring_white_Step_0 9 raw
obj_battle_enemy_attack_ceroba_fire_circle_spawner
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_spawner_Alarm_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_spawner_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_spawner_Step_0 17 raw
obj_battle_enemy_attack_ceroba_flower_barrage_black_hole
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_black_hole_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_black_hole_Step_0 17 raw
obj_battle_enemy_attack_ceroba_flower_barrage_black_hole_dmg
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_black_hole_dmg_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_black_hole_dmg_Step_0 12 raw
obj_battle_enemy_attack_ceroba_flower_barrage_bullet
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_bullet_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_bullet_Step_0 29 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_bullet_Step_2 5 raw
obj_battle_enemy_attack_ceroba_flower_barrage_bullet_flipped
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_bullet_flipped_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_bullet_flipped_Step_0 26 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_bullet_flipped_Step_2 5 raw
obj_battle_enemy_attack_ceroba_flower_barrage_checker
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_checker_Alarm_0 33 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_checker_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_checker_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_barrage_checker_Step_0 11 raw
obj_battle_enemy_attack_ceroba_flower_bullet_pacifist
gml_Object_obj_battle_enemy_attack_ceroba_flower_bullet_pacifist_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_bullet_pacifist_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_bullet_pacifist_Step_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_bullet_pacifist_Step_2 5 raw
obj_battle_enemy_attack_ceroba_flower_circle_checker_pacifist
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_checker_pacifist_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_checker_pacifist_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_checker_pacifist_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_checker_pacifist_Destroy_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_checker_pacifist_Step_0 10 raw
obj_battle_enemy_attack_ceroba_flower_circle_explosion
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_explosion_Alarm_0 44 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_explosion_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_explosion_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_explosion_Other_7 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_explosion_Step_0 14 raw
obj_battle_enemy_attack_ceroba_flower_circle_flower
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_flower_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_flower_Step_0 51 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_flower_Step_2 7 raw
obj_battle_enemy_attack_ceroba_flower_circle_full_checker
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_full_checker_Alarm_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_full_checker_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_full_checker_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_full_checker_Destroy_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_full_checker_Step_0 2 raw
obj_battle_enemy_attack_ceroba_flower_circle_full_spawner
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_full_spawner_Alarm_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_full_spawner_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_full_spawner_Step_0 19 raw
obj_battle_enemy_attack_ceroba_flower_circle_half_spawner
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_half_spawner_Alarm_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_half_spawner_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_half_spawner_Step_0 21 raw
obj_battle_enemy_attack_ceroba_flower_circle_opener
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_opener_Alarm_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_opener_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_opener_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_opener_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_opener_Draw_0 16 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_opener_Step_0 183 raw
obj_battle_enemy_attack_ceroba_flower_circle_spawner_pacifist
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_spawner_pacifist_Alarm_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_spawner_pacifist_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_spawner_pacifist_Step_0 19 raw
obj_battle_enemy_attack_ceroba_flower_exploding
gml_Object_obj_battle_enemy_attack_ceroba_flower_exploding_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_exploding_Step_0 31 raw
obj_battle_enemy_attack_ceroba_flower_pillars_bullet_2
gml_Object_obj_battle_enemy_attack_ceroba_flower_pillars_bullet_2_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_pillars_bullet_2_Step_2 5 raw
obj_battle_enemy_attack_ceroba_flower_pillars_bullet
gml_Object_obj_battle_enemy_attack_ceroba_flower_pillars_bullet_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_pillars_bullet_Step_2 5 raw
obj_battle_enemy_attack_ceroba_flower_pillars_checker
gml_Object_obj_battle_enemy_attack_ceroba_flower_pillars_checker_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_pillars_checker_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_pillars_checker_Destroy_0 9 raw
obj_battle_enemy_attack_ceroba_flower_pillars_warning
gml_Object_obj_battle_enemy_attack_ceroba_flower_pillars_warning_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_pillars_warning_Step_0 15 raw
obj_battle_enemy_attack_ceroba_flower_spiral_bullet
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_bullet_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_bullet_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_bullet_Step_0 22 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_bullet_Step_2 5 raw
obj_battle_enemy_attack_ceroba_flower_spiral_checker
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_checker_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_checker_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_checker_Step_0 8 raw
obj_battle_enemy_attack_ceroba_flower_spiral_spawner
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_Alarm_0 17 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_Step_0 53 raw
obj_battle_enemy_attack_ceroba_flower_spiral_spawner_pacifist
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_pacifist_Alarm_0 17 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_pacifist_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_pacifist_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_pacifist_Step_0 55 raw
obj_battle_enemy_attack_ceroba_flower_spray_bullet
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_bullet_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_bullet_Step_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_bullet_Step_2 5 raw
obj_battle_enemy_attack_ceroba_flower_spray_checker
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_checker_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_checker_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_checker_Step_0 5 raw
obj_battle_enemy_attack_ceroba_flower_spray_spawner
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_Alarm_0 14 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_Alarm_1 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_Alarm_3 24 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_Step_0 43 raw
obj_battle_enemy_attack_ceroba_flower_spray_spawner_pacifist
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_pacifist_Alarm_0 22 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_pacifist_Alarm_1 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_pacifist_Alarm_3 26 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_pacifist_Create_0 19 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_pacifist_Step_0 54 raw
obj_battle_enemy_attack_ceroba_flower_spray_vortex_bullet
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_vortex_bullet_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_vortex_bullet_Alarm_1 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_vortex_bullet_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_vortex_bullet_Step_0 22 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_vortex_bullet_Step_2 5 raw
obj_battle_enemy_attack_ceroba_flower_spray_vortex_spawner
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_vortex_spawner_Alarm_0 33 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_vortex_spawner_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_vortex_spawner_Step_0 4 raw
obj_battle_enemy_attack_ceroba_jumping_flower
gml_Object_obj_battle_enemy_attack_ceroba_jumping_flower_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_jumping_flower_Step_0 39 raw
obj_battle_enemy_attack_ceroba_jumping_flower_bullet
gml_Object_obj_battle_enemy_attack_ceroba_jumping_flower_bullet_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_jumping_flower_bullet_Step_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_jumping_flower_bullet_Step_2 5 raw
obj_battle_enemy_attack_ceroba_jumping_flowers_checker
gml_Object_obj_battle_enemy_attack_ceroba_jumping_flowers_checker_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_jumping_flowers_checker_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_jumping_flowers_checker_Step_0 52 raw
obj_battle_enemy_attack_ceroba_opener_checker
gml_Object_obj_battle_enemy_attack_ceroba_opener_checker_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_opener_checker_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_opener_checker_Step_0 103 raw
obj_battle_enemy_attack_ceroba_opener_explosion
gml_Object_obj_battle_enemy_attack_ceroba_opener_explosion_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_opener_explosion_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_opener_explosion_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_opener_explosion_Step_0 14 raw
obj_battle_enemy_attack_ceroba_opener_ring_blue
gml_Object_obj_battle_enemy_attack_ceroba_opener_ring_blue_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_opener_ring_blue_Step_0 9 raw
obj_battle_enemy_attack_ceroba_opener_ring_orange
gml_Object_obj_battle_enemy_attack_ceroba_opener_ring_orange_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_opener_ring_orange_Step_0 9 raw
obj_battle_enemy_attack_ceroba_opener_spray_spawner
gml_Object_obj_battle_enemy_attack_ceroba_opener_spray_spawner_Alarm_0 16 raw
gml_Object_obj_battle_enemy_attack_ceroba_opener_spray_spawner_Alarm_1 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_opener_spray_spawner_Create_0 15 raw
gml_Object_obj_battle_enemy_attack_ceroba_opener_spray_spawner_Step_0 55 raw
obj_battle_enemy_attack_ceroba_petal
gml_Object_obj_battle_enemy_attack_ceroba_petal_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_petal_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_petal_Step_0 7 raw
obj_battle_enemy_attack_ceroba_petal_bg
gml_Object_obj_battle_enemy_attack_ceroba_petal_bg_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_petal_bg_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_petal_bg_Step_0 7 raw
obj_battle_enemy_attack_ceroba_petal_pile
gml_Object_obj_battle_enemy_attack_ceroba_petal_pile_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_petal_pile_Draw_0 10 raw
obj_battle_enemy_attack_ceroba_phase2_bell
gml_Object_obj_battle_enemy_attack_ceroba_phase2_bell_Create_0 15 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase2_bell_Draw_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase2_bell_Other_7 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase2_bell_Other_76 15 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase2_bell_Step_0 44 raw
obj_battle_enemy_attack_ceroba_phase_1_background_leaves
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_background_leaves_Alarm_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_background_leaves_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_background_leaves_Step_0 2 raw
obj_battle_enemy_attack_ceroba_phase_1_bell_fragments
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bell_fragments_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bell_fragments_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bell_fragments_Step_0 7 raw
obj_battle_enemy_attack_ceroba_phase_1_bells
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bells_Alarm_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bells_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bells_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bells_Destroy_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bells_Step_0 1 raw
obj_battle_enemy_attack_ceroba_phase_1_bullets
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bullets_Alarm_0 36 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bullets_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bullets_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bullets_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bullets_Step_0 2 raw
obj_battle_enemy_attack_ceroba_phase_1_leaves
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_leaves_Alarm_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_leaves_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_leaves_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_leaves_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_leaves_Destroy_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_leaves_Step_0 2 raw
obj_battle_enemy_attack_ceroba_phase_1_pillars
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_pillars_Alarm_0 39 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_pillars_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_pillars_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_pillars_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_pillars_Step_0 4 raw
obj_battle_enemy_attack_ceroba_phase_1_rotating_bullets
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_rotating_bullets_Alarm_0 15 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_rotating_bullets_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_rotating_bullets_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_rotating_bullets_Step_0 114 raw
obj_battle_enemy_attack_ceroba_phase_1_staff
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_staff_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_staff_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_staff_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_staff_Step_0 2 raw
obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_2
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_2_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_2_Create_0 15 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_2_Other_11 72 raw
obj_battle_enemy_attack_ceroba_phase_2_attack_spawner
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_Alarm_1 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_Other_10 13 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_Other_11 62 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_Step_0 7 raw
obj_battle_enemy_attack_ceroba_phase_2_bell_spawner
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_bell_spawner_Alarm_0 12 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_bell_spawner_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_bell_spawner_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_bell_spawner_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_bell_spawner_Step_0 2 raw
obj_battle_enemy_attack_ceroba_phase_2_black_hole_checker
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_black_hole_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_black_hole_checker_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_black_hole_checker_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_black_hole_checker_Step_0 25 raw
obj_battle_enemy_attack_ceroba_phase_2_mask
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_mask_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_mask_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_mask_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_mask_Step_0 5 raw
obj_battle_enemy_attack_ceroba_phase_2_obstacle_spawn
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_obstacle_spawn_Create_0 28 raw
obj_battle_enemy_attack_ceroba_phase_2_p1_circling_lanterns
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_circling_lanterns_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_circling_lanterns_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_circling_lanterns_Destroy_0 11 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_circling_lanterns_Step_0 24 raw
obj_battle_enemy_attack_ceroba_phase_2_p1_falling_bells
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_falling_bells_Alarm_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_falling_bells_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_falling_bells_Destroy_0 14 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_falling_bells_Step_0 14 raw
obj_battle_enemy_attack_ceroba_phase_2_p1_lanterns
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_lanterns_Alarm_0 29 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_lanterns_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_lanterns_Destroy_0 15 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_lanterns_Step_0 11 raw
obj_battle_enemy_attack_ceroba_phase_2_p1_obstacle_spawner
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_obstacle_spawner_Alarm_0 44 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_obstacle_spawner_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_obstacle_spawner_Destroy_0 14 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_obstacle_spawner_Step_0 11 raw
obj_battle_enemy_attack_ceroba_phase_2_p1_obstacles
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_obstacles_Create_0 28 raw
obj_battle_enemy_attack_ceroba_phase_2_p1_ribbon_attack
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_ribbon_attack_Alarm_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_ribbon_attack_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_ribbon_attack_Destroy_0 15 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_ribbon_attack_Step_0 16 raw
obj_battle_enemy_attack_ceroba_phase_2_p1_rope_circle
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_rope_circle_Create_0 15 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_rope_circle_Destroy_0 15 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_rope_circle_Step_0 24 raw
obj_battle_enemy_attack_ceroba_phase_2_p1_spawner_mask
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_spawner_mask_Alarm_0 51 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_spawner_mask_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_spawner_mask_Destroy_0 13 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_spawner_mask_Step_0 11 raw
obj_battle_enemy_attack_ceroba_phase_2_p1_spinning_staff
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_spinning_staff_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_spinning_staff_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_spinning_staff_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_spinning_staff_Step_0 5 raw
obj_battle_enemy_attack_ceroba_phase_2_p2_circling_lanterns
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_circling_lanterns_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_circling_lanterns_Create_0 19 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_circling_lanterns_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_circling_lanterns_Step_0 17 raw
obj_battle_enemy_attack_ceroba_phase_2_p2_obstacle_spawner
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_obstacle_spawner_Alarm_0 46 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_obstacle_spawner_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_obstacle_spawner_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_obstacle_spawner_Step_0 6 raw
obj_battle_enemy_attack_ceroba_phase_2_p2_rope_circle
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_rope_circle_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_rope_circle_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_rope_circle_Step_0 18 raw
obj_battle_enemy_attack_ceroba_phase_2_p2_spawner_mask
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_spawner_mask_Alarm_0 61 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_spawner_mask_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_spawner_mask_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_spawner_mask_Step_0 11 raw
obj_battle_enemy_attack_ceroba_phase_2_ribbons
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_ribbons_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_ribbons_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_ribbons_Step_0 6 raw
obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_2
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_2_Alarm_0 51 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_2_Alarm_1 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_2_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_2_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_2_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_2_Step_0 36 raw
obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_3
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_3_Alarm_0 51 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_3_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_3_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_3_Create_0 19 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_3_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_3_Step_0 71 raw
obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_Alarm_0 51 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_Alarm_1 5 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_shield_bells_attack_Step_0 18 raw
obj_battle_enemy_attack_ceroba_phase_2_special_attack_spawner
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_special_attack_spawner_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_special_attack_spawner_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_special_attack_spawner_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_special_attack_spawner_Destroy_0 15 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_special_attack_spawner_Other_10 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_special_attack_spawner_Other_76 24 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_special_attack_spawner_Step_0 7 raw
obj_battle_enemy_attack_ceroba_phase_switcher
gml_Object_obj_battle_enemy_attack_ceroba_phase_switcher_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_switcher_Step_0 7 raw
obj_battle_enemy_attack_ceroba_pillars
gml_Object_obj_battle_enemy_attack_ceroba_pillars_Alarm_0 51 raw
gml_Object_obj_battle_enemy_attack_ceroba_pillars_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_pillars_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_ceroba_pillars_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_pillars_Step_0 40 raw
obj_battle_enemy_attack_ceroba_red_box
gml_Object_obj_battle_enemy_attack_ceroba_red_box_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_red_box_Draw_0 59 raw
gml_Object_obj_battle_enemy_attack_ceroba_red_box_Step_0 37 raw
obj_battle_enemy_attack_ceroba_red_hp_numbers
gml_Object_obj_battle_enemy_attack_ceroba_red_hp_numbers_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_red_hp_numbers_Draw_0 13 raw
gml_Object_obj_battle_enemy_attack_ceroba_red_hp_numbers_Step_0 5 raw
obj_battle_enemy_attack_ceroba_shotgun_pacifist_checker
gml_Object_obj_battle_enemy_attack_ceroba_shotgun_pacifist_checker_Alarm_0 47 raw
gml_Object_obj_battle_enemy_attack_ceroba_shotgun_pacifist_checker_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_shotgun_pacifist_checker_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_shotgun_pacifist_checker_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_shotgun_pacifist_checker_Step_0 2 raw
obj_battle_enemy_attack_ceroba_split_attack_checker
gml_Object_obj_battle_enemy_attack_ceroba_split_attack_checker_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_ceroba_split_attack_checker_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_split_attack_checker_Step_0 51 raw
obj_battle_enemy_attack_ceroba_split_spray_spawner
gml_Object_obj_battle_enemy_attack_ceroba_split_spray_spawner_Alarm_0 24 raw
gml_Object_obj_battle_enemy_attack_ceroba_split_spray_spawner_Alarm_1 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_split_spray_spawner_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_ceroba_split_spray_spawner_Step_0 39 raw
obj_battle_enemy_attack_ceroba_staff_1
gml_Object_obj_battle_enemy_attack_ceroba_staff_1_Alarm_0 9 raw
gml_Object_obj_battle_enemy_attack_ceroba_staff_1_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_staff_1_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_ceroba_staff_1_Step_0 99 raw
obj_battle_enemy_attack_ceroba_staff_orange
gml_Object_obj_battle_enemy_attack_ceroba_staff_orange_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_ceroba_staff_orange_Step_0 3 raw
obj_battle_enemy_attack_ceroba_white_soul
gml_Object_obj_battle_enemy_attack_ceroba_white_soul_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_ceroba_white_soul_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_ceroba_white_soul_Step_0 12 raw
obj_battle_enemy_attack_color_lasers_2_creator
gml_Object_obj_battle_enemy_attack_color_lasers_2_creator_Alarm_0 22 raw
gml_Object_obj_battle_enemy_attack_color_lasers_2_creator_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_color_lasers_2_creator_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_color_lasers_2_creator_Step_0 13 raw
obj_battle_enemy_attack_color_lasers_creator
gml_Object_obj_battle_enemy_attack_color_lasers_creator_Alarm_0 24 raw
gml_Object_obj_battle_enemy_attack_color_lasers_creator_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_color_lasers_creator_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_color_lasers_creator_Step_0 13 raw
obj_battle_enemy_attack_crispy_laser
gml_Object_obj_battle_enemy_attack_crispy_laser_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_crispy_laser_Step_0 7 raw
gml_Object_obj_battle_enemy_attack_crispy_laser_Step_2 5 raw
obj_battle_enemy_attack_crispy_slash_1
gml_Object_obj_battle_enemy_attack_crispy_slash_1_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_1_Step_2 5 raw
obj_battle_enemy_attack_crispy_slash_2
gml_Object_obj_battle_enemy_attack_crispy_slash_2_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_2_Step_2 5 raw
obj_battle_enemy_attack_crispy_slash_3
gml_Object_obj_battle_enemy_attack_crispy_slash_3_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_3_Step_2 5 raw
obj_battle_enemy_attack_crispy_slash_4
gml_Object_obj_battle_enemy_attack_crispy_slash_4_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_4_Step_2 5 raw
obj_battle_enemy_attack_crispy_slash_warning_1
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_1_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_1_Other_7 4 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_1_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_1_Step_2 5 raw
obj_battle_enemy_attack_crispy_slash_warning_2
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_2_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_2_Other_7 7 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_2_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_2_Step_2 5 raw
obj_battle_enemy_attack_crispy_slash_warning_3
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_3_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_3_Other_7 4 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_3_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_3_Step_2 5 raw
obj_battle_enemy_attack_crispy_slash_warning_4
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_4_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_4_Other_7 7 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_warning_4_Step_2 5 raw
obj_battle_enemy_attack_crispy_tub
gml_Object_obj_battle_enemy_attack_crispy_tub_Create_0 23 raw
gml_Object_obj_battle_enemy_attack_crispy_tub_Step_0 46 raw
gml_Object_obj_battle_enemy_attack_crispy_tub_Step_2 5 raw
obj_battle_enemy_attack_cs_1
gml_Object_obj_battle_enemy_attack_cs_1_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_cs_1_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_cs_1_Step_0 46 raw
obj_battle_enemy_attack_cs_2
gml_Object_obj_battle_enemy_attack_cs_2_Create_0 45 raw
gml_Object_obj_battle_enemy_attack_cs_2_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_cs_2_Step_0 22 raw
gml_Object_obj_battle_enemy_attack_cs_2_Step_1 8 raw
gml_Object_obj_battle_enemy_attack_cs_2_Step_2 1 raw
obj_battle_enemy_attack_dalv_bolts_checker_corrupt
gml_Object_obj_battle_enemy_attack_dalv_bolts_checker_corrupt_Alarm_1 17 raw
gml_Object_obj_battle_enemy_attack_dalv_bolts_checker_corrupt_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_dalv_bolts_checker_corrupt_Destroy_0 14 raw
gml_Object_obj_battle_enemy_attack_dalv_bolts_checker_corrupt_Step_2 4 raw
obj_battle_enemy_attack_dalv_lightning_ball
gml_Object_obj_battle_enemy_attack_dalv_lightning_ball_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_ball_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_ball_Other_10 2 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_ball_Step_0 24 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_ball_Step_2 2 raw
obj_battle_enemy_attack_dalv_lightning_bolt
gml_Object_obj_battle_enemy_attack_dalv_lightning_bolt_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_bolt_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_bolt_Step_0 33 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_bolt_Step_2 2 raw
obj_battle_enemy_attack_dalv_lightning_dual_warning
gml_Object_obj_battle_enemy_attack_dalv_lightning_dual_warning_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_dual_warning_Step_2 2 raw
obj_battle_enemy_attack_dalv_lightning_horizontal
gml_Object_obj_battle_enemy_attack_dalv_lightning_horizontal_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_horizontal_Step_2 3 raw
obj_battle_enemy_attack_dalv_lightning_horizontal_warning
gml_Object_obj_battle_enemy_attack_dalv_lightning_horizontal_warning_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_horizontal_warning_Other_7 2 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_horizontal_warning_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_horizontal_warning_Step_2 2 raw
obj_battle_enemy_attack_dalv_lightning_shift_main
gml_Object_obj_battle_enemy_attack_dalv_lightning_shift_main_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_shift_main_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_shift_main_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_shift_main_Step_0 32 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_shift_main_Step_2 2 raw
obj_battle_enemy_attack_dalv_lightning_shift_second
gml_Object_obj_battle_enemy_attack_dalv_lightning_shift_second_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_shift_second_Other_10 4 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_shift_second_Step_2 2 raw
obj_battle_enemy_attack_dalv_lightning_spinner
gml_Object_obj_battle_enemy_attack_dalv_lightning_spinner_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_spinner_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_spinner_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_spinner_Step_0 42 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_spinner_Step_2 2 raw
obj_battle_enemy_attack_dalv_lightning_vertical
gml_Object_obj_battle_enemy_attack_dalv_lightning_vertical_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_vertical_Step_2 3 raw
obj_battle_enemy_attack_dalv_lightning_vertical_warning
gml_Object_obj_battle_enemy_attack_dalv_lightning_vertical_warning_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_vertical_warning_Other_7 2 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_vertical_warning_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_vertical_warning_Step_2 2 raw
obj_battle_enemy_attack_decibat_stalagmite
gml_Object_obj_battle_enemy_attack_decibat_stalagmite_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_decibat_stalagmite_Step_0 21 raw
gml_Object_obj_battle_enemy_attack_decibat_stalagmite_Step_2 5 raw
obj_battle_enemy_attack_decibat_wave_blue
gml_Object_obj_battle_enemy_attack_decibat_wave_blue_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_decibat_wave_blue_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_decibat_wave_blue_Step_0 17 raw
gml_Object_obj_battle_enemy_attack_decibat_wave_blue_Step_2 2 raw
obj_battle_enemy_attack_decibat_wave_mini_blue
gml_Object_obj_battle_enemy_attack_decibat_wave_mini_blue_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_decibat_wave_mini_blue_Step_0 61 raw
gml_Object_obj_battle_enemy_attack_decibat_wave_mini_blue_Step_2 2 raw
obj_battle_enemy_attack_decibat_wave_mini_orange
gml_Object_obj_battle_enemy_attack_decibat_wave_mini_orange_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_decibat_wave_mini_orange_Step_0 61 raw
gml_Object_obj_battle_enemy_attack_decibat_wave_mini_orange_Step_2 2 raw
obj_battle_enemy_attack_decibat_wave_orange
gml_Object_obj_battle_enemy_attack_decibat_wave_orange_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_decibat_wave_orange_Create_0 23 raw
gml_Object_obj_battle_enemy_attack_decibat_wave_orange_Step_0 17 raw
gml_Object_obj_battle_enemy_attack_decibat_wave_orange_Step_2 2 raw
obj_battle_enemy_attack_decibat_waves_checker_corrupt
gml_Object_obj_battle_enemy_attack_decibat_waves_checker_corrupt_Alarm_1 18 raw
gml_Object_obj_battle_enemy_attack_decibat_waves_checker_corrupt_Alarm_2 6 raw
gml_Object_obj_battle_enemy_attack_decibat_waves_checker_corrupt_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_decibat_waves_checker_corrupt_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_decibat_waves_checker_corrupt_Step_0 2 raw
obj_battle_enemy_attack_dunebud_chase_attack
gml_Object_obj_battle_enemy_attack_dunebud_chase_attack_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_attack_Create_0 67 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_attack_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_attack_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_attack_Other_7 67 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_attack_Step_0 53 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_attack_Step_2 25 raw
obj_battle_enemy_attack_dunebud_chase_enemy
gml_Object_obj_battle_enemy_attack_dunebud_chase_enemy_Create_0 37 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_enemy_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_enemy_Other_10 12 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_enemy_Other_7 9 raw
obj_battle_enemy_attack_dunebud_chase_particles
gml_Object_obj_battle_enemy_attack_dunebud_chase_particles_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_particles_Draw_0 1 raw
obj_battle_enemy_attack_dunebud_chase_tumbleweeds_controller
gml_Object_obj_battle_enemy_attack_dunebud_chase_tumbleweeds_controller_Create_0 18 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_tumbleweeds_controller_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_tumbleweeds_controller_Step_0 2 raw
obj_battle_enemy_attack_dunebud_sandcastle_arrow
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_arrow_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_arrow_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_arrow_Step_0 29 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_arrow_Step_2 5 raw
obj_battle_enemy_attack_dunebud_sandcastle_bucket
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_bucket_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_bucket_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_bucket_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_bucket_Step_0 70 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_bucket_Step_2 5 raw
obj_battle_enemy_attack_dunebud_sandcastle_sandcastle
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_sandcastle_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_sandcastle_Destroy_0 12 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_sandcastle_Draw_0 12 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_sandcastle_Other_10 6 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_sandcastle_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_sandcastle_Step_2 19 raw
obj_battle_enemy_attack_dunebud_tumbleweeds_creator
gml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_creator_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_creator_Destroy_0 9 raw
gml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_creator_Other_10 5 raw
gml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_creator_Step_0 5 raw
obj_battle_enemy_attack_dunebud_tumbleweeds_tumbleweed
gml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_tumbleweed_Create_0 19 raw
gml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_tumbleweed_Step_0 38 raw
gml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_tumbleweed_Step_2 2 raw
obj_battle_enemy_attack_el_bailador_dance
gml_Object_obj_battle_enemy_attack_el_bailador_dance_Create_0 75 raw
gml_Object_obj_battle_enemy_attack_el_bailador_dance_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_el_bailador_dance_Other_10 4 raw
gml_Object_obj_battle_enemy_attack_el_bailador_dance_Other_11 7 raw
gml_Object_obj_battle_enemy_attack_el_bailador_dance_Step_0 27 raw
obj_battle_enemy_attack_el_bailador_smoke
gml_Object_obj_battle_enemy_attack_el_bailador_smoke_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_el_bailador_smoke_Other_10 6 raw
obj_battle_enemy_attack_el_bailador_stage_master
gml_Object_obj_battle_enemy_attack_el_bailador_stage_master_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_el_bailador_stage_master_Create_0 24 raw
gml_Object_obj_battle_enemy_attack_el_bailador_stage_master_Draw_0 7 raw
gml_Object_obj_battle_enemy_attack_el_bailador_stage_master_Other_10 8 raw
gml_Object_obj_battle_enemy_attack_el_bailador_stage_master_Step_0 55 raw
obj_battle_enemy_attack_el_bailador_whiteout
gml_Object_obj_battle_enemy_attack_el_bailador_whiteout_Alarm_0 55 raw
gml_Object_obj_battle_enemy_attack_el_bailador_whiteout_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_el_bailador_whiteout_Draw_64 4 raw
gml_Object_obj_battle_enemy_attack_el_bailador_whiteout_Step_0 19 raw
obj_battle_enemy_attack_energy_balls_0_creator
gml_Object_obj_battle_enemy_attack_energy_balls_0_creator_Alarm_0 8 raw
gml_Object_obj_battle_enemy_attack_energy_balls_0_creator_Alarm_1 12 raw
gml_Object_obj_battle_enemy_attack_energy_balls_0_creator_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_energy_balls_0_creator_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_energy_balls_0_creator_Step_0 15 raw
obj_battle_enemy_attack_energy_balls_1_creator
gml_Object_obj_battle_enemy_attack_energy_balls_1_creator_Alarm_0 23 raw
gml_Object_obj_battle_enemy_attack_energy_balls_1_creator_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_energy_balls_1_creator_Destroy_0 3 raw
obj_battle_enemy_attack_energy_balls_2_creator
gml_Object_obj_battle_enemy_attack_energy_balls_2_creator_Alarm_0 23 raw
gml_Object_obj_battle_enemy_attack_energy_balls_2_creator_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_energy_balls_2_creator_Destroy_0 3 raw
obj_battle_enemy_attack_energy_balls_creator
gml_Object_obj_battle_enemy_attack_energy_balls_creator_Alarm_0 6 raw
gml_Object_obj_battle_enemy_attack_energy_balls_creator_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_energy_balls_creator_Destroy_0 5 raw
obj_battle_enemy_attack_energy_balls_spin_creator
gml_Object_obj_battle_enemy_attack_energy_balls_spin_creator_Alarm_0 22 raw
gml_Object_obj_battle_enemy_attack_energy_balls_spin_creator_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_energy_balls_spin_creator_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_energy_balls_spin_creator_Step_0 14 raw
obj_battle_enemy_attack_energy_balls_spin_creator_corrupt
gml_Object_obj_battle_enemy_attack_energy_balls_spin_creator_corrupt_Alarm_0 23 raw
gml_Object_obj_battle_enemy_attack_energy_balls_spin_creator_corrupt_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_energy_balls_spin_creator_corrupt_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_energy_balls_spin_creator_corrupt_Step_0 14 raw
obj_battle_enemy_attack_eq_visualizer
gml_Object_obj_battle_enemy_attack_eq_visualizer_Create_0 21 raw
gml_Object_obj_battle_enemy_attack_eq_visualizer_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_eq_visualizer_Draw_0 18 raw
gml_Object_obj_battle_enemy_attack_eq_visualizer_Step_0 99 raw
obj_battle_enemy_attack_falling_boulders_boulder
gml_Object_obj_battle_enemy_attack_falling_boulders_boulder_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_falling_boulders_boulder_Step_0 18 raw
obj_battle_enemy_attack_falling_boulders_boulder_piece
gml_Object_obj_battle_enemy_attack_falling_boulders_boulder_piece_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_falling_boulders_boulder_piece_Step_0 6 raw
obj_battle_enemy_attack_falling_boulders_creator
gml_Object_obj_battle_enemy_attack_falling_boulders_creator_Alarm_0 7 raw
gml_Object_obj_battle_enemy_attack_falling_boulders_creator_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_falling_boulders_creator_Destroy_0 2 raw
obj_battle_enemy_attack_flier_fire_left
gml_Object_obj_battle_enemy_attack_flier_fire_left_Create_0 21 raw
obj_battle_enemy_attack_flier_fire_middle
gml_Object_obj_battle_enemy_attack_flier_fire_middle_Create_0 21 raw
obj_battle_enemy_attack_flier_fire_parent
gml_Object_obj_battle_enemy_attack_flier_fire_parent_Step_0 45 raw
gml_Object_obj_battle_enemy_attack_flier_fire_parent_Step_2 2 raw
obj_battle_enemy_attack_flier_fire_right
gml_Object_obj_battle_enemy_attack_flier_fire_right_Create_0 21 raw
obj_battle_enemy_attack_flier_fly_bottom_left
gml_Object_obj_battle_enemy_attack_flier_fly_bottom_left_Create_0 18 raw
obj_battle_enemy_attack_flier_fly_bottom_right
gml_Object_obj_battle_enemy_attack_flier_fly_bottom_right_Create_0 18 raw
obj_battle_enemy_attack_flier_fly_drawing
gml_Object_obj_battle_enemy_attack_flier_fly_drawing_Create_0 16 raw
obj_battle_enemy_attack_flier_fly_drawing_parent
gml_Object_obj_battle_enemy_attack_flier_fly_drawing_parent_Step_0 38 raw
gml_Object_obj_battle_enemy_attack_flier_fly_drawing_parent_Step_2 2 raw
obj_battle_enemy_attack_flier_fly_parent
gml_Object_obj_battle_enemy_attack_flier_fly_parent_Step_0 49 raw
gml_Object_obj_battle_enemy_attack_flier_fly_parent_Step_2 2 raw
obj_battle_enemy_attack_flier_fly_top_left
gml_Object_obj_battle_enemy_attack_flier_fly_top_left_Create_0 18 raw
obj_battle_enemy_attack_flier_fly_top_right
gml_Object_obj_battle_enemy_attack_flier_fly_top_right_Create_0 18 raw
obj_battle_enemy_attack_flier_swarm_horizontal
gml_Object_obj_battle_enemy_attack_flier_swarm_horizontal_Create_0 24 raw
obj_battle_enemy_attack_flier_swarm_horizontal_parent
gml_Object_obj_battle_enemy_attack_flier_swarm_horizontal_parent_Step_0 38 raw
gml_Object_obj_battle_enemy_attack_flier_swarm_horizontal_parent_Step_2 2 raw
obj_battle_enemy_attack_flier_swarm_vertical
gml_Object_obj_battle_enemy_attack_flier_swarm_vertical_Create_0 24 raw
obj_battle_enemy_attack_flier_swarm_vertical_parent
gml_Object_obj_battle_enemy_attack_flier_swarm_vertical_parent_Step_0 38 raw
gml_Object_obj_battle_enemy_attack_flier_swarm_vertical_parent_Step_2 2 raw
obj_battle_enemy_attack_flower_jump
gml_Object_obj_battle_enemy_attack_flower_jump_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_flower_jump_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_flower_jump_Step_0 7 raw
obj_battle_enemy_attack_flower_jump_side
gml_Object_obj_battle_enemy_attack_flower_jump_side_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_flower_jump_side_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_flower_jump_side_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_flower_jump_side_Step_0 4 raw
obj_battle_enemy_attack_flowergirls_colored_base
gml_Object_obj_battle_enemy_attack_flowergirls_colored_base_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_flowergirls_colored_base_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_flowergirls_colored_base_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_flowergirls_colored_base_Step_0 3 raw
obj_battle_enemy_attack_flowergirls_colored_blue
gml_Object_obj_battle_enemy_attack_flowergirls_colored_blue_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_flowergirls_colored_blue_Draw_0 1 raw
obj_battle_enemy_attack_flowergirls_colored_creator
gml_Object_obj_battle_enemy_attack_flowergirls_colored_creator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_flowergirls_colored_creator_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_flowergirls_colored_creator_Destroy_0 17 raw
gml_Object_obj_battle_enemy_attack_flowergirls_colored_creator_Draw_73 2 raw
obj_battle_enemy_attack_flowergirls_colored_orange
gml_Object_obj_battle_enemy_attack_flowergirls_colored_orange_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_flowergirls_colored_orange_Draw_0 1 raw
obj_battle_enemy_attack_flowergirls_falling_flowers_creator
gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_creator_Alarm_0 17 raw
gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_creator_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_creator_Destroy_0 12 raw
gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_creator_Step_0 2 raw
obj_battle_enemy_attack_flowergirls_falling_flowers_flower
gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_flower_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_flower_Step_0 32 raw
obj_battle_enemy_attack_flowergirls_falling_flowers_flower_green
gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_flower_green_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_flower_green_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_flower_green_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_flower_green_Step_0 28 raw
obj_battle_enemy_attack_flowergirls_growing_flowers
gml_Object_obj_battle_enemy_attack_flowergirls_growing_flowers_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_flowergirls_growing_flowers_Step_0 12 raw
obj_battle_enemy_attack_flowergirls_growing_flowers_creator
gml_Object_obj_battle_enemy_attack_flowergirls_growing_flowers_creator_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_flowergirls_growing_flowers_creator_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_flowergirls_growing_flowers_creator_Destroy_0 17 raw
gml_Object_obj_battle_enemy_attack_flowergirls_growing_flowers_creator_Step_0 2 raw
obj_battle_enemy_attack_flowergirls_growing_flowers_droplet
gml_Object_obj_battle_enemy_attack_flowergirls_growing_flowers_droplet_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_flowergirls_growing_flowers_droplet_Step_0 23 raw
obj_battle_enemy_attack_flowergirls_growing_flowers_droplet_bit
gml_Object_obj_battle_enemy_attack_flowergirls_growing_flowers_droplet_bit_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_flowergirls_growing_flowers_droplet_bit_Step_0 2 raw
obj_battle_enemy_attack_flowergirls_spinning_flower
gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_Step_0 6 raw
obj_battle_enemy_attack_flowergirls_spinning_flower_creator
gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_creator_Alarm_1 2 raw
gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_creator_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_creator_Destroy_0 7 raw
obj_battle_enemy_attack_flowey_explosion
gml_Object_obj_battle_enemy_attack_flowey_explosion_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_flowey_explosion_Create_0 21 raw
gml_Object_obj_battle_enemy_attack_flowey_explosion_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_flowey_explosion_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_flowey_explosion_Step_0 14 raw
obj_battle_enemy_attack_flowey_lightning_horizontal
gml_Object_obj_battle_enemy_attack_flowey_lightning_horizontal_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_flowey_lightning_horizontal_Step_0 3 raw
obj_battle_enemy_attack_flowey_lightning_horizontal_warning
gml_Object_obj_battle_enemy_attack_flowey_lightning_horizontal_warning_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_flowey_lightning_horizontal_warning_Other_7 2 raw
gml_Object_obj_battle_enemy_attack_flowey_lightning_horizontal_warning_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_flowey_lightning_horizontal_warning_Step_2 2 raw
obj_battle_enemy_attack_flowey_lightning_vertical
gml_Object_obj_battle_enemy_attack_flowey_lightning_vertical_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_flowey_lightning_vertical_Step_0 3 raw
obj_battle_enemy_attack_flowey_lightning_vertical_warning
gml_Object_obj_battle_enemy_attack_flowey_lightning_vertical_warning_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_flowey_lightning_vertical_warning_Other_7 2 raw
gml_Object_obj_battle_enemy_attack_flowey_lightning_vertical_warning_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_flowey_lightning_vertical_warning_Step_2 2 raw
obj_battle_enemy_attack_flowey_opener_checker
gml_Object_obj_battle_enemy_attack_flowey_opener_checker_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_flowey_opener_checker_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_flowey_opener_checker_Step_0 10 raw
obj_battle_enemy_attack_flowey_spiral
gml_Object_obj_battle_enemy_attack_flowey_spiral_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_flowey_spiral_Step_0 2 raw
obj_battle_enemy_attack_flowey_spiral_attack_10
gml_Object_obj_battle_enemy_attack_flowey_spiral_attack_10_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_flowey_spiral_attack_10_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_flowey_spiral_attack_10_Step_0 13 raw
obj_battle_enemy_attack_fpellets
gml_Object_obj_battle_enemy_attack_fpellets_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_fpellets_Step_0 27 raw
obj_battle_enemy_attack_fpellets_simple
gml_Object_obj_battle_enemy_attack_fpellets_simple_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_fpellets_simple_Draw_0 11 raw
gml_Object_obj_battle_enemy_attack_fpellets_simple_Step_0 2 raw
obj_battle_enemy_attack_friendliness_pellets_yellow
gml_Object_obj_battle_enemy_attack_friendliness_pellets_yellow_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_friendliness_pellets_yellow_Step_0 27 raw
obj_battle_enemy_attack_frostermit_ice_cube
gml_Object_obj_battle_enemy_attack_frostermit_ice_cube_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_frostermit_ice_cube_Step_0 33 raw
gml_Object_obj_battle_enemy_attack_frostermit_ice_cube_Step_2 5 raw
obj_battle_enemy_attack_frostermit_ice_cube_check
gml_Object_obj_battle_enemy_attack_frostermit_ice_cube_check_Step_1 1 raw
gml_Object_obj_battle_enemy_attack_frostermit_ice_cube_check_Step_2 6 raw
obj_battle_enemy_attack_frostermit_pincher_left_1
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_1_Create_0 18 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_1_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_1_Step_0 79 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_1_Step_2 5 raw
obj_battle_enemy_attack_frostermit_pincher_left_2
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_2_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_2_Other_10 24 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_2_Step_0 6 raw
obj_battle_enemy_attack_frostermit_pincher_left_3_inner
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_3_inner_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_3_inner_Other_10 13 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_3_inner_Step_0 6 raw
obj_battle_enemy_attack_frostermit_pincher_left_3_outer
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_3_outer_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_3_outer_Other_10 13 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_left_3_outer_Step_0 6 raw
obj_battle_enemy_attack_frostermit_pincher_right_1
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_1_Create_0 18 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_1_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_1_Step_0 79 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_1_Step_2 5 raw
obj_battle_enemy_attack_frostermit_pincher_right_2
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_2_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_2_Other_10 24 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_2_Step_0 6 raw
obj_battle_enemy_attack_frostermit_pincher_right_3_inner
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_3_inner_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_3_inner_Other_10 13 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_3_inner_Step_0 6 raw
obj_battle_enemy_attack_frostermit_pincher_right_3_outer
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_3_outer_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_3_outer_Other_10 13 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_right_3_outer_Step_0 6 raw
obj_battle_enemy_attack_frostermit_pincher_warning
gml_Object_obj_battle_enemy_attack_frostermit_pincher_warning_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_warning_Other_7 11 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_warning_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_frostermit_pincher_warning_Step_2 5 raw
obj_battle_enemy_attack_frostermit_snowflakes
gml_Object_obj_battle_enemy_attack_frostermit_snowflakes_Create_0 56 raw
gml_Object_obj_battle_enemy_attack_frostermit_snowflakes_Step_0 43 raw
gml_Object_obj_battle_enemy_attack_frostermit_snowflakes_Step_2 5 raw
obj_battle_enemy_attack_goosic_disk
gml_Object_obj_battle_enemy_attack_goosic_disk_Alarm_0 9 raw
gml_Object_obj_battle_enemy_attack_goosic_disk_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_goosic_disk_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_goosic_disk_Draw_0 4 raw
gml_Object_obj_battle_enemy_attack_goosic_disk_Step_0 66 raw
obj_battle_enemy_attack_goosic_speaker
gml_Object_obj_battle_enemy_attack_goosic_speaker_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_goosic_speaker_Step_0 4 raw
obj_battle_enemy_attack_goosic_speaker_generator
gml_Object_obj_battle_enemy_attack_goosic_speaker_generator_Alarm_0 16 raw
gml_Object_obj_battle_enemy_attack_goosic_speaker_generator_Alarm_1 7 raw
gml_Object_obj_battle_enemy_attack_goosic_speaker_generator_Alarm_2 2 raw
gml_Object_obj_battle_enemy_attack_goosic_speaker_generator_Alarm_3 2 raw
gml_Object_obj_battle_enemy_attack_goosic_speaker_generator_Create_0 21 raw
gml_Object_obj_battle_enemy_attack_goosic_speaker_generator_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_goosic_speaker_generator_Other_5 1 raw
gml_Object_obj_battle_enemy_attack_goosic_speaker_generator_Step_0 47 raw
obj_battle_enemy_attack_goosic_speaker_note
gml_Object_obj_battle_enemy_attack_goosic_speaker_note_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_goosic_speaker_note_Draw_0 1 raw
obj_battle_enemy_attack_guardener_arm
gml_Object_obj_battle_enemy_attack_guardener_arm_Alarm_0 15 raw
gml_Object_obj_battle_enemy_attack_guardener_arm_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_guardener_arm_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_guardener_arm_Draw_0 19 raw
gml_Object_obj_battle_enemy_attack_guardener_arm_Draw_73 1 raw
gml_Object_obj_battle_enemy_attack_guardener_arm_Step_0 103 raw
obj_battle_enemy_attack_guardener_arm_half
gml_Object_obj_battle_enemy_attack_guardener_arm_half_Alarm_0 15 raw
gml_Object_obj_battle_enemy_attack_guardener_arm_half_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_guardener_arm_half_Draw_0 23 raw
gml_Object_obj_battle_enemy_attack_guardener_arm_half_Step_0 100 raw
obj_battle_enemy_attack_guardener_arm_smoke
gml_Object_obj_battle_enemy_attack_guardener_arm_smoke_Draw_0 1 raw
obj_battle_enemy_attack_guardener_arm_zap
gml_Object_obj_battle_enemy_attack_guardener_arm_zap_Draw_0 1 raw
obj_battle_enemy_attack_guardener_arrow
gml_Object_obj_battle_enemy_attack_guardener_arrow_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_guardener_arrow_Step_0 5 raw
obj_battle_enemy_attack_guardener_attack_10
gml_Object_obj_battle_enemy_attack_guardener_attack_10_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_10_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_10_Destroy_0 7 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_10_Step_0 146 raw
obj_battle_enemy_attack_guardener_attack_11
gml_Object_obj_battle_enemy_attack_guardener_attack_11_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_11_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_11_Destroy_0 9 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_11_Step_0 112 raw
obj_battle_enemy_attack_guardener_attack_12
gml_Object_obj_battle_enemy_attack_guardener_attack_12_Create_0 18 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_12_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_12_Step_0 28 raw
obj_battle_enemy_attack_guardener_attack_1
gml_Object_obj_battle_enemy_attack_guardener_attack_1_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_1_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_1_Step_0 30 raw
obj_battle_enemy_attack_guardener_attack_2
gml_Object_obj_battle_enemy_attack_guardener_attack_2_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_2_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_2_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_2_Step_0 34 raw
obj_battle_enemy_attack_guardener_attack_3
gml_Object_obj_battle_enemy_attack_guardener_attack_3_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_3_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_3_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_3_Step_0 57 raw
obj_battle_enemy_attack_guardener_attack_4
gml_Object_obj_battle_enemy_attack_guardener_attack_4_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_4_Destroy_0 5 raw
obj_battle_enemy_attack_guardener_attack_5
gml_Object_obj_battle_enemy_attack_guardener_attack_5_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_5_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_5_Step_2 5 raw
obj_battle_enemy_attack_guardener_attack_6
gml_Object_obj_battle_enemy_attack_guardener_attack_6_Create_0 18 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_6_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_6_Step_0 133 raw
obj_battle_enemy_attack_guardener_attack_7
gml_Object_obj_battle_enemy_attack_guardener_attack_7_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_7_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_7_Step_0 48 raw
obj_battle_enemy_attack_guardener_attack_8
gml_Object_obj_battle_enemy_attack_guardener_attack_8_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_8_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_8_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_8_Step_0 30 raw
obj_battle_enemy_attack_guardener_attack_9
gml_Object_obj_battle_enemy_attack_guardener_attack_9_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_9_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_9_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_guardener_attack_9_Step_0 69 raw
obj_battle_enemy_attack_guardener_bullet
gml_Object_obj_battle_enemy_attack_guardener_bullet_Create_0 4 raw
obj_battle_enemy_attack_guardener_bullet_b
gml_Object_obj_battle_enemy_attack_guardener_bullet_b_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_guardener_bullet_b_Step_0 1 raw
obj_battle_enemy_attack_guardener_bullet_shard
gml_Object_obj_battle_enemy_attack_guardener_bullet_shard_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_guardener_bullet_shard_Step_0 8 raw
obj_battle_enemy_attack_guardener_checker_corrupt
gml_Object_obj_battle_enemy_attack_guardener_checker_corrupt_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_guardener_checker_corrupt_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_guardener_checker_corrupt_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_guardener_checker_corrupt_Step_0 65 raw
obj_battle_enemy_attack_guardener_dynamite_explosion
gml_Object_obj_battle_enemy_attack_guardener_dynamite_explosion_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_guardener_dynamite_explosion_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_guardener_dynamite_explosion_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_guardener_dynamite_explosion_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_guardener_dynamite_explosion_Step_0 14 raw
obj_battle_enemy_attack_guardener_dynamite_ring
gml_Object_obj_battle_enemy_attack_guardener_dynamite_ring_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_guardener_dynamite_ring_Step_0 9 raw
obj_battle_enemy_attack_guardener_gear_piece_big
gml_Object_obj_battle_enemy_attack_guardener_gear_piece_big_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_guardener_gear_piece_big_Step_0 4 raw
obj_battle_enemy_attack_guardener_gear_piece_small
gml_Object_obj_battle_enemy_attack_guardener_gear_piece_small_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_guardener_gear_piece_small_Step_0 4 raw
obj_battle_enemy_attack_guardener_laser
gml_Object_obj_battle_enemy_attack_guardener_laser_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_guardener_laser_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_guardener_laser_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_guardener_laser_Step_0 2 raw
obj_battle_enemy_attack_guardener_laser_launcher
gml_Object_obj_battle_enemy_attack_guardener_laser_launcher_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_guardener_laser_launcher_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_guardener_laser_launcher_Draw_0 16 raw
gml_Object_obj_battle_enemy_attack_guardener_laser_launcher_Step_0 74 raw
obj_battle_enemy_attack_guardener_launcher
gml_Object_obj_battle_enemy_attack_guardener_launcher_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_guardener_launcher_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_guardener_launcher_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_guardener_launcher_Draw_73 1 raw
gml_Object_obj_battle_enemy_attack_guardener_launcher_Step_0 56 raw
obj_battle_enemy_attack_guardener_launcher_destroyable
gml_Object_obj_battle_enemy_attack_guardener_launcher_destroyable_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_guardener_launcher_destroyable_Step_0 33 raw
obj_battle_enemy_attack_guardener_launcher_destroyable_fadein
gml_Object_obj_battle_enemy_attack_guardener_launcher_destroyable_fadein_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_guardener_launcher_destroyable_fadein_Draw_73 1 raw
gml_Object_obj_battle_enemy_attack_guardener_launcher_destroyable_fadein_Step_0 9 raw
obj_battle_enemy_attack_guardener_launcher_fadein
gml_Object_obj_battle_enemy_attack_guardener_launcher_fadein_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_guardener_launcher_fadein_Draw_73 1 raw
gml_Object_obj_battle_enemy_attack_guardener_launcher_fadein_Step_0 8 raw
obj_battle_enemy_attack_guardener_seed
gml_Object_obj_battle_enemy_attack_guardener_seed_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_guardener_seed_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_guardener_seed_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_guardener_seed_Step_0 1 raw
obj_battle_enemy_attack_guardener_seed_grow
gml_Object_obj_battle_enemy_attack_guardener_seed_grow_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_guardener_seed_grow_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_guardener_seed_grow_Other_7 5 raw
obj_battle_enemy_attack_guardener_throwable_bomb
gml_Object_obj_battle_enemy_attack_guardener_throwable_bomb_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_guardener_throwable_bomb_Alarm_1 2 raw
gml_Object_obj_battle_enemy_attack_guardener_throwable_bomb_Alarm_2 2 raw
gml_Object_obj_battle_enemy_attack_guardener_throwable_bomb_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_guardener_throwable_bomb_Step_0 15 raw
obj_battle_enemy_attack_guardener_throwable_item
gml_Object_obj_battle_enemy_attack_guardener_throwable_item_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_guardener_throwable_item_Step_0 5 raw
obj_battle_enemy_attack_hand_lasers_creator
gml_Object_obj_battle_enemy_attack_hand_lasers_creator_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_hand_lasers_creator_Destroy_0 3 raw
obj_battle_enemy_attack_homing_corn
gml_Object_obj_battle_enemy_attack_homing_corn_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_homing_corn_Step_0 21 raw
gml_Object_obj_battle_enemy_attack_homing_corn_Step_2 2 raw
obj_battle_enemy_attack_insomnitot_fence
gml_Object_obj_battle_enemy_attack_insomnitot_fence_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_insomnitot_fence_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_insomnitot_fence_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_insomnitot_fence_Step_0 9 raw
obj_battle_enemy_attack_insomnitot_sheep
gml_Object_obj_battle_enemy_attack_insomnitot_sheep_Create_0 19 raw
gml_Object_obj_battle_enemy_attack_insomnitot_sheep_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_insomnitot_sheep_Other_10 9 raw
gml_Object_obj_battle_enemy_attack_insomnitot_sheep_Step_0 43 raw
gml_Object_obj_battle_enemy_attack_insomnitot_sheep_Step_2 2 raw
obj_battle_enemy_attack_insomnitot_star
gml_Object_obj_battle_enemy_attack_insomnitot_star_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_insomnitot_star_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_insomnitot_star_Draw_0 23 raw
gml_Object_obj_battle_enemy_attack_insomnitot_star_Step_0 50 raw
gml_Object_obj_battle_enemy_attack_insomnitot_star_Step_2 5 raw
obj_battle_enemy_attack_insomnitot_zzz_big
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_big_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_big_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_big_Step_0 19 raw
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_big_Step_2 2 raw
obj_battle_enemy_attack_insomnitot_zzz_medium
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_medium_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_medium_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_medium_Step_0 19 raw
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_medium_Step_2 2 raw
obj_battle_enemy_attack_insomnitot_zzz_small
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_small_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_small_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_small_Step_0 19 raw
gml_Object_obj_battle_enemy_attack_insomnitot_zzz_small_Step_2 2 raw
obj_battle_enemy_attack_jandroid_garbage
gml_Object_obj_battle_enemy_attack_jandroid_garbage_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_jandroid_garbage_Step_0 30 raw
obj_battle_enemy_attack_jandroid_garbage_can
gml_Object_obj_battle_enemy_attack_jandroid_garbage_can_Create_0 23 raw
gml_Object_obj_battle_enemy_attack_jandroid_garbage_can_Step_0 97 raw
obj_battle_enemy_attack_jandroid_garbage_cans_duo_generator
gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_duo_generator_Alarm_0 9 raw
gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_duo_generator_Alarm_1 8 raw
gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_duo_generator_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_duo_generator_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_duo_generator_Step_0 2 raw
obj_battle_enemy_attack_jandroid_garbage_cans_generator
gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_generator_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_generator_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_generator_Step_0 2 raw
obj_battle_enemy_attack_jandroid_slippery_floor_bucket
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_bucket_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_bucket_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_bucket_Step_0 1 raw
obj_battle_enemy_attack_jandroid_slippery_floor_duo_generator
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_duo_generator_Alarm_0 17 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_duo_generator_Alarm_1 14 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_duo_generator_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_duo_generator_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_duo_generator_Step_0 2 raw
obj_battle_enemy_attack_jandroid_slippery_floor_generator
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_generator_Alarm_0 5 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_generator_Alarm_1 5 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_generator_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_generator_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_generator_Step_0 2 raw
obj_battle_enemy_attack_jandroid_slippery_floor_warning
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_warning_Alarm_0 8 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_warning_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_warning_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_warning_Step_0 4 raw
obj_battle_enemy_attack_jandroid_soap_collider
gml_Object_obj_battle_enemy_attack_jandroid_soap_collider_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_jandroid_soap_collider_Destroy_0 11 raw
gml_Object_obj_battle_enemy_attack_jandroid_soap_collider_Other_10 2 raw
gml_Object_obj_battle_enemy_attack_jandroid_soap_collider_Step_0 2 raw
gml_Object_obj_battle_enemy_attack_jandroid_soap_collider_Step_2 2 raw
obj_battle_enemy_attack_jg_1
gml_Object_obj_battle_enemy_attack_jg_1_Alarm_0 16 raw
gml_Object_obj_battle_enemy_attack_jg_1_Alarm_1 7 raw
gml_Object_obj_battle_enemy_attack_jg_1_Alarm_2 2 raw
gml_Object_obj_battle_enemy_attack_jg_1_Alarm_3 2 raw
gml_Object_obj_battle_enemy_attack_jg_1_Create_0 24 raw
gml_Object_obj_battle_enemy_attack_jg_1_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_jg_1_Other_5 1 raw
gml_Object_obj_battle_enemy_attack_jg_1_Step_0 47 raw
obj_battle_enemy_attack_jg_2
gml_Object_obj_battle_enemy_attack_jg_2_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_jg_2_Destroy_0 7 raw
gml_Object_obj_battle_enemy_attack_jg_2_Step_0 2 raw
obj_battle_enemy_attack_know_cone_blueberry
gml_Object_obj_battle_enemy_attack_know_cone_blueberry_Create_0 27 raw
gml_Object_obj_battle_enemy_attack_know_cone_blueberry_Step_0 49 raw
gml_Object_obj_battle_enemy_attack_know_cone_blueberry_Step_2 5 raw
obj_battle_enemy_attack_know_cone_blueberry_white
gml_Object_obj_battle_enemy_attack_know_cone_blueberry_white_Create_0 27 raw
gml_Object_obj_battle_enemy_attack_know_cone_blueberry_white_Step_0 49 raw
gml_Object_obj_battle_enemy_attack_know_cone_blueberry_white_Step_2 5 raw
obj_battle_enemy_attack_know_cone_cherry
gml_Object_obj_battle_enemy_attack_know_cone_cherry_Create_0 26 raw
gml_Object_obj_battle_enemy_attack_know_cone_cherry_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_know_cone_cherry_Step_0 35 raw
obj_battle_enemy_attack_know_cone_fig
gml_Object_obj_battle_enemy_attack_know_cone_fig_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_know_cone_fig_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_know_cone_fig_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_know_cone_fig_Step_0 59 raw
obj_battle_enemy_attack_know_cone_orange
gml_Object_obj_battle_enemy_attack_know_cone_orange_Create_0 27 raw
gml_Object_obj_battle_enemy_attack_know_cone_orange_Step_0 49 raw
gml_Object_obj_battle_enemy_attack_know_cone_orange_Step_2 5 raw
obj_battle_enemy_attack_know_cone_orange_white
gml_Object_obj_battle_enemy_attack_know_cone_orange_white_Create_0 27 raw
gml_Object_obj_battle_enemy_attack_know_cone_orange_white_Step_0 49 raw
gml_Object_obj_battle_enemy_attack_know_cone_orange_white_Step_2 5 raw
obj_battle_enemy_attack_macro_big_frog
gml_Object_obj_battle_enemy_attack_macro_big_frog_Alarm_0 12 raw
gml_Object_obj_battle_enemy_attack_macro_big_frog_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_macro_big_frog_Draw_0 1 raw
obj_battle_enemy_attack_macro_big_frogs_creator
gml_Object_obj_battle_enemy_attack_macro_big_frogs_creator_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_macro_big_frogs_creator_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_macro_big_frogs_creator_Destroy_0 12 raw
obj_battle_enemy_attack_macro_car
gml_Object_obj_battle_enemy_attack_macro_car_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_macro_car_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_macro_car_Draw_0 3 raw
obj_battle_enemy_attack_macro_car_smoke
gml_Object_obj_battle_enemy_attack_macro_car_smoke_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_macro_car_smoke_Draw_0 3 raw
gml_Object_obj_battle_enemy_attack_macro_car_smoke_Other_7 3 raw
obj_battle_enemy_attack_macro_choir_frog
gml_Object_obj_battle_enemy_attack_macro_choir_frog_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_macro_choir_frog_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_macro_choir_frog_Step_0 22 raw
obj_battle_enemy_attack_macro_choir_frog_blue
gml_Object_obj_battle_enemy_attack_macro_choir_frog_blue_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_macro_choir_frog_blue_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_macro_choir_frog_blue_Step_0 22 raw
obj_battle_enemy_attack_macro_choir_frog_green
gml_Object_obj_battle_enemy_attack_macro_choir_frog_green_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_macro_choir_frog_green_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_macro_choir_frog_green_Step_0 29 raw
obj_battle_enemy_attack_macro_choir_frog_orange
gml_Object_obj_battle_enemy_attack_macro_choir_frog_orange_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_macro_choir_frog_orange_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_macro_choir_frog_orange_Step_0 22 raw
obj_battle_enemy_attack_macro_choir_note
gml_Object_obj_battle_enemy_attack_macro_choir_note_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_macro_choir_note_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_macro_choir_note_Step_0 7 raw
obj_battle_enemy_attack_macro_choir_platform
gml_Object_obj_battle_enemy_attack_macro_choir_platform_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_macro_choir_platform_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_macro_choir_platform_Step_0 10 raw
obj_battle_enemy_attack_macro_flies_bullet_hell_creator
gml_Object_obj_battle_enemy_attack_macro_flies_bullet_hell_creator_Alarm_0 8 raw
gml_Object_obj_battle_enemy_attack_macro_flies_bullet_hell_creator_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_macro_flies_bullet_hell_creator_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_macro_flies_bullet_hell_creator_Step_0 2 raw
obj_battle_enemy_attack_macro_fly
gml_Object_obj_battle_enemy_attack_macro_fly_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_macro_fly_Alarm_1 5 raw
gml_Object_obj_battle_enemy_attack_macro_fly_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_macro_fly_Draw_0 1 raw
obj_battle_enemy_attack_macro_frog_choir_conductor
gml_Object_obj_battle_enemy_attack_macro_frog_choir_conductor_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_macro_frog_choir_conductor_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_macro_frog_choir_conductor_Other_76 19 raw
gml_Object_obj_battle_enemy_attack_macro_frog_choir_conductor_Step_0 1 raw
obj_battle_enemy_attack_macro_frog_choir_creator
gml_Object_obj_battle_enemy_attack_macro_frog_choir_creator_Alarm_0 13 raw
gml_Object_obj_battle_enemy_attack_macro_frog_choir_creator_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_macro_frog_choir_creator_Destroy_0 21 raw
gml_Object_obj_battle_enemy_attack_macro_frog_choir_creator_Step_0 2 raw
obj_battle_enemy_attack_macro_frogger
gml_Object_obj_battle_enemy_attack_macro_frogger_Draw_0 3 raw
gml_Object_obj_battle_enemy_attack_macro_frogger_Step_0 9 raw
obj_battle_enemy_attack_macro_frogger_creator
gml_Object_obj_battle_enemy_attack_macro_frogger_creator_Alarm_0 18 raw
gml_Object_obj_battle_enemy_attack_macro_frogger_creator_Alarm_1 4 raw
gml_Object_obj_battle_enemy_attack_macro_frogger_creator_Alarm_2 3 raw
gml_Object_obj_battle_enemy_attack_macro_frogger_creator_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_macro_frogger_creator_Destroy_0 15 raw
gml_Object_obj_battle_enemy_attack_macro_frogger_creator_Step_0 2 raw
obj_battle_enemy_attack_macro_gun_flies_creator
gml_Object_obj_battle_enemy_attack_macro_gun_flies_creator_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_macro_gun_flies_creator_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_macro_gun_flies_creator_Step_0 15 raw
obj_battle_enemy_attack_macro_knight
gml_Object_obj_battle_enemy_attack_macro_knight_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_macro_knight_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_macro_knight_Other_7 8 raw
gml_Object_obj_battle_enemy_attack_macro_knight_Step_0 195 raw
obj_battle_enemy_attack_macro_knight_bullet
gml_Object_obj_battle_enemy_attack_macro_knight_bullet_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_macro_knight_bullet_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_macro_knight_bullet_Step_0 2 raw
obj_battle_enemy_attack_macro_log_frog_creator
gml_Object_obj_battle_enemy_attack_macro_log_frog_creator_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_macro_log_frog_creator_Destroy_0 12 raw
gml_Object_obj_battle_enemy_attack_macro_log_frog_creator_Step_0 29 raw
obj_battle_enemy_attack_macro_road
gml_Object_obj_battle_enemy_attack_macro_road_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_macro_road_Draw_0 3 raw
obj_battle_enemy_attack_macro_space_frog_creator
gml_Object_obj_battle_enemy_attack_macro_space_frog_creator_Alarm_0 24 raw
gml_Object_obj_battle_enemy_attack_macro_space_frog_creator_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_macro_space_frog_creator_Destroy_0 18 raw
gml_Object_obj_battle_enemy_attack_macro_space_frog_creator_Step_0 2 raw
obj_battle_enemy_attack_macro_sword_frog_creator
gml_Object_obj_battle_enemy_attack_macro_sword_frog_creator_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_macro_sword_frog_creator_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_macro_sword_frog_creator_Step_0 2 raw
obj_battle_enemy_attack_macro_tongue_attack_creator
gml_Object_obj_battle_enemy_attack_macro_tongue_attack_creator_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_macro_tongue_attack_creator_Alarm_1 6 raw
gml_Object_obj_battle_enemy_attack_macro_tongue_attack_creator_Create_0 18 raw
gml_Object_obj_battle_enemy_attack_macro_tongue_attack_creator_Destroy_0 12 raw
gml_Object_obj_battle_enemy_attack_macro_tongue_attack_creator_Step_0 12 raw
obj_battle_enemy_attack_macro_transform_creator
gml_Object_obj_battle_enemy_attack_macro_transform_creator_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_macro_transform_creator_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_macro_transform_creator_Step_0 12 raw
obj_battle_enemy_attack_martlet_beams
gml_Object_obj_battle_enemy_attack_martlet_beams_Create_0 15 raw
gml_Object_obj_battle_enemy_attack_martlet_beams_Draw_0 11 raw
gml_Object_obj_battle_enemy_attack_martlet_beams_Step_0 60 raw
gml_Object_obj_battle_enemy_attack_martlet_beams_Step_2 2 raw
obj_battle_enemy_attack_martlet_catapult_arm
gml_Object_obj_battle_enemy_attack_martlet_catapult_arm_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_arm_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_arm_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_arm_Other_10 7 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_arm_Other_11 3 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_arm_Other_12 4 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_arm_Step_0 53 raw
obj_battle_enemy_attack_martlet_catapult_frame_center
gml_Object_obj_battle_enemy_attack_martlet_catapult_frame_center_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_frame_center_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_frame_center_Other_10 4 raw
obj_battle_enemy_attack_martlet_catapult_frame_middle
gml_Object_obj_battle_enemy_attack_martlet_catapult_frame_middle_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_frame_middle_Other_10 2 raw
obj_battle_enemy_attack_martlet_catapult_frame_stack
gml_Object_obj_battle_enemy_attack_martlet_catapult_frame_stack_Alarm_0 17 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_frame_stack_Create_0 23 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_frame_stack_Destroy_0 7 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_frame_stack_Step_0 22 raw
obj_battle_enemy_attack_martlet_catapult_payload
gml_Object_obj_battle_enemy_attack_martlet_catapult_payload_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_payload_Other_10 2 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_payload_Other_11 11 raw
gml_Object_obj_battle_enemy_attack_martlet_catapult_payload_Step_0 6 raw
obj_battle_enemy_attack_martlet_feather_circle_checker
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_checker_Alarm_0 5 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_checker_Create_0 67 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_checker_Destroy_0 11 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_checker_Step_1 45 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_checker_Step_2 5 raw
obj_battle_enemy_attack_martlet_feather_circle_feather
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_feather_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_feather_Create_0 22 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_feather_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_feather_Draw_0 14 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_feather_Other_10 6 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_feather_Other_11 18 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_feather_Other_12 29 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_feather_Step_0 111 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_feather_Step_2 20 raw
obj_battle_enemy_attack_martlet_feather_circle_final_checker
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_checker_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_checker_Destroy_0 16 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_checker_Step_2 15 raw
obj_battle_enemy_attack_martlet_feather_circle_final_feather
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_feather_Alarm_1 5 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_feather_Create_0 32 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_feather_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_feather_Draw_0 19 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_feather_Other_10 8 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_feather_Other_11 22 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_feather_Other_12 34 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_feather_Step_0 124 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_feather_Step_2 22 raw
obj_battle_enemy_attack_martlet_feather_circle_final_spawner
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_spawner_Alarm_0 7 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_spawner_Create_0 47 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_spawner_Step_1 47 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_spawner_Step_2 1 raw
obj_battle_enemy_attack_martlet_feather_circle_final_target_1_axis
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_target_1_axis_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_target_1_axis_Draw_0 5 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_target_1_axis_Step_2 15 raw
obj_battle_enemy_attack_martlet_feather_circle_target_1_axis
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_target_1_axis_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_target_1_axis_Draw_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_target_1_axis_Step_2 11 raw
obj_battle_enemy_attack_martlet_feather_ext_checker_final
gml_Object_obj_battle_enemy_attack_martlet_feather_ext_checker_final_Alarm_0 48 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_ext_checker_final_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_ext_checker_final_Step_0 33 raw
obj_battle_enemy_attack_martlet_feather_fall_checker
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_checker_Create_0 15 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_checker_Destroy_0 11 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_checker_Other_10 11 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_checker_Step_2 5 raw
obj_battle_enemy_attack_martlet_feather_fall_feather
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_Alarm_0 31 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_Create_0 67 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_Draw_0 14 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_Step_0 109 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_Step_2 20 raw
obj_battle_enemy_attack_martlet_feather_fall_feather_final
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_final_Alarm_0 36 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_final_Alarm_1 5 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_final_Create_0 72 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_final_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_final_Draw_0 9 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_final_Step_0 116 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_final_Step_2 22 raw
obj_battle_enemy_attack_martlet_feather_fall_target_1_axis
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_target_1_axis_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_target_1_axis_Draw_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_target_1_axis_Step_2 11 raw
obj_battle_enemy_attack_martlet_feather_fall_target_1_final
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_target_1_final_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_target_1_final_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_target_1_final_Step_2 15 raw
obj_battle_enemy_attack_martlet_feather_finale_checker
gml_Object_obj_battle_enemy_attack_martlet_feather_finale_checker_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_finale_checker_Destroy_0 9 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_finale_checker_Other_10 9 raw
obj_battle_enemy_attack_martlet_feather_flow_checker
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_checker_Create_0 15 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_checker_Destroy_0 11 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_checker_Other_10 14 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_checker_Step_2 5 raw
obj_battle_enemy_attack_martlet_feather_flow_explosion
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_explosion_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_explosion_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_explosion_Step_0 16 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_explosion_Step_2 5 raw
obj_battle_enemy_attack_martlet_feather_flow_horizontal
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_horizontal_Create_0 10 raw
obj_battle_enemy_attack_martlet_feather_flow_vertical
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_vertical_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_vertical_Alarm_1 22 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_vertical_Create_0 50 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_vertical_Step_0 47 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_vertical_Step_2 5 raw
obj_battle_enemy_attack_martlet_feather_spiral_checker
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_checker_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_checker_Destroy_0 13 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_checker_Other_10 4 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_checker_Step_2 5 raw
obj_battle_enemy_attack_martlet_feather_spiral_explosion
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_explosion_Create_0 3 raw
obj_battle_enemy_attack_martlet_feather_spiral_feather
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_feather_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_feather_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_feather_Draw_0 11 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_feather_Other_10 6 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_feather_Step_1 19 raw
obj_battle_enemy_attack_martlet_feather_spiral_target_2_axis
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_target_2_axis_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_target_2_axis_Alarm_1 56 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_target_2_axis_Create_0 46 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_target_2_axis_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_target_2_axis_Step_0 60 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_target_2_axis_Step_2 2 raw
obj_battle_enemy_attack_martlet_feather_spiral_warning_master
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_warning_master_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_warning_master_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_warning_master_Step_2 2 raw
obj_battle_enemy_attack_martlet_feather_spiral_warning_slave
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_warning_slave_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_warning_slave_Step_2 2 raw
obj_battle_enemy_attack_martlet_ff_1_checker
gml_Object_obj_battle_enemy_attack_martlet_ff_1_checker_Create_0 35 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_1_checker_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_1_checker_Other_10 40 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_1_checker_Step_0 5 raw
obj_battle_enemy_attack_martlet_ff_1_feather
gml_Object_obj_battle_enemy_attack_martlet_ff_1_feather_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_1_feather_Create_0 21 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_1_feather_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_1_feather_Draw_0 11 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_1_feather_Other_10 28 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_1_feather_Step_0 101 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_1_feather_Step_2 20 raw
obj_battle_enemy_attack_martlet_ff_2_checker
gml_Object_obj_battle_enemy_attack_martlet_ff_2_checker_Create_0 33 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_checker_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_checker_Other_10 45 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_checker_Step_0 5 raw
obj_battle_enemy_attack_martlet_ff_2_feather
gml_Object_obj_battle_enemy_attack_martlet_ff_2_feather_Create_0 21 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_feather_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_feather_Draw_0 11 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_feather_Step_0 79 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_feather_Step_2 5 raw
obj_battle_enemy_attack_martlet_ff_2_final_checker
gml_Object_obj_battle_enemy_attack_martlet_ff_2_final_checker_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_final_checker_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_final_checker_Create_0 38 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_final_checker_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_final_checker_Other_10 48 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_final_checker_Step_0 7 raw
obj_battle_enemy_attack_martlet_ff_2_final_feather
gml_Object_obj_battle_enemy_attack_martlet_ff_2_final_feather_Create_0 24 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_final_feather_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_final_feather_Draw_0 7 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_final_feather_Step_0 81 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_final_feather_Step_2 7 raw
obj_battle_enemy_attack_martlet_ff_3_checker
gml_Object_obj_battle_enemy_attack_martlet_ff_3_checker_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_3_checker_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_3_checker_Other_10 7 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_3_checker_Step_0 5 raw
obj_battle_enemy_attack_martlet_ff_3_target
gml_Object_obj_battle_enemy_attack_martlet_ff_3_target_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_3_target_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_3_target_Other_7 3 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_3_target_Step_0 10 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_3_target_Step_2 2 raw
obj_battle_enemy_attack_martlet_final_explosion
gml_Object_obj_battle_enemy_attack_martlet_final_explosion_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_final_explosion_Step_0 9 raw
obj_battle_enemy_attack_martlet_final_feather_dying
gml_Object_obj_battle_enemy_attack_martlet_final_feather_dying_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_martlet_final_feather_dying_Draw_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_final_feather_dying_Step_0 6 raw
obj_battle_enemy_attack_martlet_final_feather_ext_feather
gml_Object_obj_battle_enemy_attack_martlet_final_feather_ext_feather_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_martlet_final_feather_ext_feather_Create_0 18 raw
gml_Object_obj_battle_enemy_attack_martlet_final_feather_ext_feather_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_martlet_final_feather_ext_feather_Draw_0 8 raw
gml_Object_obj_battle_enemy_attack_martlet_final_feather_ext_feather_Step_0 10 raw
gml_Object_obj_battle_enemy_attack_martlet_final_feather_ext_feather_Step_1 21 raw
gml_Object_obj_battle_enemy_attack_martlet_final_feather_ext_feather_Step_2 2 raw
obj_battle_enemy_attack_martlet_genocide_feather_ext_checker
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_checker_Alarm_0 47 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_checker_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_checker_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_checker_Step_0 45 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_checker_Step_2 2 raw
obj_battle_enemy_attack_martlet_genocide_feather_ext_explosion
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_explosion_Create_0 2 raw
obj_battle_enemy_attack_martlet_genocide_feather_ext_feather
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_Draw_0 11 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_Other_10 5 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_Step_1 19 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_Step_2 23 raw
obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_final
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_final_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_final_Destroy_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_final_Draw_0 5 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_final_Other_10 5 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_final_Step_1 19 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_final_Step_2 23 raw
obj_battle_enemy_attack_martlet_package
gml_Object_obj_battle_enemy_attack_martlet_package_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_package_Create_0 36 raw
gml_Object_obj_battle_enemy_attack_martlet_package_Step_0 65 raw
gml_Object_obj_battle_enemy_attack_martlet_package_Step_2 5 raw
obj_battle_enemy_attack_martlet_package_checker
gml_Object_obj_battle_enemy_attack_martlet_package_checker_Create_0 15 raw
gml_Object_obj_battle_enemy_attack_martlet_package_checker_Destroy_0 11 raw
gml_Object_obj_battle_enemy_attack_martlet_package_checker_Other_10 10 raw
gml_Object_obj_battle_enemy_attack_martlet_package_checker_Step_2 5 raw
obj_battle_enemy_attack_martlet_package_junk
gml_Object_obj_battle_enemy_attack_martlet_package_junk_Create_0 62 raw
gml_Object_obj_battle_enemy_attack_martlet_package_junk_Step_0 14 raw
obj_battle_enemy_attack_martlet_package_warning
gml_Object_obj_battle_enemy_attack_martlet_package_warning_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_package_warning_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_martlet_package_warning_Step_2 5 raw
obj_battle_enemy_attack_martlet_tornado_checker
gml_Object_obj_battle_enemy_attack_martlet_tornado_checker_Create_0 34 raw
gml_Object_obj_battle_enemy_attack_martlet_tornado_checker_Destroy_0 11 raw
gml_Object_obj_battle_enemy_attack_martlet_tornado_checker_Other_10 5 raw
gml_Object_obj_battle_enemy_attack_martlet_tornado_checker_Step_1 25 raw
obj_battle_enemy_attack_martlet_tornado_feather
gml_Object_obj_battle_enemy_attack_martlet_tornado_feather_Create_0 39 raw
gml_Object_obj_battle_enemy_attack_martlet_tornado_feather_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_martlet_tornado_feather_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_tornado_feather_Other_10 37 raw
obj_battle_enemy_attack_martlet_tornado_follow
gml_Object_obj_battle_enemy_attack_martlet_tornado_follow_Create_0 15 raw
gml_Object_obj_battle_enemy_attack_martlet_tornado_follow_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_tornado_follow_Other_10 17 raw
obj_battle_enemy_attack_martlet_wind_gust_final
gml_Object_obj_battle_enemy_attack_martlet_wind_gust_final_Create_0 20 raw
gml_Object_obj_battle_enemy_attack_martlet_wind_gust_final_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_wind_gust_final_Step_0 2 raw
obj_battle_enemy_attack_martlet_wind_gust_final_boulder
gml_Object_obj_battle_enemy_attack_martlet_wind_gust_final_boulder_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_martlet_wind_gust_final_boulder_Step_0 23 raw
obj_battle_enemy_attack_martlet_wind_gust_final_boulder_piece
gml_Object_obj_battle_enemy_attack_martlet_wind_gust_final_boulder_piece_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_martlet_wind_gust_final_boulder_piece_Step_0 6 raw
obj_battle_enemy_attack_martlet_wind_gust_wind
gml_Object_obj_battle_enemy_attack_martlet_wind_gust_wind_Create_0 20 raw
gml_Object_obj_battle_enemy_attack_martlet_wind_gust_wind_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_wind_gust_wind_Step_0 1 raw
obj_battle_enemy_attack_martlet_wing_gust_body
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_body_Create_0 55 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_body_Destroy_0 27 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_body_Other_10 12 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_body_Other_11 5 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_body_Other_7 11 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_body_Step_0 109 raw
obj_battle_enemy_attack_martlet_wing_gust_final_object
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_final_object_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_final_object_Create_0 89 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_final_object_Step_0 191 raw
obj_battle_enemy_attack_martlet_wing_gust_final_spawner
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_final_spawner_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_final_spawner_Create_0 22 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_final_spawner_Destroy_0 14 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_final_spawner_Other_10 16 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_final_spawner_Step_0 79 raw
obj_battle_enemy_attack_martlet_wing_gust_junk
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_junk_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_junk_Create_0 87 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_junk_Step_0 189 raw
obj_battle_enemy_attack_mecha_frog_arm
gml_Object_obj_battle_enemy_attack_mecha_frog_arm_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_mecha_frog_arm_Step_0 7 raw
obj_battle_enemy_attack_mecha_frog_cockpit
gml_Object_obj_battle_enemy_attack_mecha_frog_cockpit_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_mecha_frog_cockpit_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_mecha_frog_cockpit_Draw_75 6 raw
gml_Object_obj_battle_enemy_attack_mecha_frog_cockpit_Step_0 80 raw
obj_battle_enemy_attack_mecha_frog_creator
gml_Object_obj_battle_enemy_attack_mecha_frog_creator_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_mecha_frog_creator_Destroy_0 16 raw
gml_Object_obj_battle_enemy_attack_mecha_frog_creator_Other_76 11 raw
gml_Object_obj_battle_enemy_attack_mecha_frog_creator_Step_0 29 raw
obj_battle_enemy_attack_mecha_frog_glass
gml_Object_obj_battle_enemy_attack_mecha_frog_glass_Create_0 4 raw
obj_battle_enemy_attack_mecha_frog_hand
gml_Object_obj_battle_enemy_attack_mecha_frog_hand_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_mecha_frog_hand_Step_0 139 raw
obj_battle_enemy_attack_mecha_frog_shockwave
gml_Object_obj_battle_enemy_attack_mecha_frog_shockwave_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_mecha_frog_shockwave_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_mecha_frog_shockwave_Step_0 15 raw
obj_battle_enemy_attack_micro_barrage
gml_Object_obj_battle_enemy_attack_micro_barrage_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_micro_barrage_Step_0 29 raw
gml_Object_obj_battle_enemy_attack_micro_barrage_Step_2 2 raw
obj_battle_enemy_attack_micro_fly
gml_Object_obj_battle_enemy_attack_micro_fly_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_micro_fly_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_micro_fly_Step_0 26 raw
gml_Object_obj_battle_enemy_attack_micro_fly_Step_2 2 raw
obj_battle_enemy_attack_penilla_drawing
gml_Object_obj_battle_enemy_attack_penilla_drawing_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_penilla_drawing_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_penilla_drawing_Step_0 11 raw
gml_Object_obj_battle_enemy_attack_penilla_drawing_Step_2 2 raw
obj_battle_enemy_attack_penilla_lines_2
gml_Object_obj_battle_enemy_attack_penilla_lines_2_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_penilla_lines_2_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_penilla_lines_2_Other_7 8 raw
gml_Object_obj_battle_enemy_attack_penilla_lines_2_Step_0 4 raw
gml_Object_obj_battle_enemy_attack_penilla_lines_2_Step_2 2 raw
obj_battle_enemy_attack_penilla_lines
gml_Object_obj_battle_enemy_attack_penilla_lines_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_penilla_lines_Step_0 5 raw
gml_Object_obj_battle_enemy_attack_penilla_lines_Step_2 2 raw
obj_battle_enemy_attack_penilla_pencil
gml_Object_obj_battle_enemy_attack_penilla_pencil_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_penilla_pencil_Step_0 35 raw
gml_Object_obj_battle_enemy_attack_penilla_pencil_Step_2 5 raw
obj_battle_enemy_attack_pillar
gml_Object_obj_battle_enemy_attack_pillar_Alarm_0 5 raw
gml_Object_obj_battle_enemy_attack_pillar_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_pillar_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_pillar_Step_0 65 raw
obj_battle_enemy_attack_pillar_debris
gml_Object_obj_battle_enemy_attack_pillar_debris_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_pillar_debris_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_pillar_debris_Step_0 9 raw
obj_battle_enemy_attack_pillar_gray
gml_Object_obj_battle_enemy_attack_pillar_gray_Alarm_0 5 raw
gml_Object_obj_battle_enemy_attack_pillar_gray_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_pillar_gray_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_pillar_gray_Step_0 65 raw
obj_battle_enemy_attack_platform_parent
gml_Object_obj_battle_enemy_attack_platform_parent_Step_2 16 raw
obj_battle_enemy_attack_pulse_energy
gml_Object_obj_battle_enemy_attack_pulse_energy_Alarm_0 9 raw
gml_Object_obj_battle_enemy_attack_pulse_energy_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_pulse_energy_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_pulse_energy_Destroy_0 5 raw
obj_battle_enemy_attack_rorrim_mirror
gml_Object_obj_battle_enemy_attack_rorrim_mirror_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_rorrim_mirror_Step_0 43 raw
gml_Object_obj_battle_enemy_attack_rorrim_mirror_Step_2 5 raw
obj_battle_enemy_attack_rorrim_mirror_shard
gml_Object_obj_battle_enemy_attack_rorrim_mirror_shard_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_rorrim_mirror_shard_Step_0 21 raw
gml_Object_obj_battle_enemy_attack_rorrim_mirror_shard_Step_2 5 raw
obj_battle_enemy_attack_rorrim_sparkle
gml_Object_obj_battle_enemy_attack_rorrim_sparkle_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_rorrim_sparkle_Step_0 31 raw
gml_Object_obj_battle_enemy_attack_rorrim_sparkle_Step_2 5 raw
obj_battle_enemy_attack_rotating_bullet_explode
gml_Object_obj_battle_enemy_attack_rotating_bullet_explode_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_rotating_bullet_explode_Draw_73 6 raw
gml_Object_obj_battle_enemy_attack_rotating_bullet_explode_Other_7 3 raw
gml_Object_obj_battle_enemy_attack_rotating_bullet_explode_Other_76 8 raw
gml_Object_obj_battle_enemy_attack_rotating_bullet_explode_Step_0 42 raw
obj_battle_enemy_attack_slither_pottery_generator
gml_Object_obj_battle_enemy_attack_slither_pottery_generator_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_slither_pottery_generator_Destroy_0 4 raw
obj_battle_enemy_attack_slither_snake_clay
gml_Object_obj_battle_enemy_attack_slither_snake_clay_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_slither_snake_clay_Step_0 62 raw
obj_battle_enemy_attack_slither_snake_clay_piece
gml_Object_obj_battle_enemy_attack_slither_snake_clay_piece_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_slither_snake_clay_piece_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_slither_snake_clay_piece_Draw_0 3 raw
gml_Object_obj_battle_enemy_attack_slither_snake_clay_piece_Step_0 8 raw
obj_battle_enemy_attack_slither_snake_generator
gml_Object_obj_battle_enemy_attack_slither_snake_generator_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_slither_snake_generator_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_slither_snake_generator_Step_0 44 raw
obj_battle_enemy_attack_slither_snake_snake
gml_Object_obj_battle_enemy_attack_slither_snake_snake_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_slither_snake_snake_Draw_0 3 raw
gml_Object_obj_battle_enemy_attack_slither_snake_snake_Step_0 4 raw
gml_Object_obj_battle_enemy_attack_slither_snake_snake_Step_2 4 raw
obj_battle_enemy_attack_slither_warning
gml_Object_obj_battle_enemy_attack_slither_warning_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_slither_warning_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_slither_warning_Step_2 2 raw
obj_battle_enemy_attack_smoke_puff
gml_Object_obj_battle_enemy_attack_smoke_puff_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_smoke_puff_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_smoke_puff_Step_0 8 raw
obj_battle_enemy_attack_smoke_puff_axis
gml_Object_obj_battle_enemy_attack_smoke_puff_axis_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_smoke_puff_axis_Step_0 27 raw
obj_battle_enemy_attack_sousborg_egg_boil
gml_Object_obj_battle_enemy_attack_sousborg_egg_boil_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_boil_Step_0 2 raw
obj_battle_enemy_attack_sousborg_egg_boil_fireball
gml_Object_obj_battle_enemy_attack_sousborg_egg_boil_fireball_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_boil_fireball_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_boil_fireball_Step_0 5 raw
obj_battle_enemy_attack_sousborg_egg_boil_generator
gml_Object_obj_battle_enemy_attack_sousborg_egg_boil_generator_Create_0 15 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_boil_generator_Destroy_0 6 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_boil_generator_Step_0 77 raw
obj_battle_enemy_attack_sousborg_egg_boil_smoke
gml_Object_obj_battle_enemy_attack_sousborg_egg_boil_smoke_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_boil_smoke_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_boil_smoke_Step_0 5 raw
obj_battle_enemy_attack_sousborg_egg_dropped
gml_Object_obj_battle_enemy_attack_sousborg_egg_dropped_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_dropped_Step_0 1 raw
obj_battle_enemy_attack_sousborg_egg_fire
gml_Object_obj_battle_enemy_attack_sousborg_egg_fire_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_fire_Other_7 2 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_fire_Step_0 2 raw
obj_battle_enemy_attack_sousborg_egg_generator
gml_Object_obj_battle_enemy_attack_sousborg_egg_generator_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_generator_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_generator_Step_0 2 raw
obj_battle_enemy_attack_sousborg_egg_piece
gml_Object_obj_battle_enemy_attack_sousborg_egg_piece_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_piece_Step_0 2 raw
obj_battle_enemy_attack_sousborg_egg_sizzle
gml_Object_obj_battle_enemy_attack_sousborg_egg_sizzle_Create_0 2 raw
obj_battle_enemy_attack_sousborg_egg_yolk
gml_Object_obj_battle_enemy_attack_sousborg_egg_yolk_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_sousborg_egg_yolk_Step_0 1 raw
obj_battle_enemy_attack_sousborg_flip_generator
gml_Object_obj_battle_enemy_attack_sousborg_flip_generator_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_sousborg_flip_generator_Destroy_0 9 raw
gml_Object_obj_battle_enemy_attack_sousborg_flip_generator_Other_76 11 raw
gml_Object_obj_battle_enemy_attack_sousborg_flip_generator_Step_0 15 raw
obj_battle_enemy_attack_sousborg_flip_items
gml_Object_obj_battle_enemy_attack_sousborg_flip_items_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_sousborg_flip_items_Step_0 13 raw
obj_battle_enemy_attack_sousborg_flip_pan
gml_Object_obj_battle_enemy_attack_sousborg_flip_pan_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_sousborg_flip_pan_Step_0 2 raw
obj_battle_enemy_attack_sousborg_season_generator
gml_Object_obj_battle_enemy_attack_sousborg_season_generator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_sousborg_season_generator_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_sousborg_season_generator_Destroy_0 9 raw
gml_Object_obj_battle_enemy_attack_sousborg_season_generator_Step_0 7 raw
obj_battle_enemy_attack_sousborg_season_lid
gml_Object_obj_battle_enemy_attack_sousborg_season_lid_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_sousborg_season_lid_Step_0 2 raw
obj_battle_enemy_attack_sousborg_season_salt
gml_Object_obj_battle_enemy_attack_sousborg_season_salt_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_sousborg_season_salt_Step_0 2 raw
obj_battle_enemy_attack_sousborg_season_salt_flow
gml_Object_obj_battle_enemy_attack_sousborg_season_salt_flow_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_sousborg_season_salt_flow_Step_0 1 raw
obj_battle_enemy_attack_sousborg_season_salt_rise
gml_Object_obj_battle_enemy_attack_sousborg_season_salt_rise_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_sousborg_season_salt_rise_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_sousborg_season_salt_rise_Step_0 1 raw
obj_battle_enemy_attack_space_frog
gml_Object_obj_battle_enemy_attack_space_frog_Alarm_0 5 raw
gml_Object_obj_battle_enemy_attack_space_frog_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_space_frog_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_space_frog_Step_0 22 raw
obj_battle_enemy_attack_space_green_frog
gml_Object_obj_battle_enemy_attack_space_green_frog_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_space_green_frog_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_space_green_frog_Step_0 8 raw
obj_battle_enemy_attack_space_rock
gml_Object_obj_battle_enemy_attack_space_rock_Collision_obj_battle_space_frog_bullet 11 raw
gml_Object_obj_battle_enemy_attack_space_rock_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_space_rock_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_space_rock_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_space_rock_Step_0 10 raw
obj_battle_enemy_attack_space_rock_debris
gml_Object_obj_battle_enemy_attack_space_rock_debris_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_space_rock_debris_Draw_0 1 raw
obj_battle_enemy_attack_space_rock_space
gml_Object_obj_battle_enemy_attack_space_rock_space_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_space_rock_space_Draw_0 3 raw
gml_Object_obj_battle_enemy_attack_space_rock_space_Step_0 3 raw
obj_battle_enemy_attack_spawner_asgore_circle
gml_Object_obj_battle_enemy_attack_spawner_asgore_circle_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_circle_Alarm_1 19 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_circle_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_circle_Step_0 2 raw
obj_battle_enemy_attack_spawner_asgore_circle_full
gml_Object_obj_battle_enemy_attack_spawner_asgore_circle_full_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_circle_full_Alarm_1 18 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_circle_full_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_circle_full_Step_0 2 raw
obj_battle_enemy_attack_spawner_asgore_fire_circle
gml_Object_obj_battle_enemy_attack_spawner_asgore_fire_circle_Alarm_0 9 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_fire_circle_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_fire_circle_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_fire_circle_Other_0 4 raw
obj_battle_enemy_attack_spawner_asgore_hands
gml_Object_obj_battle_enemy_attack_spawner_asgore_hands_Create_0 26 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_hands_Destroy_0 1 raw
obj_battle_enemy_attack_spawner_asgore_sinusoid
gml_Object_obj_battle_enemy_attack_spawner_asgore_sinusoid_Alarm_0 30 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_sinusoid_Create_0 4 raw
obj_battle_enemy_attack_spawner_asgore_warning
gml_Object_obj_battle_enemy_attack_spawner_asgore_warning_Alarm_0 14 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_warning_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_spawner_asgore_warning_Destroy_0 1 raw
obj_battle_enemy_attack_spear_corn
gml_Object_obj_battle_enemy_attack_spear_corn_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_spear_corn_Step_2 2 raw
obj_battle_enemy_attack_spear_corn_warning
gml_Object_obj_battle_enemy_attack_spear_corn_warning_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_spear_corn_warning_Other_7 2 raw
gml_Object_obj_battle_enemy_attack_spear_corn_warning_Step_0 9 raw
gml_Object_obj_battle_enemy_attack_spear_corn_warning_Step_2 2 raw
obj_battle_enemy_attack_spray_bottle
gml_Object_obj_battle_enemy_attack_spray_bottle_Alarm_0 9 raw
gml_Object_obj_battle_enemy_attack_spray_bottle_Alarm_1 10 raw
gml_Object_obj_battle_enemy_attack_spray_bottle_Create_0 12 raw
gml_Object_obj_battle_enemy_attack_spray_bottle_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_spray_bottle_Other_7 4 raw
gml_Object_obj_battle_enemy_attack_spray_bottle_Step_0 8 raw
obj_battle_enemy_attack_spray_bottle_spray
gml_Object_obj_battle_enemy_attack_spray_bottle_spray_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_spray_bottle_spray_Other_7 2 raw
gml_Object_obj_battle_enemy_attack_spray_bottle_spray_Step_0 9 raw
obj_battle_enemy_attack_starlo_bell
gml_Object_obj_battle_enemy_attack_starlo_bell_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_Step_0 22 raw
obj_battle_enemy_attack_starlo_bell_checker
gml_Object_obj_battle_enemy_attack_starlo_bell_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_checker_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_checker_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_checker_Step_0 18 raw
obj_battle_enemy_attack_starlo_bell_guns_checker
gml_Object_obj_battle_enemy_attack_starlo_bell_guns_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_guns_checker_Alarm_1 12 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_guns_checker_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_guns_checker_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_guns_checker_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_guns_checker_Step_0 18 raw
obj_battle_enemy_attack_starlo_bell_wave_blue
gml_Object_obj_battle_enemy_attack_starlo_bell_wave_blue_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_wave_blue_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_wave_blue_Step_0 17 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_wave_blue_Step_2 2 raw
obj_battle_enemy_attack_starlo_bell_wave_orange
gml_Object_obj_battle_enemy_attack_starlo_bell_wave_orange_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_wave_orange_Create_0 8 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_wave_orange_Step_0 17 raw
gml_Object_obj_battle_enemy_attack_starlo_bell_wave_orange_Step_2 2 raw
obj_battle_enemy_attack_starlo_bottle
gml_Object_obj_battle_enemy_attack_starlo_bottle_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_bottle_Destroy_0 9 raw
gml_Object_obj_battle_enemy_attack_starlo_bottle_Step_0 4 raw
obj_battle_enemy_attack_starlo_bottle_explosion
gml_Object_obj_battle_enemy_attack_starlo_bottle_explosion_Create_0 3 raw
obj_battle_enemy_attack_starlo_bottle_shard
gml_Object_obj_battle_enemy_attack_starlo_bottle_shard_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_starlo_bottle_shard_Step_0 2 raw
obj_battle_enemy_attack_starlo_bottles_checker
gml_Object_obj_battle_enemy_attack_starlo_bottles_checker_Alarm_0 10 raw
gml_Object_obj_battle_enemy_attack_starlo_bottles_checker_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_starlo_bottles_checker_Destroy_0 8 raw
obj_battle_enemy_attack_starlo_bullet_rain_bullet
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_bullet_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_bullet_Draw_0 7 raw
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_bullet_Other_10 15 raw
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_bullet_Step_0 6 raw
obj_battle_enemy_attack_starlo_bullet_rain_checker
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_checker_Alarm_0 12 raw
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_checker_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_checker_Destroy_0 14 raw
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_checker_Step_0 1 raw
obj_battle_enemy_attack_starlo_bullet_rain_gun
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_gun_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_gun_Create_0 15 raw
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_gun_Step_0 39 raw
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_gun_Step_2 5 raw
obj_battle_enemy_attack_starlo_dynamite
gml_Object_obj_battle_enemy_attack_starlo_dynamite_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_Alarm_1 2 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_Alarm_2 2 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_Step_0 28 raw
obj_battle_enemy_attack_starlo_dynamite_alt
gml_Object_obj_battle_enemy_attack_starlo_dynamite_alt_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_alt_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_alt_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_alt_Step_0 18 raw
obj_battle_enemy_attack_starlo_dynamite_checker
gml_Object_obj_battle_enemy_attack_starlo_dynamite_checker_Alarm_0 6 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_checker_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_checker_Destroy_0 8 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_checker_Step_0 2 raw
obj_battle_enemy_attack_starlo_dynamite_explosion
gml_Object_obj_battle_enemy_attack_starlo_dynamite_explosion_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_explosion_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_explosion_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_explosion_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_explosion_Step_0 14 raw
obj_battle_enemy_attack_starlo_dynamite_ring
gml_Object_obj_battle_enemy_attack_starlo_dynamite_ring_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_starlo_dynamite_ring_Step_0 9 raw
obj_battle_enemy_attack_starlo_dynamite_vertical
gml_Object_obj_battle_enemy_attack_starlo_dynamite_vertical_Step_0 26 raw
obj_battle_enemy_attack_starlo_finale_checker
gml_Object_obj_battle_enemy_attack_starlo_finale_checker_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_finale_checker_Destroy_0 12 raw
gml_Object_obj_battle_enemy_attack_starlo_finale_checker_Step_0 92 raw
obj_battle_enemy_attack_starlo_finale_gun
gml_Object_obj_battle_enemy_attack_starlo_finale_gun_Create_0 5 raw
obj_battle_enemy_attack_starlo_gun_parent
gml_Object_obj_battle_enemy_attack_starlo_gun_parent_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_starlo_gun_parent_Draw_0 9 raw
gml_Object_obj_battle_enemy_attack_starlo_gun_parent_Step_0 10 raw
obj_battle_enemy_attack_starlo_guns_horizontal_checker
gml_Object_obj_battle_enemy_attack_starlo_guns_horizontal_checker_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_horizontal_checker_Destroy_0 14 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_horizontal_checker_Step_0 60 raw
obj_battle_enemy_attack_starlo_guns_horizontal_gun
gml_Object_obj_battle_enemy_attack_starlo_guns_horizontal_gun_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_horizontal_gun_Create_0 18 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_horizontal_gun_Step_0 44 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_horizontal_gun_Step_2 5 raw
obj_battle_enemy_attack_starlo_guns_n_dynamite_checker
gml_Object_obj_battle_enemy_attack_starlo_guns_n_dynamite_checker_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_n_dynamite_checker_Destroy_0 18 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_n_dynamite_checker_Step_0 63 raw
obj_battle_enemy_attack_starlo_guns_surround_checker
gml_Object_obj_battle_enemy_attack_starlo_guns_surround_checker_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_surround_checker_Destroy_0 14 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_surround_checker_Step_0 54 raw
obj_battle_enemy_attack_starlo_guns_vertical_gun
gml_Object_obj_battle_enemy_attack_starlo_guns_vertical_gun_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_vertical_gun_Create_0 16 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_vertical_gun_Step_0 44 raw
gml_Object_obj_battle_enemy_attack_starlo_guns_vertical_gun_Step_2 5 raw
obj_battle_enemy_attack_starlo_horseshoe
gml_Object_obj_battle_enemy_attack_starlo_horseshoe_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_horseshoe_Create_0 10 raw
gml_Object_obj_battle_enemy_attack_starlo_horseshoe_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_horseshoe_Draw_0 5 raw
gml_Object_obj_battle_enemy_attack_starlo_horseshoe_Step_0 51 raw
obj_battle_enemy_attack_starlo_horseshoe_checker
gml_Object_obj_battle_enemy_attack_starlo_horseshoe_checker_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_starlo_horseshoe_checker_Destroy_0 4 raw
gml_Object_obj_battle_enemy_attack_starlo_horseshoe_checker_Step_0 1 raw
obj_battle_enemy_attack_starlo_intro_attack_checker
gml_Object_obj_battle_enemy_attack_starlo_intro_attack_checker_Alarm_0 4 raw
gml_Object_obj_battle_enemy_attack_starlo_intro_attack_checker_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_starlo_intro_attack_checker_Alarm_2 3 raw
gml_Object_obj_battle_enemy_attack_starlo_intro_attack_checker_Alarm_3 4 raw
gml_Object_obj_battle_enemy_attack_starlo_intro_attack_checker_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_starlo_intro_attack_checker_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_starlo_intro_attack_checker_Step_0 11 raw
obj_battle_enemy_attack_starlo_outro_target
gml_Object_obj_battle_enemy_attack_starlo_outro_target_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_outro_target_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_starlo_outro_target_Draw_0 12 raw
gml_Object_obj_battle_enemy_attack_starlo_outro_target_Step_0 14 raw
obj_battle_enemy_attack_starlo_rope
gml_Object_obj_battle_enemy_attack_starlo_rope_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_rope_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_starlo_rope_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_rope_Draw_0 6 raw
gml_Object_obj_battle_enemy_attack_starlo_rope_Draw_73 4 raw
gml_Object_obj_battle_enemy_attack_starlo_rope_Step_0 33 raw
gml_Object_obj_battle_enemy_attack_starlo_rope_Step_2 19 raw
obj_battle_enemy_attack_starlo_rope_particles
gml_Object_obj_battle_enemy_attack_starlo_rope_particles_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_rope_particles_Create_0 18 raw
obj_battle_enemy_attack_starlo_rope_piece
gml_Object_obj_battle_enemy_attack_starlo_rope_piece_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_starlo_rope_piece_Step_0 3 raw
obj_battle_enemy_attack_starlo_shooting_dynamite_checker
gml_Object_obj_battle_enemy_attack_starlo_shooting_dynamite_checker_Alarm_0 6 raw
gml_Object_obj_battle_enemy_attack_starlo_shooting_dynamite_checker_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_starlo_shooting_dynamite_checker_Destroy_0 10 raw
gml_Object_obj_battle_enemy_attack_starlo_shooting_dynamite_checker_Step_0 2 raw
obj_battle_enemy_attack_starlo_shooting_dynamite_checker_corrupt
gml_Object_obj_battle_enemy_attack_starlo_shooting_dynamite_checker_corrupt_Alarm_0 6 raw
gml_Object_obj_battle_enemy_attack_starlo_shooting_dynamite_checker_corrupt_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_starlo_shooting_dynamite_checker_corrupt_Destroy_0 12 raw
gml_Object_obj_battle_enemy_attack_starlo_shooting_dynamite_checker_corrupt_Step_0 2 raw
obj_battle_enemy_attack_starlo_slow_surround_checker
gml_Object_obj_battle_enemy_attack_starlo_slow_surround_checker_Alarm_0 13 raw
gml_Object_obj_battle_enemy_attack_starlo_slow_surround_checker_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_starlo_slow_surround_checker_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_starlo_slow_surround_checker_Destroy_0 7 raw
gml_Object_obj_battle_enemy_attack_starlo_slow_surround_checker_Draw_0 21 raw
gml_Object_obj_battle_enemy_attack_starlo_slow_surround_checker_Step_0 17 raw
obj_battle_enemy_attack_starlo_take_aim_checker
gml_Object_obj_battle_enemy_attack_starlo_take_aim_checker_Alarm_0 7 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_checker_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_checker_Destroy_0 23 raw
obj_battle_enemy_attack_starlo_take_aim_one_checker
gml_Object_obj_battle_enemy_attack_starlo_take_aim_one_checker_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_one_checker_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_one_checker_Destroy_0 19 raw
obj_battle_enemy_attack_starlo_take_aim_one_target
gml_Object_obj_battle_enemy_attack_starlo_take_aim_one_target_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_one_target_Draw_0 10 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_one_target_Step_0 11 raw
obj_battle_enemy_attack_starlo_take_aim_shot
gml_Object_obj_battle_enemy_attack_starlo_take_aim_shot_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_shot_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_shot_Step_0 14 raw
obj_battle_enemy_attack_starlo_take_aim_shot_collider
gml_Object_obj_battle_enemy_attack_starlo_take_aim_shot_collider_Create_0 12 raw
obj_battle_enemy_attack_starlo_take_aim_slow_checker
gml_Object_obj_battle_enemy_attack_starlo_take_aim_slow_checker_Alarm_0 11 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_slow_checker_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_slow_checker_Create_0 9 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_slow_checker_Destroy_0 13 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_slow_checker_Draw_0 21 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_slow_checker_Step_0 17 raw
obj_battle_enemy_attack_starlo_take_aim_slow_image
gml_Object_obj_battle_enemy_attack_starlo_take_aim_slow_image_Create_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_slow_image_Step_0 3 raw
obj_battle_enemy_attack_starlo_take_aim_slow_restore
gml_Object_obj_battle_enemy_attack_starlo_take_aim_slow_restore_Step_0 8 raw
obj_battle_enemy_attack_starlo_take_aim_target
gml_Object_obj_battle_enemy_attack_starlo_take_aim_target_Create_0 4 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_target_Draw_0 10 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_target_Step_0 11 raw
obj_battle_enemy_attack_starlo_take_aim_target_alt
gml_Object_obj_battle_enemy_attack_starlo_take_aim_target_alt_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_target_alt_Draw_0 12 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_target_alt_Step_0 16 raw
obj_battle_enemy_attack_starlo_train
gml_Object_obj_battle_enemy_attack_starlo_train_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_starlo_train_Draw_0 1 raw
obj_battle_enemy_attack_starlo_train_checker
gml_Object_obj_battle_enemy_attack_starlo_train_checker_Alarm_0 15 raw
gml_Object_obj_battle_enemy_attack_starlo_train_checker_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_starlo_train_checker_Destroy_0 8 raw
obj_battle_enemy_attack_starlo_train_tracks
gml_Object_obj_battle_enemy_attack_starlo_train_tracks_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_starlo_train_tracks_Alarm_1 2 raw
gml_Object_obj_battle_enemy_attack_starlo_train_tracks_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_starlo_train_tracks_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_starlo_train_tracks_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_train_tracks_Step_0 13 raw
obj_battle_enemy_attack_starlo_train_warning
gml_Object_obj_battle_enemy_attack_starlo_train_warning_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_starlo_train_warning_Step_0 9 raw
obj_battle_enemy_attack_steam_puffs_creator
gml_Object_obj_battle_enemy_attack_steam_puffs_creator_Alarm_0 22 raw
gml_Object_obj_battle_enemy_attack_steam_puffs_creator_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_steam_puffs_creator_Destroy_0 2 raw
obj_battle_enemy_attack_steam_walls_spin
gml_Object_obj_battle_enemy_attack_steam_walls_spin_Alarm_0 15 raw
gml_Object_obj_battle_enemy_attack_steam_walls_spin_Alarm_2 7 raw
gml_Object_obj_battle_enemy_attack_steam_walls_spin_Create_0 5 raw
gml_Object_obj_battle_enemy_attack_steam_walls_spin_Destroy_0 3 raw
obj_battle_enemy_attack_super_ball_1_creator
gml_Object_obj_battle_enemy_attack_super_ball_1_creator_Alarm_0 5 raw
gml_Object_obj_battle_enemy_attack_super_ball_1_creator_Alarm_1 3 raw
gml_Object_obj_battle_enemy_attack_super_ball_1_creator_Create_0 55 raw
gml_Object_obj_battle_enemy_attack_super_ball_1_creator_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_super_ball_1_creator_Step_0 43 raw
obj_battle_enemy_attack_tellyvis_logo
gml_Object_obj_battle_enemy_attack_tellyvis_logo_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_tellyvis_logo_Alarm_1 4 raw
gml_Object_obj_battle_enemy_attack_tellyvis_logo_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_tellyvis_logo_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_tellyvis_logo_Step_0 83 raw
gml_Object_obj_battle_enemy_attack_tellyvis_logo_Step_2 5 raw
obj_battle_enemy_attack_tellyvis_logo_blue
gml_Object_obj_battle_enemy_attack_tellyvis_logo_blue_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_tellyvis_logo_blue_Step_0 2 raw
obj_battle_enemy_attack_tellyvis_logo_orange
gml_Object_obj_battle_enemy_attack_tellyvis_logo_orange_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_tellyvis_logo_orange_Step_0 2 raw
obj_battle_enemy_attack_tellyvis_logo_white
gml_Object_obj_battle_enemy_attack_tellyvis_logo_white_Create_0 3 raw
gml_Object_obj_battle_enemy_attack_tellyvis_logo_white_Step_0 2 raw
obj_battle_enemy_attack_tellyvis_remote_generator
gml_Object_obj_battle_enemy_attack_tellyvis_remote_generator_Alarm_0 3 raw
gml_Object_obj_battle_enemy_attack_tellyvis_remote_generator_Create_0 20 raw
gml_Object_obj_battle_enemy_attack_tellyvis_remote_generator_Destroy_0 13 raw
gml_Object_obj_battle_enemy_attack_tellyvis_remote_generator_Other_10 134 raw
gml_Object_obj_battle_enemy_attack_tellyvis_remote_generator_Step_0 69 raw
obj_battle_enemy_attack_tellyvis_tape
gml_Object_obj_battle_enemy_attack_tellyvis_tape_Alarm_0 2 raw
gml_Object_obj_battle_enemy_attack_tellyvis_tape_Create_0 52 raw
gml_Object_obj_battle_enemy_attack_tellyvis_tape_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_tellyvis_tape_Step_0 45 raw
obj_battle_enemy_attack_tellyvis_tape_generator
gml_Object_obj_battle_enemy_attack_tellyvis_tape_generator_Alarm_0 8 raw
gml_Object_obj_battle_enemy_attack_tellyvis_tape_generator_Create_0 6 raw
gml_Object_obj_battle_enemy_attack_tellyvis_tape_generator_Destroy_0 7 raw
obj_battle_enemy_attack_trihecta_circle_bounce
gml_Object_obj_battle_enemy_attack_trihecta_circle_bounce_Create_0 14 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_bounce_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_bounce_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_bounce_Step_0 28 raw
obj_battle_enemy_attack_trihecta_circle_reflect
gml_Object_obj_battle_enemy_attack_trihecta_circle_reflect_Create_0 26 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_reflect_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_reflect_Draw_0 13 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_reflect_Step_0 50 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_reflect_Step_2 5 raw
obj_battle_enemy_attack_trihecta_circle_stack_green
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_green_Create_0 7 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_green_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_green_Draw_0 16 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_green_Other_10 7 raw
obj_battle_enemy_attack_trihecta_circle_stack_lead
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_lead_Create_0 17 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_lead_Destroy_0 12 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_lead_Draw_0 13 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_lead_Other_10 32 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_lead_Step_0 60 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_lead_Step_2 5 raw
obj_battle_enemy_attack_trihecta_circle_stack_white
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_white_Create_0 11 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_white_Destroy_0 2 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_white_Draw_0 16 raw
gml_Object_obj_battle_enemy_attack_trihecta_circle_stack_white_Other_10 7 raw
obj_battle_enemy_attack_x_colors_creator
gml_Object_obj_battle_enemy_attack_x_colors_creator_Alarm_0 24 raw
gml_Object_obj_battle_enemy_attack_x_colors_creator_Create_0 13 raw
gml_Object_obj_battle_enemy_attack_x_colors_creator_Destroy_0 5 raw
gml_Object_obj_battle_enemy_attack_x_colors_creator_Step_0 13 raw
obj_battle_enemy_attacking_code_2
gml_Object_obj_battle_enemy_attacking_code_2_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attacking_code_2_Alarm_1 92 raw
gml_Object_obj_battle_enemy_attacking_code_2_Create_0 3 raw
gml_Object_obj_battle_enemy_attacking_code_2_Step_0 19 raw
obj_battle_enemy_attacking_code_3
gml_Object_obj_battle_enemy_attacking_code_3_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attacking_code_3_Alarm_1 67 raw
gml_Object_obj_battle_enemy_attacking_code_3_Create_0 3 raw
gml_Object_obj_battle_enemy_attacking_code_3_Step_0 19 raw
obj_battle_enemy_attacking_code
gml_Object_obj_battle_enemy_attacking_code_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attacking_code_Alarm_1 100 raw
gml_Object_obj_battle_enemy_attacking_code_Create_0 3 raw
gml_Object_obj_battle_enemy_attacking_code_Step_0 19 raw
obj_battle_enemy_axis_explosion
gml_Object_obj_battle_enemy_axis_explosion_Create_0 1 raw
obj_battle_enemy_axis_generator
gml_Object_obj_battle_enemy_axis_generator_Create_0 6 raw
gml_Object_obj_battle_enemy_axis_generator_Destroy_0 2 raw
gml_Object_obj_battle_enemy_axis_generator_Step_0 3 raw
obj_battle_enemy_ceroba_phase_2_outro
gml_Object_obj_battle_enemy_ceroba_phase_2_outro_Create_0 8 raw
gml_Object_obj_battle_enemy_ceroba_phase_2_outro_Draw_73 25 raw
gml_Object_obj_battle_enemy_ceroba_phase_2_outro_Step_0 423 raw
obj_battle_enemy_effect_slither_fog
gml_Object_obj_battle_enemy_effect_slither_fog_Create_0 4 raw
gml_Object_obj_battle_enemy_effect_slither_fog_Draw_0 1 raw
gml_Object_obj_battle_enemy_effect_slither_fog_Step_0 15 raw
obj_battle_fade_in_screen
gml_Object_obj_battle_fade_in_screen_Create_0 2 raw
gml_Object_obj_battle_fade_in_screen_Draw_0 4 raw
gml_Object_obj_battle_fade_in_screen_Step_0 3 raw
obj_battle_fade_in_screen_white
gml_Object_obj_battle_fade_in_screen_white_Create_0 1 raw
gml_Object_obj_battle_fade_in_screen_white_Draw_0 4 raw
gml_Object_obj_battle_fade_in_screen_white_Step_0 3 raw
obj_battle_fade_out_screen
gml_Object_obj_battle_fade_out_screen_Alarm_0 97 raw
gml_Object_obj_battle_fade_out_screen_Create_0 7 raw
gml_Object_obj_battle_fade_out_screen_Draw_0 4 raw
gml_Object_obj_battle_fade_out_screen_Step_0 8 raw
obj_battle_flashback_07_controller
gml_Object_obj_battle_flashback_07_controller_Create_0 10 raw
gml_Object_obj_battle_flashback_07_controller_Step_0 121 raw
obj_battle_flashback_final_2_controller
gml_Object_obj_battle_flashback_final_2_controller_Create_0 9 raw
gml_Object_obj_battle_flashback_final_2_controller_Draw_0 9 raw
gml_Object_obj_battle_flashback_final_2_controller_Draw_64 4 raw
gml_Object_obj_battle_flashback_final_2_controller_Step_0 220 raw
obj_battle_flowey_background
gml_Object_obj_battle_flowey_background_Create_0 9 raw
gml_Object_obj_battle_flowey_background_Draw_0 13 raw
gml_Object_obj_battle_flowey_background_Draw_77 1 raw
obj_battle_flowey_background_ui
gml_Object_obj_battle_flowey_background_ui_Create_0 4 raw
gml_Object_obj_battle_flowey_background_ui_Draw_0 18 raw
obj_battle_flowey_body_1
gml_Object_obj_battle_flowey_body_1_Create_0 14 raw
gml_Object_obj_battle_flowey_body_1_Draw_0 8 raw
gml_Object_obj_battle_flowey_body_1_Step_0 59 raw
obj_battle_fmartlet_flowey
gml_Object_obj_battle_fmartlet_flowey_Create_0 17 raw
gml_Object_obj_battle_fmartlet_flowey_Other_7 14 raw
gml_Object_obj_battle_fmartlet_flowey_Other_76 10 raw
gml_Object_obj_battle_fmartlet_flowey_Step_0 15 raw
gml_Object_obj_battle_fmartlet_flowey_Step_2 28 raw
obj_battle_generator
gml_Object_obj_battle_generator_Alarm_0 1 raw
gml_Object_obj_battle_generator_Create_0 45 raw
gml_Object_obj_battle_generator_Draw_0 2 raw
gml_Object_obj_battle_generator_Other_5 34 raw
gml_Object_obj_battle_generator_Step_0 5 raw
gml_Object_obj_battle_generator_Step_1 36 raw
gml_Object_obj_battle_generator_Step_2 47 raw
obj_battle_hp_cover_self
gml_Object_obj_battle_hp_cover_self_Draw_0 1 raw
obj_battle_hp_current_boss_attacking
gml_Object_obj_battle_hp_current_boss_attacking_Draw_0 1 raw
obj_battle_hp_current_enemy_2
gml_Object_obj_battle_hp_current_enemy_2_Draw_0 1 raw
obj_battle_hp_current_enemy_3
gml_Object_obj_battle_hp_current_enemy_3_Draw_0 1 raw
obj_battle_hp_current_enemy
gml_Object_obj_battle_hp_current_enemy_Draw_0 1 raw
obj_battle_hp_current_enemy_attacking_2
gml_Object_obj_battle_hp_current_enemy_attacking_2_Draw_0 1 raw
obj_battle_hp_current_enemy_attacking_3
gml_Object_obj_battle_hp_current_enemy_attacking_3_Draw_0 1 raw
obj_battle_hp_current_enemy_attacking
gml_Object_obj_battle_hp_current_enemy_attacking_Draw_0 1 raw
obj_battle_hp_current_self
gml_Object_obj_battle_hp_current_self_Draw_0 1 raw
gml_Object_obj_battle_hp_current_self_Step_2 2 raw
obj_battle_hp_max_self
gml_Object_obj_battle_hp_max_self_Draw_0 1 raw
gml_Object_obj_battle_hp_max_self_Step_2 1 raw
obj_battle_hp_overlay_boss_attacking
gml_Object_obj_battle_hp_overlay_boss_attacking_Draw_0 1 raw
obj_battle_hp_previous_boss_attacking
gml_Object_obj_battle_hp_previous_boss_attacking_Create_0 1 raw
gml_Object_obj_battle_hp_previous_boss_attacking_Draw_0 1 raw
obj_battle_hp_previous_enemy_attacking_2
gml_Object_obj_battle_hp_previous_enemy_attacking_2_Create_0 1 raw
gml_Object_obj_battle_hp_previous_enemy_attacking_2_Draw_0 1 raw
obj_battle_hp_previous_enemy_attacking_3
gml_Object_obj_battle_hp_previous_enemy_attacking_3_Create_0 1 raw
gml_Object_obj_battle_hp_previous_enemy_attacking_3_Draw_0 1 raw
obj_battle_hp_previous_enemy_attacking
gml_Object_obj_battle_hp_previous_enemy_attacking_Create_0 1 raw
gml_Object_obj_battle_hp_previous_enemy_attacking_Draw_0 1 raw
obj_battle_intro_check
gml_Object_obj_battle_intro_check_Create_0 18 raw
gml_Object_obj_battle_intro_check_Step_0 1 raw
gml_Object_obj_battle_intro_check_Step_1 1 raw
obj_battle_justice_effect
gml_Object_obj_battle_justice_effect_Create_0 13 raw
gml_Object_obj_battle_justice_effect_Draw_0 8 raw
gml_Object_obj_battle_justice_effect_Draw_64 1 raw
gml_Object_obj_battle_justice_effect_Draw_73 7 raw
gml_Object_obj_battle_justice_effect_Step_0 30 raw
obj_battle_space_frog_bullet
gml_Object_obj_battle_space_frog_bullet_Create_0 2 raw
gml_Object_obj_battle_space_frog_bullet_Draw_0 1 raw
gml_Object_obj_battle_space_frog_bullet_Step_0 3 raw
obj_battle_transition
gml_Object_obj_battle_transition_Draw_0 3 raw
obj_battlebox_controller_axis
gml_Object_obj_battlebox_controller_axis_Create_0 21 raw
gml_Object_obj_battlebox_controller_axis_Draw_0 50 raw
gml_Object_obj_battlebox_controller_axis_Other_10 7 raw
gml_Object_obj_battlebox_controller_axis_Step_0 46 raw
obj_big_boss
gml_Object_obj_big_boss_Create_0 10 raw
gml_Object_obj_big_boss_Step_0 218 raw
obj_big_boss_backtrack
gml_Object_obj_big_boss_backtrack_Create_0 5 raw
gml_Object_obj_big_boss_backtrack_Step_0 62 raw
obj_bigfrog_log
gml_Object_obj_bigfrog_log_Create_0 4 raw
gml_Object_obj_bigfrog_log_Draw_0 3 raw
obj_bigfrog_log_frog
gml_Object_obj_bigfrog_log_frog_Alarm_0 3 raw
gml_Object_obj_bigfrog_log_frog_Create_0 9 raw
gml_Object_obj_bigfrog_log_frog_Draw_0 3 raw
gml_Object_obj_bigfrog_log_frog_Other_7 2 raw
gml_Object_obj_bigfrog_log_frog_Step_0 29 raw
gml_Object_obj_bigfrog_log_frog_Step_1 13 raw
obj_blackjack_npc
gml_Object_obj_blackjack_npc_Create_0 11 raw
obj_blackout_overworld_2
gml_Object_obj_blackout_overworld_2_Create_0 1 raw
gml_Object_obj_blackout_overworld_2_Draw_0 2 raw
obj_block_geno
gml_Object_obj_block_geno_Create_0 3 raw
gml_Object_obj_block_geno_Step_0 24 raw
obj_blueprint_steamworks_29
gml_Object_obj_blueprint_steamworks_29_Create_0 3 raw
gml_Object_obj_blueprint_steamworks_29_Draw_64 11 raw
gml_Object_obj_blueprint_steamworks_29_Step_0 41 raw
obj_books
gml_Object_obj_books_Create_0 2 raw
gml_Object_obj_books_Step_0 153 raw
obj_boulder_machine
gml_Object_obj_boulder_machine_Alarm_0 3 raw
gml_Object_obj_boulder_machine_Create_0 6 raw
gml_Object_obj_boulder_machine_Other_5 1 raw
obj_boulders_dunes_25b
gml_Object_obj_boulders_dunes_25b_Alarm_0 9 raw
gml_Object_obj_boulders_dunes_25b_Create_0 5 raw
gml_Object_obj_boulders_dunes_25b_Step_0 8 raw
obj_bowll_body_a
gml_Object_obj_bowll_body_a_Create_0 20 raw
gml_Object_obj_bowll_body_a_Destroy_0 2 raw
gml_Object_obj_bowll_body_a_Step_0 105 raw
obj_bowll_body_shadow_a
gml_Object_obj_bowll_body_shadow_a_Other_10 8 raw
obj_bowll_dead
gml_Object_obj_bowll_dead_Alarm_0 1 raw
gml_Object_obj_bowll_dead_Create_0 4 raw
obj_bowll_doggo_a
gml_Object_obj_bowll_doggo_a_Create_0 3 raw
gml_Object_obj_bowll_doggo_a_Destroy_0 2 raw
gml_Object_obj_bowll_doggo_a_Step_0 13 raw
obj_bowll_doggo_shadow_a
gml_Object_obj_bowll_doggo_shadow_a_Draw_0 1 raw
gml_Object_obj_bowll_doggo_shadow_a_Other_10 9 raw
obj_bowll_head_a
gml_Object_obj_bowll_head_a_Create_0 32 raw
gml_Object_obj_bowll_head_a_Destroy_0 2 raw
gml_Object_obj_bowll_head_a_Draw_0 19 raw
gml_Object_obj_bowll_head_a_Other_10 20 raw
gml_Object_obj_bowll_head_a_Other_11 58 raw
gml_Object_obj_bowll_head_a_Other_25 4 raw
gml_Object_obj_bowll_head_a_Other_7 5 raw
gml_Object_obj_bowll_head_a_Step_0 65 raw
gml_Object_obj_bowll_head_a_Step_2 12 raw
obj_bowll_head_shadow_a
gml_Object_obj_bowll_head_shadow_a_Other_10 10 raw
obj_bowll_leg_back_behind_a
gml_Object_obj_bowll_leg_back_behind_a_Create_0 11 raw
gml_Object_obj_bowll_leg_back_behind_a_Destroy_0 2 raw
gml_Object_obj_bowll_leg_back_behind_a_Step_0 41 raw
gml_Object_obj_bowll_leg_back_behind_a_Step_2 21 raw
obj_bowll_leg_back_behind_shadow_a
gml_Object_obj_bowll_leg_back_behind_shadow_a_Other_10 6 raw
obj_bowll_leg_back_front_a
gml_Object_obj_bowll_leg_back_front_a_Create_0 11 raw
gml_Object_obj_bowll_leg_back_front_a_Destroy_0 2 raw
gml_Object_obj_bowll_leg_back_front_a_Step_0 41 raw
gml_Object_obj_bowll_leg_back_front_a_Step_2 21 raw
obj_bowll_leg_back_front_shadow_a
gml_Object_obj_bowll_leg_back_front_shadow_a_Other_10 6 raw
obj_bowll_leg_fore_behind_a
gml_Object_obj_bowll_leg_fore_behind_a_Create_0 11 raw
gml_Object_obj_bowll_leg_fore_behind_a_Destroy_0 2 raw
gml_Object_obj_bowll_leg_fore_behind_a_Step_0 41 raw
gml_Object_obj_bowll_leg_fore_behind_a_Step_2 21 raw
obj_bowll_leg_fore_behind_shadow_a
gml_Object_obj_bowll_leg_fore_behind_shadow_a_Other_10 6 raw
obj_bowll_leg_fore_front_a
gml_Object_obj_bowll_leg_fore_front_a_Create_0 11 raw
gml_Object_obj_bowll_leg_fore_front_a_Destroy_0 2 raw
gml_Object_obj_bowll_leg_fore_front_a_Step_0 41 raw
gml_Object_obj_bowll_leg_fore_front_a_Step_2 21 raw
obj_bowll_leg_fore_front_shadow_a
gml_Object_obj_bowll_leg_fore_front_shadow_a_Other_10 6 raw
obj_bowll_nostrils_cloud_a
gml_Object_obj_bowll_nostrils_cloud_a_Alarm_0 1 raw
gml_Object_obj_bowll_nostrils_cloud_a_Create_0 12 raw
gml_Object_obj_bowll_nostrils_cloud_a_Step_0 25 raw
obj_bowll_overworld
gml_Object_obj_bowll_overworld_Create_0 3 raw
gml_Object_obj_bowll_overworld_Step_0 41 raw
obj_bowll_sparkles
gml_Object_obj_bowll_sparkles_Create_0 7 raw
gml_Object_obj_bowll_sparkles_Step_0 11 raw
obj_bowll_tail_a
gml_Object_obj_bowll_tail_a_Create_0 12 raw
gml_Object_obj_bowll_tail_a_Destroy_0 2 raw
gml_Object_obj_bowll_tail_a_Step_0 57 raw
gml_Object_obj_bowll_tail_a_Step_2 25 raw
obj_bowll_tail_shadow_a
gml_Object_obj_bowll_tail_shadow_a_Draw_0 4 raw
gml_Object_obj_bowll_tail_shadow_a_Other_10 18 raw
obj_bridge_chain
gml_Object_obj_bridge_chain_Create_0 1 raw
gml_Object_obj_bridge_chain_Step_0 4 raw
obj_bridge_platform
gml_Object_obj_bridge_platform_Create_0 18 raw
gml_Object_obj_bridge_platform_Step_0 33 raw
obj_broom
gml_Object_obj_broom_Create_0 2 raw
gml_Object_obj_broom_Step_0 115 raw
obj_buff_froggit_battle_box_destroy
gml_Object_obj_buff_froggit_battle_box_destroy_Alarm_0 2 raw
gml_Object_obj_buff_froggit_battle_box_destroy_Create_0 6 raw
gml_Object_obj_buff_froggit_battle_box_destroy_Draw_0 4 raw
gml_Object_obj_buff_froggit_battle_box_destroy_Step_0 9 raw
obj_buff_froggit_body
gml_Object_obj_buff_froggit_body_Create_0 4 raw
gml_Object_obj_buff_froggit_body_Draw_0 4 raw
obj_button_puzzle
gml_Object_obj_button_puzzle_Create_0 4 raw
gml_Object_obj_button_puzzle_Step_0 6 raw
obj_cabin_bear
gml_Object_obj_cabin_bear_Create_0 3 raw
gml_Object_obj_cabin_bear_Step_0 6 raw
obj_cabin_blankie
gml_Object_obj_cabin_blankie_Create_0 7 raw
gml_Object_obj_cabin_blankie_Step_0 57 raw
obj_cabin_campfire
gml_Object_obj_cabin_campfire_Create_0 20 raw
gml_Object_obj_cabin_campfire_Step_0 2 raw
obj_cabin_fireburn
gml_Object_obj_cabin_fireburn_Create_0 3 raw
gml_Object_obj_cabin_fireburn_Step_0 28 raw
obj_cactony_arm_left_a
gml_Object_obj_cactony_arm_left_a_Create_0 16 raw
gml_Object_obj_cactony_arm_left_a_Destroy_0 2 raw
gml_Object_obj_cactony_arm_left_a_Step_0 46 raw
gml_Object_obj_cactony_arm_left_a_Step_2 21 raw
obj_cactony_arm_left_shadow_a
gml_Object_obj_cactony_arm_left_shadow_a_Other_10 9 raw
obj_cactony_arm_right_a
gml_Object_obj_cactony_arm_right_a_Create_0 16 raw
gml_Object_obj_cactony_arm_right_a_Destroy_0 2 raw
gml_Object_obj_cactony_arm_right_a_Step_0 46 raw
gml_Object_obj_cactony_arm_right_a_Step_2 21 raw
obj_cactony_arm_right_shadow_a
gml_Object_obj_cactony_arm_right_shadow_a_Other_10 9 raw
obj_cactony_body_a
gml_Object_obj_cactony_body_a_Create_0 32 raw
gml_Object_obj_cactony_body_a_Destroy_0 2 raw
gml_Object_obj_cactony_body_a_Step_0 106 raw
obj_cactony_body_shadow_a
gml_Object_obj_cactony_body_shadow_a_Other_10 14 raw
obj_cactony_dead
gml_Object_obj_cactony_dead_Alarm_0 1 raw
gml_Object_obj_cactony_dead_Create_0 4 raw
obj_cactus_damager
gml_Object_obj_cactus_damager_Create_0 3 raw
obj_cafe_dunes_shop_geno
gml_Object_obj_cafe_dunes_shop_geno_Create_0 2 raw
gml_Object_obj_cafe_dunes_shop_geno_Step_0 2 raw
gml_Object_obj_cafe_dunes_shop_geno_Step_1 1 raw
obj_cake
gml_Object_obj_cake_Alarm_0 9 raw
gml_Object_obj_cake_Create_0 6 raw
gml_Object_obj_cake_Step_0 70 raw
obj_camera
gml_Object_obj_camera_Create_0 5 raw
gml_Object_obj_camera_Other_0 1 raw
gml_Object_obj_camera_Step_0 33 raw
obj_candle
gml_Object_obj_candle_Create_0 1 raw
obj_card_game_card
gml_Object_obj_card_game_card_Alarm_0 3 raw
gml_Object_obj_card_game_card_Create_0 37 raw
gml_Object_obj_card_game_card_Destroy_0 11 raw
gml_Object_obj_card_game_card_Draw_0 1 raw
gml_Object_obj_card_game_card_Draw_74 3 raw
gml_Object_obj_card_game_card_Step_0 37 raw
obj_card_game_controller
gml_Object_obj_card_game_controller_Alarm_0 2 raw
gml_Object_obj_card_game_controller_Alarm_1 1 raw
gml_Object_obj_card_game_controller_Alarm_2 209 raw
gml_Object_obj_card_game_controller_Alarm_3 4 raw
gml_Object_obj_card_game_controller_Create_0 29 raw
gml_Object_obj_card_game_controller_Destroy_0 18 raw
gml_Object_obj_card_game_controller_Draw_74 58 raw
gml_Object_obj_card_game_controller_Step_0 74 raw
obj_card_game_cursor
gml_Object_obj_card_game_cursor_Alarm_0 17 raw
gml_Object_obj_card_game_cursor_Create_0 3 raw
gml_Object_obj_card_game_cursor_Draw_0 1 raw
gml_Object_obj_card_game_cursor_Draw_74 3 raw
gml_Object_obj_card_game_cursor_Step_0 55 raw
obj_castle_01_controller
gml_Object_obj_castle_01_controller_Create_0 2 raw
gml_Object_obj_castle_01_controller_Draw_0 19 raw
gml_Object_obj_castle_01_controller_Step_0 2 raw
obj_castle_01_elevator
gml_Object_obj_castle_01_elevator_Create_0 21 raw
gml_Object_obj_castle_01_elevator_Step_0 112 raw
obj_castle_02_controller
gml_Object_obj_castle_02_controller_Create_0 5 raw
gml_Object_obj_castle_02_controller_Draw_0 6 raw
gml_Object_obj_castle_02_controller_Other_4 3 raw
gml_Object_obj_castle_02_controller_Step_0 7 raw
obj_castle_02_controller_party_member
gml_Object_obj_castle_02_controller_party_member_Create_0 11 raw
gml_Object_obj_castle_02_controller_party_member_Draw_0 6 raw
gml_Object_obj_castle_02_controller_party_member_Other_4 3 raw
gml_Object_obj_castle_02_controller_party_member_Step_0 2 raw
obj_castle_03_cutscene
gml_Object_obj_castle_03_cutscene_Create_0 6 raw
gml_Object_obj_castle_03_cutscene_Step_0 114 raw
obj_castle_beam
gml_Object_obj_castle_beam_Create_0 8 raw
gml_Object_obj_castle_beam_Draw_0 3 raw
gml_Object_obj_castle_beam_Draw_73 31 raw
gml_Object_obj_castle_beam_Step_0 91 raw
obj_castle_throne_room_controller
gml_Object_obj_castle_throne_room_controller_Create_0 12 raw
gml_Object_obj_castle_throne_room_controller_Draw_0 6 raw
gml_Object_obj_castle_throne_room_controller_Draw_73 20 raw
gml_Object_obj_castle_throne_room_controller_Step_0 365 raw
obj_castle_throne_room_controller_neutral
gml_Object_obj_castle_throne_room_controller_neutral_Create_0 15 raw
gml_Object_obj_castle_throne_room_controller_neutral_Draw_0 2 raw
gml_Object_obj_castle_throne_room_controller_neutral_Draw_73 2 raw
gml_Object_obj_castle_throne_room_controller_neutral_Step_0 543 raw
obj_cave_collider
gml_Object_obj_cave_collider_Collision_obj_aviator_waterfall_overworld_yellow 2 raw
gml_Object_obj_cave_collider_Create_0 1 raw
obj_cave_draw
gml_Object_obj_cave_draw_Alarm_0 2 raw
gml_Object_obj_cave_draw_Create_0 4 raw
gml_Object_obj_cave_draw_Draw_0 1 raw
gml_Object_obj_cave_draw_Step_0 16 raw
obj_cave_end_transition
gml_Object_obj_cave_end_transition_Alarm_0 1 raw
gml_Object_obj_cave_end_transition_Create_0 7 raw
gml_Object_obj_cave_end_transition_Other_4 3 raw
gml_Object_obj_cave_end_transition_Step_0 52 raw
obj_cave_screenshake
gml_Object_obj_cave_screenshake_Create_0 1 raw
gml_Object_obj_cave_screenshake_Step_0 6 raw
obj_ccitem
gml_Object_obj_ccitem_Create_0 1 raw
gml_Object_obj_ccitem_Step_0 34 raw
obj_cconfig
gml_Object_obj_cconfig_Create_0 10 raw
gml_Object_obj_cconfig_Draw_0 42 raw
gml_Object_obj_cconfig_Step_0 186 raw
obj_ceroba_attack_bell_obstacle
gml_Object_obj_ceroba_attack_bell_obstacle_Alarm_0 3 raw
gml_Object_obj_ceroba_attack_bell_obstacle_Create_0 7 raw
gml_Object_obj_ceroba_attack_bell_obstacle_Draw_0 4 raw
gml_Object_obj_ceroba_attack_bell_obstacle_Step_0 8 raw
obj_ceroba_attack_bell_obstacle_destroy
gml_Object_obj_ceroba_attack_bell_obstacle_destroy_Create_0 5 raw
gml_Object_obj_ceroba_attack_bell_obstacle_destroy_Step_0 4 raw
obj_ceroba_attack_bullet_spawner_mask
gml_Object_obj_ceroba_attack_bullet_spawner_mask_Alarm_0 28 raw
gml_Object_obj_ceroba_attack_bullet_spawner_mask_Create_0 26 raw
gml_Object_obj_ceroba_attack_bullet_spawner_mask_Destroy_0 5 raw
gml_Object_obj_ceroba_attack_bullet_spawner_mask_Draw_0 4 raw
gml_Object_obj_ceroba_attack_bullet_spawner_mask_Step_0 45 raw
obj_ceroba_attack_bullet_spawner_spawner
gml_Object_obj_ceroba_attack_bullet_spawner_spawner_Alarm_0 1 raw
gml_Object_obj_ceroba_attack_bullet_spawner_spawner_Create_0 5 raw
gml_Object_obj_ceroba_attack_bullet_spawner_spawner_Destroy_0 4 raw
gml_Object_obj_ceroba_attack_bullet_spawner_spawner_Step_0 5 raw
obj_ceroba_attack_bullet_trail_fireball
gml_Object_obj_ceroba_attack_bullet_trail_fireball_Alarm_0 5 raw
gml_Object_obj_ceroba_attack_bullet_trail_fireball_Create_0 7 raw
gml_Object_obj_ceroba_attack_bullet_trail_fireball_Step_0 8 raw
obj_ceroba_attack_bullet_trail_mask
gml_Object_obj_ceroba_attack_bullet_trail_mask_Create_0 11 raw
gml_Object_obj_ceroba_attack_bullet_trail_mask_Destroy_0 1 raw
gml_Object_obj_ceroba_attack_bullet_trail_mask_Draw_0 4 raw
gml_Object_obj_ceroba_attack_bullet_trail_mask_Step_0 38 raw
obj_ceroba_attack_fire_mask
gml_Object_obj_ceroba_attack_fire_mask_Create_0 30 raw
gml_Object_obj_ceroba_attack_fire_mask_Destroy_0 2 raw
gml_Object_obj_ceroba_attack_fire_mask_Draw_0 4 raw
gml_Object_obj_ceroba_attack_fire_mask_Step_0 121 raw
obj_ceroba_attack_fire_mask_destroy
gml_Object_obj_ceroba_attack_fire_mask_destroy_Create_0 5 raw
gml_Object_obj_ceroba_attack_fire_mask_destroy_Step_0 4 raw
obj_ceroba_attack_fire_mask_destroy_large
gml_Object_obj_ceroba_attack_fire_mask_destroy_large_Create_0 5 raw
gml_Object_obj_ceroba_attack_fire_mask_destroy_large_Step_0 4 raw
obj_ceroba_attack_fire_pillar_base
gml_Object_obj_ceroba_attack_fire_pillar_base_Create_0 4 raw
gml_Object_obj_ceroba_attack_fire_pillar_base_Draw_0 1 raw
gml_Object_obj_ceroba_attack_fire_pillar_base_Step_0 9 raw
obj_ceroba_attack_fire_pillar_spawner
gml_Object_obj_ceroba_attack_fire_pillar_spawner_Alarm_0 35 raw
gml_Object_obj_ceroba_attack_fire_pillar_spawner_Alarm_1 3 raw
gml_Object_obj_ceroba_attack_fire_pillar_spawner_Create_0 10 raw
gml_Object_obj_ceroba_attack_fire_pillar_spawner_Destroy_0 4 raw
gml_Object_obj_ceroba_attack_fire_pillar_spawner_Other_10 8 raw
gml_Object_obj_ceroba_attack_fire_pillar_spawner_Step_0 2 raw
obj_ceroba_attack_fire_pillar_top
gml_Object_obj_ceroba_attack_fire_pillar_top_Alarm_0 1 raw
gml_Object_obj_ceroba_attack_fire_pillar_top_Create_0 19 raw
gml_Object_obj_ceroba_attack_fire_pillar_top_Draw_0 3 raw
gml_Object_obj_ceroba_attack_fire_pillar_top_Step_0 27 raw
obj_ceroba_attack_fire_pillar_top_special
gml_Object_obj_ceroba_attack_fire_pillar_top_special_Create_0 16 raw
gml_Object_obj_ceroba_attack_fire_pillar_top_special_Step_0 27 raw
obj_ceroba_attack_fireball
gml_Object_obj_ceroba_attack_fireball_Alarm_0 3 raw
gml_Object_obj_ceroba_attack_fireball_Create_0 6 raw
gml_Object_obj_ceroba_attack_fireball_Step_0 6 raw
obj_ceroba_attack_fireball_obstacle
gml_Object_obj_ceroba_attack_fireball_obstacle_Create_0 3 raw
gml_Object_obj_ceroba_attack_fireball_obstacle_Draw_0 1 raw
gml_Object_obj_ceroba_attack_fireball_obstacle_Step_0 2 raw
obj_ceroba_attack_ribbon_base_destroy
gml_Object_obj_ceroba_attack_ribbon_base_destroy_Create_0 6 raw
gml_Object_obj_ceroba_attack_ribbon_base_destroy_Draw_0 2 raw
gml_Object_obj_ceroba_attack_ribbon_base_destroy_Step_0 3 raw
obj_ceroba_attack_rope_circle_mask
gml_Object_obj_ceroba_attack_rope_circle_mask_Create_0 9 raw
gml_Object_obj_ceroba_attack_rope_circle_mask_Draw_0 4 raw
gml_Object_obj_ceroba_attack_rope_circle_mask_Step_0 10 raw
obj_ceroba_body
gml_Object_obj_ceroba_body_Alarm_0 3 raw
gml_Object_obj_ceroba_body_Create_0 26 raw
gml_Object_obj_ceroba_body_Other_7 38 raw
gml_Object_obj_ceroba_body_Other_76 14 raw
gml_Object_obj_ceroba_body_Step_0 97 raw
gml_Object_obj_ceroba_body_Step_1 10 raw
gml_Object_obj_ceroba_body_Step_2 8 raw
obj_ceroba_body_pacifist_phase_1
gml_Object_obj_ceroba_body_pacifist_phase_1_Alarm_0 3 raw
gml_Object_obj_ceroba_body_pacifist_phase_1_Create_0 22 raw
gml_Object_obj_ceroba_body_pacifist_phase_1_Other_7 43 raw
gml_Object_obj_ceroba_body_pacifist_phase_1_Step_0 102 raw
gml_Object_obj_ceroba_body_pacifist_phase_1_Step_1 10 raw
gml_Object_obj_ceroba_body_pacifist_phase_1_Step_2 19 raw
obj_ceroba_body_pacifist_phase_2
gml_Object_obj_ceroba_body_pacifist_phase_2_Create_0 44 raw
gml_Object_obj_ceroba_body_pacifist_phase_2_Other_7 66 raw
gml_Object_obj_ceroba_body_pacifist_phase_2_Other_76 33 raw
gml_Object_obj_ceroba_body_pacifist_phase_2_Step_0 110 raw
gml_Object_obj_ceroba_body_pacifist_phase_2_Step_2 37 raw
obj_ceroba_bullet_particle_controller
gml_Object_obj_ceroba_bullet_particle_controller_Create_0 29 raw
gml_Object_obj_ceroba_bullet_particle_controller_Destroy_0 1 raw
gml_Object_obj_ceroba_bullet_particle_controller_Step_2 42 raw
obj_ceroba_cape_1
gml_Object_obj_ceroba_cape_1_Create_0 3 raw
gml_Object_obj_ceroba_cape_1_Step_0 16 raw
obj_ceroba_cape_2
gml_Object_obj_ceroba_cape_2_Create_0 3 raw
gml_Object_obj_ceroba_cape_2_Step_0 16 raw
obj_ceroba_dead
gml_Object_obj_ceroba_dead_Alarm_0 7 raw
gml_Object_obj_ceroba_dead_Create_0 8 raw
obj_ceroba_dead_pacifist
gml_Object_obj_ceroba_dead_pacifist_Alarm_0 1 raw
gml_Object_obj_ceroba_dead_pacifist_Create_0 12 raw
obj_ceroba_dead_pacifist_mask
gml_Object_obj_ceroba_dead_pacifist_mask_Alarm_0 3 raw
gml_Object_obj_ceroba_dead_pacifist_mask_Create_0 4 raw
gml_Object_obj_ceroba_dead_pacifist_mask_Other_7 4 raw
obj_ceroba_dead_pacifist_staff
gml_Object_obj_ceroba_dead_pacifist_staff_Alarm_0 6 raw
gml_Object_obj_ceroba_dead_pacifist_staff_Create_0 4 raw
obj_ceroba_debugger
gml_Object_obj_ceroba_debugger_Create_0 7 raw
gml_Object_obj_ceroba_debugger_Draw_64 8 raw
gml_Object_obj_ceroba_debugger_Step_0 26 raw
obj_ceroba_defeated_hair
gml_Object_obj_ceroba_defeated_hair_Create_0 3 raw
gml_Object_obj_ceroba_defeated_hair_Destroy_0 1 raw
gml_Object_obj_ceroba_defeated_hair_Step_0 25 raw
obj_ceroba_follower
gml_Object_obj_ceroba_follower_Create_0 46 raw
gml_Object_obj_ceroba_follower_Draw_0 2 raw
gml_Object_obj_ceroba_follower_Other_10 863 raw
gml_Object_obj_ceroba_follower_Other_4 7 raw
gml_Object_obj_ceroba_follower_Step_0 127 raw
obj_ceroba_follower_quote_ext
gml_Object_obj_ceroba_follower_quote_ext_Create_0 1 raw
gml_Object_obj_ceroba_follower_quote_ext_Step_0 48 raw
obj_ceroba_hair
gml_Object_obj_ceroba_hair_Create_0 13 raw
gml_Object_obj_ceroba_hair_Draw_0 7 raw
gml_Object_obj_ceroba_hair_Other_7 6 raw
gml_Object_obj_ceroba_hair_Step_0 31 raw
obj_ceroba_last_hit_impact
gml_Object_obj_ceroba_last_hit_impact_Alarm_0 1 raw
gml_Object_obj_ceroba_last_hit_impact_Create_0 5 raw
gml_Object_obj_ceroba_last_hit_impact_Draw_73 6 raw
gml_Object_obj_ceroba_last_hit_impact_Step_0 11 raw
obj_ceroba_legs
gml_Object_obj_ceroba_legs_Create_0 3 raw
gml_Object_obj_ceroba_legs_Step_0 16 raw
obj_ceroba_mask_overworld_transition
gml_Object_obj_ceroba_mask_overworld_transition_Create_0 8 raw
gml_Object_obj_ceroba_mask_overworld_transition_Destroy_0 1 raw
gml_Object_obj_ceroba_mask_overworld_transition_Draw_73 5 raw
gml_Object_obj_ceroba_mask_overworld_transition_Other_7 5 raw
gml_Object_obj_ceroba_mask_overworld_transition_Step_0 35 raw
obj_ceroba_npc
gml_Object_obj_ceroba_npc_Create_0 20 raw
gml_Object_obj_ceroba_npc_Draw_0 2 raw
gml_Object_obj_ceroba_npc_Step_0 8 raw
obj_ceroba_pacifist_act_helper
gml_Object_obj_ceroba_pacifist_act_helper_Alarm_0 32 raw
gml_Object_obj_ceroba_pacifist_act_helper_Create_0 5 raw
gml_Object_obj_ceroba_pacifist_act_helper_Step_0 10 raw
obj_ceroba_phase_2_bell
gml_Object_obj_ceroba_phase_2_bell_Create_0 14 raw
gml_Object_obj_ceroba_phase_2_bell_Draw_0 6 raw
gml_Object_obj_ceroba_phase_2_bell_Step_0 53 raw
obj_ceroba_phase_2_bell_destroy
gml_Object_obj_ceroba_phase_2_bell_destroy_Create_0 4 raw
gml_Object_obj_ceroba_phase_2_bell_destroy_Step_0 12 raw
obj_ceroba_phase_2_bell_reappear
gml_Object_obj_ceroba_phase_2_bell_reappear_Create_0 4 raw
gml_Object_obj_ceroba_phase_2_bell_reappear_Draw_0 8 raw
gml_Object_obj_ceroba_phase_2_bell_reappear_Step_0 8 raw
obj_ceroba_phase_2_fight
gml_Object_obj_ceroba_phase_2_fight_Create_0 6 raw
gml_Object_obj_ceroba_phase_2_fight_Step_0 31 raw
obj_ceroba_phase_2_head
gml_Object_obj_ceroba_phase_2_head_Create_0 3 raw
gml_Object_obj_ceroba_phase_2_head_Step_0 16 raw
obj_ceroba_phase_2_mercy
gml_Object_obj_ceroba_phase_2_mercy_Create_0 6 raw
gml_Object_obj_ceroba_phase_2_mercy_Step_0 31 raw
obj_ceroba_phase_2_opener
gml_Object_obj_ceroba_phase_2_opener_Create_0 8 raw
gml_Object_obj_ceroba_phase_2_opener_Destroy_0 6 raw
gml_Object_obj_ceroba_phase_2_opener_Step_0 165 raw
obj_ceroba_phase_2_opener_lamp
gml_Object_obj_ceroba_phase_2_opener_lamp_Alarm_0 27 raw
gml_Object_obj_ceroba_phase_2_opener_lamp_Create_0 18 raw
gml_Object_obj_ceroba_phase_2_opener_lamp_Destroy_0 3 raw
gml_Object_obj_ceroba_phase_2_opener_lamp_Draw_0 4 raw
gml_Object_obj_ceroba_phase_2_opener_lamp_Step_0 21 raw
obj_ceroba_phase_2_overworld_cutscene_1
gml_Object_obj_ceroba_phase_2_overworld_cutscene_1_Create_0 5 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_1_Draw_75 4 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_1_Other_4 3 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_1_Step_0 211 raw
obj_ceroba_phase_2_overworld_cutscene_2
gml_Object_obj_ceroba_phase_2_overworld_cutscene_2_Create_0 7 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_2_Draw_73 23 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_2_Draw_75 1 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_2_Other_4 1 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_2_Step_0 788 raw
obj_ceroba_phase_2_overworld_cutscene_dialogue_chujin
gml_Object_obj_ceroba_phase_2_overworld_cutscene_dialogue_chujin_Create_0 54 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_dialogue_chujin_Draw_64 209 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_dialogue_chujin_Other_10 1 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_dialogue_chujin_Step_0 55 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_dialogue_chujin_Step_1 5 raw
gml_Object_obj_ceroba_phase_2_overworld_cutscene_dialogue_chujin_Step_2 1 raw
obj_ceroba_phase_2_p1_circling_lantern
gml_Object_obj_ceroba_phase_2_p1_circling_lantern_Alarm_0 15 raw
gml_Object_obj_ceroba_phase_2_p1_circling_lantern_Create_0 20 raw
gml_Object_obj_ceroba_phase_2_p1_circling_lantern_Destroy_0 2 raw
gml_Object_obj_ceroba_phase_2_p1_circling_lantern_Draw_0 4 raw
gml_Object_obj_ceroba_phase_2_p1_circling_lantern_Step_0 33 raw
obj_ceroba_phase_2_p1_lantern
gml_Object_obj_ceroba_phase_2_p1_lantern_Alarm_0 22 raw
gml_Object_obj_ceroba_phase_2_p1_lantern_Create_0 15 raw
gml_Object_obj_ceroba_phase_2_p1_lantern_Destroy_0 3 raw
gml_Object_obj_ceroba_phase_2_p1_lantern_Draw_0 4 raw
gml_Object_obj_ceroba_phase_2_p1_lantern_Step_0 21 raw
obj_ceroba_phase_2_p1_lantern_recreator
gml_Object_obj_ceroba_phase_2_p1_lantern_recreator_Alarm_0 4 raw
gml_Object_obj_ceroba_phase_2_p1_lantern_recreator_Create_0 3 raw
obj_ceroba_phase_2_p1_ribbon_lantern
gml_Object_obj_ceroba_phase_2_p1_ribbon_lantern_Alarm_0 13 raw
gml_Object_obj_ceroba_phase_2_p1_ribbon_lantern_Create_0 20 raw
gml_Object_obj_ceroba_phase_2_p1_ribbon_lantern_Destroy_0 2 raw
gml_Object_obj_ceroba_phase_2_p1_ribbon_lantern_Step_0 17 raw
obj_ceroba_phase_2_red_shader
gml_Object_obj_ceroba_phase_2_red_shader_Create_0 6 raw
gml_Object_obj_ceroba_phase_2_red_shader_Draw_0 96 raw
gml_Object_obj_ceroba_phase_2_red_shader_Step_0 6 raw
obj_ceroba_phase_2_shield
gml_Object_obj_ceroba_phase_2_shield_Alarm_0 5 raw
gml_Object_obj_ceroba_phase_2_shield_Create_0 22 raw
gml_Object_obj_ceroba_phase_2_shield_Draw_0 9 raw
gml_Object_obj_ceroba_phase_2_shield_Draw_73 14 raw
gml_Object_obj_ceroba_phase_2_shield_Other_7 2 raw
gml_Object_obj_ceroba_phase_2_shield_Step_0 147 raw
obj_ceroba_phase_2_shield_destroy
gml_Object_obj_ceroba_phase_2_shield_destroy_Alarm_0 11 raw
gml_Object_obj_ceroba_phase_2_shield_destroy_Alarm_1 2 raw
gml_Object_obj_ceroba_phase_2_shield_destroy_Create_0 44 raw
gml_Object_obj_ceroba_phase_2_shield_destroy_Other_7 21 raw
gml_Object_obj_ceroba_phase_2_shield_destroy_Step_0 12 raw
obj_ceroba_phase_2_shield_reappear
gml_Object_obj_ceroba_phase_2_shield_reappear_Create_0 13 raw
gml_Object_obj_ceroba_phase_2_shield_reappear_Draw_0 8 raw
gml_Object_obj_ceroba_phase_2_shield_reappear_Other_7 2 raw
gml_Object_obj_ceroba_phase_2_shield_reappear_Step_0 44 raw
obj_ceroba_phase_2_shield_reappear_old
gml_Object_obj_ceroba_phase_2_shield_reappear_old_Create_0 10 raw
gml_Object_obj_ceroba_phase_2_shield_reappear_old_Draw_0 5 raw
gml_Object_obj_ceroba_phase_2_shield_reappear_old_Other_7 2 raw
gml_Object_obj_ceroba_phase_2_shield_reappear_old_Step_0 41 raw
obj_ceroba_phase_2_staff
gml_Object_obj_ceroba_phase_2_staff_Create_0 3 raw
gml_Object_obj_ceroba_phase_2_staff_Step_0 16 raw
obj_ceroba_pillar_warning
gml_Object_obj_ceroba_pillar_warning_Create_0 4 raw
gml_Object_obj_ceroba_pillar_warning_Other_76 11 raw
obj_ceroba_pillar_warning_special
gml_Object_obj_ceroba_pillar_warning_special_Create_0 3 raw
gml_Object_obj_ceroba_pillar_warning_special_Other_76 11 raw
obj_ceroba_quote_controller_flashback_01
gml_Object_obj_ceroba_quote_controller_flashback_01_Create_0 2 raw
gml_Object_obj_ceroba_quote_controller_flashback_01_Step_0 26 raw
obj_ceroba_quote_controller_flashback_02
gml_Object_obj_ceroba_quote_controller_flashback_02_Create_0 2 raw
gml_Object_obj_ceroba_quote_controller_flashback_02_Step_0 48 raw
obj_ceroba_ribbon_base
gml_Object_obj_ceroba_ribbon_base_Create_0 13 raw
gml_Object_obj_ceroba_ribbon_base_Draw_0 5 raw
gml_Object_obj_ceroba_ribbon_base_Step_0 12 raw
obj_ceroba_ring_surface_controller
gml_Object_obj_ceroba_ring_surface_controller_Create_0 1 raw
gml_Object_obj_ceroba_ring_surface_controller_Destroy_0 1 raw
gml_Object_obj_ceroba_ring_surface_controller_Draw_0 3 raw
obj_ceroba_scream_ring
gml_Object_obj_ceroba_scream_ring_Create_0 7 raw
gml_Object_obj_ceroba_scream_ring_Destroy_0 1 raw
gml_Object_obj_ceroba_scream_ring_Draw_0 17 raw
gml_Object_obj_ceroba_scream_ring_Step_0 11 raw
obj_ceroba_scream_ring_spawner
gml_Object_obj_ceroba_scream_ring_spawner_Alarm_0 3 raw
gml_Object_obj_ceroba_scream_ring_spawner_Alarm_1 5 raw
gml_Object_obj_ceroba_scream_ring_spawner_Create_0 3 raw
obj_ceroba_shield
gml_Object_obj_ceroba_shield_Create_0 1 raw
gml_Object_obj_ceroba_shield_Other_7 2 raw
obj_ceroba_sideburn_left
gml_Object_obj_ceroba_sideburn_left_Create_0 4 raw
gml_Object_obj_ceroba_sideburn_left_Step_0 19 raw
obj_ceroba_sideburn_right
gml_Object_obj_ceroba_sideburn_right_Create_0 3 raw
gml_Object_obj_ceroba_sideburn_right_Step_0 19 raw
obj_ceroba_special_attack_fireball
gml_Object_obj_ceroba_special_attack_fireball_Alarm_0 2 raw
gml_Object_obj_ceroba_special_attack_fireball_Create_0 6 raw
gml_Object_obj_ceroba_special_attack_fireball_Step_0 11 raw
obj_ceroba_special_attack_fireball_spawner_line
gml_Object_obj_ceroba_special_attack_fireball_spawner_line_Alarm_0 2 raw
gml_Object_obj_ceroba_special_attack_fireball_spawner_line_Create_0 6 raw
gml_Object_obj_ceroba_special_attack_fireball_spawner_line_Step_0 28 raw
obj_ceroba_transform_particles
gml_Object_obj_ceroba_transform_particles_Create_0 36 raw
gml_Object_obj_ceroba_transform_particles_Destroy_0 1 raw
gml_Object_obj_ceroba_transform_particles_Step_2 24 raw
obj_ceroba_transform_slowdown
gml_Object_obj_ceroba_transform_slowdown_Create_0 5 raw
gml_Object_obj_ceroba_transform_slowdown_Destroy_0 2 raw
gml_Object_obj_ceroba_transform_slowdown_Draw_0 36 raw
gml_Object_obj_ceroba_transform_slowdown_Step_0 12 raw
obj_ceroba_transform_soul_particles
gml_Object_obj_ceroba_transform_soul_particles_Alarm_0 5 raw
gml_Object_obj_ceroba_transform_soul_particles_Create_0 17 raw
gml_Object_obj_ceroba_transform_soul_particles_Destroy_0 2 raw
obj_ceroba_transform_white_transition
gml_Object_obj_ceroba_transform_white_transition_Create_0 6 raw
gml_Object_obj_ceroba_transform_white_transition_Draw_0 7 raw
gml_Object_obj_ceroba_transform_white_transition_Step_0 11 raw
obj_ceroba_transformation_beam
gml_Object_obj_ceroba_transformation_beam_Alarm_0 3 raw
gml_Object_obj_ceroba_transformation_beam_Create_0 15 raw
gml_Object_obj_ceroba_transformation_beam_Draw_0 5 raw
gml_Object_obj_ceroba_transformation_beam_Step_0 15 raw
gml_Object_obj_ceroba_transformation_beam_Step_1 2 raw
obj_ceroba_transformation_beam_spawner
gml_Object_obj_ceroba_transformation_beam_spawner_Create_0 4 raw
gml_Object_obj_ceroba_transformation_beam_spawner_Step_0 19 raw
obj_ceroba_transformation_mask
gml_Object_obj_ceroba_transformation_mask_Create_0 33 raw
gml_Object_obj_ceroba_transformation_mask_Destroy_0 1 raw
gml_Object_obj_ceroba_transformation_mask_Draw_0 4 raw
gml_Object_obj_ceroba_transformation_mask_Step_0 95 raw
obj_ceroba_transformation_p1_4_face
gml_Object_obj_ceroba_transformation_p1_4_face_Other_7 2 raw
obj_ceroba_transformation_p1_4_staff
gml_Object_obj_ceroba_transformation_p1_4_staff_Other_7 2 raw
obj_ceroba_transformation_p1_bell
gml_Object_obj_ceroba_transformation_p1_bell_Alarm_0 3 raw
gml_Object_obj_ceroba_transformation_p1_bell_Create_0 4 raw
gml_Object_obj_ceroba_transformation_p1_bell_Step_0 10 raw
obj_ceroba_transformation_p1_blast
gml_Object_obj_ceroba_transformation_p1_blast_Destroy_0 1 raw
obj_ceroba_transformation_p1_destroy
gml_Object_obj_ceroba_transformation_p1_destroy_Create_0 4 raw
gml_Object_obj_ceroba_transformation_p1_destroy_Destroy_0 1 raw
obj_ceroba_transformation_p1_hair
gml_Object_obj_ceroba_transformation_p1_hair_Step_0 16 raw
obj_ceroba_transformation_p1_shield
gml_Object_obj_ceroba_transformation_p1_shield_Create_0 4 raw
gml_Object_obj_ceroba_transformation_p1_shield_Other_7 2 raw
gml_Object_obj_ceroba_transformation_p1_shield_Step_0 4 raw
obj_ceroba_transformation_soul
gml_Object_obj_ceroba_transformation_soul_Alarm_0 1 raw
gml_Object_obj_ceroba_transformation_soul_Create_0 13 raw
gml_Object_obj_ceroba_transformation_soul_Draw_0 35 raw
gml_Object_obj_ceroba_transformation_soul_Other_7 12 raw
gml_Object_obj_ceroba_transformation_soul_Step_0 63 raw
obj_ceroba_transformation_soul_effect
gml_Object_obj_ceroba_transformation_soul_effect_Alarm_0 1 raw
gml_Object_obj_ceroba_transformation_soul_effect_Create_0 4 raw
gml_Object_obj_ceroba_transformation_soul_effect_Draw_0 5 raw
gml_Object_obj_ceroba_transformation_soul_effect_Step_0 7 raw
obj_chair_man
gml_Object_obj_chair_man_Create_0 12 raw
obj_chair_man_snowdin
gml_Object_obj_chair_man_snowdin_Create_0 12 raw
obj_chair_snowdin_14b_overworld_yellow
gml_Object_obj_chair_snowdin_14b_overworld_yellow_Create_0 1 raw
obj_chairiel
gml_Object_obj_chairiel_Create_0 6 raw
gml_Object_obj_chairiel_Step_0 28 raw
obj_check_snowdin_10b_overworld_yellow
gml_Object_obj_check_snowdin_10b_overworld_yellow_Create_0 2 raw
gml_Object_obj_check_snowdin_10b_overworld_yellow_Other_5 1 raw
obj_check_snowdin_14b_overworld_yellow
gml_Object_obj_check_snowdin_14b_overworld_yellow_Create_0 24 raw
obj_check_snowdin_16_overworld_yellow
gml_Object_obj_check_snowdin_16_overworld_yellow_Create_0 7 raw
gml_Object_obj_check_snowdin_16_overworld_yellow_Other_5 2 raw
gml_Object_obj_check_snowdin_16_overworld_yellow_Step_0 4 raw
obj_check_snowdin_16b_overworld_yellow
gml_Object_obj_check_snowdin_16b_overworld_yellow_Create_0 6 raw
gml_Object_obj_check_snowdin_16b_overworld_yellow_Step_0 20 raw
obj_chem_01_cutscene
gml_Object_obj_chem_01_cutscene_Create_0 16 raw
gml_Object_obj_chem_01_cutscene_Step_0 73 raw
obj_chem_01_cutscene_b
gml_Object_obj_chem_01_cutscene_b_Create_0 3 raw
gml_Object_obj_chem_01_cutscene_b_Step_0 76 raw
obj_chem_01_cutscene_geno
gml_Object_obj_chem_01_cutscene_geno_Create_0 12 raw
gml_Object_obj_chem_01_cutscene_geno_Step_0 67 raw
obj_chem_01_reception
gml_Object_obj_chem_01_reception_Create_0 3 raw
gml_Object_obj_chem_01_reception_Step_0 48 raw
obj_chem_03_sticky_notes
gml_Object_obj_chem_03_sticky_notes_Create_0 1 raw
gml_Object_obj_chem_03_sticky_notes_Step_0 40 raw
obj_chem_04_cabinet
gml_Object_obj_chem_04_cabinet_Create_0 8 raw
gml_Object_obj_chem_04_cabinet_Step_0 58 raw
obj_chem_05_cabinets
gml_Object_obj_chem_05_cabinets_Step_0 7 raw
obj_chem_05_computer
gml_Object_obj_chem_05_computer_Alarm_0 7 raw
gml_Object_obj_chem_05_computer_Alarm_1 3 raw
gml_Object_obj_chem_05_computer_Create_0 19 raw
gml_Object_obj_chem_05_computer_Draw_0 3 raw
gml_Object_obj_chem_05_computer_Draw_64 11 raw
gml_Object_obj_chem_05_computer_Draw_73 1 raw
gml_Object_obj_chem_05_computer_Step_0 217 raw
obj_chem_05_cutscene
gml_Object_obj_chem_05_cutscene_Create_0 10 raw
gml_Object_obj_chem_05_cutscene_Step_0 75 raw
obj_chem_05_cutscene_b
gml_Object_obj_chem_05_cutscene_b_Create_0 4 raw
gml_Object_obj_chem_05_cutscene_b_Step_0 48 raw
obj_chem_05_cutscene_geno
gml_Object_obj_chem_05_cutscene_geno_Create_0 14 raw
gml_Object_obj_chem_05_cutscene_geno_Step_0 228 raw
obj_chem_05_door
gml_Object_obj_chem_05_door_Alarm_0 6 raw
gml_Object_obj_chem_05_door_Alarm_1 2 raw
gml_Object_obj_chem_05_door_Alarm_2 5 raw
gml_Object_obj_chem_05_door_Create_0 21 raw
gml_Object_obj_chem_05_door_Other_10 9 raw
gml_Object_obj_chem_05_door_Other_76 10 raw
gml_Object_obj_chem_05_door_Step_0 308 raw
obj_chem_05_floor_melt
gml_Object_obj_chem_05_floor_melt_Create_0 3 raw
gml_Object_obj_chem_05_floor_melt_Other_7 2 raw
obj_chem_05_floor_melt_front
gml_Object_obj_chem_05_floor_melt_front_Create_0 1 raw
obj_chem_05_maze_puzzle
gml_Object_obj_chem_05_maze_puzzle_Alarm_0 24 raw
gml_Object_obj_chem_05_maze_puzzle_Alarm_1 5 raw
gml_Object_obj_chem_05_maze_puzzle_Alarm_2 4 raw
gml_Object_obj_chem_05_maze_puzzle_Alarm_3 1 raw
gml_Object_obj_chem_05_maze_puzzle_Alarm_4 5 raw
gml_Object_obj_chem_05_maze_puzzle_Alarm_5 2 raw
gml_Object_obj_chem_05_maze_puzzle_Create_0 34 raw
gml_Object_obj_chem_05_maze_puzzle_Destroy_0 5 raw
gml_Object_obj_chem_05_maze_puzzle_Draw_64 57 raw
gml_Object_obj_chem_05_maze_puzzle_Other_10 13 raw
gml_Object_obj_chem_05_maze_puzzle_Step_0 68 raw
obj_chem_05_maze_puzzle_goal
gml_Object_obj_chem_05_maze_puzzle_goal_Create_0 3 raw
gml_Object_obj_chem_05_maze_puzzle_goal_Draw_0 1 raw
gml_Object_obj_chem_05_maze_puzzle_goal_Step_0 9 raw
obj_chem_05_maze_puzzle_player
gml_Object_obj_chem_05_maze_puzzle_player_Create_0 2 raw
gml_Object_obj_chem_05_maze_puzzle_player_Draw_0 1 raw
gml_Object_obj_chem_05_maze_puzzle_player_Step_0 9 raw
gml_Object_obj_chem_05_maze_puzzle_player_Step_2 1 raw
obj_chem_05_trashcan
gml_Object_obj_chem_05_trashcan_Step_0 29 raw
obj_chest_dunes2
gml_Object_obj_chest_dunes2_Create_0 3 raw
gml_Object_obj_chest_dunes2_Step_0 46 raw
obj_chujin_npc
gml_Object_obj_chujin_npc_Create_0 19 raw
obj_chujin_plaque
gml_Object_obj_chujin_plaque_Create_0 2 raw
gml_Object_obj_chujin_plaque_Step_0 44 raw
obj_clover_fall
gml_Object_obj_clover_fall_Create_0 4 raw
gml_Object_obj_clover_fall_Step_1 3 raw
obj_clover_flash
gml_Object_obj_clover_flash_Create_0 3 raw
gml_Object_obj_clover_flash_Draw_73 8 raw
obj_clover_minesjump
gml_Object_obj_clover_minesjump_Create_0 13 raw
gml_Object_obj_clover_minesjump_Draw_0 2 raw
gml_Object_obj_clover_minesjump_Step_0 20 raw
obj_clover_sleep_cave
gml_Object_obj_clover_sleep_cave_Create_0 20 raw
gml_Object_obj_clover_sleep_cave_Draw_0 2 raw
gml_Object_obj_clover_sleep_cave_Step_0 15 raw
obj_clovsleep
gml_Object_obj_clovsleep_Alarm_0 2 raw
gml_Object_obj_clovsleep_Alarm_1 2 raw
gml_Object_obj_clovsleep_Alarm_2 2 raw
gml_Object_obj_clovsleep_Alarm_3 2 raw
gml_Object_obj_clovsleep_Alarm_4 6 raw
gml_Object_obj_clovsleep_Alarm_5 6 raw
gml_Object_obj_clovsleep_Create_0 3 raw
gml_Object_obj_clovsleep_Step_0 5 raw
obj_clovsleep_flashback
gml_Object_obj_clovsleep_flashback_Alarm_0 2 raw
gml_Object_obj_clovsleep_flashback_Create_0 2 raw
gml_Object_obj_clovsleep_flashback_Step_0 9 raw
obj_cog_overworld_yellow
gml_Object_obj_cog_overworld_yellow_Create_0 1 raw
gml_Object_obj_cog_overworld_yellow_Step_0 2 raw
obj_collider_dynamic
gml_Object_obj_collider_dynamic_Create_0 3 raw
gml_Object_obj_collider_dynamic_Step_0 4 raw
obj_complex_1c_doors
gml_Object_obj_complex_1c_doors_Create_0 3 raw
gml_Object_obj_complex_1c_doors_Step_0 44 raw
obj_complex_anti_plant
gml_Object_obj_complex_anti_plant_Create_0 3 raw
obj_complex_plant_2
gml_Object_obj_complex_plant_2_Create_0 3 raw
obj_complex_plant
gml_Object_obj_complex_plant_Create_0 3 raw
obj_compound_astatine
gml_Object_obj_compound_astatine_Create_0 3 raw
obj_compound_chlorine
gml_Object_obj_compound_chlorine_Create_0 3 raw
obj_compound_gold
gml_Object_obj_compound_gold_Create_0 3 raw
obj_compound_helium
gml_Object_obj_compound_helium_Create_0 3 raw
obj_compound_hydrogen
gml_Object_obj_compound_hydrogen_Create_0 3 raw
obj_compound_ketchup
gml_Object_obj_compound_ketchup_Create_0 3 raw
obj_compound_mustard
gml_Object_obj_compound_mustard_Create_0 3 raw
obj_compound_neon
gml_Object_obj_compound_neon_Create_0 3 raw
obj_compound_parent
gml_Object_obj_compound_parent_Alarm_0 3 raw
gml_Object_obj_compound_parent_Create_0 10 raw
gml_Object_obj_compound_parent_Step_0 70 raw
gml_Object_obj_compound_parent_Step_2 18 raw
obj_compound_party_popper
gml_Object_obj_compound_party_popper_Create_0 3 raw
obj_compound_rutherfordium
gml_Object_obj_compound_rutherfordium_Create_0 3 raw
obj_compound_silver
gml_Object_obj_compound_silver_Create_0 3 raw
obj_compound_soda_mints
gml_Object_obj_compound_soda_mints_Create_0 3 raw
obj_compound_soda_pepper
gml_Object_obj_compound_soda_pepper_Create_0 6 raw
obj_compound_sodium
gml_Object_obj_compound_sodium_Create_0 3 raw
obj_compound_titanium
gml_Object_obj_compound_titanium_Create_0 3 raw
obj_config
gml_Object_obj_config_Create_0 6 raw
gml_Object_obj_config_Draw_0 74 raw
gml_Object_obj_config_Step_0 73 raw
obj_controller
gml_Object_obj_controller_Create_0 51 raw
gml_Object_obj_controller_Draw_76 1 raw
gml_Object_obj_controller_Other_4 22 raw
gml_Object_obj_controller_Step_0 13 raw
obj_controller_steamworks_14
gml_Object_obj_controller_steamworks_14_Alarm_0 1 raw
gml_Object_obj_controller_steamworks_14_Create_0 12 raw
gml_Object_obj_controller_steamworks_14_Draw_64 4 raw
gml_Object_obj_controller_steamworks_14_Step_0 77 raw
obj_controller_steamworks_20_vent
gml_Object_obj_controller_steamworks_20_vent_Alarm_0 1 raw
gml_Object_obj_controller_steamworks_20_vent_Create_0 6 raw
gml_Object_obj_controller_steamworks_20_vent_Draw_64 4 raw
gml_Object_obj_controller_steamworks_20_vent_Other_4 1 raw
gml_Object_obj_controller_steamworks_20_vent_Step_0 44 raw
obj_conveyor_belt
gml_Object_obj_conveyor_belt_Create_0 1 raw
obj_conveyor_stamp_blue
gml_Object_obj_conveyor_stamp_blue_Create_0 5 raw
gml_Object_obj_conveyor_stamp_blue_Step_0 73 raw
obj_cornbox1
gml_Object_obj_cornbox1_Step_0 1 raw
obj_cornbox2
gml_Object_obj_cornbox2_Step_0 1 raw
obj_cornboxdoge
gml_Object_obj_cornboxdoge_Create_0 4 raw
gml_Object_obj_cornboxdoge_Step_0 41 raw
obj_corner_track
gml_Object_obj_corner_track_Create_0 4 raw
gml_Object_obj_corner_track_Step_0 32 raw
obj_cornwebtext
gml_Object_obj_cornwebtext_Create_0 1 raw
gml_Object_obj_cornwebtext_Step_0 12 raw
obj_couch_snowdin_14b_overworld_yellow
gml_Object_obj_couch_snowdin_14b_overworld_yellow_Create_0 1 raw
obj_couchbear_snowdin_14b_overworld_yellow
gml_Object_obj_couchbear_snowdin_14b_overworld_yellow_Step_0 49 raw
obj_cranky_snowdin_16_overworld_yellow
gml_Object_obj_cranky_snowdin_16_overworld_yellow_Create_0 3 raw
gml_Object_obj_cranky_snowdin_16_overworld_yellow_Step_0 54 raw
obj_crayon
gml_Object_obj_crayon_Alarm_0 4 raw
gml_Object_obj_crayon_Create_0 9 raw
gml_Object_obj_crayon_Draw_0 3 raw
gml_Object_obj_crayon_Mouse_4 2 raw
gml_Object_obj_crayon_Step_0 27 raw
obj_crayon_box
gml_Object_obj_crayon_box_Create_0 9 raw
gml_Object_obj_crayon_box_Draw_0 3 raw
gml_Object_obj_crayon_box_Draw_72 1 raw
gml_Object_obj_crayon_box_Draw_73 5 raw
gml_Object_obj_crayon_box_Step_0 22 raw
obj_crayon_indicator
gml_Object_obj_crayon_indicator_Create_0 6 raw
gml_Object_obj_crayon_indicator_Draw_0 2 raw
gml_Object_obj_crayon_indicator_Step_0 13 raw
obj_crayon_minigame
gml_Object_obj_crayon_minigame_Create_0 46 raw
gml_Object_obj_crayon_minigame_Destroy_0 4 raw
gml_Object_obj_crayon_minigame_Draw_0 6 raw
gml_Object_obj_crayon_minigame_Draw_64 32 raw
gml_Object_obj_crayon_minigame_Other_10 7 raw
gml_Object_obj_crayon_minigame_Other_11 4 raw
gml_Object_obj_crayon_minigame_Step_0 92 raw
obj_credits
gml_Object_obj_credits_Alarm_0 3 raw
gml_Object_obj_credits_Alarm_1 1 raw
gml_Object_obj_credits_Alarm_2 1 raw
gml_Object_obj_credits_Create_0 12 raw
gml_Object_obj_credits_Draw_64 22 raw
gml_Object_obj_credits_Step_0 24 raw
obj_credits_final_geno
gml_Object_obj_credits_final_geno_Alarm_0 7 raw
gml_Object_obj_credits_final_geno_Alarm_1 4 raw
gml_Object_obj_credits_final_geno_Create_0 152 raw
gml_Object_obj_credits_final_geno_Draw_64 91 raw
gml_Object_obj_credits_final_geno_Step_0 2 raw
obj_credits_final_neutral
gml_Object_obj_credits_final_neutral_Alarm_0 1 raw
gml_Object_obj_credits_final_neutral_Alarm_1 10 raw
gml_Object_obj_credits_final_neutral_Alarm_2 6 raw
gml_Object_obj_credits_final_neutral_Create_0 206 raw
gml_Object_obj_credits_final_neutral_Draw_64 46 raw
gml_Object_obj_credits_final_neutral_Other_4 31 raw
gml_Object_obj_credits_final_neutral_Step_0 83 raw
obj_credits_final_paci
gml_Object_obj_credits_final_paci_Create_0 4 raw
obj_credits_intermission_ripple
gml_Object_obj_credits_intermission_ripple_Create_0 4 raw
gml_Object_obj_credits_intermission_ripple_Other_7 3 raw
gml_Object_obj_credits_intermission_ripple_Step_0 6 raw
obj_credits_intermission_ripple_spawner
gml_Object_obj_credits_intermission_ripple_spawner_Alarm_0 3 raw
gml_Object_obj_credits_intermission_ripple_spawner_Alarm_1 3 raw
gml_Object_obj_credits_intermission_ripple_spawner_Create_0 8 raw
gml_Object_obj_credits_intermission_ripple_spawner_Step_0 17 raw
obj_credits_pacifist_intermission
gml_Object_obj_credits_pacifist_intermission_Create_0 97 raw
gml_Object_obj_credits_pacifist_intermission_Draw_0 2 raw
gml_Object_obj_credits_pacifist_intermission_Draw_75 56 raw
gml_Object_obj_credits_pacifist_intermission_Step_0 716 raw
obj_crispy_scroll_back_a
gml_Object_obj_crispy_scroll_back_a_Create_0 11 raw
gml_Object_obj_crispy_scroll_back_a_Step_0 47 raw
gml_Object_obj_crispy_scroll_back_a_Step_2 9 raw
obj_crispy_scroll_dead
gml_Object_obj_crispy_scroll_dead_Alarm_0 1 raw
gml_Object_obj_crispy_scroll_dead_Create_0 4 raw
obj_crispy_scroll_hand_left_a
gml_Object_obj_crispy_scroll_hand_left_a_Create_0 11 raw
gml_Object_obj_crispy_scroll_hand_left_a_Step_0 47 raw
gml_Object_obj_crispy_scroll_hand_left_a_Step_2 10 raw
obj_crispy_scroll_hand_right_a
gml_Object_obj_crispy_scroll_hand_right_a_Create_0 11 raw
gml_Object_obj_crispy_scroll_hand_right_a_Step_0 51 raw
gml_Object_obj_crispy_scroll_hand_right_a_Step_2 10 raw
obj_crispy_scroll_head_a
gml_Object_obj_crispy_scroll_head_a_Create_0 33 raw
gml_Object_obj_crispy_scroll_head_a_Step_0 147 raw
gml_Object_obj_crispy_scroll_head_a_Step_2 12 raw
obj_crispynpc
gml_Object_obj_crispynpc_Create_0 5 raw
gml_Object_obj_crispynpc_Step_0 54 raw
obj_crystal_tree
gml_Object_obj_crystal_tree_Create_0 6 raw
gml_Object_obj_crystal_tree_Step_0 74 raw
obj_cutscene2
gml_Object_obj_cutscene2_Create_0 8 raw
gml_Object_obj_cutscene2_Other_10 13 raw
gml_Object_obj_cutscene2_Step_0 105 raw
obj_cutscene3
gml_Object_obj_cutscene3_Create_0 6 raw
gml_Object_obj_cutscene3_Step_0 16 raw
obj_cutscene
gml_Object_obj_cutscene_Create_0 3 raw
gml_Object_obj_cutscene_Other_10 13 raw
gml_Object_obj_cutscene_Step_0 65 raw
obj_cutscene_ex
gml_Object_obj_cutscene_ex_Create_0 1 raw
gml_Object_obj_cutscene_ex_Draw_0 1 raw
gml_Object_obj_cutscene_ex_Other_7 2 raw
obj_cutscene_hotland_03b
gml_Object_obj_cutscene_hotland_03b_Create_0 6 raw
gml_Object_obj_cutscene_hotland_03b_Step_0 136 raw
obj_cutscene_snowdin_06
gml_Object_obj_cutscene_snowdin_06_Create_0 10 raw
gml_Object_obj_cutscene_snowdin_06_Step_0 206 raw
obj_cutscene_snowdin_16
gml_Object_obj_cutscene_snowdin_16_Create_0 19 raw
gml_Object_obj_cutscene_snowdin_16_Step_0 66 raw
obj_cutscene_starlo_post_fight_neutral
gml_Object_obj_cutscene_starlo_post_fight_neutral_Create_0 5 raw
gml_Object_obj_cutscene_starlo_post_fight_neutral_Step_0 161 raw
obj_cutscene_starlo_post_fight_neutral_alive
gml_Object_obj_cutscene_starlo_post_fight_neutral_alive_Create_0 17 raw
gml_Object_obj_cutscene_starlo_post_fight_neutral_alive_Other_5 1 raw
gml_Object_obj_cutscene_starlo_post_fight_neutral_alive_Step_0 484 raw
obj_cutscene_starlo_pre_fight
gml_Object_obj_cutscene_starlo_pre_fight_Create_0 54 raw
gml_Object_obj_cutscene_starlo_pre_fight_Other_5 1 raw
gml_Object_obj_cutscene_starlo_pre_fight_Step_0 553 raw
obj_cutscene_steamworks_05
gml_Object_obj_cutscene_steamworks_05_Create_0 8 raw
gml_Object_obj_cutscene_steamworks_05_Step_0 61 raw
obj_cutscene_steamworks_12_geno
gml_Object_obj_cutscene_steamworks_12_geno_Create_0 11 raw
gml_Object_obj_cutscene_steamworks_12_geno_Step_0 452 raw
obj_cutscene_steamworks_12_neutral
gml_Object_obj_cutscene_steamworks_12_neutral_Create_0 9 raw
gml_Object_obj_cutscene_steamworks_12_neutral_Step_0 176 raw
obj_cutscene_steamworks_12_pacifist
gml_Object_obj_cutscene_steamworks_12_pacifist_Create_0 21 raw
gml_Object_obj_cutscene_steamworks_12_pacifist_Step_0 275 raw
obj_cutscene_steamworks_18_post_froggit
gml_Object_obj_cutscene_steamworks_18_post_froggit_Create_0 25 raw
gml_Object_obj_cutscene_steamworks_18_post_froggit_Step_0 88 raw
obj_cutscene_steamworks_19_capture_backtrack
gml_Object_obj_cutscene_steamworks_19_capture_backtrack_Create_0 16 raw
gml_Object_obj_cutscene_steamworks_19_capture_backtrack_Step_0 54 raw
obj_cutscene_steamworks_34
gml_Object_obj_cutscene_steamworks_34_Create_0 12 raw
gml_Object_obj_cutscene_steamworks_34_Step_0 107 raw
obj_cwall
gml_Object_obj_cwall_Step_0 4 raw
obj_dalv2
gml_Object_obj_dalv2_Alarm_0 1 raw
gml_Object_obj_dalv2_Create_0 25 raw
gml_Object_obj_dalv2_Other_7 5 raw
gml_Object_obj_dalv2_Step_0 445 raw
obj_dalv3
gml_Object_obj_dalv3_Alarm_0 1 raw
gml_Object_obj_dalv3_Create_0 16 raw
gml_Object_obj_dalv3_Other_7 12 raw
gml_Object_obj_dalv3_Step_0 679 raw
obj_dalvDoor
gml_Object_obj_dalvDoor_Create_0 1 raw
obj_dalvExit_blocker
gml_Object_obj_dalvExit_blocker_Create_0 1 raw
obj_dalv
gml_Object_obj_dalv_Alarm_0 25 raw
gml_Object_obj_dalv_Alarm_1 8 raw
gml_Object_obj_dalv_Collision_obj_doorway 2 raw
gml_Object_obj_dalv_Create_0 27 raw
gml_Object_obj_dalv_Other_7 5 raw
gml_Object_obj_dalv_Step_0 766 raw
gml_Object_obj_dalv_Step_1 108 raw
obj_dalv_boards
gml_Object_obj_dalv_boards_Create_0 6 raw
gml_Object_obj_dalv_boards_Other_7 15 raw
gml_Object_obj_dalv_boards_Step_0 10 raw
obj_dalv_body
gml_Object_obj_dalv_body_Create_0 26 raw
gml_Object_obj_dalv_body_Other_7 18 raw
gml_Object_obj_dalv_body_Step_0 138 raw
obj_dalv_dead
gml_Object_obj_dalv_dead_Alarm_0 1 raw
gml_Object_obj_dalv_dead_Create_0 4 raw
gml_Object_obj_dalv_dead_Step_0 5 raw
obj_dalv_diary
gml_Object_obj_dalv_diary_Create_0 6 raw
gml_Object_obj_dalv_diary_Step_0 125 raw
obj_dalv_head
gml_Object_obj_dalv_head_Create_0 15 raw
gml_Object_obj_dalv_head_Destroy_0 2 raw
gml_Object_obj_dalv_head_Step_0 68 raw
gml_Object_obj_dalv_head_Step_2 54 raw
obj_dalv_head_shadow
gml_Object_obj_dalv_head_shadow_Other_10 6 raw
obj_dalv_luggage
gml_Object_obj_dalv_luggage_Create_0 5 raw
obj_dalv_neck
gml_Object_obj_dalv_neck_Create_0 12 raw
gml_Object_obj_dalv_neck_Step_0 51 raw
gml_Object_obj_dalv_neck_Step_2 9 raw
obj_dalv_npc
gml_Object_obj_dalv_npc_Create_0 18 raw
obj_dalvsroom_chest
gml_Object_obj_dalvsroom_chest_Create_0 2 raw
gml_Object_obj_dalvsroom_chest_Step_0 84 raw
obj_dalvsroom_desk
gml_Object_obj_dalvsroom_desk_Create_0 1 raw
gml_Object_obj_dalvsroom_desk_Step_0 82 raw
obj_dalvsroom_gramophone
gml_Object_obj_dalvsroom_gramophone_Create_0 3 raw
gml_Object_obj_dalvsroom_gramophone_Other_5 2 raw
gml_Object_obj_dalvsroom_gramophone_Other_7 1 raw
gml_Object_obj_dalvsroom_gramophone_Step_0 163 raw
obj_dalvsroom_organ
gml_Object_obj_dalvsroom_organ_Create_0 1 raw
gml_Object_obj_dalvsroom_organ_Step_0 48 raw
obj_dance_collider
gml_Object_obj_dance_collider_Create_0 4 raw
gml_Object_obj_dance_collider_Step_0 15 raw
obj_dark_flowey
gml_Object_obj_dark_flowey_Step_0 1 raw
obj_darkness
gml_Object_obj_darkness_Create_0 1 raw
gml_Object_obj_darkness_Other_5 1 raw
gml_Object_obj_darkness_Step_0 17 raw
obj_darkruins_01_resettext
gml_Object_obj_darkruins_01_resettext_Create_0 1 raw
gml_Object_obj_darkruins_01_resettext_Draw_64 4 raw
gml_Object_obj_darkruins_01_resettext_Step_0 3 raw
obj_darkruins_01_rope
gml_Object_obj_darkruins_01_rope_Alarm_0 3 raw
gml_Object_obj_darkruins_01_rope_Alarm_1 6 raw
gml_Object_obj_darkruins_01_rope_Create_0 14 raw
gml_Object_obj_darkruins_01_rope_Draw_0 3 raw
gml_Object_obj_darkruins_01_rope_Draw_64 11 raw
gml_Object_obj_darkruins_01_rope_Step_0 52 raw
obj_darkruins_01_special_waiter
gml_Object_obj_darkruins_01_special_waiter_Create_0 10 raw
gml_Object_obj_darkruins_01_special_waiter_Step_0 27 raw
obj_darkruins_fog_manager_yellow
gml_Object_obj_darkruins_fog_manager_yellow_Create_0 14 raw
gml_Object_obj_darkruins_fog_manager_yellow_Draw_0 1 raw
gml_Object_obj_darkruins_fog_manager_yellow_Step_2 2 raw
obj_dash_ghost
gml_Object_obj_dash_ghost_Alarm_0 3 raw
gml_Object_obj_dash_ghost_Create_0 5 raw
gml_Object_obj_dash_ghost_Step_0 9 raw
obj_day2lever
gml_Object_obj_day2lever_Create_0 3 raw
gml_Object_obj_day2lever_Step_0 30 raw
obj_dbgencounter
gml_Object_obj_dbgencounter_Create_0 2 raw
gml_Object_obj_dbgencounter_Mouse_0 10 raw
gml_Object_obj_dbgencounter_Step_0 2 raw
obj_death_fade_in_screen
gml_Object_obj_death_fade_in_screen_Create_0 7 raw
gml_Object_obj_death_fade_in_screen_Draw_0 4 raw
gml_Object_obj_death_fade_in_screen_Step_0 10 raw
obj_death_screen_fade_out_flowey
gml_Object_obj_death_screen_fade_out_flowey_Alarm_0 20 raw
gml_Object_obj_death_screen_fade_out_flowey_Create_0 5 raw
gml_Object_obj_death_screen_fade_out_flowey_Draw_0 4 raw
gml_Object_obj_death_screen_fade_out_flowey_Step_0 6 raw
obj_death_screen_fade_out_retry_screen
gml_Object_obj_death_screen_fade_out_retry_screen_Alarm_0 17 raw
gml_Object_obj_death_screen_fade_out_retry_screen_Create_0 4 raw
gml_Object_obj_death_screen_fade_out_retry_screen_Draw_0 4 raw
gml_Object_obj_death_screen_fade_out_retry_screen_Step_0 6 raw
obj_death_screen_fade_out_screen
gml_Object_obj_death_screen_fade_out_screen_Alarm_0 3 raw
gml_Object_obj_death_screen_fade_out_screen_Create_0 4 raw
gml_Object_obj_death_screen_fade_out_screen_Draw_0 4 raw
gml_Object_obj_death_screen_fade_out_screen_Step_0 6 raw
obj_death_screen_generator
gml_Object_obj_death_screen_generator_Create_0 8 raw
gml_Object_obj_death_screen_generator_Step_0 1 raw
obj_debug_battle
gml_Object_obj_debug_battle_Create_0 103 raw
gml_Object_obj_debug_battle_Draw_0 148 raw
gml_Object_obj_debug_battle_Other_10 34 raw
gml_Object_obj_debug_battle_Other_11 1 raw
gml_Object_obj_debug_battle_Step_1 344 raw
obj_debug_battle_old
gml_Object_obj_debug_battle_old_Draw_0 8 raw
gml_Object_obj_debug_battle_old_Step_1 19 raw
obj_debug_main_menu
gml_Object_obj_debug_main_menu_Create_0 16 raw
gml_Object_obj_debug_main_menu_Draw_64 59 raw
gml_Object_obj_debug_main_menu_Step_0 109 raw
obj_debug_overworld
gml_Object_obj_debug_overworld_Create_0 106 raw
gml_Object_obj_debug_overworld_Draw_0 150 raw
gml_Object_obj_debug_overworld_Other_10 34 raw
gml_Object_obj_debug_overworld_Other_11 1 raw
gml_Object_obj_debug_overworld_Step_1 342 raw
obj_debug_overworld_old
gml_Object_obj_debug_overworld_old_Create_0 52 raw
gml_Object_obj_debug_overworld_old_Draw_0 8 raw
gml_Object_obj_debug_overworld_old_Step_1 154 raw
obj_debug_skipper
gml_Object_obj_debug_skipper_Alarm_0 7 raw
gml_Object_obj_debug_skipper_Destroy_0 5 raw
gml_Object_obj_debug_skipper_Step_0 89 raw
obj_debugger
gml_Object_obj_debugger_Alarm_0 1 raw
gml_Object_obj_debugger_Alarm_1 1 raw
gml_Object_obj_debugger_Create_0 87 raw
gml_Object_obj_debugger_Destroy_0 1 raw
gml_Object_obj_debugger_Draw_64 152 raw
gml_Object_obj_debugger_Step_0 378 raw
obj_decibat
gml_Object_obj_decibat_Create_0 13 raw
gml_Object_obj_decibat_Step_0 51 raw
obj_decibat_asleep
gml_Object_obj_decibat_asleep_Step_0 2 raw
obj_decibat_body
gml_Object_obj_decibat_body_Create_0 25 raw
gml_Object_obj_decibat_body_Step_0 119 raw
gml_Object_obj_decibat_body_Step_2 4 raw
obj_decibat_body_intro
gml_Object_obj_decibat_body_intro_Alarm_0 3 raw
gml_Object_obj_decibat_body_intro_Alarm_1 2 raw
gml_Object_obj_decibat_body_intro_Alarm_2 2 raw
gml_Object_obj_decibat_body_intro_Create_0 16 raw
gml_Object_obj_decibat_body_intro_Step_0 32 raw
obj_decibat_cutscene
gml_Object_obj_decibat_cutscene_Alarm_0 8 raw
gml_Object_obj_decibat_cutscene_Draw_64 3 raw
gml_Object_obj_decibat_cutscene_Other_4 26 raw
gml_Object_obj_decibat_cutscene_Other_5 1 raw
gml_Object_obj_decibat_cutscene_Step_0 22 raw
obj_decibat_dead
gml_Object_obj_decibat_dead_Alarm_0 1 raw
gml_Object_obj_decibat_dead_Create_0 4 raw
obj_decibat_eyes_opening
gml_Object_obj_decibat_eyes_opening_Create_0 8 raw
gml_Object_obj_decibat_eyes_opening_Other_7 5 raw
gml_Object_obj_decibat_eyes_opening_Step_0 20 raw
obj_decibat_head
gml_Object_obj_decibat_head_Alarm_0 1 raw
gml_Object_obj_decibat_head_Create_0 12 raw
gml_Object_obj_decibat_head_Step_0 64 raw
gml_Object_obj_decibat_head_Step_2 20 raw
obj_decibatzzs
gml_Object_obj_decibatzzs_Create_0 1 raw
gml_Object_obj_decibatzzs_Step_0 2 raw
obj_delta_rune
gml_Object_obj_delta_rune_Create_0 2 raw
gml_Object_obj_delta_rune_Step_0 35 raw
obj_determination
gml_Object_obj_determination_Alarm_0 5 raw
gml_Object_obj_determination_Create_0 3 raw
gml_Object_obj_determination_Other_4 5 raw
gml_Object_obj_determination_Step_0 45 raw
gml_Object_obj_determination_Step_1 1 raw
obj_determinationcutscene
gml_Object_obj_determinationcutscene_Alarm_0 8 raw
gml_Object_obj_determinationcutscene_Create_0 3 raw
obj_dev_console
gml_Object_obj_dev_console_Create_0 7 raw
gml_Object_obj_dev_console_Draw_64 14 raw
gml_Object_obj_dev_console_Step_0 95 raw
obj_dialogue
gml_Object_obj_dialogue_Create_0 56 raw
gml_Object_obj_dialogue_Draw_64 209 raw
gml_Object_obj_dialogue_Other_10 1 raw
gml_Object_obj_dialogue_Step_0 55 raw
gml_Object_obj_dialogue_Step_1 5 raw
gml_Object_obj_dialogue_Step_2 1 raw
obj_dialogue_axis_hindered
gml_Object_obj_dialogue_axis_hindered_Draw_64 145 raw
obj_dialogue_battle
gml_Object_obj_dialogue_battle_Create_0 48 raw
gml_Object_obj_dialogue_battle_Draw_64 174 raw
gml_Object_obj_dialogue_battle_Other_10 1 raw
gml_Object_obj_dialogue_battle_Step_0 54 raw
gml_Object_obj_dialogue_battle_Step_1 5 raw
gml_Object_obj_dialogue_battle_Step_2 1 raw
obj_dialogue_battle_action_selected_action_1
gml_Object_obj_dialogue_battle_action_selected_action_1_Create_0 9 raw
gml_Object_obj_dialogue_battle_action_selected_action_1_Draw_0 5 raw
gml_Object_obj_dialogue_battle_action_selected_action_1_Step_0 49 raw
obj_dialogue_battle_action_selected_action_2
gml_Object_obj_dialogue_battle_action_selected_action_2_Create_0 9 raw
gml_Object_obj_dialogue_battle_action_selected_action_2_Draw_0 5 raw
gml_Object_obj_dialogue_battle_action_selected_action_2_Step_0 49 raw
obj_dialogue_battle_action_selected_action_3
gml_Object_obj_dialogue_battle_action_selected_action_3_Create_0 9 raw
gml_Object_obj_dialogue_battle_action_selected_action_3_Draw_0 5 raw
gml_Object_obj_dialogue_battle_action_selected_action_3_Step_0 49 raw
obj_dialogue_battle_action_selected_check
gml_Object_obj_dialogue_battle_action_selected_check_Create_0 9 raw
gml_Object_obj_dialogue_battle_action_selected_check_Draw_0 5 raw
gml_Object_obj_dialogue_battle_action_selected_check_Step_0 68 raw
obj_dialogue_battle_action_selected_item_1
gml_Object_obj_dialogue_battle_action_selected_item_1_Alarm_0 15 raw
gml_Object_obj_dialogue_battle_action_selected_item_1_Create_0 15 raw
gml_Object_obj_dialogue_battle_action_selected_item_1_Draw_0 14 raw
gml_Object_obj_dialogue_battle_action_selected_item_1_Step_0 56 raw
obj_dialogue_battle_action_selected_item_2
gml_Object_obj_dialogue_battle_action_selected_item_2_Alarm_0 15 raw
gml_Object_obj_dialogue_battle_action_selected_item_2_Create_0 15 raw
gml_Object_obj_dialogue_battle_action_selected_item_2_Draw_0 14 raw
gml_Object_obj_dialogue_battle_action_selected_item_2_Step_0 56 raw
obj_dialogue_battle_action_selected_item_3
gml_Object_obj_dialogue_battle_action_selected_item_3_Alarm_0 15 raw
gml_Object_obj_dialogue_battle_action_selected_item_3_Create_0 15 raw
gml_Object_obj_dialogue_battle_action_selected_item_3_Draw_0 14 raw
gml_Object_obj_dialogue_battle_action_selected_item_3_Step_0 56 raw
obj_dialogue_battle_action_selected_item
gml_Object_obj_dialogue_battle_action_selected_item_Alarm_0 48 raw
gml_Object_obj_dialogue_battle_action_selected_item_Create_0 60 raw
gml_Object_obj_dialogue_battle_action_selected_item_Draw_0 11 raw
gml_Object_obj_dialogue_battle_action_selected_item_Step_0 68 raw
obj_dialogue_battle_asgore
gml_Object_obj_dialogue_battle_asgore_Create_0 48 raw
gml_Object_obj_dialogue_battle_asgore_Draw_64 174 raw
gml_Object_obj_dialogue_battle_asgore_Other_10 1 raw
gml_Object_obj_dialogue_battle_asgore_Step_0 54 raw
gml_Object_obj_dialogue_battle_asgore_Step_1 5 raw
gml_Object_obj_dialogue_battle_asgore_Step_2 1 raw
obj_dialogue_battle_flee
gml_Object_obj_dialogue_battle_flee_Create_0 10 raw
gml_Object_obj_dialogue_battle_flee_Draw_0 5 raw
gml_Object_obj_dialogue_battle_flee_Step_0 31 raw
obj_dialogue_battle_move_select_1
gml_Object_obj_dialogue_battle_move_select_1_Create_0 9 raw
obj_dialogue_battle_move_select_1_v2
gml_Object_obj_dialogue_battle_move_select_1_v2_Create_0 9 raw
obj_dialogue_battle_move_select_1_v3
gml_Object_obj_dialogue_battle_move_select_1_v3_Create_0 9 raw
obj_dialogue_battle_move_select_2
gml_Object_obj_dialogue_battle_move_select_2_Create_0 9 raw
obj_dialogue_battle_move_select_2_v2
gml_Object_obj_dialogue_battle_move_select_2_v2_Create_0 9 raw
obj_dialogue_battle_move_select_2_v3
gml_Object_obj_dialogue_battle_move_select_2_v3_Create_0 9 raw
obj_dialogue_battle_move_select_3
gml_Object_obj_dialogue_battle_move_select_3_Create_0 9 raw
obj_dialogue_battle_move_select_3_v2
gml_Object_obj_dialogue_battle_move_select_3_v2_Create_0 9 raw
obj_dialogue_battle_move_select_4
gml_Object_obj_dialogue_battle_move_select_4_Create_0 9 raw
obj_dialogue_battle_move_select_4_v2
gml_Object_obj_dialogue_battle_move_select_4_v2_Create_0 9 raw
obj_dialogue_battle_move_select_5
gml_Object_obj_dialogue_battle_move_select_5_Create_0 9 raw
obj_dialogue_battle_move_select_5_v2
gml_Object_obj_dialogue_battle_move_select_5_v2_Create_0 9 raw
obj_dialogue_battle_move_select_6
gml_Object_obj_dialogue_battle_move_select_6_Create_0 9 raw
obj_dialogue_battle_move_select_6_v2
gml_Object_obj_dialogue_battle_move_select_6_v2_Create_0 9 raw
obj_dialogue_battle_move_select_7
gml_Object_obj_dialogue_battle_move_select_7_Create_0 9 raw
obj_dialogue_battle_move_select_8
gml_Object_obj_dialogue_battle_move_select_8_Create_0 9 raw
obj_dialogue_battle_move_select_9
gml_Object_obj_dialogue_battle_move_select_9_Create_0 9 raw
obj_dialogue_battle_move_select_action_1
gml_Object_obj_dialogue_battle_move_select_action_1_Create_0 9 raw
obj_dialogue_battle_move_select_action_2
gml_Object_obj_dialogue_battle_move_select_action_2_Create_0 9 raw
obj_dialogue_battle_move_select_action_3
gml_Object_obj_dialogue_battle_move_select_action_3_Create_0 9 raw
obj_dialogue_battle_move_select_action_3_v2
gml_Object_obj_dialogue_battle_move_select_action_3_v2_Create_0 9 raw
obj_dialogue_battle_move_select_any
gml_Object_obj_dialogue_battle_move_select_any_Create_0 9 raw
obj_dialogue_battle_move_select_check
gml_Object_obj_dialogue_battle_move_select_check_Create_0 9 raw
obj_dialogue_battle_move_select_dead_2
gml_Object_obj_dialogue_battle_move_select_dead_2_Create_0 9 raw
obj_dialogue_battle_move_select_dead
gml_Object_obj_dialogue_battle_move_select_dead_Create_0 9 raw
obj_dialogue_battle_move_select_flowey
gml_Object_obj_dialogue_battle_move_select_flowey_Create_0 18 raw
gml_Object_obj_dialogue_battle_move_select_flowey_Draw_0 9 raw
gml_Object_obj_dialogue_battle_move_select_flowey_Step_0 37 raw
obj_dialogue_battle_move_select_intro
gml_Object_obj_dialogue_battle_move_select_intro_Create_0 9 raw
obj_dialogue_battle_move_select_low_hp_1
gml_Object_obj_dialogue_battle_move_select_low_hp_1_Create_0 9 raw
obj_dialogue_battle_move_select_low_hp_1_v2
gml_Object_obj_dialogue_battle_move_select_low_hp_1_v2_Create_0 9 raw
obj_dialogue_battle_move_select_low_hp_1_v3
gml_Object_obj_dialogue_battle_move_select_low_hp_1_v3_Create_0 9 raw
obj_dialogue_battle_move_select_low_hp_2
gml_Object_obj_dialogue_battle_move_select_low_hp_2_Create_0 9 raw
obj_dialogue_battle_move_select_low_hp_2_v2
gml_Object_obj_dialogue_battle_move_select_low_hp_2_v2_Create_0 9 raw
obj_dialogue_battle_move_select_low_hp_3
gml_Object_obj_dialogue_battle_move_select_low_hp_3_Create_0 9 raw
obj_dialogue_battle_move_select_low_hp_3_v2
gml_Object_obj_dialogue_battle_move_select_low_hp_3_v2_Create_0 9 raw
obj_dialogue_battle_move_select_nobody_came
gml_Object_obj_dialogue_battle_move_select_nobody_came_Create_0 10 raw
gml_Object_obj_dialogue_battle_move_select_nobody_came_Draw_0 5 raw
gml_Object_obj_dialogue_battle_move_select_nobody_came_Step_0 36 raw
obj_dialogue_battle_move_select_parent
gml_Object_obj_dialogue_battle_move_select_parent_Draw_0 5 raw
gml_Object_obj_dialogue_battle_move_select_parent_Step_0 13 raw
obj_dialogue_battle_move_select_sparing_2
gml_Object_obj_dialogue_battle_move_select_sparing_2_Create_0 9 raw
obj_dialogue_battle_move_select_sparing_2_v2
gml_Object_obj_dialogue_battle_move_select_sparing_2_v2_Create_0 9 raw
obj_dialogue_battle_move_select_sparing_3
gml_Object_obj_dialogue_battle_move_select_sparing_3_Create_0 9 raw
obj_dialogue_battle_move_select_sparing
gml_Object_obj_dialogue_battle_move_select_sparing_Create_0 9 raw
obj_dialogue_battle_move_select_sparing_v2
gml_Object_obj_dialogue_battle_move_select_sparing_v2_Create_0 9 raw
obj_dialogue_battle_move_select_special_2
gml_Object_obj_dialogue_battle_move_select_special_2_Create_0 9 raw
obj_dialogue_battle_move_select_special
gml_Object_obj_dialogue_battle_move_select_special_Create_0 9 raw
obj_dialogue_battle_move_select_special_v2
gml_Object_obj_dialogue_battle_move_select_special_v2_Create_0 9 raw
obj_dialogue_battle_move_select_special_v3
gml_Object_obj_dialogue_battle_move_select_special_v3_Create_0 9 raw
obj_dialogue_battle_move_select_special_v4
gml_Object_obj_dialogue_battle_move_select_special_v4_Create_0 9 raw
obj_dialogue_battle_move_select_special_v5
gml_Object_obj_dialogue_battle_move_select_special_v5_Create_0 9 raw
obj_dialogue_battle_move_select_special_v6
gml_Object_obj_dialogue_battle_move_select_special_v6_Create_0 9 raw
obj_dialogue_battle_win_enemy
gml_Object_obj_dialogue_battle_win_enemy_Create_0 62 raw
gml_Object_obj_dialogue_battle_win_enemy_Draw_0 5 raw
gml_Object_obj_dialogue_battle_win_enemy_Step_0 59 raw
obj_dialogue_battle_win_genocide
gml_Object_obj_dialogue_battle_win_genocide_Alarm_0 1 raw
gml_Object_obj_dialogue_battle_win_genocide_Create_0 43 raw
gml_Object_obj_dialogue_battle_win_genocide_Draw_0 5 raw
gml_Object_obj_dialogue_battle_win_genocide_Step_0 44 raw
obj_dialogue_battle_win_martlet_final
gml_Object_obj_dialogue_battle_win_martlet_final_Alarm_0 1 raw
gml_Object_obj_dialogue_battle_win_martlet_final_Create_0 16 raw
gml_Object_obj_dialogue_battle_win_martlet_final_Draw_0 5 raw
gml_Object_obj_dialogue_battle_win_martlet_final_Step_0 44 raw
obj_dialogue_battle_win_pacifist
gml_Object_obj_dialogue_battle_win_pacifist_Create_0 26 raw
gml_Object_obj_dialogue_battle_win_pacifist_Draw_0 5 raw
gml_Object_obj_dialogue_battle_win_pacifist_Step_0 36 raw
obj_dialogue_battle_win_pregenocide
gml_Object_obj_dialogue_battle_win_pregenocide_Create_0 18 raw
gml_Object_obj_dialogue_battle_win_pregenocide_Draw_0 5 raw
gml_Object_obj_dialogue_battle_win_pregenocide_Step_0 49 raw
obj_dialogue_box_battle
gml_Object_obj_dialogue_box_battle_Create_0 3 raw
gml_Object_obj_dialogue_box_battle_Step_0 18 raw
obj_dialogue_box_battle_transformation_any
gml_Object_obj_dialogue_box_battle_transformation_any_Create_0 118 raw
gml_Object_obj_dialogue_box_battle_transformation_any_Draw_0 21 raw
gml_Object_obj_dialogue_box_battle_transformation_any_Other_10 66 raw
gml_Object_obj_dialogue_box_battle_transformation_any_Step_0 51 raw
obj_dialogue_box_battle_transformation_any_in
gml_Object_obj_dialogue_box_battle_transformation_any_in_Alarm_0 23 raw
gml_Object_obj_dialogue_box_battle_transformation_any_in_Create_0 35 raw
gml_Object_obj_dialogue_box_battle_transformation_any_in_Draw_0 5 raw
gml_Object_obj_dialogue_box_battle_transformation_any_in_Step_0 87 raw
obj_dialogue_box_battle_transformation_any_mask_penilla_lines
gml_Object_obj_dialogue_box_battle_transformation_any_mask_penilla_lines_Step_0 2 raw
obj_dialogue_box_battle_transformation_any_out
gml_Object_obj_dialogue_box_battle_transformation_any_out_Alarm_0 2 raw
gml_Object_obj_dialogue_box_battle_transformation_any_out_Create_0 9 raw
gml_Object_obj_dialogue_box_battle_transformation_any_out_Draw_0 5 raw
gml_Object_obj_dialogue_box_battle_transformation_any_out_Step_0 119 raw
obj_dialogue_box_battle_transformation_any_out_cutscene
gml_Object_obj_dialogue_box_battle_transformation_any_out_cutscene_Alarm_0 1 raw
obj_dialogue_box_battle_transformation_attack
gml_Object_obj_dialogue_box_battle_transformation_attack_Create_0 7 raw
gml_Object_obj_dialogue_box_battle_transformation_attack_Draw_0 5 raw
gml_Object_obj_dialogue_box_battle_transformation_attack_Step_0 153 raw
obj_dialogue_buy_talk_shop
gml_Object_obj_dialogue_buy_talk_shop_Create_0 386 raw
gml_Object_obj_dialogue_buy_talk_shop_Draw_0 11 raw
gml_Object_obj_dialogue_buy_talk_shop_Step_0 52 raw
obj_dialogue_call_for_help
gml_Object_obj_dialogue_call_for_help_Create_0 3 raw
gml_Object_obj_dialogue_call_for_help_Draw_64 149 raw
gml_Object_obj_dialogue_call_for_help_Step_0 70 raw
obj_dialogue_chujin_tapes
gml_Object_obj_dialogue_chujin_tapes_Alarm_0 1 raw
gml_Object_obj_dialogue_chujin_tapes_Create_0 42 raw
gml_Object_obj_dialogue_chujin_tapes_Draw_64 142 raw
gml_Object_obj_dialogue_chujin_tapes_Other_10 1 raw
gml_Object_obj_dialogue_chujin_tapes_Step_0 88 raw
gml_Object_obj_dialogue_chujin_tapes_Step_1 5 raw
gml_Object_obj_dialogue_chujin_tapes_Step_2 1 raw
obj_dialogue_dark
gml_Object_obj_dialogue_dark_Alarm_0 1 raw
gml_Object_obj_dialogue_dark_Create_0 18 raw
gml_Object_obj_dialogue_dark_Draw_64 15 raw
gml_Object_obj_dialogue_dark_Step_0 67 raw
obj_dialogue_drop
gml_Object_obj_dialogue_drop_Create_0 1 raw
gml_Object_obj_dialogue_drop_Destroy_0 1 raw
gml_Object_obj_dialogue_drop_Step_0 25 raw
obj_dialogue_exit_shop
gml_Object_obj_dialogue_exit_shop_Create_0 100 raw
gml_Object_obj_dialogue_exit_shop_Draw_0 11 raw
gml_Object_obj_dialogue_exit_shop_Step_0 66 raw
obj_dialogue_final_flowey
gml_Object_obj_dialogue_final_flowey_Create_0 56 raw
gml_Object_obj_dialogue_final_flowey_Draw_64 71 raw
gml_Object_obj_dialogue_final_flowey_Other_10 1 raw
gml_Object_obj_dialogue_final_flowey_Step_0 55 raw
gml_Object_obj_dialogue_final_flowey_Step_1 5 raw
gml_Object_obj_dialogue_final_flowey_Step_2 1 raw
obj_dialogue_flowey_alone
gml_Object_obj_dialogue_flowey_alone_Alarm_0 1 raw
gml_Object_obj_dialogue_flowey_alone_Create_0 17 raw
gml_Object_obj_dialogue_flowey_alone_Draw_64 16 raw
gml_Object_obj_dialogue_flowey_alone_Step_0 61 raw
obj_dialogue_flowey_distant
gml_Object_obj_dialogue_flowey_distant_Alarm_0 1 raw
gml_Object_obj_dialogue_flowey_distant_Create_0 18 raw
gml_Object_obj_dialogue_flowey_distant_Draw_64 15 raw
gml_Object_obj_dialogue_flowey_distant_Step_0 72 raw
obj_dialogue_flowey_ending
gml_Object_obj_dialogue_flowey_ending_Create_0 48 raw
gml_Object_obj_dialogue_flowey_ending_Draw_64 172 raw
gml_Object_obj_dialogue_flowey_ending_Other_10 1 raw
gml_Object_obj_dialogue_flowey_ending_Step_0 54 raw
gml_Object_obj_dialogue_flowey_ending_Step_1 5 raw
gml_Object_obj_dialogue_flowey_ending_Step_2 1 raw
obj_dialogue_giga
gml_Object_obj_dialogue_giga_Create_0 57 raw
gml_Object_obj_dialogue_giga_Draw_64 72 raw
gml_Object_obj_dialogue_giga_Other_10 1 raw
gml_Object_obj_dialogue_giga_Step_0 72 raw
gml_Object_obj_dialogue_giga_Step_1 5 raw
gml_Object_obj_dialogue_giga_Step_2 1 raw
obj_dialogue_intro_shop
gml_Object_obj_dialogue_intro_shop_Alarm_0 2 raw
gml_Object_obj_dialogue_intro_shop_Alarm_1 11 raw
gml_Object_obj_dialogue_intro_shop_Create_0 78 raw
gml_Object_obj_dialogue_intro_shop_Draw_0 5 raw
gml_Object_obj_dialogue_intro_shop_Step_0 53 raw
obj_dialogue_main_screen_shop
gml_Object_obj_dialogue_main_screen_shop_Create_0 100 raw
gml_Object_obj_dialogue_main_screen_shop_Draw_0 11 raw
gml_Object_obj_dialogue_main_screen_shop_Step_0 52 raw
obj_dialogue_main_screen_shop_geno
gml_Object_obj_dialogue_main_screen_shop_geno_Create_0 44 raw
gml_Object_obj_dialogue_main_screen_shop_geno_Draw_0 5 raw
gml_Object_obj_dialogue_main_screen_shop_geno_Step_0 34 raw
obj_dialogue_narrator
gml_Object_obj_dialogue_narrator_Alarm_0 1 raw
gml_Object_obj_dialogue_narrator_Create_0 21 raw
gml_Object_obj_dialogue_narrator_Draw_64 27 raw
gml_Object_obj_dialogue_narrator_Step_0 79 raw
obj_dialogue_nongui
gml_Object_obj_dialogue_nongui_Draw_0 191 raw
gml_Object_obj_dialogue_nongui_Draw_64 1 raw
obj_dialogue_pacifist_ending_flashbacks
gml_Object_obj_dialogue_pacifist_ending_flashbacks_Alarm_0 1 raw
gml_Object_obj_dialogue_pacifist_ending_flashbacks_Alarm_1 2 raw
gml_Object_obj_dialogue_pacifist_ending_flashbacks_Alarm_2 1 raw
gml_Object_obj_dialogue_pacifist_ending_flashbacks_Create_0 32 raw
gml_Object_obj_dialogue_pacifist_ending_flashbacks_Draw_73 20 raw
gml_Object_obj_dialogue_pacifist_ending_flashbacks_Step_0 87 raw
obj_dialogue_sell_real_shop
gml_Object_obj_dialogue_sell_real_shop_Create_0 55 raw
gml_Object_obj_dialogue_sell_real_shop_Draw_0 5 raw
gml_Object_obj_dialogue_sell_real_shop_Other_10 3 raw
gml_Object_obj_dialogue_sell_real_shop_Step_0 36 raw
obj_dialogue_sell_shop
gml_Object_obj_dialogue_sell_shop_Create_0 203 raw
gml_Object_obj_dialogue_sell_shop_Draw_0 11 raw
gml_Object_obj_dialogue_sell_shop_Step_0 73 raw
obj_dialogue_shop_parent
gml_Object_obj_dialogue_shop_parent_Other_10 3 raw
obj_dialogue_special
gml_Object_obj_dialogue_special_Alarm_0 1 raw
gml_Object_obj_dialogue_special_Alarm_1 5 raw
gml_Object_obj_dialogue_special_Create_0 33 raw
gml_Object_obj_dialogue_special_Draw_64 24 raw
gml_Object_obj_dialogue_special_Step_0 77 raw
obj_dialogue_steal_shop
gml_Object_obj_dialogue_steal_shop_Create_0 128 raw
gml_Object_obj_dialogue_steal_shop_Draw_0 5 raw
gml_Object_obj_dialogue_steal_shop_Step_0 59 raw
obj_dialogue_steamworks_33
gml_Object_obj_dialogue_steamworks_33_Create_0 50 raw
gml_Object_obj_dialogue_steamworks_33_Draw_64 47 raw
gml_Object_obj_dialogue_steamworks_33_Other_10 1 raw
gml_Object_obj_dialogue_steamworks_33_Step_0 83 raw
gml_Object_obj_dialogue_steamworks_33_Step_1 5 raw
gml_Object_obj_dialogue_steamworks_33_Step_2 1 raw
obj_dialogue_talk_shop
gml_Object_obj_dialogue_talk_shop_Create_0 1996 raw
gml_Object_obj_dialogue_talk_shop_Draw_0 30 raw
gml_Object_obj_dialogue_talk_shop_Step_0 79 raw
obj_dialogue_withered_floweys
gml_Object_obj_dialogue_withered_floweys_Alarm_0 1 raw
gml_Object_obj_dialogue_withered_floweys_Create_0 19 raw
gml_Object_obj_dialogue_withered_floweys_Draw_0 15 raw
gml_Object_obj_dialogue_withered_floweys_Step_0 79 raw
obj_dialoguebox
gml_Object_obj_dialoguebox_Alarm_0 1 raw
gml_Object_obj_dialoguebox_Create_0 15 raw
gml_Object_obj_dialoguebox_Draw_64 4 raw
gml_Object_obj_dialoguebox_Step_0 4 raw
obj_dialoguebox_dummy
gml_Object_obj_dialoguebox_dummy_Alarm_0 1 raw
gml_Object_obj_dialoguebox_dummy_Create_0 15 raw
gml_Object_obj_dialoguebox_dummy_Draw_64 1 raw
obj_dimensional_box_screen_overworld
gml_Object_obj_dimensional_box_screen_overworld_Create_0 4 raw
gml_Object_obj_dimensional_box_screen_overworld_Draw_0 2 raw
gml_Object_obj_dimensional_box_screen_overworld_Draw_64 42 raw
obj_dimensional_satchel
gml_Object_obj_dimensional_satchel_Create_0 3 raw
gml_Object_obj_dimensional_satchel_Step_0 28 raw
obj_dimensionbox
gml_Object_obj_dimensionbox_Create_0 1 raw
gml_Object_obj_dimensionbox_Step_0 7 raw
obj_door
gml_Object_obj_door_Step_0 2 raw
obj_doorway
gml_Object_obj_doorway_Collision_obj_pl 14 raw
gml_Object_obj_doorway_Create_0 5 raw
obj_doorway_blocker_dalvshouse
gml_Object_obj_doorway_blocker_dalvshouse_Collision_obj_pl 3 raw
gml_Object_obj_doorway_blocker_dalvshouse_Create_0 8 raw
gml_Object_obj_doorway_blocker_dalvshouse_Other_10 161 raw
gml_Object_obj_doorway_blocker_dalvshouse_Step_0 4 raw
obj_doorway_blocker_dalvsroom
gml_Object_obj_doorway_blocker_dalvsroom_Alarm_0 1 raw
gml_Object_obj_doorway_blocker_dalvsroom_Collision_obj_pl 1 raw
gml_Object_obj_doorway_blocker_dalvsroom_Create_0 4 raw
gml_Object_obj_doorway_blocker_dalvsroom_Other_10 80 raw
gml_Object_obj_doorway_blocker_dalvsroom_Step_0 2 raw
obj_doorway_cerobas_mansion
gml_Object_obj_doorway_cerobas_mansion_Collision_obj_pl 19 raw
obj_doorway_secret_study
gml_Object_obj_doorway_secret_study_Collision_obj_pl 19 raw
obj_doorway_snowdin_warp
gml_Object_obj_doorway_snowdin_warp_Collision_obj_pl 14 raw
gml_Object_obj_doorway_snowdin_warp_Create_0 5 raw
gml_Object_obj_doorway_snowdin_warp_Step_0 7 raw
obj_drexit
gml_Object_obj_drexit_Alarm_0 2 raw
gml_Object_obj_drexit_Alarm_1 9 raw
gml_Object_obj_drexit_Collision_obj_pl 3 raw
gml_Object_obj_drexit_Create_0 4 raw
gml_Object_obj_drexit_Draw_0 3 raw
gml_Object_obj_drexit_Step_0 27 raw
obj_drgate
gml_Object_obj_drgate_Step_0 15 raw
obj_drgatetop
gml_Object_obj_drgatetop_Destroy_0 9 raw
gml_Object_obj_drgatetop_Step_0 2 raw
obj_drintro
gml_Object_obj_drintro_Create_0 1 raw
gml_Object_obj_drintro_Step_0 26 raw
obj_dsboth_snowdin_17
gml_Object_obj_dsboth_snowdin_17_Create_0 3 raw
obj_dsleft_snowdin_17
gml_Object_obj_dsleft_snowdin_17_Create_0 3 raw
obj_dsright_snowdin_17
gml_Object_obj_dsright_snowdin_17_Create_0 2 raw
obj_duck
gml_Object_obj_duck_Create_0 3 raw
obj_duel_mark
gml_Object_obj_duel_mark_Create_0 2 raw
gml_Object_obj_duel_mark_Draw_64 3 raw
gml_Object_obj_duel_mark_Step_0 12 raw
obj_duel_mark_murder
gml_Object_obj_duel_mark_murder_Alarm_0 1 raw
gml_Object_obj_duel_mark_murder_Create_0 3 raw
gml_Object_obj_duel_mark_murder_Draw_64 3 raw
gml_Object_obj_duel_mark_murder_Step_0 5 raw
obj_dummy_training_dummy
gml_Object_obj_dummy_training_dummy_Create_0 12 raw
gml_Object_obj_dummy_training_dummy_Step_0 65 raw
obj_dummy_training_hat
gml_Object_obj_dummy_training_hat_Alarm_0 2 raw
gml_Object_obj_dummy_training_hat_Create_0 16 raw
gml_Object_obj_dummy_training_hat_Other_0 2 raw
gml_Object_obj_dummy_training_hat_Step_2 31 raw
obj_dunebud_a
gml_Object_obj_dunebud_a_Create_0 36 raw
gml_Object_obj_dunebud_a_Other_10 25 raw
gml_Object_obj_dunebud_a_Other_7 5 raw
gml_Object_obj_dunebud_a_Step_0 129 raw
obj_dunebud_b
gml_Object_obj_dunebud_b_Other_10 25 raw
gml_Object_obj_dunebud_b_Other_7 5 raw
gml_Object_obj_dunebud_b_Step_0 129 raw
obj_dunebud_dead
gml_Object_obj_dunebud_dead_Alarm_0 1 raw
gml_Object_obj_dunebud_dead_Create_0 6 raw
obj_dunebud_overworld
gml_Object_obj_dunebud_overworld_Create_0 3 raw
gml_Object_obj_dunebud_overworld_Step_0 46 raw
obj_dunes_06_cave_entrance
gml_Object_obj_dunes_06_cave_entrance_Create_0 2 raw
obj_dunes_08b_dispenser
gml_Object_obj_dunes_08b_dispenser_Create_0 3 raw
gml_Object_obj_dunes_08b_dispenser_Draw_0 3 raw
gml_Object_obj_dunes_08b_dispenser_Step_0 18 raw
obj_dunes_08b_fence_door
gml_Object_obj_dunes_08b_fence_door_Create_0 2 raw
gml_Object_obj_dunes_08b_fence_door_Other_7 2 raw
gml_Object_obj_dunes_08b_fence_door_Step_0 9 raw
obj_dunes_08b_mo
gml_Object_obj_dunes_08b_mo_Create_0 13 raw
obj_dunes_08b_mo_bucket
gml_Object_obj_dunes_08b_mo_bucket_Create_0 3 raw
gml_Object_obj_dunes_08b_mo_bucket_Step_0 8 raw
obj_dunes_08b_mo_tarp
gml_Object_obj_dunes_08b_mo_tarp_Alarm_0 3 raw
gml_Object_obj_dunes_08b_mo_tarp_Create_0 2 raw
gml_Object_obj_dunes_08b_mo_tarp_Draw_0 3 raw
obj_dunes_08b_room_controller
gml_Object_obj_dunes_08b_room_controller_Create_0 39 raw
gml_Object_obj_dunes_08b_room_controller_Step_0 661 raw
obj_dunes_08b_stand
gml_Object_obj_dunes_08b_stand_Create_0 1 raw
obj_dunes_10_controller
gml_Object_obj_dunes_10_controller_Create_0 5 raw
gml_Object_obj_dunes_10_controller_Other_5 2 raw
gml_Object_obj_dunes_10_controller_Step_0 29 raw
obj_dunes_10_pebbles_fall
gml_Object_obj_dunes_10_pebbles_fall_Alarm_0 5 raw
gml_Object_obj_dunes_10_pebbles_fall_Create_0 4 raw
gml_Object_obj_dunes_10_pebbles_fall_Step_0 18 raw
obj_dunes_11_cubbies
gml_Object_obj_dunes_11_cubbies_Create_0 1 raw
gml_Object_obj_dunes_11_cubbies_Step_0 55 raw
obj_dunes_11_steel_buckle
gml_Object_obj_dunes_11_steel_buckle_Create_0 2 raw
obj_dunes_12_elevator
gml_Object_obj_dunes_12_elevator_Create_0 14 raw
gml_Object_obj_dunes_12_elevator_Step_0 140 raw
obj_dunes_13_elevator
gml_Object_obj_dunes_13_elevator_Create_0 18 raw
gml_Object_obj_dunes_13_elevator_Step_0 22 raw
obj_dunes_18_dynamic_music
gml_Object_obj_dunes_18_dynamic_music_Create_0 13 raw
gml_Object_obj_dunes_18_dynamic_music_Other_4 12 raw
gml_Object_obj_dunes_18_dynamic_music_Other_5 7 raw
obj_dunes_19_bookshelf
gml_Object_obj_dunes_19_bookshelf_Create_0 2 raw
gml_Object_obj_dunes_19_bookshelf_Step_0 118 raw
obj_dunes_25_controller
gml_Object_obj_dunes_25_controller_Create_0 7 raw
gml_Object_obj_dunes_25_controller_Step_0 214 raw
obj_dunes_25b_gilbert
gml_Object_obj_dunes_25b_gilbert_Create_0 3 raw
gml_Object_obj_dunes_25b_gilbert_Step_0 123 raw
obj_dunes_26_bailador
gml_Object_obj_dunes_26_bailador_Create_0 20 raw
obj_dunes_26_controller
gml_Object_obj_dunes_26_controller_Create_0 25 raw
gml_Object_obj_dunes_26_controller_Step_0 170 raw
obj_dunes_26_dancepad
gml_Object_obj_dunes_26_dancepad_Create_0 1 raw
gml_Object_obj_dunes_26_dancepad_Step_0 2 raw
obj_dunes_26_maraca_shake
gml_Object_obj_dunes_26_maraca_shake_Create_0 7 raw
gml_Object_obj_dunes_26_maraca_shake_Step_0 24 raw
obj_dunes_29_geno_blocker
gml_Object_obj_dunes_29_geno_blocker_Create_0 7 raw
gml_Object_obj_dunes_29_geno_blocker_Step_0 52 raw
obj_dunes_29b_controller
gml_Object_obj_dunes_29b_controller_Create_0 18 raw
gml_Object_obj_dunes_29b_controller_Step_0 243 raw
obj_dunes_29b_controller_geno
gml_Object_obj_dunes_29b_controller_geno_Create_0 4 raw
gml_Object_obj_dunes_29b_controller_geno_Step_0 227 raw
obj_dunes_29b_controller_neutral
gml_Object_obj_dunes_29b_controller_neutral_Create_0 3 raw
gml_Object_obj_dunes_29b_controller_neutral_Step_0 193 raw
obj_dunes_29b_controller_neutral_geno
gml_Object_obj_dunes_29b_controller_neutral_geno_Create_0 3 raw
gml_Object_obj_dunes_29b_controller_neutral_geno_Other_5 2 raw
gml_Object_obj_dunes_29b_controller_neutral_geno_Step_0 181 raw
obj_dunes_2_controller
gml_Object_obj_dunes_2_controller_Create_0 7 raw
gml_Object_obj_dunes_2_controller_Step_0 45 raw
obj_dunes_2_gerson_door
gml_Object_obj_dunes_2_gerson_door_Create_0 3 raw
obj_dunes_30_sapling
gml_Object_obj_dunes_30_sapling_Create_0 7 raw
gml_Object_obj_dunes_30_sapling_Step_0 23 raw
obj_dunes_30_tree_spawner
gml_Object_obj_dunes_30_tree_spawner_Create_0 7 raw
gml_Object_obj_dunes_30_tree_spawner_Draw_0 2 raw
obj_dunes_30_tree_trunk
gml_Object_obj_dunes_30_tree_trunk_Create_0 2 raw
obj_dunes_30b_gate
gml_Object_obj_dunes_30b_gate_Create_0 7 raw
obj_dunes_32_flowey
gml_Object_obj_dunes_32_flowey_Create_0 2 raw
gml_Object_obj_dunes_32_flowey_Other_7 7 raw
gml_Object_obj_dunes_32_flowey_Step_0 17 raw
obj_dunes_35b_bird
gml_Object_obj_dunes_35b_bird_Create_0 6 raw
gml_Object_obj_dunes_35b_bird_Step_0 37 raw
obj_dunes_35b_clerk
gml_Object_obj_dunes_35b_clerk_Create_0 6 raw
gml_Object_obj_dunes_35b_clerk_Step_0 28 raw
obj_dunes_35b_dynamic_music
gml_Object_obj_dunes_35b_dynamic_music_Create_0 7 raw
gml_Object_obj_dunes_35b_dynamic_music_Other_5 2 raw
gml_Object_obj_dunes_35b_dynamic_music_Step_0 22 raw
obj_dunes_35b_gamer
gml_Object_obj_dunes_35b_gamer_Create_0 8 raw
gml_Object_obj_dunes_35b_gamer_Step_0 98 raw
obj_dunes_35b_mew_arcade_machine
gml_Object_obj_dunes_35b_mew_arcade_machine_Create_0 1 raw
gml_Object_obj_dunes_35b_mew_arcade_machine_Step_0 37 raw
obj_dunes_35b_mew_mew_machine
gml_Object_obj_dunes_35b_mew_mew_machine_Create_0 2 raw
obj_dunes_35b_mr_sir
gml_Object_obj_dunes_35b_mr_sir_Create_0 10 raw
gml_Object_obj_dunes_35b_mr_sir_Step_0 127 raw
obj_dunes_35b_panda
gml_Object_obj_dunes_35b_panda_Create_0 6 raw
gml_Object_obj_dunes_35b_panda_Step_0 37 raw
obj_dunes_36_collider
gml_Object_obj_dunes_36_collider_Create_0 5 raw
gml_Object_obj_dunes_36_collider_Step_0 9 raw
obj_dunes_36_revolver
gml_Object_obj_dunes_36_revolver_Create_0 3 raw
gml_Object_obj_dunes_36_revolver_Step_0 36 raw
obj_dunes_37_barn_door
gml_Object_obj_dunes_37_barn_door_Create_0 2 raw
obj_dunes_37_barrel
gml_Object_obj_dunes_37_barrel_Create_0 2 raw
gml_Object_obj_dunes_37_barrel_Step_0 40 raw
obj_dunes_37_couch
gml_Object_obj_dunes_37_couch_Alarm_0 6 raw
gml_Object_obj_dunes_37_couch_Alarm_1 2 raw
gml_Object_obj_dunes_37_couch_Create_0 4 raw
gml_Object_obj_dunes_37_couch_Step_0 95 raw
obj_dunes_37_couch_interact
gml_Object_obj_dunes_37_couch_interact_Create_0 1 raw
gml_Object_obj_dunes_37_couch_interact_Step_0 96 raw
obj_dunes_37_hospital_bed
gml_Object_obj_dunes_37_hospital_bed_Create_0 7 raw
obj_dunes_37_saloon_table
gml_Object_obj_dunes_37_saloon_table_Create_0 2 raw
gml_Object_obj_dunes_37_saloon_table_Step_0 42 raw
obj_dunes_37_tv
gml_Object_obj_dunes_37_tv_Create_0 2 raw
gml_Object_obj_dunes_37_tv_Step_0 34 raw
obj_dunes_38_cutscene_manager
gml_Object_obj_dunes_38_cutscene_manager_Create_0 31 raw
gml_Object_obj_dunes_38_cutscene_manager_Step_0 619 raw
obj_dunes_40_geno_controller
gml_Object_obj_dunes_40_geno_controller_Create_0 15 raw
gml_Object_obj_dunes_40_geno_controller_Step_0 25 raw
obj_dunes_42_b_npc_crestina
gml_Object_obj_dunes_42_b_npc_crestina_Create_0 3 raw
gml_Object_obj_dunes_42_b_npc_crestina_Step_0 41 raw
obj_dunes_42_b_npc_crestina_neutral
gml_Object_obj_dunes_42_b_npc_crestina_neutral_Create_0 3 raw
gml_Object_obj_dunes_42_b_npc_crestina_neutral_Step_0 14 raw
obj_dunes_42_c_photo
gml_Object_obj_dunes_42_c_photo_Create_0 4 raw
gml_Object_obj_dunes_42_c_photo_Draw_64 7 raw
gml_Object_obj_dunes_42_c_photo_Step_0 45 raw
obj_dunes_42_cellar_door
gml_Object_obj_dunes_42_cellar_door_Create_0 7 raw
obj_dunes_42_d_blinds
gml_Object_obj_dunes_42_d_blinds_Create_0 1 raw
gml_Object_obj_dunes_42_d_blinds_Step_0 22 raw
obj_dunes_42_d_controller
gml_Object_obj_dunes_42_d_controller_Create_0 2 raw
gml_Object_obj_dunes_42_d_controller_Draw_0 3 raw
gml_Object_obj_dunes_42_d_controller_Step_0 1 raw
obj_dunes_42_door
gml_Object_obj_dunes_42_door_Create_0 2 raw
gml_Object_obj_dunes_42_door_Other_5 1 raw
gml_Object_obj_dunes_42_door_Step_0 11 raw
obj_dunes_42_mail_cutscene
gml_Object_obj_dunes_42_mail_cutscene_Collision_obj_pl 4 raw
gml_Object_obj_dunes_42_mail_cutscene_Create_0 2 raw
obj_dunes_42_npc_orion
gml_Object_obj_dunes_42_npc_orion_Create_0 3 raw
gml_Object_obj_dunes_42_npc_orion_Step_0 43 raw
obj_dunes_42_npc_stardad
gml_Object_obj_dunes_42_npc_stardad_Create_0 3 raw
gml_Object_obj_dunes_42_npc_stardad_Step_0 46 raw
obj_dunes_42_pump
gml_Object_obj_dunes_42_pump_Create_0 6 raw
obj_dunes_42b_cutscene_neutral
gml_Object_obj_dunes_42b_cutscene_neutral_Create_0 9 raw
gml_Object_obj_dunes_42b_cutscene_neutral_Step_0 95 raw
obj_dunes_42b_npc_orion_neutral
gml_Object_obj_dunes_42b_npc_orion_neutral_Create_0 3 raw
gml_Object_obj_dunes_42b_npc_orion_neutral_Step_0 17 raw
obj_dunes_42b_npc_stardad_neutral
gml_Object_obj_dunes_42b_npc_stardad_neutral_Create_0 3 raw
gml_Object_obj_dunes_42b_npc_stardad_neutral_Step_0 14 raw
obj_dunes_43_cone
gml_Object_obj_dunes_43_cone_Create_0 1 raw
obj_dunes_43_cutscene_base
gml_Object_obj_dunes_43_cutscene_base_Create_0 14 raw
obj_dunes_43_cutscene_geno
gml_Object_obj_dunes_43_cutscene_geno_Create_0 20 raw
gml_Object_obj_dunes_43_cutscene_geno_Step_0 156 raw
obj_dunes_43_cutscene_neutral
gml_Object_obj_dunes_43_cutscene_neutral_Create_0 20 raw
gml_Object_obj_dunes_43_cutscene_neutral_Step_0 142 raw
obj_dunes_43_cutscene_pacifist
gml_Object_obj_dunes_43_cutscene_pacifist_Create_0 26 raw
gml_Object_obj_dunes_43_cutscene_pacifist_Other_5 2 raw
gml_Object_obj_dunes_43_cutscene_pacifist_Step_0 420 raw
obj_dunes_43_gate
gml_Object_obj_dunes_43_gate_Create_0 3 raw
obj_dunes_43_number_pad_destroyed
gml_Object_obj_dunes_43_number_pad_destroyed_Create_0 6 raw
gml_Object_obj_dunes_43_number_pad_destroyed_Step_0 5 raw
obj_dunes_4_controller
gml_Object_obj_dunes_4_controller_Create_0 13 raw
gml_Object_obj_dunes_4_controller_Other_4 7 raw
gml_Object_obj_dunes_4_controller_Step_0 29 raw
obj_dunes_7_controller
gml_Object_obj_dunes_7_controller_Create_0 19 raw
gml_Object_obj_dunes_7_controller_Other_4 7 raw
gml_Object_obj_dunes_7_controller_Step_0 40 raw
obj_dunes_boulder_point
gml_Object_obj_dunes_boulder_point_Alarm_0 6 raw
gml_Object_obj_dunes_boulder_point_Create_0 6 raw
obj_dunes_boulder_zone
gml_Object_obj_dunes_boulder_zone_Alarm_0 7 raw
gml_Object_obj_dunes_boulder_zone_Create_0 6 raw
gml_Object_obj_dunes_boulder_zone_Other_5 2 raw
obj_dunes_boulders
gml_Object_obj_dunes_boulders_Alarm_0 1 raw
gml_Object_obj_dunes_boulders_Create_0 8 raw
gml_Object_obj_dunes_boulders_Step_0 43 raw
obj_dunes_boulders_shadow
gml_Object_obj_dunes_boulders_shadow_Create_0 3 raw
obj_dunes_small_boulders
gml_Object_obj_dunes_small_boulders_Create_0 22 raw
gml_Object_obj_dunes_small_boulders_Step_0 8 raw
obj_dunes_tumbleweed
gml_Object_obj_dunes_tumbleweed_Create_0 2 raw
gml_Object_obj_dunes_tumbleweed_Step_0 18 raw
obj_dustnpc
gml_Object_obj_dustnpc_Alarm_0 1 raw
gml_Object_obj_dustnpc_Alarm_1 4 raw
gml_Object_obj_dustnpc_Alarm_2 1 raw
gml_Object_obj_dustnpc_Create_0 5 raw
gml_Object_obj_dustnpc_Other_7 6 raw
gml_Object_obj_dustnpc_Step_0 84 raw
obj_east_mines
gml_Object_obj_east_mines_Create_0 4 raw
obj_ed_npc
gml_Object_obj_ed_npc_Create_0 18 raw
obj_el_bailador_dead
gml_Object_obj_el_bailador_dead_Alarm_0 1 raw
gml_Object_obj_el_bailador_dead_Create_0 6 raw
obj_el_bailador_neutral
gml_Object_obj_el_bailador_neutral_Create_0 30 raw
gml_Object_obj_el_bailador_neutral_Other_10 21 raw
gml_Object_obj_el_bailador_neutral_Step_0 84 raw
gml_Object_obj_el_bailador_neutral_Step_2 28 raw
obj_elevator_controller
gml_Object_obj_elevator_controller_Alarm_0 2 raw
gml_Object_obj_elevator_controller_Alarm_1 10 raw
gml_Object_obj_elevator_controller_Alarm_2 7 raw
gml_Object_obj_elevator_controller_Alarm_3 13 raw
gml_Object_obj_elevator_controller_Create_0 7 raw
gml_Object_obj_elevator_controller_Draw_0 7 raw
gml_Object_obj_elevator_controller_Other_4 25 raw
gml_Object_obj_elevator_controller_Other_5 5 raw
gml_Object_obj_elevator_controller_Step_0 36 raw
obj_elevator_propeller
gml_Object_obj_elevator_propeller_Create_0 11 raw
gml_Object_obj_elevator_propeller_Step_0 2 raw
obj_encounterheart
gml_Object_obj_encounterheart_Create_0 4 raw
gml_Object_obj_encounterheart_Other_7 5 raw
gml_Object_obj_encounterheart_Step_0 11 raw
obj_ending_flashback_02_noise
gml_Object_obj_ending_flashback_02_noise_Create_0 4 raw
gml_Object_obj_ending_flashback_02_noise_Draw_0 1 raw
gml_Object_obj_ending_flashback_02_noise_Draw_73 6 raw
gml_Object_obj_ending_flashback_02_noise_Step_0 17 raw
obj_ending_flowey
gml_Object_obj_ending_flowey_Create_0 9 raw
gml_Object_obj_ending_flowey_Other_7 10 raw
gml_Object_obj_ending_flowey_Step_0 24 raw
gml_Object_obj_ending_flowey_Step_2 4 raw
obj_enemy_controller_feisty_four
gml_Object_obj_enemy_controller_feisty_four_Create_0 33 raw
gml_Object_obj_enemy_controller_feisty_four_Other_10 523 raw
gml_Object_obj_enemy_controller_feisty_four_Other_11 4 raw
gml_Object_obj_enemy_controller_feisty_four_Other_12 53 raw
obj_enemy_kill_check_pacifist_steamworks
gml_Object_obj_enemy_kill_check_pacifist_steamworks_Create_0 2 raw
gml_Object_obj_enemy_kill_check_pacifist_steamworks_Step_0 61 raw
obj_event_collider
gml_Object_obj_event_collider_Collision_obj_pl 1 raw
gml_Object_obj_event_collider_Create_0 1 raw
obj_exGeno
gml_Object_obj_exGeno_Create_0 1 raw
gml_Object_obj_exGeno_Step_0 17 raw
obj_ex
gml_Object_obj_ex_Create_0 1 raw
gml_Object_obj_ex_Step_0 7 raw
obj_exclamation_mark
gml_Object_obj_exclamation_mark_Alarm_0 3 raw
gml_Object_obj_exclamation_mark_Create_0 5 raw
gml_Object_obj_exclamation_mark_Other_7 4 raw
gml_Object_obj_exclamation_mark_Step_0 2 raw
gml_Object_obj_exclamation_mark_Step_2 2 raw
obj_exclamation_mark_fake
gml_Object_obj_exclamation_mark_fake_Alarm_0 2 raw
gml_Object_obj_exclamation_mark_fake_Create_0 5 raw
gml_Object_obj_exclamation_mark_fake_Other_7 4 raw
gml_Object_obj_exclamation_mark_fake_Step_2 7 raw
obj_exit
gml_Object_obj_exit_Alarm_0 8 raw
gml_Object_obj_exit_Create_0 2 raw
gml_Object_obj_exit_Step_0 2 raw
obj_extrabar_snowdin_14b_overworld_yellow
gml_Object_obj_extrabar_snowdin_14b_overworld_yellow_Create_0 1 raw
obj_factory_02_controller_02
gml_Object_obj_factory_02_controller_02_Create_0 13 raw
gml_Object_obj_factory_02_controller_02_Draw_64 4 raw
gml_Object_obj_factory_02_controller_02_Step_0 447 raw
obj_factory_02_controller
gml_Object_obj_factory_02_controller_Create_0 6 raw
gml_Object_obj_factory_02_controller_Draw_64 4 raw
gml_Object_obj_factory_02_controller_Step_0 426 raw
obj_factory_02_conveyor_belt_panel_2
gml_Object_obj_factory_02_conveyor_belt_panel_2_Create_0 2 raw
gml_Object_obj_factory_02_conveyor_belt_panel_2_Step_0 29 raw
obj_factory_02_conveyor_belt_panel
gml_Object_obj_factory_02_conveyor_belt_panel_Create_0 2 raw
gml_Object_obj_factory_02_conveyor_belt_panel_Step_0 27 raw
obj_factory_02_conveyor_indicator
gml_Object_obj_factory_02_conveyor_indicator_Create_0 1 raw
obj_factory_02_conveyor_item
gml_Object_obj_factory_02_conveyor_item_Alarm_0 3 raw
gml_Object_obj_factory_02_conveyor_item_Create_0 51 raw
gml_Object_obj_factory_02_conveyor_item_Step_0 138 raw
obj_factory_02_conveyor_item_dog
gml_Object_obj_factory_02_conveyor_item_dog_Alarm_0 3 raw
gml_Object_obj_factory_02_conveyor_item_dog_Create_0 14 raw
gml_Object_obj_factory_02_conveyor_item_dog_Step_0 75 raw
obj_factory_02_conveyor_puzzle
gml_Object_obj_factory_02_conveyor_puzzle_Alarm_0 7 raw
gml_Object_obj_factory_02_conveyor_puzzle_Alarm_1 22 raw
gml_Object_obj_factory_02_conveyor_puzzle_Create_0 15 raw
gml_Object_obj_factory_02_conveyor_puzzle_Destroy_0 10 raw
gml_Object_obj_factory_02_conveyor_puzzle_Draw_0 47 raw
gml_Object_obj_factory_02_conveyor_puzzle_Step_0 93 raw
obj_factory_02_conveyor_puzzle_recreator
gml_Object_obj_factory_02_conveyor_puzzle_recreator_Create_0 2 raw
gml_Object_obj_factory_02_conveyor_puzzle_recreator_Step_0 25 raw
obj_factory_02_conveyor_victory
gml_Object_obj_factory_02_conveyor_victory_Alarm_0 20 raw
gml_Object_obj_factory_02_conveyor_victory_Create_0 8 raw
obj_factory_02_hint_check
gml_Object_obj_factory_02_hint_check_Create_0 4 raw
gml_Object_obj_factory_02_hint_check_Destroy_0 1 raw
gml_Object_obj_factory_02_hint_check_Step_0 63 raw
obj_factory_02_item_destroy
gml_Object_obj_factory_02_item_destroy_Create_0 3 raw
gml_Object_obj_factory_02_item_destroy_Step_0 4 raw
obj_factory_02_numpad
gml_Object_obj_factory_02_numpad_Alarm_1 4 raw
gml_Object_obj_factory_02_numpad_Create_0 10 raw
gml_Object_obj_factory_02_numpad_Other_11 14 raw
gml_Object_obj_factory_02_numpad_Step_0 35 raw
obj_factory_02_numpad_overlay
gml_Object_obj_factory_02_numpad_overlay_Create_0 1 raw
gml_Object_obj_factory_02_numpad_overlay_Step_0 14 raw
obj_factory_02_seesaw_collider
gml_Object_obj_factory_02_seesaw_collider_Collision_obj_factory_02_seesaw_item 11 raw
gml_Object_obj_factory_02_seesaw_collider_Create_0 1 raw
obj_factory_02_seesaw_item
gml_Object_obj_factory_02_seesaw_item_Collision_obj_factory_02_seesaw_collider 1 raw
gml_Object_obj_factory_02_seesaw_item_Collision_obj_factory_02_seesaw_wall 1 raw
gml_Object_obj_factory_02_seesaw_item_Collision_obj_seesaw 5 raw
gml_Object_obj_factory_02_seesaw_item_Create_0 5 raw
gml_Object_obj_factory_02_seesaw_item_Step_0 8 raw
obj_factory_02_seesaw_item_ready
gml_Object_obj_factory_02_seesaw_item_ready_Alarm_0 8 raw
gml_Object_obj_factory_02_seesaw_item_ready_Create_0 35 raw
gml_Object_obj_factory_02_seesaw_item_ready_Step_0 14 raw
obj_factory_02_seesaw_puzzle
gml_Object_obj_factory_02_seesaw_puzzle_Alarm_0 7 raw
gml_Object_obj_factory_02_seesaw_puzzle_Alarm_1 20 raw
gml_Object_obj_factory_02_seesaw_puzzle_Create_0 14 raw
gml_Object_obj_factory_02_seesaw_puzzle_Destroy_0 9 raw
gml_Object_obj_factory_02_seesaw_puzzle_Draw_0 6 raw
gml_Object_obj_factory_02_seesaw_puzzle_Step_0 78 raw
obj_factory_02_seesaw_puzzle_recreator
gml_Object_obj_factory_02_seesaw_puzzle_recreator_Create_0 2 raw
gml_Object_obj_factory_02_seesaw_puzzle_recreator_Step_0 25 raw
obj_factory_02_seesaw_victory
gml_Object_obj_factory_02_seesaw_victory_Alarm_0 20 raw
gml_Object_obj_factory_02_seesaw_victory_Create_0 7 raw
obj_factory_02_trashcan
gml_Object_obj_factory_02_trashcan_Create_0 4 raw
gml_Object_obj_factory_02_trashcan_Step_0 40 raw
obj_factory_03_axis_flashlight
gml_Object_obj_factory_03_axis_flashlight_Alarm_0 12 raw
gml_Object_obj_factory_03_axis_flashlight_Alarm_1 3 raw
gml_Object_obj_factory_03_axis_flashlight_Create_0 15 raw
gml_Object_obj_factory_03_axis_flashlight_Draw_0 34 raw
gml_Object_obj_factory_03_axis_flashlight_Draw_64 4 raw
gml_Object_obj_factory_03_axis_flashlight_Other_5 2 raw
gml_Object_obj_factory_03_axis_flashlight_Step_0 60 raw
obj_factory_03_controller
gml_Object_obj_factory_03_controller_Create_0 20 raw
gml_Object_obj_factory_03_controller_Other_76 25 raw
gml_Object_obj_factory_03_controller_Step_0 403 raw
obj_factory_03_furnace
gml_Object_obj_factory_03_furnace_Alarm_0 9 raw
gml_Object_obj_factory_03_furnace_Create_0 9 raw
gml_Object_obj_factory_03_furnace_Draw_0 7 raw
gml_Object_obj_factory_03_furnace_Other_7 5 raw
gml_Object_obj_factory_03_furnace_Step_0 28 raw
obj_factory_03_furnace_light
gml_Object_obj_factory_03_furnace_light_Create_0 1 raw
gml_Object_obj_factory_03_furnace_light_Draw_0 1 raw
gml_Object_obj_factory_03_furnace_light_Other_7 2 raw
gml_Object_obj_factory_03_furnace_light_Step_0 7 raw
obj_factory_03_minigame
gml_Object_obj_factory_03_minigame_Alarm_0 2 raw
gml_Object_obj_factory_03_minigame_Create_0 8 raw
gml_Object_obj_factory_03_minigame_Step_0 60 raw
obj_factory_03_numpad
gml_Object_obj_factory_03_numpad_Create_0 4 raw
gml_Object_obj_factory_03_numpad_Step_0 268 raw
obj_factory_03_numpad_number
gml_Object_obj_factory_03_numpad_number_Alarm_0 3 raw
gml_Object_obj_factory_03_numpad_number_Create_0 4 raw
gml_Object_obj_factory_03_numpad_number_Draw_0 18 raw
gml_Object_obj_factory_03_numpad_number_Step_0 2 raw
obj_factory_03_shaft
gml_Object_obj_factory_03_shaft_Create_0 3 raw
gml_Object_obj_factory_03_shaft_Draw_64 1 raw
gml_Object_obj_factory_03_shaft_Step_0 138 raw
obj_factory_03_shaft_intro
gml_Object_obj_factory_03_shaft_intro_Create_0 3 raw
gml_Object_obj_factory_03_shaft_intro_Draw_64 4 raw
gml_Object_obj_factory_03_shaft_intro_Step_0 42 raw
obj_factory_04_controller
gml_Object_obj_factory_04_controller_Create_0 8 raw
gml_Object_obj_factory_04_controller_Draw_73 4 raw
gml_Object_obj_factory_04_controller_Step_0 415 raw
obj_factory_04_elevator
gml_Object_obj_factory_04_elevator_Create_0 3 raw
gml_Object_obj_factory_04_elevator_Other_7 2 raw
gml_Object_obj_factory_04_elevator_Step_0 54 raw
obj_factory_04_numpad
gml_Object_obj_factory_04_numpad_Create_0 2 raw
gml_Object_obj_factory_04_numpad_Step_0 38 raw
obj_factory_04_trashcan
gml_Object_obj_factory_04_trashcan_Create_0 2 raw
gml_Object_obj_factory_04_trashcan_Step_0 27 raw
obj_factory_numpad_overlay
gml_Object_obj_factory_numpad_overlay_Create_0 95 raw
gml_Object_obj_factory_numpad_overlay_Draw_73 10 raw
gml_Object_obj_factory_numpad_overlay_Other_76 9 raw
gml_Object_obj_factory_numpad_overlay_Step_0 87 raw
obj_factory_wire
gml_Object_obj_factory_wire_Create_0 6 raw
gml_Object_obj_factory_wire_Other_7 5 raw
obj_fakedoorway
gml_Object_obj_fakedoorway_Alarm_0 4 raw
gml_Object_obj_fakedoorway_Collision_obj_pl 20 raw
gml_Object_obj_fakedoorway_Create_0 1 raw
obj_fakewatermd
gml_Object_obj_fakewatermd_Create_0 2 raw
obj_fan_fan_dunes_7
gml_Object_obj_fan_fan_dunes_7_Create_0 9 raw
gml_Object_obj_fan_fan_dunes_7_Step_0 79 raw
obj_fast_travel_menu
gml_Object_obj_fast_travel_menu_Create_0 11 raw
gml_Object_obj_fast_travel_menu_Destroy_0 2 raw
gml_Object_obj_fast_travel_menu_Draw_64 14 raw
gml_Object_obj_fast_travel_menu_Step_0 76 raw
obj_feather_fall_final_holder
gml_Object_obj_feather_fall_final_holder_Create_0 3 raw
obj_featheritem
gml_Object_obj_featheritem_Create_0 1 raw
gml_Object_obj_featheritem_Step_0 34 raw
obj_feisty_four_ace_arm
gml_Object_obj_feisty_four_ace_arm_Create_0 14 raw
gml_Object_obj_feisty_four_ace_arm_Draw_0 1 raw
gml_Object_obj_feisty_four_ace_arm_Other_10 60 raw
obj_feisty_four_ace_head
gml_Object_obj_feisty_four_ace_head_Create_0 14 raw
gml_Object_obj_feisty_four_ace_head_Draw_0 1 raw
gml_Object_obj_feisty_four_ace_head_Other_10 60 raw
obj_feisty_four_ace_intro
gml_Object_obj_feisty_four_ace_intro_Create_0 9 raw
gml_Object_obj_feisty_four_ace_intro_Other_10 10 raw
gml_Object_obj_feisty_four_ace_intro_Other_11 10 raw
gml_Object_obj_feisty_four_ace_intro_Other_7 12 raw
gml_Object_obj_feisty_four_ace_intro_Step_0 10 raw
obj_feisty_four_ace_legs
gml_Object_obj_feisty_four_ace_legs_Create_0 31 raw
gml_Object_obj_feisty_four_ace_legs_Destroy_0 14 raw
gml_Object_obj_feisty_four_ace_legs_Draw_0 1 raw
gml_Object_obj_feisty_four_ace_legs_Step_0 156 raw
obj_feisty_four_ed_body
gml_Object_obj_feisty_four_ed_body_Create_0 14 raw
gml_Object_obj_feisty_four_ed_body_Draw_0 1 raw
gml_Object_obj_feisty_four_ed_body_Other_10 60 raw
obj_feisty_four_ed_hand_left
gml_Object_obj_feisty_four_ed_hand_left_Create_0 15 raw
gml_Object_obj_feisty_four_ed_hand_left_Draw_0 1 raw
gml_Object_obj_feisty_four_ed_hand_left_Other_10 62 raw
obj_feisty_four_ed_hand_right
gml_Object_obj_feisty_four_ed_hand_right_Create_0 15 raw
gml_Object_obj_feisty_four_ed_hand_right_Draw_0 1 raw
gml_Object_obj_feisty_four_ed_hand_right_Other_10 62 raw
obj_feisty_four_ed_head
gml_Object_obj_feisty_four_ed_head_Create_0 14 raw
gml_Object_obj_feisty_four_ed_head_Draw_0 1 raw
gml_Object_obj_feisty_four_ed_head_Other_10 60 raw
obj_feisty_four_ed_intro
gml_Object_obj_feisty_four_ed_intro_Create_0 6 raw
gml_Object_obj_feisty_four_ed_intro_Other_10 20 raw
gml_Object_obj_feisty_four_ed_intro_Other_7 26 raw
gml_Object_obj_feisty_four_ed_intro_Step_0 20 raw
obj_feisty_four_ed_legs
gml_Object_obj_feisty_four_ed_legs_Create_0 37 raw
gml_Object_obj_feisty_four_ed_legs_Destroy_0 21 raw
gml_Object_obj_feisty_four_ed_legs_Draw_0 1 raw
gml_Object_obj_feisty_four_ed_legs_Step_0 194 raw
obj_feisty_four_mooch_body_full
gml_Object_obj_feisty_four_mooch_body_full_Alarm_0 1 raw
gml_Object_obj_feisty_four_mooch_body_full_Create_0 27 raw
gml_Object_obj_feisty_four_mooch_body_full_Destroy_0 10 raw
gml_Object_obj_feisty_four_mooch_body_full_Draw_0 1 raw
gml_Object_obj_feisty_four_mooch_body_full_Step_0 135 raw
obj_feisty_four_mooch_intro
gml_Object_obj_feisty_four_mooch_intro_Create_0 5 raw
gml_Object_obj_feisty_four_mooch_intro_Other_10 18 raw
gml_Object_obj_feisty_four_mooch_intro_Other_7 26 raw
gml_Object_obj_feisty_four_mooch_intro_Step_0 5 raw
obj_feisty_four_moray_hand_left
gml_Object_obj_feisty_four_moray_hand_left_Create_0 14 raw
gml_Object_obj_feisty_four_moray_hand_left_Draw_0 1 raw
gml_Object_obj_feisty_four_moray_hand_left_Other_10 60 raw
obj_feisty_four_moray_hand_right
gml_Object_obj_feisty_four_moray_hand_right_Create_0 14 raw
gml_Object_obj_feisty_four_moray_hand_right_Draw_0 1 raw
gml_Object_obj_feisty_four_moray_hand_right_Other_10 60 raw
obj_feisty_four_moray_head
gml_Object_obj_feisty_four_moray_head_Create_0 14 raw
gml_Object_obj_feisty_four_moray_head_Draw_0 1 raw
gml_Object_obj_feisty_four_moray_head_Other_10 60 raw
obj_feisty_four_moray_intro
gml_Object_obj_feisty_four_moray_intro_Create_0 5 raw
gml_Object_obj_feisty_four_moray_intro_Other_10 18 raw
gml_Object_obj_feisty_four_moray_intro_Other_7 26 raw
gml_Object_obj_feisty_four_moray_intro_Step_0 5 raw
obj_feisty_four_moray_legs
gml_Object_obj_feisty_four_moray_legs_Create_0 34 raw
gml_Object_obj_feisty_four_moray_legs_Destroy_0 16 raw
gml_Object_obj_feisty_four_moray_legs_Draw_0 1 raw
gml_Object_obj_feisty_four_moray_legs_Step_0 175 raw
obj_fesityhouse_dynamic_music
gml_Object_obj_fesityhouse_dynamic_music_Create_0 16 raw
gml_Object_obj_fesityhouse_dynamic_music_Other_5 3 raw
obj_fight
gml_Object_obj_fight_Create_0 4 raw
gml_Object_obj_fight_Step_0 1 raw
gml_Object_obj_fight_Step_2 4 raw
obj_fight_locked
gml_Object_obj_fight_locked_Create_0 3 raw
gml_Object_obj_fight_locked_Step_0 1 raw
gml_Object_obj_fight_locked_Step_2 1 raw
obj_final_boss_circle
gml_Object_obj_final_boss_circle_Alarm_0 2 raw
gml_Object_obj_final_boss_circle_Create_0 18 raw
gml_Object_obj_final_boss_circle_Draw_0 4 raw
gml_Object_obj_final_boss_circle_Other_10 41 raw
gml_Object_obj_final_boss_circle_Step_0 79 raw
obj_final_green_frog
gml_Object_obj_final_green_frog_Create_0 2 raw
gml_Object_obj_final_green_frog_Step_0 9 raw
obj_final_roundup
gml_Object_obj_final_roundup_Create_0 7 raw
gml_Object_obj_final_roundup_Draw_64 39 raw
gml_Object_obj_final_roundup_Step_0 1 raw
obj_first_tumbleweed
gml_Object_obj_first_tumbleweed_Alarm_0 2 raw
gml_Object_obj_first_tumbleweed_Alarm_1 4 raw
gml_Object_obj_first_tumbleweed_Create_0 6 raw
gml_Object_obj_first_tumbleweed_Step_0 46 raw
obj_fishinghole_snowdin_04
gml_Object_obj_fishinghole_snowdin_04_Create_0 2 raw
obj_flash
gml_Object_obj_flash_Alarm_0 2 raw
gml_Object_obj_flash_Create_0 2 raw
gml_Object_obj_flash_Other_7 7 raw
obj_flashback_02_toriel_mini_cutscene
gml_Object_obj_flashback_02_toriel_mini_cutscene_Create_0 4 raw
gml_Object_obj_flashback_02_toriel_mini_cutscene_Destroy_0 2 raw
gml_Object_obj_flashback_02_toriel_mini_cutscene_Step_0 20 raw
obj_flashback_intro_border
gml_Object_obj_flashback_intro_border_Draw_0 1 raw
gml_Object_obj_flashback_intro_border_Draw_64 1 raw
gml_Object_obj_flashback_intro_border_Step_2 4 raw
obj_flashback_kanako_soul
gml_Object_obj_flashback_kanako_soul_Create_0 3 raw
gml_Object_obj_flashback_kanako_soul_Step_0 9 raw
obj_flashback_lab_table
gml_Object_obj_flashback_lab_table_Create_0 1 raw
gml_Object_obj_flashback_lab_table_Other_7 2 raw
obj_flashback_transition_glitch
gml_Object_obj_flashback_transition_glitch_Alarm_0 4 raw
gml_Object_obj_flashback_transition_glitch_Create_0 6 raw
gml_Object_obj_flashback_transition_glitch_Draw_64 14 raw
obj_flier_a
gml_Object_obj_flier_a_Create_0 18 raw
gml_Object_obj_flier_a_Step_0 76 raw
obj_flier_b
gml_Object_obj_flier_b_Create_0 18 raw
gml_Object_obj_flier_b_Step_0 75 raw
obj_flier_c
gml_Object_obj_flier_c_Create_0 18 raw
gml_Object_obj_flier_c_Step_0 75 raw
obj_flier_dead
gml_Object_obj_flier_dead_Alarm_0 1 raw
gml_Object_obj_flier_dead_Create_0 4 raw
obj_fliernpc
gml_Object_obj_fliernpc_Create_0 4 raw
gml_Object_obj_fliernpc_Step_0 53 raw
obj_flint
gml_Object_obj_flint_Create_0 5 raw
gml_Object_obj_flint_Step_0 43 raw
obj_flower_girls_trigger
gml_Object_obj_flower_girls_trigger_Collision_obj_pl 7 raw
gml_Object_obj_flower_girls_trigger_Create_0 4 raw
obj_flower_pot
gml_Object_obj_flower_pot_Create_0 2 raw
gml_Object_obj_flower_pot_Step_0 126 raw
obj_flowergirls_dead
gml_Object_obj_flowergirls_dead_Alarm_0 1 raw
gml_Object_obj_flowergirls_dead_Create_0 19 raw
obj_flowey1
gml_Object_obj_flowey1_Create_0 15 raw
gml_Object_obj_flowey1_Other_7 16 raw
gml_Object_obj_flowey1_Step_0 286 raw
obj_flowey_1_attack_10_creator
gml_Object_obj_flowey_1_attack_10_creator_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_10_creator_Create_0 22 raw
gml_Object_obj_flowey_1_attack_10_creator_Destroy_0 5 raw
gml_Object_obj_flowey_1_attack_10_creator_Draw_0 15 raw
gml_Object_obj_flowey_1_attack_10_creator_Step_0 309 raw
obj_flowey_1_attack_10_flower
gml_Object_obj_flowey_1_attack_10_flower_Create_0 15 raw
gml_Object_obj_flowey_1_attack_10_flower_Destroy_0 2 raw
gml_Object_obj_flowey_1_attack_10_flower_Step_0 33 raw
obj_flowey_1_attack_10_flower_spawner
gml_Object_obj_flowey_1_attack_10_flower_spawner_Create_0 7 raw
gml_Object_obj_flowey_1_attack_10_flower_spawner_Step_0 16 raw
obj_flowey_1_attack_4_creator
gml_Object_obj_flowey_1_attack_4_creator_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_4_creator_Create_0 7 raw
gml_Object_obj_flowey_1_attack_4_creator_Destroy_0 7 raw
gml_Object_obj_flowey_1_attack_4_creator_Step_0 2 raw
obj_flowey_1_attack_4_head
gml_Object_obj_flowey_1_attack_4_head_Alarm_0 2 raw
gml_Object_obj_flowey_1_attack_4_head_Alarm_1 2 raw
gml_Object_obj_flowey_1_attack_4_head_Alarm_2 2 raw
gml_Object_obj_flowey_1_attack_4_head_Create_0 15 raw
gml_Object_obj_flowey_1_attack_4_head_Destroy_0 2 raw
gml_Object_obj_flowey_1_attack_4_head_Step_0 117 raw
obj_flowey_1_attack_6_creator
gml_Object_obj_flowey_1_attack_6_creator_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_6_creator_Create_0 7 raw
gml_Object_obj_flowey_1_attack_6_creator_Destroy_0 10 raw
gml_Object_obj_flowey_1_attack_6_creator_Step_0 4 raw
gml_Object_obj_flowey_1_attack_6_creator_Step_2 4 raw
obj_flowey_1_attack_6_face
gml_Object_obj_flowey_1_attack_6_face_Alarm_0 2 raw
gml_Object_obj_flowey_1_attack_6_face_Alarm_1 2 raw
gml_Object_obj_flowey_1_attack_6_face_Alarm_2 2 raw
gml_Object_obj_flowey_1_attack_6_face_Create_0 6 raw
gml_Object_obj_flowey_1_attack_6_face_Destroy_0 3 raw
gml_Object_obj_flowey_1_attack_6_face_Step_0 16 raw
obj_flowey_1_attack_6_tear
gml_Object_obj_flowey_1_attack_6_tear_Create_0 15 raw
gml_Object_obj_flowey_1_attack_6_tear_Draw_0 11 raw
gml_Object_obj_flowey_1_attack_6_tear_Step_0 35 raw
obj_flowey_1_attack_7_creator
gml_Object_obj_flowey_1_attack_7_creator_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_7_creator_Create_0 4 raw
gml_Object_obj_flowey_1_attack_7_creator_Destroy_0 6 raw
gml_Object_obj_flowey_1_attack_7_creator_Step_0 57 raw
obj_flowey_1_attack_7_shard
gml_Object_obj_flowey_1_attack_7_shard_Create_0 6 raw
gml_Object_obj_flowey_1_attack_7_shard_Step_0 9 raw
obj_flowey_1_attack_7_soul
gml_Object_obj_flowey_1_attack_7_soul_Create_0 11 raw
gml_Object_obj_flowey_1_attack_7_soul_Step_0 37 raw
obj_flowey_1_attack_8_creator
gml_Object_obj_flowey_1_attack_8_creator_Alarm_0 36 raw
gml_Object_obj_flowey_1_attack_8_creator_Create_0 6 raw
gml_Object_obj_flowey_1_attack_8_creator_Destroy_0 9 raw
gml_Object_obj_flowey_1_attack_8_creator_Step_0 2 raw
obj_flowey_1_attack_8_flower
gml_Object_obj_flowey_1_attack_8_flower_Alarm_0 2 raw
gml_Object_obj_flowey_1_attack_8_flower_Alarm_1 5 raw
gml_Object_obj_flowey_1_attack_8_flower_Alarm_2 2 raw
gml_Object_obj_flowey_1_attack_8_flower_Create_0 15 raw
gml_Object_obj_flowey_1_attack_8_flower_Destroy_0 2 raw
gml_Object_obj_flowey_1_attack_8_flower_Step_0 45 raw
obj_flowey_1_attack_8_slash
gml_Object_obj_flowey_1_attack_8_slash_Create_0 1 raw
obj_flowey_1_attack_8_soul
gml_Object_obj_flowey_1_attack_8_soul_Alarm_0 22 raw
gml_Object_obj_flowey_1_attack_8_soul_Alarm_1 1 raw
gml_Object_obj_flowey_1_attack_8_soul_Create_0 11 raw
gml_Object_obj_flowey_1_attack_8_soul_Step_0 29 raw
obj_flowey_1_attack_9_creator
gml_Object_obj_flowey_1_attack_9_creator_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_9_creator_Create_0 28 raw
gml_Object_obj_flowey_1_attack_9_creator_Destroy_0 7 raw
gml_Object_obj_flowey_1_attack_9_creator_Step_0 5 raw
obj_flowey_1_attack_9_head
gml_Object_obj_flowey_1_attack_9_head_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_9_head_Create_0 4 raw
gml_Object_obj_flowey_1_attack_9_head_Draw_0 11 raw
gml_Object_obj_flowey_1_attack_9_head_Step_0 25 raw
obj_flowey_1_attack_9_thorns
gml_Object_obj_flowey_1_attack_9_thorns_Create_0 4 raw
gml_Object_obj_flowey_1_attack_9_thorns_Step_0 18 raw
obj_flowey_1_attack_audience
gml_Object_obj_flowey_1_attack_audience_Create_0 9 raw
gml_Object_obj_flowey_1_attack_audience_Step_0 27 raw
obj_flowey_1_attack_audience_creator
gml_Object_obj_flowey_1_attack_audience_creator_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_audience_creator_Create_0 13 raw
gml_Object_obj_flowey_1_attack_audience_creator_Destroy_0 7 raw
gml_Object_obj_flowey_1_attack_audience_creator_Draw_0 6 raw
gml_Object_obj_flowey_1_attack_audience_creator_Step_0 45 raw
obj_flowey_1_attack_audience_hate_flower
gml_Object_obj_flowey_1_attack_audience_hate_flower_Create_0 10 raw
gml_Object_obj_flowey_1_attack_audience_hate_flower_Draw_0 4 raw
gml_Object_obj_flowey_1_attack_audience_hate_flower_Step_0 11 raw
obj_flowey_1_attack_audience_hate_sign
gml_Object_obj_flowey_1_attack_audience_hate_sign_Create_0 2 raw
gml_Object_obj_flowey_1_attack_audience_hate_sign_Step_0 10 raw
obj_flowey_1_attack_flower_lanes
gml_Object_obj_flowey_1_attack_flower_lanes_Create_0 3 raw
gml_Object_obj_flowey_1_attack_flower_lanes_Step_0 1 raw
obj_flowey_1_attack_intermission_hands
gml_Object_obj_flowey_1_attack_intermission_hands_Create_0 41 raw
gml_Object_obj_flowey_1_attack_intermission_hands_Destroy_0 3 raw
gml_Object_obj_flowey_1_attack_intermission_hands_Draw_0 5 raw
gml_Object_obj_flowey_1_attack_intermission_hands_Other_5 3 raw
gml_Object_obj_flowey_1_attack_intermission_hands_Step_0 10 raw
obj_flowey_1_attack_mouth_face
gml_Object_obj_flowey_1_attack_mouth_face_Create_0 9 raw
gml_Object_obj_flowey_1_attack_mouth_face_Step_0 34 raw
obj_flowey_1_attack_mouth_face_creator
gml_Object_obj_flowey_1_attack_mouth_face_creator_Create_0 7 raw
gml_Object_obj_flowey_1_attack_mouth_face_creator_Destroy_0 9 raw
obj_flowey_1_attack_pellet_circle_pellet
gml_Object_obj_flowey_1_attack_pellet_circle_pellet_Create_0 7 raw
gml_Object_obj_flowey_1_attack_pellet_circle_pellet_Draw_0 11 raw
gml_Object_obj_flowey_1_attack_pellet_circle_pellet_Step_0 12 raw
obj_flowey_1_attack_pellet_circle_spawner
gml_Object_obj_flowey_1_attack_pellet_circle_spawner_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_pellet_circle_spawner_Alarm_1 2 raw
gml_Object_obj_flowey_1_attack_pellet_circle_spawner_Create_0 22 raw
gml_Object_obj_flowey_1_attack_pellet_circle_spawner_Step_0 22 raw
obj_flowey_1_attack_pellet_spin_creator
gml_Object_obj_flowey_1_attack_pellet_spin_creator_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_pellet_spin_creator_Alarm_1 29 raw
gml_Object_obj_flowey_1_attack_pellet_spin_creator_Create_0 6 raw
gml_Object_obj_flowey_1_attack_pellet_spin_creator_Destroy_0 6 raw
gml_Object_obj_flowey_1_attack_pellet_spin_creator_Step_0 2 raw
obj_flowey_1_attack_pellets
gml_Object_obj_flowey_1_attack_pellets_Create_0 7 raw
gml_Object_obj_flowey_1_attack_pellets_Draw_0 11 raw
gml_Object_obj_flowey_1_attack_pellets_Step_0 12 raw
obj_flowey_1_attack_petal_pull_creator
gml_Object_obj_flowey_1_attack_petal_pull_creator_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_petal_pull_creator_Alarm_1 2 raw
gml_Object_obj_flowey_1_attack_petal_pull_creator_Create_0 19 raw
gml_Object_obj_flowey_1_attack_petal_pull_creator_Destroy_0 7 raw
gml_Object_obj_flowey_1_attack_petal_pull_creator_Draw_0 13 raw
gml_Object_obj_flowey_1_attack_petal_pull_creator_Step_0 102 raw
obj_flowey_1_attack_shoe
gml_Object_obj_flowey_1_attack_shoe_Create_0 9 raw
gml_Object_obj_flowey_1_attack_shoe_Step_0 3 raw
obj_flowey_1_attack_shoebox
gml_Object_obj_flowey_1_attack_shoebox_Create_0 6 raw
gml_Object_obj_flowey_1_attack_shoebox_Draw_73 3 raw
gml_Object_obj_flowey_1_attack_shoebox_Step_0 9 raw
obj_flowey_1_attack_shoebox_creator
gml_Object_obj_flowey_1_attack_shoebox_creator_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_shoebox_creator_Create_0 7 raw
gml_Object_obj_flowey_1_attack_shoebox_creator_Destroy_0 6 raw
gml_Object_obj_flowey_1_attack_shoebox_creator_Step_0 2 raw
obj_flowey_1_attack_soul
gml_Object_obj_flowey_1_attack_soul_Create_0 7 raw
gml_Object_obj_flowey_1_attack_soul_Step_0 14 raw
obj_flowey_1_attack_surround_pellet
gml_Object_obj_flowey_1_attack_surround_pellet_Alarm_0 1 raw
gml_Object_obj_flowey_1_attack_surround_pellet_Alarm_1 1 raw
gml_Object_obj_flowey_1_attack_surround_pellet_Create_0 12 raw
gml_Object_obj_flowey_1_attack_surround_pellet_Draw_0 11 raw
gml_Object_obj_flowey_1_attack_surround_pellet_Step_0 32 raw
obj_flowey_1_attack_surround_pellets_creator
gml_Object_obj_flowey_1_attack_surround_pellets_creator_Alarm_0 3 raw
gml_Object_obj_flowey_1_attack_surround_pellets_creator_Alarm_1 19 raw
gml_Object_obj_flowey_1_attack_surround_pellets_creator_Create_0 4 raw
gml_Object_obj_flowey_1_attack_surround_pellets_creator_Destroy_0 5 raw
gml_Object_obj_flowey_1_attack_surround_pellets_creator_Step_0 2 raw
obj_flowey_1_controller_base
gml_Object_obj_flowey_1_controller_base_Alarm_0 1 raw
gml_Object_obj_flowey_1_controller_base_Create_0 31 raw
gml_Object_obj_flowey_1_controller_base_Step_0 54 raw
obj_flowey_battle_final
gml_Object_obj_flowey_battle_final_Create_0 68 raw
gml_Object_obj_flowey_battle_final_Draw_0 5 raw
gml_Object_obj_flowey_battle_final_Draw_73 17 raw
gml_Object_obj_flowey_battle_final_Step_0 493 raw
obj_flowey_battle_final_ending_cutscene
gml_Object_obj_flowey_battle_final_ending_cutscene_Create_0 7 raw
gml_Object_obj_flowey_battle_final_ending_cutscene_Draw_75 4 raw
gml_Object_obj_flowey_battle_final_ending_cutscene_Step_0 337 raw
gml_Object_obj_flowey_battle_final_ending_cutscene_Step_2 14 raw
obj_flowey_battle_gray_bullet
gml_Object_obj_flowey_battle_gray_bullet_Create_0 5 raw
obj_flowey_battle_gray_cross_bomb
gml_Object_obj_flowey_battle_gray_cross_bomb_Alarm_0 23 raw
gml_Object_obj_flowey_battle_gray_cross_bomb_Create_0 10 raw
gml_Object_obj_flowey_battle_gray_cross_bomb_Step_0 13 raw
obj_flowey_battle_gray_cross_bomb_explosion
gml_Object_obj_flowey_battle_gray_cross_bomb_explosion_Create_0 5 raw
gml_Object_obj_flowey_battle_gray_cross_bomb_explosion_Step_0 13 raw
obj_flowey_battle_gray_cross_gun_smoke
gml_Object_obj_flowey_battle_gray_cross_gun_smoke_Create_0 2 raw
obj_flowey_battle_gray_fella
gml_Object_obj_flowey_battle_gray_fella_Alarm_0 1 raw
gml_Object_obj_flowey_battle_gray_fella_Create_0 15 raw
gml_Object_obj_flowey_battle_gray_fella_Other_0 2 raw
gml_Object_obj_flowey_battle_gray_fella_Step_0 7 raw
obj_flowey_battle_gray_fella_spikes
gml_Object_obj_flowey_battle_gray_fella_spikes_Create_0 6 raw
gml_Object_obj_flowey_battle_gray_fella_spikes_Step_0 16 raw
obj_flowey_battle_gray_fireball
gml_Object_obj_flowey_battle_gray_fireball_Create_0 2 raw
obj_flowey_battle_gray_fly_trap_warning
gml_Object_obj_flowey_battle_gray_fly_trap_warning_Alarm_0 1 raw
gml_Object_obj_flowey_battle_gray_fly_trap_warning_Create_0 4 raw
gml_Object_obj_flowey_battle_gray_fly_trap_warning_Draw_0 1 raw
gml_Object_obj_flowey_battle_gray_fly_trap_warning_Other_7 4 raw
gml_Object_obj_flowey_battle_gray_fly_trap_warning_Step_0 13 raw
gml_Object_obj_flowey_battle_gray_fly_trap_warning_Step_2 5 raw
obj_flowey_battle_gray_flytrap
gml_Object_obj_flowey_battle_gray_flytrap_Create_0 8 raw
gml_Object_obj_flowey_battle_gray_flytrap_Step_0 27 raw
obj_flowey_battle_gray_gun
gml_Object_obj_flowey_battle_gray_gun_Create_0 10 raw
gml_Object_obj_flowey_battle_gray_gun_Step_0 34 raw
obj_flowey_battle_gray_hand
gml_Object_obj_flowey_battle_gray_hand_Create_0 16 raw
gml_Object_obj_flowey_battle_gray_hand_Other_76 24 raw
gml_Object_obj_flowey_battle_gray_hand_Step_0 8 raw
obj_flowey_battle_gray_horse
gml_Object_obj_flowey_battle_gray_horse_Alarm_0 4 raw
gml_Object_obj_flowey_battle_gray_horse_Alarm_1 12 raw
gml_Object_obj_flowey_battle_gray_horse_Create_0 15 raw
gml_Object_obj_flowey_battle_gray_horse_Draw_0 6 raw
gml_Object_obj_flowey_battle_gray_horse_Step_0 14 raw
obj_flowey_battle_gray_horse_target
gml_Object_obj_flowey_battle_gray_horse_target_Create_0 8 raw
gml_Object_obj_flowey_battle_gray_horse_target_Step_0 39 raw
obj_flowey_battle_gray_spawner_crossbombs
gml_Object_obj_flowey_battle_gray_spawner_crossbombs_Create_0 3 raw
obj_flowey_battle_gray_spawner_fella
gml_Object_obj_flowey_battle_gray_spawner_fella_Create_0 2 raw
obj_flowey_battle_gray_spawner_flytraps
gml_Object_obj_flowey_battle_gray_spawner_flytraps_Create_0 23 raw
obj_flowey_battle_gray_spawner_guns
gml_Object_obj_flowey_battle_gray_spawner_guns_Alarm_0 16 raw
gml_Object_obj_flowey_battle_gray_spawner_guns_Create_0 8 raw
obj_flowey_battle_gray_spawner_hands
gml_Object_obj_flowey_battle_gray_spawner_hands_Create_0 12 raw
obj_flowey_battle_gray_spawner_horses
gml_Object_obj_flowey_battle_gray_spawner_horses_Create_0 19 raw
obj_flowey_battle_gray_spawner_pathetic1
gml_Object_obj_flowey_battle_gray_spawner_pathetic1_Create_0 18 raw
gml_Object_obj_flowey_battle_gray_spawner_pathetic1_Step_0 29 raw
obj_flowey_battle_gray_spawner_pathetic2
gml_Object_obj_flowey_battle_gray_spawner_pathetic2_Create_0 5 raw
gml_Object_obj_flowey_battle_gray_spawner_pathetic2_Step_0 33 raw
obj_flowey_battle_gray_spawner_pathetic3
gml_Object_obj_flowey_battle_gray_spawner_pathetic3_Create_0 5 raw
gml_Object_obj_flowey_battle_gray_spawner_pathetic3_Step_0 33 raw
obj_flowey_battle_gray_spawner_pathetic4
gml_Object_obj_flowey_battle_gray_spawner_pathetic4_Create_0 10 raw
gml_Object_obj_flowey_battle_gray_spawner_pathetic4_Step_0 20 raw
obj_flowey_battle_gray_spawner_vines
gml_Object_obj_flowey_battle_gray_spawner_vines_Alarm_0 8 raw
gml_Object_obj_flowey_battle_gray_spawner_vines_Create_0 15 raw
obj_flowey_battle_gray_vine
gml_Object_obj_flowey_battle_gray_vine_Create_0 5 raw
gml_Object_obj_flowey_battle_gray_vine_Step_0 31 raw
obj_flowey_battle_gray_vine_for_grab
gml_Object_obj_flowey_battle_gray_vine_for_grab_Create_0 4 raw
gml_Object_obj_flowey_battle_gray_vine_for_grab_Draw_0 3 raw
gml_Object_obj_flowey_battle_gray_vine_for_grab_Step_0 24 raw
obj_flowey_battle_gray_vine_grab
gml_Object_obj_flowey_battle_gray_vine_grab_Alarm_0 3 raw
gml_Object_obj_flowey_battle_gray_vine_grab_Alarm_1 1 raw
gml_Object_obj_flowey_battle_gray_vine_grab_Create_0 8 raw
gml_Object_obj_flowey_battle_gray_vine_grab_Draw_0 1 raw
gml_Object_obj_flowey_battle_gray_vine_grab_Draw_64 15 raw
gml_Object_obj_flowey_battle_gray_vine_grab_Other_7 20 raw
gml_Object_obj_flowey_battle_gray_vine_grab_Step_0 36 raw
obj_flowey_battle_gray_vine_warning
gml_Object_obj_flowey_battle_gray_vine_warning_Alarm_0 1 raw
gml_Object_obj_flowey_battle_gray_vine_warning_Create_0 3 raw
gml_Object_obj_flowey_battle_gray_vine_warning_Other_7 2 raw
gml_Object_obj_flowey_battle_gray_vine_warning_Step_0 9 raw
gml_Object_obj_flowey_battle_gray_vine_warning_Step_2 5 raw
obj_flowey_battle_gray_wheel
gml_Object_obj_flowey_battle_gray_wheel_Alarm_0 3 raw
gml_Object_obj_flowey_battle_gray_wheel_Create_0 21 raw
gml_Object_obj_flowey_battle_gray_wheel_Step_0 115 raw
obj_flowey_battle_gray_wheel_petal_gray
gml_Object_obj_flowey_battle_gray_wheel_petal_gray_Create_0 8 raw
gml_Object_obj_flowey_battle_gray_wheel_petal_gray_Step_0 47 raw
obj_flowey_battle_gray_wheel_petals_special
gml_Object_obj_flowey_battle_gray_wheel_petals_special_Alarm_0 1 raw
gml_Object_obj_flowey_battle_gray_wheel_petals_special_Collision_obj_heart_yellow_shot 12 raw
gml_Object_obj_flowey_battle_gray_wheel_petals_special_Create_0 9 raw
gml_Object_obj_flowey_battle_gray_wheel_petals_special_Draw_0 4 raw
gml_Object_obj_flowey_battle_gray_wheel_petals_special_Step_0 34 raw
obj_flowey_battle_lowpoly_spawner_dspikes
gml_Object_obj_flowey_battle_lowpoly_spawner_dspikes_Alarm_0 7 raw
gml_Object_obj_flowey_battle_lowpoly_spawner_dspikes_Create_0 4 raw
obj_flowey_battle_lowpoly_spawner_hspikes
gml_Object_obj_flowey_battle_lowpoly_spawner_hspikes_Alarm_0 17 raw
gml_Object_obj_flowey_battle_lowpoly_spawner_hspikes_Create_0 4 raw
obj_flowey_battle_lowpoly_spawner_stickbug
gml_Object_obj_flowey_battle_lowpoly_spawner_stickbug_Alarm_0 5 raw
gml_Object_obj_flowey_battle_lowpoly_spawner_stickbug_Create_0 4 raw
obj_flowey_battle_lowpoly_spawner_vspikes
gml_Object_obj_flowey_battle_lowpoly_spawner_vspikes_Alarm_0 27 raw
gml_Object_obj_flowey_battle_lowpoly_spawner_vspikes_Create_0 4 raw
obj_flowey_battle_mechanical_saw_warning
gml_Object_obj_flowey_battle_mechanical_saw_warning_Create_0 3 raw
gml_Object_obj_flowey_battle_mechanical_saw_warning_Step_0 9 raw
gml_Object_obj_flowey_battle_mechanical_saw_warning_Step_2 5 raw
obj_flowey_battle_mechanical_spawner_drone_attack
gml_Object_obj_flowey_battle_mechanical_spawner_drone_attack_Create_0 43 raw
gml_Object_obj_flowey_battle_mechanical_spawner_drone_attack_Step_0 34 raw
obj_flowey_battle_mechanical_spawner_hsaws
gml_Object_obj_flowey_battle_mechanical_spawner_hsaws_Alarm_0 9 raw
gml_Object_obj_flowey_battle_mechanical_spawner_hsaws_Create_0 27 raw
obj_flowey_battle_mechanical_spawner_spiral_bullets
gml_Object_obj_flowey_battle_mechanical_spawner_spiral_bullets_Create_0 10 raw
gml_Object_obj_flowey_battle_mechanical_spawner_spiral_bullets_Step_0 34 raw
obj_flowey_battle_mechanical_spawner_vsaws
gml_Object_obj_flowey_battle_mechanical_spawner_vsaws_Alarm_0 7 raw
gml_Object_obj_flowey_battle_mechanical_spawner_vsaws_Create_0 14 raw
obj_flowey_battle_noise
gml_Object_obj_flowey_battle_noise_Create_0 3 raw
obj_flowey_battle_organic_bloodcell_spawner
gml_Object_obj_flowey_battle_organic_bloodcell_spawner_Create_0 14 raw
gml_Object_obj_flowey_battle_organic_bloodcell_spawner_Step_0 11 raw
obj_flowey_battle_organic_virus_spawner
gml_Object_obj_flowey_battle_organic_virus_spawner_Alarm_0 5 raw
gml_Object_obj_flowey_battle_organic_virus_spawner_Create_0 3 raw
gml_Object_obj_flowey_battle_organic_virus_spawner_Step_0 7 raw
obj_flowey_battle_ow_controller
gml_Object_obj_flowey_battle_ow_controller_Alarm_0 1 raw
gml_Object_obj_flowey_battle_ow_controller_Alarm_1 5 raw
gml_Object_obj_flowey_battle_ow_controller_Create_0 19 raw
gml_Object_obj_flowey_battle_ow_controller_Draw_0 20 raw
gml_Object_obj_flowey_battle_ow_controller_Draw_64 13 raw
gml_Object_obj_flowey_battle_ow_controller_Step_0 119 raw
obj_flowey_battle_ow_determination
gml_Object_obj_flowey_battle_ow_determination_Alarm_0 17 raw
gml_Object_obj_flowey_battle_ow_determination_Create_0 5 raw
gml_Object_obj_flowey_battle_ow_determination_Draw_64 4 raw
gml_Object_obj_flowey_battle_ow_determination_Step_0 28 raw
obj_flowey_battle_ow_flashing_arrow
gml_Object_obj_flowey_battle_ow_flashing_arrow_Alarm_0 14 raw
gml_Object_obj_flowey_battle_ow_flashing_arrow_Create_0 3 raw
gml_Object_obj_flowey_battle_ow_flashing_arrow_Draw_0 1 raw
gml_Object_obj_flowey_battle_ow_flashing_arrow_Draw_73 1 raw
obj_flowey_battle_ow_vine
gml_Object_obj_flowey_battle_ow_vine_Alarm_0 3 raw
gml_Object_obj_flowey_battle_ow_vine_Create_0 4 raw
gml_Object_obj_flowey_battle_ow_vine_Other_7 5 raw
gml_Object_obj_flowey_battle_ow_vine_Step_0 6 raw
obj_flowey_battle_ow_vine_warning
gml_Object_obj_flowey_battle_ow_vine_warning_Alarm_0 6 raw
gml_Object_obj_flowey_battle_ow_vine_warning_Create_0 6 raw
gml_Object_obj_flowey_battle_ow_vine_warning_Step_0 4 raw
obj_flowey_battle_paper_ball_spawner
gml_Object_obj_flowey_battle_paper_ball_spawner_Create_0 4 raw
gml_Object_obj_flowey_battle_paper_ball_spawner_Step_0 8 raw
obj_flowey_battle_paper_ball_thrown_spawner
gml_Object_obj_flowey_battle_paper_ball_thrown_spawner_Create_0 4 raw
gml_Object_obj_flowey_battle_paper_ball_thrown_spawner_Step_0 8 raw
obj_flowey_battle_paper_plane_spawner
gml_Object_obj_flowey_battle_paper_plane_spawner_Create_0 4 raw
gml_Object_obj_flowey_battle_paper_plane_spawner_Step_0 8 raw
obj_flowey_battle_phase_2_clay_bullet
gml_Object_obj_flowey_battle_phase_2_clay_bullet_Create_0 5 raw
gml_Object_obj_flowey_battle_phase_2_clay_bullet_Draw_0 6 raw
gml_Object_obj_flowey_battle_phase_2_clay_bullet_Step_0 11 raw
obj_flowey_battle_phase_2_clay_bullet_generator
gml_Object_obj_flowey_battle_phase_2_clay_bullet_generator_Create_0 4 raw
gml_Object_obj_flowey_battle_phase_2_clay_bullet_generator_Step_0 10 raw
obj_flowey_battle_phase_2_clay_cone
gml_Object_obj_flowey_battle_phase_2_clay_cone_Create_0 6 raw
gml_Object_obj_flowey_battle_phase_2_clay_cone_Step_0 39 raw
obj_flowey_battle_phase_2_clay_cone_collider_blue
gml_Object_obj_flowey_battle_phase_2_clay_cone_collider_blue_Create_0 5 raw
gml_Object_obj_flowey_battle_phase_2_clay_cone_collider_blue_Step_0 6 raw
obj_flowey_battle_phase_2_clay_cone_collider_orange
gml_Object_obj_flowey_battle_phase_2_clay_cone_collider_orange_Create_0 5 raw
gml_Object_obj_flowey_battle_phase_2_clay_cone_collider_orange_Step_0 6 raw
obj_flowey_battle_phase_2_clay_droop
gml_Object_obj_flowey_battle_phase_2_clay_droop_Step_0 6 raw
obj_flowey_battle_phase_2_clay_droop_bullet
gml_Object_obj_flowey_battle_phase_2_clay_droop_bullet_Create_0 3 raw
gml_Object_obj_flowey_battle_phase_2_clay_droop_bullet_Step_0 5 raw
obj_flowey_battle_phase_2_clay_droop_generator
gml_Object_obj_flowey_battle_phase_2_clay_droop_generator_Create_0 4 raw
gml_Object_obj_flowey_battle_phase_2_clay_droop_generator_Step_0 10 raw
obj_flowey_battle_phase_2_clay_eyedrop
gml_Object_obj_flowey_battle_phase_2_clay_eyedrop_Create_0 10 raw
gml_Object_obj_flowey_battle_phase_2_clay_eyedrop_Step_0 36 raw
obj_flowey_battle_phase_2_clay_eyedrop_spawner
gml_Object_obj_flowey_battle_phase_2_clay_eyedrop_spawner_Create_0 6 raw
gml_Object_obj_flowey_battle_phase_2_clay_eyedrop_spawner_Step_0 10 raw
obj_flowey_battle_phase_2_clay_floor
gml_Object_obj_flowey_battle_phase_2_clay_floor_Create_0 6 raw
obj_flowey_battle_phase_2_clay_growing
gml_Object_obj_flowey_battle_phase_2_clay_growing_Create_0 9 raw
gml_Object_obj_flowey_battle_phase_2_clay_growing_Other_76 19 raw
gml_Object_obj_flowey_battle_phase_2_clay_growing_Step_0 38 raw
obj_flowey_battle_phase_2_controller_clay
gml_Object_obj_flowey_battle_phase_2_controller_clay_Alarm_0 12 raw
gml_Object_obj_flowey_battle_phase_2_controller_clay_Create_0 6 raw
gml_Object_obj_flowey_battle_phase_2_controller_clay_Destroy_0 6 raw
gml_Object_obj_flowey_battle_phase_2_controller_clay_Step_0 7 raw
obj_flowey_battle_phase_2_controller_gray
gml_Object_obj_flowey_battle_phase_2_controller_gray_Create_0 18 raw
gml_Object_obj_flowey_battle_phase_2_controller_gray_Destroy_0 1 raw
gml_Object_obj_flowey_battle_phase_2_controller_gray_Step_0 16 raw
obj_flowey_battle_phase_2_controller_lowpoly
gml_Object_obj_flowey_battle_phase_2_controller_lowpoly_Alarm_0 1 raw
gml_Object_obj_flowey_battle_phase_2_controller_lowpoly_Create_0 15 raw
gml_Object_obj_flowey_battle_phase_2_controller_lowpoly_Destroy_0 13 raw
gml_Object_obj_flowey_battle_phase_2_controller_lowpoly_Draw_0 3 raw
gml_Object_obj_flowey_battle_phase_2_controller_lowpoly_Draw_73 4 raw
gml_Object_obj_flowey_battle_phase_2_controller_lowpoly_Step_0 23 raw
obj_flowey_battle_phase_2_controller_mechanical
gml_Object_obj_flowey_battle_phase_2_controller_mechanical_Alarm_0 4 raw
gml_Object_obj_flowey_battle_phase_2_controller_mechanical_Create_0 10 raw
gml_Object_obj_flowey_battle_phase_2_controller_mechanical_Step_0 19 raw
obj_flowey_battle_phase_2_controller_organic
gml_Object_obj_flowey_battle_phase_2_controller_organic_Alarm_0 4 raw
gml_Object_obj_flowey_battle_phase_2_controller_organic_Create_0 5 raw
gml_Object_obj_flowey_battle_phase_2_controller_organic_Destroy_0 3 raw
gml_Object_obj_flowey_battle_phase_2_controller_organic_Step_0 7 raw
obj_flowey_battle_phase_2_controller_paper
gml_Object_obj_flowey_battle_phase_2_controller_paper_Alarm_0 4 raw
gml_Object_obj_flowey_battle_phase_2_controller_paper_Create_0 58 raw
gml_Object_obj_flowey_battle_phase_2_controller_paper_Destroy_0 7 raw
gml_Object_obj_flowey_battle_phase_2_controller_paper_Step_0 7 raw
obj_flowey_battle_phase_2_controller_patchwork
gml_Object_obj_flowey_battle_phase_2_controller_patchwork_Alarm_0 2 raw
gml_Object_obj_flowey_battle_phase_2_controller_patchwork_Alarm_1 4 raw
gml_Object_obj_flowey_battle_phase_2_controller_patchwork_Create_0 10 raw
gml_Object_obj_flowey_battle_phase_2_controller_patchwork_Destroy_0 3 raw
gml_Object_obj_flowey_battle_phase_2_controller_patchwork_Step_0 17 raw
obj_flowey_battle_phase_2_gray_pellet
gml_Object_obj_flowey_battle_phase_2_gray_pellet_Alarm_0 1 raw
gml_Object_obj_flowey_battle_phase_2_gray_pellet_Create_0 4 raw
gml_Object_obj_flowey_battle_phase_2_gray_pellet_Step_0 14 raw
obj_flowey_battle_phase_2_green_petal
gml_Object_obj_flowey_battle_phase_2_green_petal_Create_0 6 raw
gml_Object_obj_flowey_battle_phase_2_green_petal_Step_0 12 raw
obj_flowey_battle_phase_2_green_petal_spawner
gml_Object_obj_flowey_battle_phase_2_green_petal_spawner_Create_0 12 raw
gml_Object_obj_flowey_battle_phase_2_green_petal_spawner_Step_0 13 raw
obj_flowey_battle_phase_2_lowpoly_dspike
gml_Object_obj_flowey_battle_phase_2_lowpoly_dspike_Create_0 9 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_dspike_Step_0 4 raw
obj_flowey_battle_phase_2_lowpoly_hspike
gml_Object_obj_flowey_battle_phase_2_lowpoly_hspike_Create_0 12 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_hspike_Step_0 4 raw
obj_flowey_battle_phase_2_lowpoly_hurtbox
gml_Object_obj_flowey_battle_phase_2_lowpoly_hurtbox_Create_0 7 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_hurtbox_Step_0 18 raw
obj_flowey_battle_phase_2_lowpoly_leaf
gml_Object_obj_flowey_battle_phase_2_lowpoly_leaf_Create_0 6 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_leaf_Step_0 21 raw
obj_flowey_battle_phase_2_lowpoly_pellet
gml_Object_obj_flowey_battle_phase_2_lowpoly_pellet_Create_0 3 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_pellet_Step_0 1 raw
obj_flowey_battle_phase_2_lowpoly_stickbug
gml_Object_obj_flowey_battle_phase_2_lowpoly_stickbug_Create_0 11 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_stickbug_Step_0 45 raw
obj_flowey_battle_phase_2_lowpoly_stickbug_dead
gml_Object_obj_flowey_battle_phase_2_lowpoly_stickbug_dead_Create_0 5 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_stickbug_dead_Step_0 5 raw
obj_flowey_battle_phase_2_lowpoly_vspike
gml_Object_obj_flowey_battle_phase_2_lowpoly_vspike_Create_0 11 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_vspike_Step_0 17 raw
obj_flowey_battle_phase_2_lowpoly_vspike_dead
gml_Object_obj_flowey_battle_phase_2_lowpoly_vspike_dead_Create_0 4 raw
obj_flowey_battle_phase_2_lowpoly_vulnerable
gml_Object_obj_flowey_battle_phase_2_lowpoly_vulnerable_Collision_obj_heart_yellow_shot 9 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_vulnerable_Create_0 6 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_vulnerable_Draw_0 2 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_vulnerable_Step_0 18 raw
obj_flowey_battle_phase_2_mechanical_drone
gml_Object_obj_flowey_battle_phase_2_mechanical_drone_Create_0 7 raw
gml_Object_obj_flowey_battle_phase_2_mechanical_drone_Step_0 18 raw
obj_flowey_battle_phase_2_mechanical_pellet
gml_Object_obj_flowey_battle_phase_2_mechanical_pellet_Create_0 5 raw
gml_Object_obj_flowey_battle_phase_2_mechanical_pellet_Step_0 1 raw
obj_flowey_battle_phase_2_mechanical_saw
gml_Object_obj_flowey_battle_phase_2_mechanical_saw_Create_0 3 raw
gml_Object_obj_flowey_battle_phase_2_mechanical_saw_Step_0 5 raw
obj_flowey_battle_phase_2_organic_bloodcell
gml_Object_obj_flowey_battle_phase_2_organic_bloodcell_Create_0 7 raw
gml_Object_obj_flowey_battle_phase_2_organic_bloodcell_Step_0 11 raw
obj_flowey_battle_phase_2_organic_head
gml_Object_obj_flowey_battle_phase_2_organic_head_Collision_obj_heart_yellow_shot 3 raw
gml_Object_obj_flowey_battle_phase_2_organic_head_Create_0 9 raw
gml_Object_obj_flowey_battle_phase_2_organic_head_Draw_0 20 raw
gml_Object_obj_flowey_battle_phase_2_organic_head_Step_0 16 raw
obj_flowey_battle_phase_2_organic_virus
gml_Object_obj_flowey_battle_phase_2_organic_virus_Create_0 12 raw
gml_Object_obj_flowey_battle_phase_2_organic_virus_Step_0 54 raw
obj_flowey_battle_phase_2_organic_weakpoint
gml_Object_obj_flowey_battle_phase_2_organic_weakpoint_Create_0 2 raw
gml_Object_obj_flowey_battle_phase_2_organic_weakpoint_Step_0 12 raw
obj_flowey_battle_phase_2_paper_ball
gml_Object_obj_flowey_battle_phase_2_paper_ball_Create_0 7 raw
gml_Object_obj_flowey_battle_phase_2_paper_ball_Step_0 4 raw
obj_flowey_battle_phase_2_paper_ball_thrown
gml_Object_obj_flowey_battle_phase_2_paper_ball_thrown_Create_0 10 raw
gml_Object_obj_flowey_battle_phase_2_paper_ball_thrown_Step_0 4 raw
obj_flowey_battle_phase_2_paper_plane
gml_Object_obj_flowey_battle_phase_2_paper_plane_Create_0 10 raw
gml_Object_obj_flowey_battle_phase_2_paper_plane_Step_0 7 raw
obj_flowey_battle_phase_2_paper_thorn
gml_Object_obj_flowey_battle_phase_2_paper_thorn_Create_0 3 raw
gml_Object_obj_flowey_battle_phase_2_paper_thorn_Step_0 19 raw
obj_flowey_battle_phase_2_paper_weakpoint
gml_Object_obj_flowey_battle_phase_2_paper_weakpoint_Alarm_1 1 raw
gml_Object_obj_flowey_battle_phase_2_paper_weakpoint_Create_0 5 raw
gml_Object_obj_flowey_battle_phase_2_paper_weakpoint_Step_0 50 raw
obj_flowey_battle_phase_2_stage_destroy_effect
gml_Object_obj_flowey_battle_phase_2_stage_destroy_effect_Create_0 3 raw
obj_flowey_battle_phase_2_transition
gml_Object_obj_flowey_battle_phase_2_transition_Alarm_0 4 raw
gml_Object_obj_flowey_battle_phase_2_transition_Alarm_1 1 raw
gml_Object_obj_flowey_battle_phase_2_transition_Create_0 10 raw
gml_Object_obj_flowey_battle_phase_2_transition_Draw_64 25 raw
gml_Object_obj_flowey_battle_phase_2_transition_Step_0 35 raw
obj_flowey_battle_phase_2_vine_spinny
gml_Object_obj_flowey_battle_phase_2_vine_spinny_Create_0 2 raw
gml_Object_obj_flowey_battle_phase_2_vine_spinny_Step_0 1 raw
obj_flowey_battle_phase_2_weakpoint
gml_Object_obj_flowey_battle_phase_2_weakpoint_Alarm_1 1 raw
gml_Object_obj_flowey_battle_phase_2_weakpoint_Create_0 4 raw
gml_Object_obj_flowey_battle_phase_2_weakpoint_Other_7 13 raw
gml_Object_obj_flowey_battle_phase_2_weakpoint_Step_0 14 raw
obj_flowey_battle_phase_2_weakpoint_parent
gml_Object_obj_flowey_battle_phase_2_weakpoint_parent_Alarm_0 1 raw
gml_Object_obj_flowey_battle_phase_2_weakpoint_parent_Alarm_1 1 raw
gml_Object_obj_flowey_battle_phase_2_weakpoint_parent_Collision_obj_heart_yellow_shot 23 raw
gml_Object_obj_flowey_battle_phase_2_weakpoint_parent_Create_0 6 raw
gml_Object_obj_flowey_battle_phase_2_weakpoint_parent_Draw_0 8 raw
gml_Object_obj_flowey_battle_phase_2_weakpoint_parent_Step_0 11 raw
obj_flowey_battle_phase_2_weakpoint_spikes
gml_Object_obj_flowey_battle_phase_2_weakpoint_spikes_Alarm_0 1 raw
gml_Object_obj_flowey_battle_phase_2_weakpoint_spikes_Other_7 8 raw
obj_flowey_battle_phase_2_weakpoint_vines
gml_Object_obj_flowey_battle_phase_2_weakpoint_vines_Create_0 4 raw
gml_Object_obj_flowey_battle_phase_2_weakpoint_vines_Other_76 29 raw
gml_Object_obj_flowey_battle_phase_2_weakpoint_vines_Step_0 5 raw
obj_flowey_battle_phase_2_yarn_hand
gml_Object_obj_flowey_battle_phase_2_yarn_hand_Create_0 4 raw
gml_Object_obj_flowey_battle_phase_2_yarn_hand_Step_0 4 raw
obj_flowey_battle_phase_2_yarn_hand_shoot
gml_Object_obj_flowey_battle_phase_2_yarn_hand_shoot_Create_0 12 raw
gml_Object_obj_flowey_battle_phase_2_yarn_hand_shoot_Step_0 49 raw
obj_flowey_battle_phase_2_yarn_needle
gml_Object_obj_flowey_battle_phase_2_yarn_needle_Create_0 7 raw
gml_Object_obj_flowey_battle_phase_2_yarn_needle_Step_0 29 raw
obj_flowey_battle_phase_2_yarn_weakpoint
gml_Object_obj_flowey_battle_phase_2_yarn_weakpoint_Create_0 7 raw
gml_Object_obj_flowey_battle_phase_2_yarn_weakpoint_Step_0 18 raw
obj_flowey_battle_screen_glitch
gml_Object_obj_flowey_battle_screen_glitch_Alarm_0 4 raw
gml_Object_obj_flowey_battle_screen_glitch_Create_0 6 raw
gml_Object_obj_flowey_battle_screen_glitch_Draw_64 14 raw
obj_flowey_battle_screen_glitch_attack_switch
gml_Object_obj_flowey_battle_screen_glitch_attack_switch_Alarm_0 4 raw
gml_Object_obj_flowey_battle_screen_glitch_attack_switch_Create_0 4 raw
gml_Object_obj_flowey_battle_screen_glitch_attack_switch_Draw_64 15 raw
obj_flowey_battle_screen_glitch_ending
gml_Object_obj_flowey_battle_screen_glitch_ending_Alarm_0 4 raw
gml_Object_obj_flowey_battle_screen_glitch_ending_Create_0 7 raw
gml_Object_obj_flowey_battle_screen_glitch_ending_Draw_64 24 raw
gml_Object_obj_flowey_battle_screen_glitch_ending_Step_0 9 raw
obj_flowey_battle_screen_glitch_fight
gml_Object_obj_flowey_battle_screen_glitch_fight_Alarm_0 4 raw
gml_Object_obj_flowey_battle_screen_glitch_fight_Create_0 3 raw
gml_Object_obj_flowey_battle_screen_glitch_fight_Draw_64 14 raw
obj_flowey_battle_screen_glitch_wheel
gml_Object_obj_flowey_battle_screen_glitch_wheel_Alarm_0 4 raw
gml_Object_obj_flowey_battle_screen_glitch_wheel_Create_0 3 raw
gml_Object_obj_flowey_battle_screen_glitch_wheel_Draw_64 14 raw
gml_Object_obj_flowey_battle_screen_glitch_wheel_Step_0 1 raw
obj_flowey_dunes2
gml_Object_obj_flowey_dunes2_Create_0 11 raw
gml_Object_obj_flowey_dunes2_Other_7 6 raw
gml_Object_obj_flowey_dunes2_Step_0 177 raw
obj_flowey_flashback_room_final_controller
gml_Object_obj_flowey_flashback_room_final_controller_Create_0 16 raw
gml_Object_obj_flowey_flashback_room_final_controller_Draw_0 17 raw
gml_Object_obj_flowey_flashback_room_final_controller_Step_0 114 raw
obj_flowey_genocide_yellow
gml_Object_obj_flowey_genocide_yellow_Alarm_0 2 raw
gml_Object_obj_flowey_genocide_yellow_Create_0 13 raw
gml_Object_obj_flowey_genocide_yellow_Other_7 7 raw
gml_Object_obj_flowey_genocide_yellow_Step_2 34 raw
obj_flowey_gray_eyes
gml_Object_obj_flowey_gray_eyes_Alarm_0 1 raw
gml_Object_obj_flowey_gray_eyes_Create_0 1 raw
gml_Object_obj_flowey_gray_eyes_Step_0 12 raw
obj_flowey_intro_yellow
gml_Object_obj_flowey_intro_yellow_Create_0 13 raw
gml_Object_obj_flowey_intro_yellow_Step_0 36 raw
gml_Object_obj_flowey_intro_yellow_Step_2 31 raw
obj_flowey_npc
gml_Object_obj_flowey_npc_Create_0 18 raw
obj_flowey_npc_boards_genocide
gml_Object_obj_flowey_npc_boards_genocide_Create_0 3 raw
gml_Object_obj_flowey_npc_boards_genocide_Other_7 3 raw
obj_flowey_npc_dalvExit_genocide
gml_Object_obj_flowey_npc_dalvExit_genocide_Create_0 6 raw
gml_Object_obj_flowey_npc_dalvExit_genocide_Other_7 13 raw
gml_Object_obj_flowey_npc_dalvExit_genocide_Step_0 129 raw
obj_flowey_rooftop_big
gml_Object_obj_flowey_rooftop_big_Create_0 4 raw
gml_Object_obj_flowey_rooftop_big_Step_0 4 raw
obj_flowey_rooftop_noise
gml_Object_obj_flowey_rooftop_noise_Alarm_0 2 raw
gml_Object_obj_flowey_rooftop_noise_Create_0 2 raw
obj_flowey_snowdin3
gml_Object_obj_flowey_snowdin3_Create_0 9 raw
gml_Object_obj_flowey_snowdin3_Other_7 6 raw
gml_Object_obj_flowey_snowdin3_Step_0 196 raw
obj_flowey_snowdin_22
gml_Object_obj_flowey_snowdin_22_Create_0 6 raw
gml_Object_obj_flowey_snowdin_22_Step_0 126 raw
obj_flowey_world_camera_2
gml_Object_obj_flowey_world_camera_2_Create_0 36 raw
gml_Object_obj_flowey_world_camera_2_Step_2 35 raw
obj_flowey_world_camera
gml_Object_obj_flowey_world_camera_Create_0 36 raw
gml_Object_obj_flowey_world_camera_Other_5 1 raw
gml_Object_obj_flowey_world_camera_Step_2 23 raw
obj_flowey_world_clover_dead
gml_Object_obj_flowey_world_clover_dead_Create_0 6 raw
gml_Object_obj_flowey_world_clover_dead_Draw_0 3 raw
gml_Object_obj_flowey_world_clover_dead_Step_0 2 raw
obj_flowey_world_clover_ghost
gml_Object_obj_flowey_world_clover_ghost_Create_0 4 raw
gml_Object_obj_flowey_world_clover_ghost_Draw_0 3 raw
gml_Object_obj_flowey_world_clover_ghost_Step_0 5 raw
obj_flowey_world_controller
gml_Object_obj_flowey_world_controller_Create_0 21 raw
gml_Object_obj_flowey_world_controller_Draw_0 32 raw
gml_Object_obj_flowey_world_controller_Step_0 939 raw
obj_flowey_world_lasers
gml_Object_obj_flowey_world_lasers_Create_0 7 raw
gml_Object_obj_flowey_world_lasers_Draw_0 6 raw
gml_Object_obj_flowey_world_lasers_Other_7 2 raw
gml_Object_obj_flowey_world_lasers_Step_0 37 raw
obj_flowey_world_lever
gml_Object_obj_flowey_world_lever_Create_0 1 raw
gml_Object_obj_flowey_world_lever_Step_0 7 raw
obj_flowey_world_lever_fake
gml_Object_obj_flowey_world_lever_fake_Create_0 1 raw
gml_Object_obj_flowey_world_lever_fake_Step_0 14 raw
obj_flowey_world_lever_fake_old
gml_Object_obj_flowey_world_lever_fake_old_Create_0 4 raw
gml_Object_obj_flowey_world_lever_fake_old_Draw_64 5 raw
gml_Object_obj_flowey_world_lever_fake_old_Step_0 65 raw
obj_flowey_world_ruins_rock
gml_Object_obj_flowey_world_ruins_rock_Create_0 1 raw
gml_Object_obj_flowey_world_ruins_rock_Step_0 14 raw
obj_flowey_world_spear
gml_Object_obj_flowey_world_spear_Alarm_1 5 raw
gml_Object_obj_flowey_world_spear_Create_0 8 raw
gml_Object_obj_flowey_world_spear_Step_0 27 raw
obj_flowey_world_spear_spawner
gml_Object_obj_flowey_world_spear_spawner_Create_0 2 raw
gml_Object_obj_flowey_world_spear_spawner_Step_0 27 raw
obj_flowey_world_stalagmites
gml_Object_obj_flowey_world_stalagmites_Alarm_0 14 raw
gml_Object_obj_flowey_world_stalagmites_Alarm_1 5 raw
gml_Object_obj_flowey_world_stalagmites_Alarm_2 1 raw
gml_Object_obj_flowey_world_stalagmites_Create_0 25 raw
gml_Object_obj_flowey_world_stalagmites_Step_0 31 raw
obj_flowey_world_text
gml_Object_obj_flowey_world_text_Alarm_0 1 raw
gml_Object_obj_flowey_world_text_Create_0 17 raw
gml_Object_obj_flowey_world_text_Draw_64 9 raw
gml_Object_obj_flowey_world_text_Step_0 58 raw
gml_Object_obj_flowey_world_text_Step_1 1 raw
obj_flowey_world_toriel_fire
gml_Object_obj_flowey_world_toriel_fire_Create_0 1 raw
gml_Object_obj_flowey_world_toriel_fire_Step_0 2 raw
obj_floweytrigger
gml_Object_obj_floweytrigger_Collision_obj_pl 5 raw
gml_Object_obj_floweytrigger_Create_0 11 raw
obj_floweytrigger_dunes2
gml_Object_obj_floweytrigger_dunes2_Collision_obj_pl 5 raw
gml_Object_obj_floweytrigger_dunes2_Create_0 6 raw
obj_floweytrigger_snowdin3
gml_Object_obj_floweytrigger_snowdin3_Collision_obj_pl 7 raw
gml_Object_obj_floweytrigger_snowdin3_Create_0 6 raw
obj_fmartlet_2_spawner_blocks_1
gml_Object_obj_fmartlet_2_spawner_blocks_1_Create_0 10 raw
gml_Object_obj_fmartlet_2_spawner_blocks_1_Destroy_0 12 raw
gml_Object_obj_fmartlet_2_spawner_blocks_1_Step_0 150 raw
obj_fmartlet_2_spawner_blocks_2
gml_Object_obj_fmartlet_2_spawner_blocks_2_Create_0 16 raw
gml_Object_obj_fmartlet_2_spawner_blocks_2_Destroy_0 8 raw
gml_Object_obj_fmartlet_2_spawner_blocks_2_Step_0 26 raw
obj_fmartlet_2_spawner_blocks_3
gml_Object_obj_fmartlet_2_spawner_blocks_3_Create_0 9 raw
gml_Object_obj_fmartlet_2_spawner_blocks_3_Destroy_0 12 raw
gml_Object_obj_fmartlet_2_spawner_blocks_3_Step_0 189 raw
obj_fmartlet_2_spawner_blocks_4
gml_Object_obj_fmartlet_2_spawner_blocks_4_Create_0 10 raw
gml_Object_obj_fmartlet_2_spawner_blocks_4_Destroy_0 12 raw
gml_Object_obj_fmartlet_2_spawner_blocks_4_Step_0 247 raw
obj_fmartlet_collision_mask_martlet_fly
gml_Object_obj_fmartlet_collision_mask_martlet_fly_Create_0 11 raw
gml_Object_obj_fmartlet_collision_mask_martlet_fly_Step_0 8 raw
obj_fmartlet_feather_straight
gml_Object_obj_fmartlet_feather_straight_Alarm_0 3 raw
gml_Object_obj_fmartlet_feather_straight_Alarm_1 12 raw
gml_Object_obj_fmartlet_feather_straight_Create_0 22 raw
gml_Object_obj_fmartlet_feather_straight_Destroy_0 3 raw
gml_Object_obj_fmartlet_feather_straight_Draw_0 15 raw
gml_Object_obj_fmartlet_feather_straight_Step_0 72 raw
gml_Object_obj_fmartlet_feather_straight_Step_2 20 raw
obj_fmartlet_g
gml_Object_obj_fmartlet_g_Create_0 3 raw
gml_Object_obj_fmartlet_g_Destroy_0 10 raw
gml_Object_obj_fmartlet_g_Step_0 41 raw
obj_fmartlet_meteor
gml_Object_obj_fmartlet_meteor_Create_0 12 raw
gml_Object_obj_fmartlet_meteor_Destroy_0 1 raw
gml_Object_obj_fmartlet_meteor_Step_0 32 raw
obj_fmartlet_meteor_small
gml_Object_obj_fmartlet_meteor_small_Create_0 8 raw
obj_fmartlet_spawner_base
gml_Object_obj_fmartlet_spawner_base_Create_0 3 raw
gml_Object_obj_fmartlet_spawner_base_Destroy_0 4 raw
gml_Object_obj_fmartlet_spawner_base_Step_0 10 raw
obj_fmartlet_spawner_blocks_1
gml_Object_obj_fmartlet_spawner_blocks_1_Create_0 10 raw
gml_Object_obj_fmartlet_spawner_blocks_1_Destroy_0 10 raw
gml_Object_obj_fmartlet_spawner_blocks_1_Step_0 77 raw
obj_fmartlet_spawner_blocks_2
gml_Object_obj_fmartlet_spawner_blocks_2_Create_0 10 raw
gml_Object_obj_fmartlet_spawner_blocks_2_Destroy_0 10 raw
gml_Object_obj_fmartlet_spawner_blocks_2_Step_0 75 raw
obj_fmartlet_spawner_circular_scratch
gml_Object_obj_fmartlet_spawner_circular_scratch_Create_0 3 raw
gml_Object_obj_fmartlet_spawner_circular_scratch_Destroy_0 20 raw
gml_Object_obj_fmartlet_spawner_circular_scratch_Step_0 47 raw
obj_fmartlet_spawner_falling_meteors
gml_Object_obj_fmartlet_spawner_falling_meteors_Create_0 17 raw
gml_Object_obj_fmartlet_spawner_falling_meteors_Destroy_0 10 raw
gml_Object_obj_fmartlet_spawner_falling_meteors_Other_5 2 raw
gml_Object_obj_fmartlet_spawner_falling_meteors_Step_0 27 raw
gml_Object_obj_fmartlet_spawner_falling_meteors_Step_2 5 raw
obj_fmartlet_spawner_feathers_meteors
gml_Object_obj_fmartlet_spawner_feathers_meteors_Create_0 17 raw
gml_Object_obj_fmartlet_spawner_feathers_meteors_Destroy_0 22 raw
gml_Object_obj_fmartlet_spawner_feathers_meteors_Other_5 2 raw
gml_Object_obj_fmartlet_spawner_feathers_meteors_Step_0 65 raw
obj_fmartlet_spawner_feathers_scratch_2
gml_Object_obj_fmartlet_spawner_feathers_scratch_2_Create_0 3 raw
gml_Object_obj_fmartlet_spawner_feathers_scratch_2_Destroy_0 12 raw
gml_Object_obj_fmartlet_spawner_feathers_scratch_2_Step_0 45 raw
obj_fmartlet_spawner_feathers_scratch
gml_Object_obj_fmartlet_spawner_feathers_scratch_Create_0 3 raw
gml_Object_obj_fmartlet_spawner_feathers_scratch_Destroy_0 14 raw
gml_Object_obj_fmartlet_spawner_feathers_scratch_Step_0 50 raw
obj_fmartlet_spawner_feathers_wings
gml_Object_obj_fmartlet_spawner_feathers_wings_Create_0 4 raw
gml_Object_obj_fmartlet_spawner_feathers_wings_Destroy_0 16 raw
gml_Object_obj_fmartlet_spawner_feathers_wings_Step_0 75 raw
obj_fmartlet_spawner_gauntlet
gml_Object_obj_fmartlet_spawner_gauntlet_Create_0 15 raw
gml_Object_obj_fmartlet_spawner_gauntlet_Destroy_0 4 raw
gml_Object_obj_fmartlet_spawner_gauntlet_Step_0 347 raw
obj_fmartlet_spawner_martlet_glass
gml_Object_obj_fmartlet_spawner_martlet_glass_Create_0 4 raw
gml_Object_obj_fmartlet_spawner_martlet_glass_Destroy_0 8 raw
gml_Object_obj_fmartlet_spawner_martlet_glass_Step_0 14 raw
obj_fmartlet_spawner_opener_2
gml_Object_obj_fmartlet_spawner_opener_2_Create_0 10 raw
gml_Object_obj_fmartlet_spawner_opener_2_Destroy_0 12 raw
gml_Object_obj_fmartlet_spawner_opener_2_Draw_0 7 raw
gml_Object_obj_fmartlet_spawner_opener_2_Draw_73 17 raw
gml_Object_obj_fmartlet_spawner_opener_2_Step_0 150 raw
obj_fmartlet_spawner_opener
gml_Object_obj_fmartlet_spawner_opener_Create_0 14 raw
gml_Object_obj_fmartlet_spawner_opener_Destroy_0 11 raw
gml_Object_obj_fmartlet_spawner_opener_Draw_0 7 raw
gml_Object_obj_fmartlet_spawner_opener_Draw_73 17 raw
gml_Object_obj_fmartlet_spawner_opener_Step_0 240 raw
obj_fmartlet_spawner_splitting_feathers
gml_Object_obj_fmartlet_spawner_splitting_feathers_Create_0 3 raw
gml_Object_obj_fmartlet_spawner_splitting_feathers_Destroy_0 12 raw
gml_Object_obj_fmartlet_spawner_splitting_feathers_Step_0 47 raw
obj_fmartlet_spawner_talon_scratch
gml_Object_obj_fmartlet_spawner_talon_scratch_Create_0 3 raw
gml_Object_obj_fmartlet_spawner_talon_scratch_Destroy_0 10 raw
gml_Object_obj_fmartlet_spawner_talon_scratch_Step_0 41 raw
obj_fmartlet_spawner_talon_wall
gml_Object_obj_fmartlet_spawner_talon_wall_Create_0 3 raw
gml_Object_obj_fmartlet_spawner_talon_wall_Step_0 2 raw
obj_fmartlet_spawner_talon_walls
gml_Object_obj_fmartlet_spawner_talon_walls_Create_0 8 raw
gml_Object_obj_fmartlet_spawner_talon_walls_Destroy_0 10 raw
gml_Object_obj_fmartlet_spawner_talon_walls_Step_0 71 raw
obj_fmartlet_spawner_wings
gml_Object_obj_fmartlet_spawner_wings_Create_0 4 raw
gml_Object_obj_fmartlet_spawner_wings_Destroy_0 8 raw
gml_Object_obj_fmartlet_spawner_wings_Step_0 60 raw
obj_fmartlet_spawner_wings_scratch
gml_Object_obj_fmartlet_spawner_wings_scratch_Create_0 4 raw
gml_Object_obj_fmartlet_spawner_wings_scratch_Destroy_0 16 raw
gml_Object_obj_fmartlet_spawner_wings_scratch_Step_0 73 raw
obj_fmartlet_star_big
gml_Object_obj_fmartlet_star_big_Collision_obj_heart_battle_fighting_parent 8 raw
gml_Object_obj_fmartlet_star_big_Create_0 18 raw
gml_Object_obj_fmartlet_star_big_Draw_0 6 raw
gml_Object_obj_fmartlet_star_big_Other_0 1 raw
gml_Object_obj_fmartlet_star_big_Step_0 45 raw
obj_fmartlet_star_destroy
gml_Object_obj_fmartlet_star_destroy_Other_7 3 raw
obj_fmartlet_star_explosion_hurt
gml_Object_obj_fmartlet_star_explosion_hurt_Create_0 12 raw
gml_Object_obj_fmartlet_star_explosion_hurt_Draw_0 7 raw
gml_Object_obj_fmartlet_star_explosion_hurt_Step_0 2 raw
obj_fmartlet_star_medium
gml_Object_obj_fmartlet_star_medium_Create_0 14 raw
gml_Object_obj_fmartlet_star_medium_Step_0 37 raw
obj_fmartlet_star_small
gml_Object_obj_fmartlet_star_small_Create_0 14 raw
gml_Object_obj_fmartlet_star_small_Step_0 32 raw
obj_fmartlet_wings
gml_Object_obj_fmartlet_wings_Alarm_0 1 raw
gml_Object_obj_fmartlet_wings_Collision_obj_heart_yellow_shot 22 raw
gml_Object_obj_fmartlet_wings_Create_0 11 raw
gml_Object_obj_fmartlet_wings_Draw_0 7 raw
gml_Object_obj_fmartlet_wings_Other_7 4 raw
gml_Object_obj_fmartlet_wings_Step_0 71 raw
obj_foreteller_npc
gml_Object_obj_foreteller_npc_Alarm_0 6 raw
gml_Object_obj_foreteller_npc_Alarm_1 1 raw
gml_Object_obj_foreteller_npc_Create_0 9 raw
gml_Object_obj_foreteller_npc_Step_0 156 raw
obj_fpellets_fake_martlet
gml_Object_obj_fpellets_fake_martlet_Alarm_0 4 raw
gml_Object_obj_fpellets_fake_martlet_Create_0 8 raw
gml_Object_obj_fpellets_fake_martlet_Draw_0 11 raw
gml_Object_obj_fpellets_fake_martlet_Step_0 9 raw
obj_fridge
gml_Object_obj_fridge_Create_0 4 raw
gml_Object_obj_fridge_Step_0 196 raw
obj_froggit_intro_body_yellow
gml_Object_obj_froggit_intro_body_yellow_Create_0 11 raw
gml_Object_obj_froggit_intro_body_yellow_Step_0 47 raw
obj_froggit_intro_dead_yellow
gml_Object_obj_froggit_intro_dead_yellow_Alarm_0 1 raw
gml_Object_obj_froggit_intro_dead_yellow_Create_0 4 raw
obj_froggit_intro_head_yellow
gml_Object_obj_froggit_intro_head_yellow_Create_0 13 raw
gml_Object_obj_froggit_intro_head_yellow_Step_0 41 raw
obj_froggit_intro_scared_yellow
gml_Object_obj_froggit_intro_scared_yellow_Alarm_0 1 raw
gml_Object_obj_froggit_intro_scared_yellow_Create_0 5 raw
gml_Object_obj_froggit_intro_scared_yellow_Step_0 21 raw
obj_frostermit_body_a
gml_Object_obj_frostermit_body_a_Alarm_0 13 raw
gml_Object_obj_frostermit_body_a_Create_0 38 raw
gml_Object_obj_frostermit_body_a_Destroy_0 2 raw
gml_Object_obj_frostermit_body_a_Other_7 6 raw
gml_Object_obj_frostermit_body_a_Step_0 172 raw
gml_Object_obj_frostermit_body_a_Step_2 2 raw
obj_frostermit_body_shadow_a
gml_Object_obj_frostermit_body_shadow_a_Other_10 8 raw
obj_frostermit_claw_left_a
gml_Object_obj_frostermit_claw_left_a_Create_0 11 raw
gml_Object_obj_frostermit_claw_left_a_Destroy_0 2 raw
gml_Object_obj_frostermit_claw_left_a_Step_0 48 raw
gml_Object_obj_frostermit_claw_left_a_Step_2 12 raw
obj_frostermit_claw_left_shadow_a
gml_Object_obj_frostermit_claw_left_shadow_a_Other_10 6 raw
obj_frostermit_claw_right_a
gml_Object_obj_frostermit_claw_right_a_Create_0 11 raw
gml_Object_obj_frostermit_claw_right_a_Destroy_0 2 raw
gml_Object_obj_frostermit_claw_right_a_Step_0 48 raw
gml_Object_obj_frostermit_claw_right_a_Step_2 12 raw
obj_frostermit_claw_right_shadow_a
gml_Object_obj_frostermit_claw_right_shadow_a_Other_10 6 raw
obj_frostermit_dead
gml_Object_obj_frostermit_dead_Alarm_0 1 raw
gml_Object_obj_frostermit_dead_Create_0 9 raw
obj_frostermit_head_a
gml_Object_obj_frostermit_head_a_Create_0 11 raw
gml_Object_obj_frostermit_head_a_Destroy_0 2 raw
gml_Object_obj_frostermit_head_a_Step_0 48 raw
gml_Object_obj_frostermit_head_a_Step_2 28 raw
obj_frostermit_head_shadow_a
gml_Object_obj_frostermit_head_shadow_a_Other_10 6 raw
obj_frostermit_leg_right_2_a
gml_Object_obj_frostermit_leg_right_2_a_Create_0 11 raw
gml_Object_obj_frostermit_leg_right_2_a_Destroy_0 2 raw
gml_Object_obj_frostermit_leg_right_2_a_Step_0 48 raw
gml_Object_obj_frostermit_leg_right_2_a_Step_2 12 raw
obj_frostermit_leg_right_2_shadow_a
gml_Object_obj_frostermit_leg_right_2_shadow_a_Other_10 6 raw
obj_frostermit_leg_right_3_a
gml_Object_obj_frostermit_leg_right_3_a_Create_0 11 raw
gml_Object_obj_frostermit_leg_right_3_a_Destroy_0 2 raw
gml_Object_obj_frostermit_leg_right_3_a_Step_0 48 raw
gml_Object_obj_frostermit_leg_right_3_a_Step_2 12 raw
obj_frostermit_leg_right_3_shadow_a
gml_Object_obj_frostermit_leg_right_3_shadow_a_Other_10 6 raw
obj_frostermit_leg_right_a
gml_Object_obj_frostermit_leg_right_a_Create_0 11 raw
gml_Object_obj_frostermit_leg_right_a_Destroy_0 2 raw
gml_Object_obj_frostermit_leg_right_a_Step_0 48 raw
gml_Object_obj_frostermit_leg_right_a_Step_2 12 raw
obj_frostermit_leg_right_shadow_a
gml_Object_obj_frostermit_leg_right_shadow_a_Other_10 6 raw
obj_frostermit_overworld
gml_Object_obj_frostermit_overworld_Create_0 3 raw
gml_Object_obj_frostermit_overworld_Step_0 41 raw
obj_fruitcake
gml_Object_obj_fruitcake_Create_0 4 raw
gml_Object_obj_fruitcake_Step_0 38 raw
obj_game_over
gml_Object_obj_game_over_Alarm_0 16 raw
gml_Object_obj_game_over_Alarm_1 10 raw
gml_Object_obj_game_over_Create_0 4 raw
gml_Object_obj_game_over_Step_0 12 raw
obj_game_over_choice
gml_Object_obj_game_over_choice_Create_0 16 raw
gml_Object_obj_game_over_choice_Draw_0 44 raw
gml_Object_obj_game_over_choice_Step_0 61 raw
obj_game_over_text
gml_Object_obj_game_over_text_Create_0 394 raw
gml_Object_obj_game_over_text_Draw_0 7 raw
gml_Object_obj_game_over_text_Step_0 48 raw
obj_gatelever
gml_Object_obj_gatelever_Create_0 3 raw
gml_Object_obj_gatelever_Step_0 30 raw
obj_gemwall
gml_Object_obj_gemwall_Create_0 1 raw
obj_geno_backtrack_blocker
gml_Object_obj_geno_backtrack_blocker_Create_0 3 raw
gml_Object_obj_geno_backtrack_blocker_Step_0 52 raw
obj_geno_narration
gml_Object_obj_geno_narration_Alarm_0 4 raw
gml_Object_obj_geno_narration_Create_0 10 raw
gml_Object_obj_geno_narration_Step_0 16 raw
obj_genoflowey
gml_Object_obj_genoflowey_Alarm_0 1 raw
gml_Object_obj_genoflowey_Create_0 8 raw
gml_Object_obj_genoflowey_Other_7 5 raw
gml_Object_obj_genoflowey_Step_0 99 raw
obj_giantrock_yellow
gml_Object_obj_giantrock_yellow_Create_0 14 raw
obj_giftshop_drawer
gml_Object_obj_giftshop_drawer_Create_0 2 raw
obj_giftshop_mug
gml_Object_obj_giftshop_mug_Create_0 4 raw
gml_Object_obj_giftshop_mug_Step_0 36 raw
obj_giftshop_table
gml_Object_obj_giftshop_table_Create_0 1 raw
obj_glover
gml_Object_obj_glover_Create_0 11 raw
gml_Object_obj_glover_Step_0 96 raw
obj_glowey_1_attack_eye
gml_Object_obj_glowey_1_attack_eye_Create_0 15 raw
gml_Object_obj_glowey_1_attack_eye_Draw_0 3 raw
gml_Object_obj_glowey_1_attack_eye_Step_0 37 raw
obj_gmlive
gml_Object_obj_gmlive_Create_0 10 raw
gml_Object_obj_gmlive_Draw_0 2 raw
gml_Object_obj_gmlive_Other_62 1 raw
gml_Object_obj_gmlive_Step_0 1 raw
obj_gold_cache_steamworks_factory_03
gml_Object_obj_gold_cache_steamworks_factory_03_Create_0 4 raw
gml_Object_obj_gold_cache_steamworks_factory_03_Step_0 40 raw
obj_golden_cactus
gml_Object_obj_golden_cactus_Create_0 1 raw
gml_Object_obj_golden_cactus_Step_0 38 raw
obj_golden_coffee
gml_Object_obj_golden_coffee_Create_0 2 raw
gml_Object_obj_golden_coffee_Step_0 48 raw
obj_goosic_body_a
gml_Object_obj_goosic_body_a_Create_0 14 raw
gml_Object_obj_goosic_body_a_Destroy_0 1 raw
gml_Object_obj_goosic_body_a_Draw_0 6 raw
gml_Object_obj_goosic_body_a_Step_0 76 raw
gml_Object_obj_goosic_body_a_Step_2 4 raw
obj_goosic_body_b
gml_Object_obj_goosic_body_b_Create_0 14 raw
gml_Object_obj_goosic_body_b_Destroy_0 1 raw
gml_Object_obj_goosic_body_b_Draw_0 9 raw
gml_Object_obj_goosic_body_b_Step_0 76 raw
gml_Object_obj_goosic_body_b_Step_2 4 raw
obj_goosic_dead
gml_Object_obj_goosic_dead_Alarm_0 1 raw
gml_Object_obj_goosic_dead_Create_0 17 raw
obj_goosic_overworld
gml_Object_obj_goosic_overworld_Create_0 6 raw
gml_Object_obj_goosic_overworld_Step_0 46 raw
obj_green_pants_dunes_30
gml_Object_obj_green_pants_dunes_30_Create_0 2 raw
gml_Object_obj_green_pants_dunes_30_Step_0 44 raw
obj_guardener_background
gml_Object_obj_guardener_background_Create_0 8 raw
gml_Object_obj_guardener_background_Draw_0 7 raw
obj_guardener_body
gml_Object_obj_guardener_body_Alarm_0 2 raw
gml_Object_obj_guardener_body_Create_0 15 raw
gml_Object_obj_guardener_body_Destroy_0 1 raw
gml_Object_obj_guardener_body_Step_0 93 raw
gml_Object_obj_guardener_body_Step_2 4 raw
obj_guardener_bot_1
gml_Object_obj_guardener_bot_1_Create_0 6 raw
gml_Object_obj_guardener_bot_1_Step_0 35 raw
obj_guardener_bot_2
gml_Object_obj_guardener_bot_2_Create_0 6 raw
gml_Object_obj_guardener_bot_2_Step_0 46 raw
obj_guardener_bot_3
gml_Object_obj_guardener_bot_3_Create_0 6 raw
gml_Object_obj_guardener_bot_3_Step_0 40 raw
obj_guardener_flower
gml_Object_obj_guardener_flower_Create_0 2 raw
gml_Object_obj_guardener_flower_Step_0 16 raw
obj_guardener_flower_corrupt
gml_Object_obj_guardener_flower_corrupt_Create_0 2 raw
gml_Object_obj_guardener_flower_corrupt_Step_0 10 raw
obj_guardener_guy_a
gml_Object_obj_guardener_guy_a_Create_0 6 raw
gml_Object_obj_guardener_guy_a_Step_0 9 raw
obj_guardener_guy_a_flintlock
gml_Object_obj_guardener_guy_a_flintlock_Create_0 4 raw
gml_Object_obj_guardener_guy_a_flintlock_Step_0 2 raw
obj_guardener_guy_a_noarms
gml_Object_obj_guardener_guy_a_noarms_Create_0 2 raw
gml_Object_obj_guardener_guy_a_noarms_Step_0 2 raw
obj_guardener_guy_b
gml_Object_obj_guardener_guy_b_Create_0 6 raw
gml_Object_obj_guardener_guy_b_Step_0 9 raw
obj_guardener_guy_b_noarms
gml_Object_obj_guardener_guy_b_noarms_Create_0 2 raw
gml_Object_obj_guardener_guy_b_noarms_Step_0 2 raw
obj_guardener_guy_b_shield
gml_Object_obj_guardener_guy_b_shield_Create_0 2 raw
gml_Object_obj_guardener_guy_b_shield_Step_0 2 raw
obj_guardener_guy_bow
gml_Object_obj_guardener_guy_bow_Create_0 9 raw
gml_Object_obj_guardener_guy_bow_Other_7 5 raw
gml_Object_obj_guardener_guy_bow_Step_0 54 raw
obj_guardener_guy_c_gun
gml_Object_obj_guardener_guy_c_gun_Create_0 3 raw
gml_Object_obj_guardener_guy_c_gun_Step_0 2 raw
obj_guardener_guy_gun_gun
gml_Object_obj_guardener_guy_gun_gun_Alarm_0 1 raw
gml_Object_obj_guardener_guy_gun_gun_Create_0 15 raw
gml_Object_obj_guardener_guy_gun_gun_Draw_0 8 raw
gml_Object_obj_guardener_guy_gun_gun_Other_7 11 raw
gml_Object_obj_guardener_guy_gun_gun_Step_0 54 raw
obj_guardener_guy_throwing_hands
gml_Object_obj_guardener_guy_throwing_hands_Create_0 8 raw
gml_Object_obj_guardener_guy_throwing_hands_Step_0 55 raw
obj_guardener_meter
gml_Object_obj_guardener_meter_Create_0 16 raw
gml_Object_obj_guardener_meter_Draw_0 29 raw
gml_Object_obj_guardener_meter_Step_0 35 raw
obj_guardener_verlet_vine
gml_Object_obj_guardener_verlet_vine_Create_0 19 raw
gml_Object_obj_guardener_verlet_vine_Draw_0 7 raw
gml_Object_obj_guardener_verlet_vine_Step_0 7 raw
obj_guardener_verlet_wind
gml_Object_obj_guardener_verlet_wind_Alarm_0 2 raw
gml_Object_obj_guardener_verlet_wind_Create_0 4 raw
gml_Object_obj_guardener_verlet_wind_Step_0 1 raw
obj_guardener_vine_piece
gml_Object_obj_guardener_vine_piece_Create_0 6 raw
gml_Object_obj_guardener_vine_piece_Step_0 4 raw
obj_guardener_vines_controller
gml_Object_obj_guardener_vines_controller_Alarm_0 3 raw
gml_Object_obj_guardener_vines_controller_Create_0 5 raw
gml_Object_obj_guardener_vines_controller_Draw_0 6 raw
gml_Object_obj_guardener_vines_controller_Step_0 58 raw
gml_Object_obj_guardener_vines_controller_Step_2 8 raw
obj_heart_battle_effect_expand
gml_Object_obj_heart_battle_effect_expand_Create_0 10 raw
gml_Object_obj_heart_battle_effect_expand_Step_2 12 raw
obj_heart_battle_effect_glow
gml_Object_obj_heart_battle_effect_glow_Create_0 9 raw
gml_Object_obj_heart_battle_effect_glow_Draw_0 3 raw
gml_Object_obj_heart_battle_effect_glow_Step_2 46 raw
obj_heart_battle_effect_shard
gml_Object_obj_heart_battle_effect_shard_Create_0 6 raw
gml_Object_obj_heart_battle_effect_shard_Step_2 9 raw
obj_heart_battle_fake_martlet
gml_Object_obj_heart_battle_fake_martlet_Create_0 5 raw
gml_Object_obj_heart_battle_fake_martlet_Step_0 1 raw
obj_heart_battle_fighting_axis
gml_Object_obj_heart_battle_fighting_axis_Alarm_1 1 raw
gml_Object_obj_heart_battle_fighting_axis_Create_0 41 raw
gml_Object_obj_heart_battle_fighting_axis_Destroy_0 3 raw
gml_Object_obj_heart_battle_fighting_axis_Draw_0 22 raw
gml_Object_obj_heart_battle_fighting_axis_Other_25 104 raw
gml_Object_obj_heart_battle_fighting_axis_Step_0 70 raw
gml_Object_obj_heart_battle_fighting_axis_Step_2 2 raw
obj_heart_battle_fighting_blue_down
gml_Object_obj_heart_battle_fighting_blue_down_Alarm_0 1 raw
gml_Object_obj_heart_battle_fighting_blue_down_Alarm_1 1 raw
gml_Object_obj_heart_battle_fighting_blue_down_Create_0 21 raw
gml_Object_obj_heart_battle_fighting_blue_down_Step_0 118 raw
obj_heart_battle_fighting_blue_down_transformation
gml_Object_obj_heart_battle_fighting_blue_down_transformation_Create_0 8 raw
gml_Object_obj_heart_battle_fighting_blue_down_transformation_Step_0 7 raw
obj_heart_battle_fighting_blue_left
gml_Object_obj_heart_battle_fighting_blue_left_Alarm_0 1 raw
gml_Object_obj_heart_battle_fighting_blue_left_Alarm_1 1 raw
gml_Object_obj_heart_battle_fighting_blue_left_Create_0 21 raw
gml_Object_obj_heart_battle_fighting_blue_left_Step_0 118 raw
obj_heart_battle_fighting_blue_right
gml_Object_obj_heart_battle_fighting_blue_right_Alarm_0 1 raw
gml_Object_obj_heart_battle_fighting_blue_right_Alarm_1 1 raw
gml_Object_obj_heart_battle_fighting_blue_right_Create_0 21 raw
gml_Object_obj_heart_battle_fighting_blue_right_Step_0 118 raw
obj_heart_battle_fighting_blue_up
gml_Object_obj_heart_battle_fighting_blue_up_Alarm_0 1 raw
gml_Object_obj_heart_battle_fighting_blue_up_Alarm_1 1 raw
gml_Object_obj_heart_battle_fighting_blue_up_Create_0 21 raw
gml_Object_obj_heart_battle_fighting_blue_up_Step_0 118 raw
obj_heart_battle_fighting_parent
gml_Object_obj_heart_battle_fighting_parent_Alarm_0 1 raw
gml_Object_obj_heart_battle_fighting_parent_Other_10 16 raw
gml_Object_obj_heart_battle_fighting_parent_Other_11 23 raw
gml_Object_obj_heart_battle_fighting_parent_Other_12 22 raw
gml_Object_obj_heart_battle_fighting_parent_Other_13 22 raw
gml_Object_obj_heart_battle_fighting_parent_Other_15 16 raw
obj_heart_battle_fighting_red
gml_Object_obj_heart_battle_fighting_red_Create_0 43 raw
gml_Object_obj_heart_battle_fighting_red_Destroy_0 3 raw
gml_Object_obj_heart_battle_fighting_red_Draw_0 11 raw
gml_Object_obj_heart_battle_fighting_red_Other_25 104 raw
gml_Object_obj_heart_battle_fighting_red_Step_0 75 raw
gml_Object_obj_heart_battle_fighting_red_Step_2 2 raw
obj_heart_battle_fighting_red_slippery
gml_Object_obj_heart_battle_fighting_red_slippery_Create_0 48 raw
gml_Object_obj_heart_battle_fighting_red_slippery_Step_0 93 raw
obj_heart_battle_fighting_yellow_final
gml_Object_obj_heart_battle_fighting_yellow_final_Alarm_1 1 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Alarm_2 1 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Alarm_3 7 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Create_0 81 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Destroy_0 11 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Draw_0 35 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Other_11 24 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Other_12 30 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Other_25 104 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Other_5 1 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Other_7 12 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Step_0 347 raw
gml_Object_obj_heart_battle_fighting_yellow_final_Step_2 2 raw
obj_heart_battle_fighting_yellow_flowey
gml_Object_obj_heart_battle_fighting_yellow_flowey_Alarm_1 1 raw
gml_Object_obj_heart_battle_fighting_yellow_flowey_Create_0 44 raw
gml_Object_obj_heart_battle_fighting_yellow_flowey_Destroy_0 3 raw
gml_Object_obj_heart_battle_fighting_yellow_flowey_Draw_0 11 raw
gml_Object_obj_heart_battle_fighting_yellow_flowey_Other_25 104 raw
gml_Object_obj_heart_battle_fighting_yellow_flowey_Step_0 78 raw
gml_Object_obj_heart_battle_fighting_yellow_flowey_Step_2 2 raw
obj_heart_battle_fighting_yellow_rhythm
gml_Object_obj_heart_battle_fighting_yellow_rhythm_Create_0 34 raw
gml_Object_obj_heart_battle_fighting_yellow_rhythm_Destroy_0 3 raw
gml_Object_obj_heart_battle_fighting_yellow_rhythm_Draw_0 11 raw
gml_Object_obj_heart_battle_fighting_yellow_rhythm_Other_25 25 raw
gml_Object_obj_heart_battle_fighting_yellow_rhythm_Step_0 84 raw
gml_Object_obj_heart_battle_fighting_yellow_rhythm_Step_2 2 raw
obj_heart_battle_menu
gml_Object_obj_heart_battle_menu_Alarm_0 1 raw
gml_Object_obj_heart_battle_menu_Create_0 48 raw
gml_Object_obj_heart_battle_menu_Other_10 34 raw
gml_Object_obj_heart_battle_menu_Step_0 193 raw
obj_heart_battle_menu_act
gml_Object_obj_heart_battle_menu_act_Create_0 75 raw
gml_Object_obj_heart_battle_menu_act_Step_0 407 raw
obj_heart_battle_menu_effect_axis_geno
gml_Object_obj_heart_battle_menu_effect_axis_geno_Create_0 7 raw
gml_Object_obj_heart_battle_menu_effect_axis_geno_Step_0 50 raw
obj_heart_battle_menu_effect_axis_geno_twitch
gml_Object_obj_heart_battle_menu_effect_axis_geno_twitch_Create_0 4 raw
gml_Object_obj_heart_battle_menu_effect_axis_geno_twitch_Step_0 5 raw
obj_heart_battle_menu_fake_martlet
gml_Object_obj_heart_battle_menu_fake_martlet_Alarm_0 1 raw
gml_Object_obj_heart_battle_menu_fake_martlet_Create_0 40 raw
gml_Object_obj_heart_battle_menu_fake_martlet_Other_10 24 raw
gml_Object_obj_heart_battle_menu_fake_martlet_Step_0 123 raw
obj_heart_battle_menu_fight
gml_Object_obj_heart_battle_menu_fight_Create_0 59 raw
gml_Object_obj_heart_battle_menu_fight_Step_0 130 raw
obj_heart_battle_menu_fight_fake_martlet
gml_Object_obj_heart_battle_menu_fight_fake_martlet_Create_0 60 raw
gml_Object_obj_heart_battle_menu_fight_fake_martlet_Step_0 54 raw
obj_heart_battle_menu_flee
gml_Object_obj_heart_battle_menu_flee_Create_0 13 raw
gml_Object_obj_heart_battle_menu_flee_Step_0 6 raw
obj_heart_battle_menu_guardener_fake
gml_Object_obj_heart_battle_menu_guardener_fake_Step_0 205 raw
obj_heart_battle_menu_item
gml_Object_obj_heart_battle_menu_item_Create_0 38 raw
gml_Object_obj_heart_battle_menu_item_Step_0 389 raw
obj_heart_battle_menu_mercy
gml_Object_obj_heart_battle_menu_mercy_Create_0 45 raw
gml_Object_obj_heart_battle_menu_mercy_Step_0 203 raw
obj_heart_buy_screen_shop
gml_Object_obj_heart_buy_screen_shop_Create_0 53 raw
gml_Object_obj_heart_buy_screen_shop_Other_10 3 raw
gml_Object_obj_heart_buy_screen_shop_Other_11 8 raw
gml_Object_obj_heart_buy_screen_shop_Other_12 13 raw
gml_Object_obj_heart_buy_screen_shop_Step_0 103 raw
obj_heart_buy_screen_shop_geno
gml_Object_obj_heart_buy_screen_shop_geno_Create_0 53 raw
gml_Object_obj_heart_buy_screen_shop_geno_Other_11 8 raw
gml_Object_obj_heart_buy_screen_shop_geno_Other_12 13 raw
gml_Object_obj_heart_buy_screen_shop_geno_Step_0 104 raw
obj_heart_death_screen_broken_shard
gml_Object_obj_heart_death_screen_broken_shard_Create_0 12 raw
gml_Object_obj_heart_death_screen_broken_shard_Step_0 4 raw
obj_heart_death_screen_flowey
gml_Object_obj_heart_death_screen_flowey_Alarm_0 11 raw
gml_Object_obj_heart_death_screen_flowey_Alarm_1 22 raw
gml_Object_obj_heart_death_screen_flowey_Create_0 6 raw
gml_Object_obj_heart_death_screen_flowey_Other_7 7 raw
gml_Object_obj_heart_death_screen_flowey_Other_76 11 raw
gml_Object_obj_heart_death_screen_flowey_Step_0 8 raw
obj_heart_death_screen_red_split
gml_Object_obj_heart_death_screen_red_split_Alarm_0 2 raw
gml_Object_obj_heart_death_screen_red_split_Alarm_1 7 raw
gml_Object_obj_heart_death_screen_red_split_Create_0 7 raw
obj_heart_death_screen_split
gml_Object_obj_heart_death_screen_split_Alarm_0 2 raw
gml_Object_obj_heart_death_screen_split_Alarm_1 4 raw
gml_Object_obj_heart_death_screen_split_Create_0 12 raw
obj_heart_dimensional_box_overworld
gml_Object_obj_heart_dimensional_box_overworld_Create_0 8 raw
gml_Object_obj_heart_dimensional_box_overworld_Draw_0 2 raw
gml_Object_obj_heart_dimensional_box_overworld_Draw_64 3 raw
gml_Object_obj_heart_dimensional_box_overworld_Step_0 189 raw
obj_heart_flowey_battle_dummy
gml_Object_obj_heart_flowey_battle_dummy_Create_0 3 raw
gml_Object_obj_heart_flowey_battle_dummy_Draw_0 1 raw
gml_Object_obj_heart_flowey_battle_dummy_Step_0 5 raw
obj_heart_flowey_rooftop
gml_Object_obj_heart_flowey_rooftop_Create_0 3 raw
gml_Object_obj_heart_flowey_rooftop_Step_0 9 raw
obj_heart_flowey_world_split
gml_Object_obj_heart_flowey_world_split_Alarm_0 2 raw
gml_Object_obj_heart_flowey_world_split_Alarm_1 4 raw
gml_Object_obj_heart_flowey_world_split_Create_0 13 raw
obj_heart_flowey_world_split_fast
gml_Object_obj_heart_flowey_world_split_fast_Alarm_0 2 raw
gml_Object_obj_heart_flowey_world_split_fast_Alarm_1 4 raw
gml_Object_obj_heart_flowey_world_split_fast_Create_0 13 raw
obj_heart_hitbox_parent
gml_Object_obj_heart_hitbox_parent_Collision_obj_battle_enemy_attack_blue_parent 16 raw
gml_Object_obj_heart_hitbox_parent_Collision_obj_battle_enemy_attack_green_parent 11 raw
gml_Object_obj_heart_hitbox_parent_Collision_obj_battle_enemy_attack_orange_parent 16 raw
gml_Object_obj_heart_hitbox_parent_Collision_obj_battle_enemy_attack_parent 16 raw
gml_Object_obj_heart_hitbox_parent_Other_10 29 raw
gml_Object_obj_heart_hitbox_parent_Other_11 5 raw
gml_Object_obj_heart_hitbox_parent_Other_12 5 raw
obj_heart_initiate_battle_2
gml_Object_obj_heart_initiate_battle_2_Alarm_0 3 raw
gml_Object_obj_heart_initiate_battle_2_Create_0 14 raw
gml_Object_obj_heart_initiate_battle_2_Step_0 15 raw
obj_heart_initiate_battle
gml_Object_obj_heart_initiate_battle_Alarm_0 9 raw
gml_Object_obj_heart_initiate_battle_Alarm_1 2 raw
gml_Object_obj_heart_initiate_battle_Create_0 21 raw
gml_Object_obj_heart_initiate_battle_Step_0 21 raw
gml_Object_obj_heart_initiate_battle_Step_2 10 raw
obj_heart_initiate_battle_decibat
gml_Object_obj_heart_initiate_battle_decibat_Alarm_0 9 raw
gml_Object_obj_heart_initiate_battle_decibat_Alarm_1 2 raw
gml_Object_obj_heart_initiate_battle_decibat_Alarm_2 5 raw
gml_Object_obj_heart_initiate_battle_decibat_Create_0 21 raw
gml_Object_obj_heart_initiate_battle_decibat_Step_0 46 raw
obj_heart_initiate_battle_flowey_rooftop
gml_Object_obj_heart_initiate_battle_flowey_rooftop_Alarm_0 9 raw
gml_Object_obj_heart_initiate_battle_flowey_rooftop_Alarm_1 2 raw
gml_Object_obj_heart_initiate_battle_flowey_rooftop_Create_0 19 raw
gml_Object_obj_heart_initiate_battle_flowey_rooftop_Draw_0 5 raw
gml_Object_obj_heart_initiate_battle_flowey_rooftop_Step_0 23 raw
gml_Object_obj_heart_initiate_battle_flowey_rooftop_Step_2 4 raw
obj_heart_initiate_battle_quick_2
gml_Object_obj_heart_initiate_battle_quick_2_Alarm_0 3 raw
gml_Object_obj_heart_initiate_battle_quick_2_Create_0 18 raw
gml_Object_obj_heart_initiate_battle_quick_2_Draw_0 2 raw
gml_Object_obj_heart_initiate_battle_quick_2_Step_0 15 raw
obj_heart_initiate_battle_quick
gml_Object_obj_heart_initiate_battle_quick_Alarm_0 9 raw
gml_Object_obj_heart_initiate_battle_quick_Alarm_1 2 raw
gml_Object_obj_heart_initiate_battle_quick_Create_0 17 raw
gml_Object_obj_heart_initiate_battle_quick_Draw_0 2 raw
gml_Object_obj_heart_initiate_battle_quick_Step_0 16 raw
gml_Object_obj_heart_initiate_battle_quick_Step_2 2 raw
obj_heart_main_screen_shop
gml_Object_obj_heart_main_screen_shop_Create_0 29 raw
gml_Object_obj_heart_main_screen_shop_Other_10 5 raw
gml_Object_obj_heart_main_screen_shop_Step_0 146 raw
obj_heart_main_screen_shop_geno
gml_Object_obj_heart_main_screen_shop_geno_Create_0 29 raw
gml_Object_obj_heart_main_screen_shop_geno_Other_10 5 raw
gml_Object_obj_heart_main_screen_shop_geno_Step_0 80 raw
obj_heart_player_response_sell_shop
gml_Object_obj_heart_player_response_sell_shop_Create_0 11 raw
gml_Object_obj_heart_player_response_sell_shop_Other_10 5 raw
gml_Object_obj_heart_player_response_sell_shop_Step_0 53 raw
obj_heart_player_response_shop
gml_Object_obj_heart_player_response_shop_Create_0 11 raw
gml_Object_obj_heart_player_response_shop_Other_10 5 raw
gml_Object_obj_heart_player_response_shop_Step_0 83 raw
obj_heart_player_response_shop_geno
gml_Object_obj_heart_player_response_shop_geno_Create_0 11 raw
gml_Object_obj_heart_player_response_shop_geno_Other_10 4 raw
gml_Object_obj_heart_player_response_shop_geno_Step_0 80 raw
obj_heart_red_hitbox
gml_Object_obj_heart_red_hitbox_Step_2 2 raw
obj_heart_sell_screen_shop
gml_Object_obj_heart_sell_screen_shop_Create_0 56 raw
gml_Object_obj_heart_sell_screen_shop_Other_10 3 raw
gml_Object_obj_heart_sell_screen_shop_Other_11 8 raw
gml_Object_obj_heart_sell_screen_shop_Other_12 8 raw
gml_Object_obj_heart_sell_screen_shop_Step_0 145 raw
obj_heart_tutorial_arrows_rope_yellow
gml_Object_obj_heart_tutorial_arrows_rope_yellow_Step_2 2 raw
obj_heart_tutorial_arrows_yellow
gml_Object_obj_heart_tutorial_arrows_yellow_Alarm_0 10 raw
gml_Object_obj_heart_tutorial_arrows_yellow_Create_0 4 raw
gml_Object_obj_heart_tutorial_arrows_yellow_Step_2 2 raw
obj_heart_yellow_rhythm_hitbox
gml_Object_obj_heart_yellow_rhythm_hitbox_Step_2 2 raw
obj_heart_yellow_shot
gml_Object_obj_heart_yellow_shot_Create_0 8 raw
gml_Object_obj_heart_yellow_shot_Other_7 3 raw
gml_Object_obj_heart_yellow_shot_Step_0 5 raw
obj_heart_yellow_shot_big
gml_Object_obj_heart_yellow_shot_big_Create_0 8 raw
gml_Object_obj_heart_yellow_shot_big_Other_7 3 raw
gml_Object_obj_heart_yellow_shot_big_Step_0 3 raw
obj_heart_yellow_shot_blast
gml_Object_obj_heart_yellow_shot_blast_Alarm_0 3 raw
gml_Object_obj_heart_yellow_shot_blast_Alarm_1 4 raw
gml_Object_obj_heart_yellow_shot_blast_Create_0 31 raw
gml_Object_obj_heart_yellow_shot_blast_Draw_0 23 raw
gml_Object_obj_heart_yellow_shot_blast_Other_7 3 raw
gml_Object_obj_heart_yellow_shot_blast_Step_0 28 raw
gml_Object_obj_heart_yellow_shot_blast_Step_2 38 raw
obj_heart_yellow_shot_blast_axis_cutscene
gml_Object_obj_heart_yellow_shot_blast_axis_cutscene_Create_0 30 raw
gml_Object_obj_heart_yellow_shot_blast_axis_cutscene_Step_0 5 raw
obj_heart_yellow_shot_blast_collider
gml_Object_obj_heart_yellow_shot_blast_collider_Alarm_0 3 raw
gml_Object_obj_heart_yellow_shot_blast_collider_Create_0 7 raw
gml_Object_obj_heart_yellow_shot_blast_collider_Other_7 1 raw
gml_Object_obj_heart_yellow_shot_blast_collider_Step_0 2 raw
obj_heater_snowdin_14b_overworld_yellow
gml_Object_obj_heater_snowdin_14b_overworld_yellow_Create_0 10 raw
obj_hec_dead
gml_Object_obj_hec_dead_Alarm_0 1 raw
gml_Object_obj_hec_dead_Create_0 6 raw
obj_hec_overworld
gml_Object_obj_hec_overworld_Create_0 3 raw
gml_Object_obj_hec_overworld_Step_0 22 raw
obj_hec_separated
gml_Object_obj_hec_separated_Create_0 13 raw
gml_Object_obj_hec_separated_Step_0 79 raw
obj_hermit_bookshelf
gml_Object_obj_hermit_bookshelf_Create_0 2 raw
gml_Object_obj_hermit_bookshelf_Step_0 135 raw
obj_hiddenentrance
gml_Object_obj_hiddenentrance_Create_0 3 raw
gml_Object_obj_hiddenentrance_Step_0 44 raw
obj_honey_cooler_snowdin_14b_overworld_yellow
gml_Object_obj_honey_cooler_snowdin_14b_overworld_yellow_Create_0 4 raw
obj_honeydew_bear_shop
gml_Object_obj_honeydew_bear_shop_Create_0 9 raw
gml_Object_obj_honeydew_bear_shop_Other_7 5 raw
gml_Object_obj_honeydew_bear_shop_Step_2 52 raw
obj_honeydew_entrance
gml_Object_obj_honeydew_entrance_Create_0 1 raw
obj_hospital_dynamic_music
gml_Object_obj_hospital_dynamic_music_Create_0 13 raw
gml_Object_obj_hospital_dynamic_music_Other_5 2 raw
obj_hotel_elevator_light
gml_Object_obj_hotel_elevator_light_Create_0 2 raw
obj_hotel_shop_body
gml_Object_obj_hotel_shop_body_Create_0 1 raw
obj_hotel_shop_head
gml_Object_obj_hotel_shop_head_Create_0 5 raw
gml_Object_obj_hotel_shop_head_Step_2 53 raw
obj_hotel_shop_outside
gml_Object_obj_hotel_shop_outside_Other_4 5 raw
gml_Object_obj_hotel_shop_outside_Step_0 7 raw
gml_Object_obj_hotel_shop_outside_Step_1 1 raw
obj_hotel_shop_props
gml_Object_obj_hotel_shop_props_Create_0 1 raw
obj_hotel_shop_puppet
gml_Object_obj_hotel_shop_puppet_Create_0 7 raw
gml_Object_obj_hotel_shop_puppet_Step_2 37 raw
obj_hotland2_draw
gml_Object_obj_hotland2_draw_Create_0 6 raw
gml_Object_obj_hotland2_draw_Draw_0 8 raw
gml_Object_obj_hotland2_draw_Step_0 31 raw
obj_hotland2_lava_draw
gml_Object_obj_hotland2_lava_draw_Create_0 3 raw
gml_Object_obj_hotland2_lava_draw_Draw_0 16 raw
gml_Object_obj_hotland2_lava_draw_Step_0 2 raw
obj_hotland2_water_draw
gml_Object_obj_hotland2_water_draw_Create_0 1 raw
gml_Object_obj_hotland2_water_draw_Draw_0 6 raw
obj_hotland_03_elevator
gml_Object_obj_hotland_03_elevator_Create_0 19 raw
gml_Object_obj_hotland_03_elevator_Other_7 2 raw
gml_Object_obj_hotland_03_elevator_Step_0 47 raw
obj_hotland_03b_trash_2
gml_Object_obj_hotland_03b_trash_2_Create_0 2 raw
gml_Object_obj_hotland_03b_trash_2_Step_0 52 raw
obj_hotland_03b_trash
gml_Object_obj_hotland_03b_trash_Create_0 2 raw
gml_Object_obj_hotland_03b_trash_Step_0 52 raw
obj_hotland_3_paci_blocker
gml_Object_obj_hotland_3_paci_blocker_Create_0 7 raw
gml_Object_obj_hotland_3_paci_blocker_Step_0 53 raw
obj_hotland_complex_elevator
gml_Object_obj_hotland_complex_elevator_Create_0 22 raw
gml_Object_obj_hotland_complex_elevator_Other_7 2 raw
gml_Object_obj_hotland_complex_elevator_Step_0 118 raw
obj_hotland_parallax
gml_Object_obj_hotland_parallax_Create_0 1 raw
gml_Object_obj_hotland_parallax_Step_0 13 raw
obj_hotland_roof_cutscene_geno
gml_Object_obj_hotland_roof_cutscene_geno_Create_0 34 raw
gml_Object_obj_hotland_roof_cutscene_geno_Draw_73 1 raw
gml_Object_obj_hotland_roof_cutscene_geno_Other_5 2 raw
gml_Object_obj_hotland_roof_cutscene_geno_Step_0 70 raw
obj_hotland_roof_cutscene_neutral_2
gml_Object_obj_hotland_roof_cutscene_neutral_2_Alarm_0 3 raw
gml_Object_obj_hotland_roof_cutscene_neutral_2_Create_0 20 raw
gml_Object_obj_hotland_roof_cutscene_neutral_2_Draw_0 12 raw
gml_Object_obj_hotland_roof_cutscene_neutral_2_Draw_73 4 raw
gml_Object_obj_hotland_roof_cutscene_neutral_2_Other_5 1 raw
gml_Object_obj_hotland_roof_cutscene_neutral_2_Step_0 670 raw
obj_hotland_roof_cutscene_neutral
gml_Object_obj_hotland_roof_cutscene_neutral_Alarm_0 3 raw
gml_Object_obj_hotland_roof_cutscene_neutral_Create_0 41 raw
gml_Object_obj_hotland_roof_cutscene_neutral_Draw_0 12 raw
gml_Object_obj_hotland_roof_cutscene_neutral_Draw_73 4 raw
gml_Object_obj_hotland_roof_cutscene_neutral_Other_5 1 raw
gml_Object_obj_hotland_roof_cutscene_neutral_Step_0 1096 raw
obj_hotland_roof_cutscene_pacifist
gml_Object_obj_hotland_roof_cutscene_pacifist_Alarm_0 3 raw
gml_Object_obj_hotland_roof_cutscene_pacifist_Create_0 32 raw
gml_Object_obj_hotland_roof_cutscene_pacifist_Draw_0 14 raw
gml_Object_obj_hotland_roof_cutscene_pacifist_Draw_73 6 raw
gml_Object_obj_hotland_roof_cutscene_pacifist_Other_5 1 raw
gml_Object_obj_hotland_roof_cutscene_pacifist_Step_0 315 raw
obj_hotland_roof_flowey_pellets
gml_Object_obj_hotland_roof_flowey_pellets_Collision_obj_player_npc 1 raw
gml_Object_obj_hotland_roof_flowey_pellets_Create_0 5 raw
gml_Object_obj_hotland_roof_flowey_pellets_Step_0 41 raw
obj_hotland_roof_light_controller
gml_Object_obj_hotland_roof_light_controller_Create_0 3 raw
gml_Object_obj_hotland_roof_light_controller_Draw_0 52 raw
gml_Object_obj_hotland_roof_light_controller_Step_0 16 raw
obj_hotland_roof_light_controller_follower
gml_Object_obj_hotland_roof_light_controller_follower_Create_0 2 raw
gml_Object_obj_hotland_roof_light_controller_follower_Draw_0 35 raw
gml_Object_obj_hotland_roof_light_controller_follower_Step_0 15 raw
gml_Object_obj_hotland_roof_light_controller_follower_Step_2 2 raw
obj_hotland_roof_martlet_vine
gml_Object_obj_hotland_roof_martlet_vine_Alarm_0 1 raw
gml_Object_obj_hotland_roof_martlet_vine_Create_0 5 raw
gml_Object_obj_hotland_roof_martlet_vine_Draw_0 13 raw
gml_Object_obj_hotland_roof_martlet_vine_Step_0 72 raw
obj_hotland_roof_syringe
gml_Object_obj_hotland_roof_syringe_Create_0 3 raw
gml_Object_obj_hotland_roof_syringe_Step_0 3 raw
obj_ice_blocks
gml_Object_obj_ice_blocks_Create_0 6 raw
obj_ice_cube
gml_Object_obj_ice_cube_Create_0 3 raw
gml_Object_obj_ice_cube_Step_0 12 raw
obj_ice_wolf
gml_Object_obj_ice_wolf_Alarm_0 1 raw
gml_Object_obj_ice_wolf_Create_0 4 raw
gml_Object_obj_ice_wolf_Step_0 49 raw
obj_insomnitot_body_a
gml_Object_obj_insomnitot_body_a_Alarm_0 2 raw
gml_Object_obj_insomnitot_body_a_Create_0 36 raw
gml_Object_obj_insomnitot_body_a_Destroy_0 2 raw
gml_Object_obj_insomnitot_body_a_Other_10 3 raw
gml_Object_obj_insomnitot_body_a_Other_11 2 raw
gml_Object_obj_insomnitot_body_a_Step_0 148 raw
gml_Object_obj_insomnitot_body_a_Step_2 2 raw
obj_insomnitot_body_b
gml_Object_obj_insomnitot_body_b_Alarm_0 2 raw
gml_Object_obj_insomnitot_body_b_Create_0 35 raw
gml_Object_obj_insomnitot_body_b_Destroy_0 2 raw
gml_Object_obj_insomnitot_body_b_Other_10 3 raw
gml_Object_obj_insomnitot_body_b_Other_11 2 raw
gml_Object_obj_insomnitot_body_b_Step_0 148 raw
gml_Object_obj_insomnitot_body_b_Step_2 2 raw
obj_insomnitot_body_shadow_a
gml_Object_obj_insomnitot_body_shadow_a_Other_10 10 raw
obj_insomnitot_body_shadow_b
gml_Object_obj_insomnitot_body_shadow_b_Other_10 10 raw
obj_insomnitot_bubble_a
gml_Object_obj_insomnitot_bubble_a_Alarm_0 1 raw
gml_Object_obj_insomnitot_bubble_a_Create_0 16 raw
gml_Object_obj_insomnitot_bubble_a_Step_0 28 raw
gml_Object_obj_insomnitot_bubble_a_Step_2 7 raw
obj_insomnitot_bubble_b
gml_Object_obj_insomnitot_bubble_b_Alarm_0 1 raw
gml_Object_obj_insomnitot_bubble_b_Create_0 16 raw
gml_Object_obj_insomnitot_bubble_b_Step_0 28 raw
gml_Object_obj_insomnitot_bubble_b_Step_2 7 raw
obj_insomnitot_dead
gml_Object_obj_insomnitot_dead_Alarm_0 1 raw
gml_Object_obj_insomnitot_dead_Create_0 4 raw
obj_insomnitot_ear_left_a
gml_Object_obj_insomnitot_ear_left_a_Create_0 14 raw
gml_Object_obj_insomnitot_ear_left_a_Destroy_0 2 raw
gml_Object_obj_insomnitot_ear_left_a_Step_0 51 raw
gml_Object_obj_insomnitot_ear_left_a_Step_2 14 raw
obj_insomnitot_ear_left_b
gml_Object_obj_insomnitot_ear_left_b_Create_0 14 raw
gml_Object_obj_insomnitot_ear_left_b_Destroy_0 2 raw
gml_Object_obj_insomnitot_ear_left_b_Step_0 51 raw
gml_Object_obj_insomnitot_ear_left_b_Step_2 14 raw
obj_insomnitot_ear_left_shadow_a
gml_Object_obj_insomnitot_ear_left_shadow_a_Other_10 7 raw
obj_insomnitot_ear_left_shadow_b
gml_Object_obj_insomnitot_ear_left_shadow_b_Other_10 7 raw
obj_insomnitot_ear_right_a
gml_Object_obj_insomnitot_ear_right_a_Create_0 14 raw
gml_Object_obj_insomnitot_ear_right_a_Destroy_0 2 raw
gml_Object_obj_insomnitot_ear_right_a_Step_0 51 raw
gml_Object_obj_insomnitot_ear_right_a_Step_2 14 raw
obj_insomnitot_ear_right_b
gml_Object_obj_insomnitot_ear_right_b_Create_0 14 raw
gml_Object_obj_insomnitot_ear_right_b_Destroy_0 2 raw
gml_Object_obj_insomnitot_ear_right_b_Step_0 51 raw
gml_Object_obj_insomnitot_ear_right_b_Step_2 14 raw
obj_insomnitot_ear_right_shadow_a
gml_Object_obj_insomnitot_ear_right_shadow_a_Other_10 7 raw
obj_insomnitot_ear_right_shadow_b
gml_Object_obj_insomnitot_ear_right_shadow_b_Other_10 7 raw
obj_insomnitot_face_a
gml_Object_obj_insomnitot_face_a_Create_0 14 raw
gml_Object_obj_insomnitot_face_a_Other_7 9 raw
gml_Object_obj_insomnitot_face_a_Step_0 50 raw
gml_Object_obj_insomnitot_face_a_Step_2 62 raw
obj_insomnitot_face_b
gml_Object_obj_insomnitot_face_b_Create_0 14 raw
gml_Object_obj_insomnitot_face_b_Other_7 9 raw
gml_Object_obj_insomnitot_face_b_Step_0 50 raw
gml_Object_obj_insomnitot_face_b_Step_2 62 raw
obj_insomnitot_foot_left_a
gml_Object_obj_insomnitot_foot_left_a_Create_0 10 raw
gml_Object_obj_insomnitot_foot_left_a_Step_0 51 raw
gml_Object_obj_insomnitot_foot_left_a_Step_2 2 raw
obj_insomnitot_foot_left_b
gml_Object_obj_insomnitot_foot_left_b_Create_0 10 raw
gml_Object_obj_insomnitot_foot_left_b_Step_0 51 raw
gml_Object_obj_insomnitot_foot_left_b_Step_2 2 raw
obj_insomnitot_foot_right_a
gml_Object_obj_insomnitot_foot_right_a_Create_0 12 raw
gml_Object_obj_insomnitot_foot_right_a_Step_0 51 raw
gml_Object_obj_insomnitot_foot_right_a_Step_2 2 raw
obj_insomnitot_foot_right_b
gml_Object_obj_insomnitot_foot_right_b_Create_0 12 raw
gml_Object_obj_insomnitot_foot_right_b_Step_0 51 raw
gml_Object_obj_insomnitot_foot_right_b_Step_2 2 raw
obj_insomnitot_overworld
gml_Object_obj_insomnitot_overworld_Create_0 3 raw
gml_Object_obj_insomnitot_overworld_Step_0 40 raw
obj_interactable
gml_Object_obj_interactable_Create_0 8 raw
gml_Object_obj_interactable_Step_0 52 raw
obj_intermission_raft
gml_Object_obj_intermission_raft_Create_0 3 raw
obj_intermission_raft_flag
gml_Object_obj_intermission_raft_flag_Create_0 3 raw
gml_Object_obj_intermission_raft_flag_Other_7 4 raw
gml_Object_obj_intermission_raft_flag_Step_2 4 raw
obj_intro_background_slide_4
gml_Object_obj_intro_background_slide_4_Step_0 9 raw
obj_intro_canister_slide_4
gml_Object_obj_intro_canister_slide_4_Step_0 9 raw
obj_intro_cave_slide_10
gml_Object_obj_intro_cave_slide_10_Step_0 9 raw
obj_intro_clover_slide_10
gml_Object_obj_intro_clover_slide_10_Step_0 9 raw
obj_intro_clover_slide_9
gml_Object_obj_intro_clover_slide_9_Step_0 1 raw
obj_intro_coffins_slide_2
gml_Object_obj_intro_coffins_slide_2_Step_0 9 raw
obj_intro_dood_slide_4
gml_Object_obj_intro_dood_slide_4_Step_0 9 raw
obj_intro_fade_in_screen
gml_Object_obj_intro_fade_in_screen_Alarm_0 1 raw
gml_Object_obj_intro_fade_in_screen_Create_0 8 raw
gml_Object_obj_intro_fade_in_screen_Draw_0 4 raw
gml_Object_obj_intro_fade_in_screen_Step_0 9 raw
obj_intro_fade_screen
gml_Object_obj_intro_fade_screen_Alarm_0 4 raw
gml_Object_obj_intro_fade_screen_Alarm_1 88 raw
gml_Object_obj_intro_fade_screen_Alarm_2 1 raw
gml_Object_obj_intro_fade_screen_Alarm_3 1 raw
gml_Object_obj_intro_fade_screen_Create_0 6 raw
gml_Object_obj_intro_fade_screen_Draw_0 4 raw
gml_Object_obj_intro_fade_screen_Step_0 12 raw
obj_intro_generator
gml_Object_obj_intro_generator_Create_0 28 raw
gml_Object_obj_intro_generator_Step_0 10 raw
obj_intro_slide_10_parent
gml_Object_obj_intro_slide_10_parent_Alarm_0 1 raw
gml_Object_obj_intro_slide_10_parent_Create_0 7 raw
obj_intro_slide_1_5_new
gml_Object_obj_intro_slide_1_5_new_Alarm_0 1 raw
gml_Object_obj_intro_slide_1_5_new_Create_0 4 raw
gml_Object_obj_intro_slide_1_5_new_Step_0 9 raw
obj_intro_slide_1_5_new_eyes
gml_Object_obj_intro_slide_1_5_new_eyes_Create_0 1 raw
gml_Object_obj_intro_slide_1_5_new_eyes_Step_0 1 raw
obj_intro_slide_1_new
gml_Object_obj_intro_slide_1_new_Alarm_0 2 raw
gml_Object_obj_intro_slide_1_new_Create_0 1 raw
obj_intro_slide_1_parent
gml_Object_obj_intro_slide_1_parent_Alarm_0 1 raw
gml_Object_obj_intro_slide_1_parent_Create_0 11 raw
obj_intro_slide_2_parent
gml_Object_obj_intro_slide_2_parent_Alarm_0 1 raw
gml_Object_obj_intro_slide_2_parent_Create_0 4 raw
obj_intro_slide_4_parent
gml_Object_obj_intro_slide_4_parent_Alarm_0 1 raw
gml_Object_obj_intro_slide_4_parent_Alarm_1 1 raw
gml_Object_obj_intro_slide_4_parent_Alarm_2 2 raw
gml_Object_obj_intro_slide_4_parent_Create_0 9 raw
gml_Object_obj_intro_slide_4_parent_Step_2 18 raw
obj_intro_slide_5_parent
gml_Object_obj_intro_slide_5_parent_Alarm_0 2 raw
gml_Object_obj_intro_slide_5_parent_Create_0 1 raw
gml_Object_obj_intro_slide_5_parent_Step_0 8 raw
obj_intro_slide_7_parent
gml_Object_obj_intro_slide_7_parent_Alarm_0 1 raw
gml_Object_obj_intro_slide_7_parent_Create_0 1 raw
obj_intro_slide_8_parent
gml_Object_obj_intro_slide_8_parent_Alarm_0 1 raw
gml_Object_obj_intro_slide_8_parent_Create_0 1 raw
obj_intro_slide_9_parent
gml_Object_obj_intro_slide_9_parent_Alarm_0 1 raw
gml_Object_obj_intro_slide_9_parent_Create_0 1 raw
obj_intro_text
gml_Object_obj_intro_text_Create_0 18 raw
gml_Object_obj_intro_text_Draw_0 5 raw
gml_Object_obj_intro_text_Step_0 33 raw
obj_item
gml_Object_obj_item_Create_0 2 raw
gml_Object_obj_item_Step_0 1 raw
gml_Object_obj_item_Step_2 13 raw
obj_item_description_screen_shop
gml_Object_obj_item_description_screen_shop_Create_0 4 raw
gml_Object_obj_item_description_screen_shop_Step_0 23 raw
obj_item_use_menu
gml_Object_obj_item_use_menu_Create_0 10 raw
gml_Object_obj_item_use_menu_Destroy_0 2 raw
gml_Object_obj_item_use_menu_Draw_0 1 raw
gml_Object_obj_item_use_menu_Draw_64 12 raw
gml_Object_obj_item_use_menu_Step_0 43 raw
obj_jail_dynamic_music
gml_Object_obj_jail_dynamic_music_Create_0 13 raw
gml_Object_obj_jail_dynamic_music_Other_5 2 raw
obj_jandroid_body_a
gml_Object_obj_jandroid_body_a_Create_0 14 raw
gml_Object_obj_jandroid_body_a_Destroy_0 1 raw
gml_Object_obj_jandroid_body_a_Draw_0 11 raw
gml_Object_obj_jandroid_body_a_Step_0 76 raw
gml_Object_obj_jandroid_body_a_Step_2 4 raw
obj_jandroid_body_b
gml_Object_obj_jandroid_body_b_Create_0 14 raw
gml_Object_obj_jandroid_body_b_Destroy_0 1 raw
gml_Object_obj_jandroid_body_b_Draw_0 9 raw
gml_Object_obj_jandroid_body_b_Step_0 76 raw
gml_Object_obj_jandroid_body_b_Step_2 4 raw
obj_jandroid_dead
gml_Object_obj_jandroid_dead_Alarm_0 1 raw
gml_Object_obj_jandroid_dead_Create_0 13 raw
obj_jandroid_overworld
gml_Object_obj_jandroid_overworld_Create_0 6 raw
gml_Object_obj_jandroid_overworld_Step_0 44 raw
obj_jane_doe_npc
gml_Object_obj_jane_doe_npc_Step_0 80 raw
obj_kanako_npc
gml_Object_obj_kanako_npc_Create_0 18 raw
obj_kanakofriend
gml_Object_obj_kanakofriend_Create_0 6 raw
gml_Object_obj_kanakofriend_Step_0 32 raw
obj_kevin_backtrack
gml_Object_obj_kevin_backtrack_Create_0 7 raw
gml_Object_obj_kevin_backtrack_Step_0 40 raw
obj_kevin_happy
gml_Object_obj_kevin_happy_Create_0 4 raw
gml_Object_obj_kevin_happy_Step_0 28 raw
obj_kill_ceroba_ending_flowey_cutscene
gml_Object_obj_kill_ceroba_ending_flowey_cutscene_Create_0 4 raw
gml_Object_obj_kill_ceroba_ending_flowey_cutscene_Step_0 86 raw
obj_knockable_door_dunes_30
gml_Object_obj_knockable_door_dunes_30_Create_0 2 raw
gml_Object_obj_knockable_door_dunes_30_Step_0 19 raw
obj_know_cone_ball_a
gml_Object_obj_know_cone_ball_a_Create_0 15 raw
gml_Object_obj_know_cone_ball_a_Step_0 54 raw
gml_Object_obj_know_cone_ball_a_Step_2 10 raw
obj_know_cone_ball_b
gml_Object_obj_know_cone_ball_b_Create_0 15 raw
gml_Object_obj_know_cone_ball_b_Step_0 54 raw
gml_Object_obj_know_cone_ball_b_Step_2 10 raw
obj_know_cone_ball_dead
gml_Object_obj_know_cone_ball_dead_Alarm_0 1 raw
gml_Object_obj_know_cone_ball_dead_Create_0 3 raw
obj_know_cone_body_a
gml_Object_obj_know_cone_body_a_Create_0 21 raw
gml_Object_obj_know_cone_body_a_Step_0 91 raw
obj_know_cone_body_b
gml_Object_obj_know_cone_body_b_Create_0 21 raw
gml_Object_obj_know_cone_body_b_Step_0 91 raw
obj_know_cone_dead
gml_Object_obj_know_cone_dead_Alarm_0 1 raw
gml_Object_obj_know_cone_dead_Create_0 4 raw
obj_know_cone_hand_left_a
gml_Object_obj_know_cone_hand_left_a_Create_0 10 raw
gml_Object_obj_know_cone_hand_left_a_Step_0 48 raw
gml_Object_obj_know_cone_hand_left_a_Step_2 2 raw
obj_know_cone_hand_left_b
gml_Object_obj_know_cone_hand_left_b_Create_0 10 raw
gml_Object_obj_know_cone_hand_left_b_Step_0 48 raw
gml_Object_obj_know_cone_hand_left_b_Step_2 2 raw
obj_know_cone_hand_right_a
gml_Object_obj_know_cone_hand_right_a_Create_0 10 raw
gml_Object_obj_know_cone_hand_right_a_Step_0 48 raw
gml_Object_obj_know_cone_hand_right_a_Step_2 2 raw
obj_know_cone_hand_right_b
gml_Object_obj_know_cone_hand_right_b_Create_0 10 raw
gml_Object_obj_know_cone_hand_right_b_Step_0 48 raw
gml_Object_obj_know_cone_hand_right_b_Step_2 2 raw
obj_know_cone_overworld
gml_Object_obj_know_cone_overworld_Create_0 3 raw
gml_Object_obj_know_cone_overworld_Step_0 28 raw
obj_lamppost
gml_Object_obj_lamppost_Create_0 9 raw
obj_largetorch
gml_Object_obj_largetorch_Create_0 1 raw
obj_lemonadestand
gml_Object_obj_lemonadestand_Create_0 6 raw
gml_Object_obj_lemonadestand_Step_0 98 raw
obj_lever
gml_Object_obj_lever_Create_0 4 raw
gml_Object_obj_lever_Step_0 116 raw
obj_light_drawer
gml_Object_obj_light_drawer_Create_0 8 raw
gml_Object_obj_light_drawer_Destroy_0 5 raw
gml_Object_obj_light_drawer_Draw_0 15 raw
gml_Object_obj_light_drawer_Other_5 1 raw
gml_Object_obj_light_drawer_Step_0 33 raw
obj_light_master_old
gml_Object_obj_light_master_old_Alarm_0 1 raw
gml_Object_obj_light_master_old_Create_0 44 raw
gml_Object_obj_light_master_old_Draw_0 13 raw
gml_Object_obj_light_master_old_Other_5 1 raw
gml_Object_obj_light_master_old_Step_0 22 raw
gml_Object_obj_light_master_old_Step_2 1 raw
obj_lightp2
gml_Object_obj_lightp2_Create_0 4 raw
gml_Object_obj_lightp2_Step_0 157 raw
obj_lightp
gml_Object_obj_lightp_Create_0 4 raw
gml_Object_obj_lightp_Step_0 92 raw
obj_locked_door
gml_Object_obj_locked_door_Step_0 4 raw
obj_logo2
gml_Object_obj_logo2_Alarm_0 1 raw
gml_Object_obj_logo2_Alarm_1 1 raw
gml_Object_obj_logo2_Create_0 3 raw
gml_Object_obj_logo2_Step_0 13 raw
obj_logo
gml_Object_obj_logo_Alarm_0 1 raw
gml_Object_obj_logo_Alarm_1 1 raw
gml_Object_obj_logo_Create_0 3 raw
gml_Object_obj_logo_Step_0 14 raw
obj_lounger_snowdin_14d_overworld_yellow
gml_Object_obj_lounger_snowdin_14d_overworld_yellow_Create_0 4 raw
gml_Object_obj_lounger_snowdin_14d_overworld_yellow_Step_0 55 raw
obj_macro_frog_counter
gml_Object_obj_macro_frog_counter_Create_0 9 raw
gml_Object_obj_macro_frog_counter_Draw_0 15 raw
gml_Object_obj_macro_frog_counter_Step_0 27 raw
obj_macro_froggit_body
gml_Object_obj_macro_froggit_body_Create_0 13 raw
gml_Object_obj_macro_froggit_body_Draw_0 4 raw
gml_Object_obj_macro_froggit_body_Step_0 49 raw
obj_macro_froggit_chest
gml_Object_obj_macro_froggit_chest_Create_0 5 raw
gml_Object_obj_macro_froggit_chest_Step_0 44 raw
obj_macro_froggit_green_shader
gml_Object_obj_macro_froggit_green_shader_Create_0 6 raw
gml_Object_obj_macro_froggit_green_shader_Draw_0 91 raw
gml_Object_obj_macro_froggit_green_shader_Step_0 4 raw
obj_macro_froggit_head
gml_Object_obj_macro_froggit_head_Create_0 13 raw
gml_Object_obj_macro_froggit_head_Draw_0 4 raw
gml_Object_obj_macro_froggit_head_Step_0 7 raw
obj_macro_froggit_pacifist_collider
gml_Object_obj_macro_froggit_pacifist_collider_Create_0 13 raw
gml_Object_obj_macro_froggit_pacifist_collider_Step_0 71 raw
obj_macro_froggit_particle
gml_Object_obj_macro_froggit_particle_CleanUp_0 2 raw
gml_Object_obj_macro_froggit_particle_Create_0 33 raw
gml_Object_obj_macro_froggit_particle_Step_0 7 raw
obj_macro_froggit_pedestal
gml_Object_obj_macro_froggit_pedestal_Alarm_0 24 raw
gml_Object_obj_macro_froggit_pedestal_Alarm_1 3 raw
gml_Object_obj_macro_froggit_pedestal_Create_0 7 raw
gml_Object_obj_macro_froggit_pedestal_Step_0 66 raw
obj_macro_froggit_room_controller
gml_Object_obj_macro_froggit_room_controller_Create_0 10 raw
gml_Object_obj_macro_froggit_room_controller_Step_0 194 raw
obj_macro_froggit_room_door
gml_Object_obj_macro_froggit_room_door_Create_0 1 raw
gml_Object_obj_macro_froggit_room_door_Other_7 2 raw
gml_Object_obj_macro_froggit_room_door_Step_0 6 raw
obj_macro_froggit_room_shutter
gml_Object_obj_macro_froggit_room_shutter_Create_0 1 raw
obj_mail
gml_Object_obj_mail_Alarm_0 1 raw
gml_Object_obj_mail_Create_0 10 raw
gml_Object_obj_mail_Draw_64 24 raw
gml_Object_obj_mail_Step_0 28 raw
obj_mail_drop
gml_Object_obj_mail_drop_Create_0 2 raw
gml_Object_obj_mail_drop_Destroy_0 1 raw
gml_Object_obj_mail_drop_Step_0 26 raw
obj_mail_station_base
gml_Object_obj_mail_station_base_Create_0 3 raw
gml_Object_obj_mail_station_base_Step_0 42 raw
obj_mail_station_dunes_05
gml_Object_obj_mail_station_dunes_05_Create_0 6 raw
gml_Object_obj_mail_station_dunes_05_Step_0 19 raw
obj_mail_station_dunes_42
gml_Object_obj_mail_station_dunes_42_Create_0 2 raw
gml_Object_obj_mail_station_dunes_42_Step_0 3 raw
obj_mail_station_hotland
gml_Object_obj_mail_station_hotland_Create_0 3 raw
obj_mail_station_snowdin_11
gml_Object_obj_mail_station_snowdin_11_Create_0 2 raw
obj_mail_station_steamworks
gml_Object_obj_mail_station_steamworks_Create_0 5 raw
gml_Object_obj_mail_station_steamworks_Step_0 88 raw
obj_mail_whale
gml_Object_obj_mail_whale_Alarm_0 4 raw
gml_Object_obj_mail_whale_Create_0 21 raw
gml_Object_obj_mail_whale_Draw_0 21 raw
gml_Object_obj_mail_whale_Other_11 5 raw
gml_Object_obj_mail_whale_Other_5 3 raw
gml_Object_obj_mail_whale_Step_0 178 raw
obj_mail_whale_arrive
gml_Object_obj_mail_whale_arrive_Create_0 9 raw
gml_Object_obj_mail_whale_arrive_Draw_0 19 raw
gml_Object_obj_mail_whale_arrive_Other_4 7 raw
gml_Object_obj_mail_whale_arrive_Step_0 44 raw
obj_mail_whale_dunes_42
gml_Object_obj_mail_whale_dunes_42_Alarm_0 5 raw
gml_Object_obj_mail_whale_dunes_42_Alarm_1 1 raw
gml_Object_obj_mail_whale_dunes_42_Create_0 9 raw
gml_Object_obj_mail_whale_dunes_42_Draw_0 4 raw
gml_Object_obj_mail_whale_dunes_42_Step_0 46 raw
obj_mail_whale_snowdin_11
gml_Object_obj_mail_whale_snowdin_11_Alarm_0 5 raw
gml_Object_obj_mail_whale_snowdin_11_Alarm_1 1 raw
gml_Object_obj_mail_whale_snowdin_11_Create_0 5 raw
gml_Object_obj_mail_whale_snowdin_11_Draw_0 4 raw
gml_Object_obj_mail_whale_snowdin_11_Step_0 64 raw
obj_mail_whale_steamworks_32
gml_Object_obj_mail_whale_steamworks_32_Alarm_0 5 raw
gml_Object_obj_mail_whale_steamworks_32_Alarm_1 1 raw
gml_Object_obj_mail_whale_steamworks_32_Create_0 5 raw
gml_Object_obj_mail_whale_steamworks_32_Step_0 61 raw
obj_mail_whale_trigger_snowdin_11
gml_Object_obj_mail_whale_trigger_snowdin_11_Collision_obj_pl 4 raw
gml_Object_obj_mail_whale_trigger_snowdin_11_Create_0 2 raw
obj_main_screen_shop
gml_Object_obj_main_screen_shop_Create_0 2 raw
obj_mainmenu
gml_Object_obj_mainmenu_Alarm_0 4 raw
gml_Object_obj_mainmenu_Alarm_1 4 raw
gml_Object_obj_mainmenu_Create_0 39 raw
gml_Object_obj_mainmenu_Draw_0 58 raw
gml_Object_obj_mainmenu_Step_0 80 raw
obj_mainmenu_debug
gml_Object_obj_mainmenu_debug_Alarm_0 11 raw
gml_Object_obj_mainmenu_debug_Create_0 21 raw
gml_Object_obj_mainmenu_debug_Draw_64 54 raw
gml_Object_obj_mainmenu_debug_Other_4 2 raw
gml_Object_obj_mainmenu_debug_Step_0 258 raw
obj_mansion_bedroom_closet
gml_Object_obj_mansion_bedroom_closet_Step_0 23 raw
obj_mansion_bedroom_family_photo
gml_Object_obj_mansion_bedroom_family_photo_Create_0 5 raw
gml_Object_obj_mansion_bedroom_family_photo_Draw_64 10 raw
gml_Object_obj_mansion_bedroom_family_photo_Step_0 56 raw
obj_mansion_bedroom_nightstand
gml_Object_obj_mansion_bedroom_nightstand_Create_0 2 raw
gml_Object_obj_mansion_bedroom_nightstand_Step_0 27 raw
obj_mansion_chujin_grave
gml_Object_obj_mansion_chujin_grave_Create_0 2 raw
gml_Object_obj_mansion_chujin_grave_Step_0 65 raw
obj_mansion_chujin_tape_extra
gml_Object_obj_mansion_chujin_tape_extra_Create_0 10 raw
gml_Object_obj_mansion_chujin_tape_extra_Draw_0 7 raw
gml_Object_obj_mansion_chujin_tape_extra_Other_7 1 raw
gml_Object_obj_mansion_chujin_tape_extra_Step_0 144 raw
obj_mansion_chujin_tapes
gml_Object_obj_mansion_chujin_tapes_Create_0 11 raw
gml_Object_obj_mansion_chujin_tapes_Draw_0 7 raw
gml_Object_obj_mansion_chujin_tapes_Other_7 1 raw
gml_Object_obj_mansion_chujin_tapes_Step_0 255 raw
obj_mansion_entrance_door
gml_Object_obj_mansion_entrance_door_Step_0 20 raw
obj_mansion_entrance_doors
gml_Object_obj_mansion_entrance_doors_Alarm_0 2 raw
gml_Object_obj_mansion_entrance_doors_Create_0 6 raw
gml_Object_obj_mansion_entrance_doors_Other_5 2 raw
gml_Object_obj_mansion_entrance_doors_Other_7 4 raw
gml_Object_obj_mansion_entrance_doors_Step_0 6 raw
obj_mansion_hall_bedroom_door
gml_Object_obj_mansion_hall_bedroom_door_Other_5 1 raw
gml_Object_obj_mansion_hall_bedroom_door_Step_0 7 raw
obj_mansion_hall_fridge
gml_Object_obj_mansion_hall_fridge_Create_0 3 raw
gml_Object_obj_mansion_hall_fridge_Step_0 69 raw
obj_mansion_hall_study_door
gml_Object_obj_mansion_hall_study_door_Other_5 1 raw
gml_Object_obj_mansion_hall_study_door_Step_0 7 raw
obj_mansion_kanako_bed
gml_Object_obj_mansion_kanako_bed_Step_0 20 raw
obj_mansion_kanako_books
gml_Object_obj_mansion_kanako_books_Step_0 23 raw
obj_mansion_kanako_dresser
gml_Object_obj_mansion_kanako_dresser_Step_0 18 raw
obj_mansion_kanako_game_console
gml_Object_obj_mansion_kanako_game_console_Step_0 24 raw
obj_mansion_kanako_toys
gml_Object_obj_mansion_kanako_toys_Step_0 20 raw
obj_mansion_kitchen_cutting_board
gml_Object_obj_mansion_kitchen_cutting_board_Step_0 27 raw
obj_mansion_kotatsu
gml_Object_obj_mansion_kotatsu_Create_0 12 raw
gml_Object_obj_mansion_kotatsu_Step_0 265 raw
obj_mansion_lroom_fireplace
gml_Object_obj_mansion_lroom_fireplace_Step_0 20 raw
obj_mansion_office_box
gml_Object_obj_mansion_office_box_Step_0 22 raw
obj_mansion_office_cabinet_l
gml_Object_obj_mansion_office_cabinet_l_Step_0 22 raw
obj_mansion_office_cabinet_r
gml_Object_obj_mansion_office_cabinet_r_Step_0 26 raw
obj_mansion_office_drawer
gml_Object_obj_mansion_office_drawer_Step_0 23 raw
obj_mansion_office_workstation
gml_Object_obj_mansion_office_workstation_Step_0 31 raw
obj_mansion_study_overlay
gml_Object_obj_mansion_study_overlay_Create_0 9 raw
gml_Object_obj_mansion_study_overlay_Destroy_0 2 raw
gml_Object_obj_mansion_study_overlay_Draw_0 19 raw
gml_Object_obj_mansion_study_overlay_Step_0 9 raw
obj_mansion_study_particles
gml_Object_obj_mansion_study_particles_Create_0 19 raw
gml_Object_obj_mansion_study_particles_Destroy_0 1 raw
gml_Object_obj_mansion_study_particles_Other_5 1 raw
obj_mansion_study_tv
gml_Object_obj_mansion_study_tv_Create_0 1 raw
gml_Object_obj_mansion_study_tv_Other_7 2 raw
obj_mansion_study_tv_glitch
gml_Object_obj_mansion_study_tv_glitch_Create_0 11 raw
gml_Object_obj_mansion_study_tv_glitch_Other_7 2 raw
gml_Object_obj_mansion_study_tv_glitch_Step_0 11 raw
obj_mansion_study_tv_interact
gml_Object_obj_mansion_study_tv_interact_Create_0 15 raw
gml_Object_obj_mansion_study_tv_interact_Draw_0 6 raw
gml_Object_obj_mansion_study_tv_interact_Step_0 90 raw
obj_mansion_trapdoor
gml_Object_obj_mansion_trapdoor_Create_0 14 raw
gml_Object_obj_mansion_trapdoor_Other_7 2 raw
gml_Object_obj_mansion_trapdoor_Other_76 10 raw
obj_mansion_trapdoor_particles
gml_Object_obj_mansion_trapdoor_particles_Create_0 20 raw
gml_Object_obj_mansion_trapdoor_particles_Destroy_0 1 raw
gml_Object_obj_mansion_trapdoor_particles_Other_5 1 raw
obj_manta_npc
gml_Object_obj_manta_npc_Create_0 18 raw
obj_martha_npc
gml_Object_obj_martha_npc_Create_0 8 raw
gml_Object_obj_martha_npc_Step_0 144 raw
obj_martlet_attack_block
gml_Object_obj_martlet_attack_block_Create_0 10 raw
gml_Object_obj_martlet_attack_block_Step_0 17 raw
obj_martlet_attack_block_arrow
gml_Object_obj_martlet_attack_block_arrow_Create_0 10 raw
gml_Object_obj_martlet_attack_block_arrow_Step_0 26 raw
obj_martlet_attack_block_arrow_static
gml_Object_obj_martlet_attack_block_arrow_static_Create_0 11 raw
gml_Object_obj_martlet_attack_block_arrow_static_Draw_0 7 raw
gml_Object_obj_martlet_attack_block_arrow_static_Step_0 37 raw
obj_martlet_attack_block_hurt
gml_Object_obj_martlet_attack_block_hurt_Create_0 10 raw
gml_Object_obj_martlet_attack_block_hurt_Step_0 11 raw
obj_martlet_attack_block_piece
gml_Object_obj_martlet_attack_block_piece_Create_0 3 raw
gml_Object_obj_martlet_attack_block_piece_Draw_0 10 raw
gml_Object_obj_martlet_attack_block_piece_Step_0 6 raw
obj_martlet_attack_glass
gml_Object_obj_martlet_attack_glass_Collision_obj_heart_yellow_shot 8 raw
gml_Object_obj_martlet_attack_glass_Create_0 10 raw
gml_Object_obj_martlet_attack_glass_Destroy_0 26 raw
gml_Object_obj_martlet_attack_glass_Draw_0 4 raw
gml_Object_obj_martlet_attack_glass_Other_0 3 raw
gml_Object_obj_martlet_attack_glass_Step_0 19 raw
gml_Object_obj_martlet_attack_glass_Step_2 47 raw
obj_martlet_attack_glass_hurtbox
gml_Object_obj_martlet_attack_glass_hurtbox_Alarm_0 3 raw
gml_Object_obj_martlet_attack_glass_hurtbox_Create_0 5 raw
obj_martlet_attack_glass_shard
gml_Object_obj_martlet_attack_glass_shard_Create_0 7 raw
gml_Object_obj_martlet_attack_glass_shard_Step_0 6 raw
obj_martlet_attack_splitting_feather
gml_Object_obj_martlet_attack_splitting_feather_Alarm_0 30 raw
gml_Object_obj_martlet_attack_splitting_feather_Alarm_1 5 raw
gml_Object_obj_martlet_attack_splitting_feather_Create_0 77 raw
gml_Object_obj_martlet_attack_splitting_feather_Destroy_0 10 raw
gml_Object_obj_martlet_attack_splitting_feather_Draw_0 6 raw
gml_Object_obj_martlet_attack_splitting_feather_Step_0 108 raw
gml_Object_obj_martlet_attack_splitting_feather_Step_2 22 raw
obj_martlet_attack_splitting_feather_ext_checker
gml_Object_obj_martlet_attack_splitting_feather_ext_checker_Alarm_0 52 raw
gml_Object_obj_martlet_attack_splitting_feather_ext_checker_Create_0 15 raw
gml_Object_obj_martlet_attack_splitting_feather_ext_checker_Destroy_0 10 raw
gml_Object_obj_martlet_attack_splitting_feather_ext_checker_Step_0 47 raw
gml_Object_obj_martlet_attack_splitting_feather_ext_checker_Step_2 4 raw
obj_martlet_attack_splitting_feather_target_axis
gml_Object_obj_martlet_attack_splitting_feather_target_axis_Create_0 8 raw
gml_Object_obj_martlet_attack_splitting_feather_target_axis_Draw_0 7 raw
gml_Object_obj_martlet_attack_splitting_feather_target_axis_Step_2 17 raw
obj_martlet_attack_talon
gml_Object_obj_martlet_attack_talon_Alarm_0 7 raw
gml_Object_obj_martlet_attack_talon_Alarm_1 1 raw
gml_Object_obj_martlet_attack_talon_Create_0 14 raw
gml_Object_obj_martlet_attack_talon_Other_7 3 raw
gml_Object_obj_martlet_attack_talon_Other_76 31 raw
gml_Object_obj_martlet_attack_talon_Step_0 28 raw
obj_martlet_attack_talon_giant
gml_Object_obj_martlet_attack_talon_giant_Create_0 7 raw
gml_Object_obj_martlet_attack_talon_giant_Draw_0 20 raw
gml_Object_obj_martlet_attack_talon_giant_Step_0 26 raw
obj_martlet_attack_talon_scratch
gml_Object_obj_martlet_attack_talon_scratch_Alarm_0 3 raw
gml_Object_obj_martlet_attack_talon_scratch_Create_0 5 raw
gml_Object_obj_martlet_attack_talon_scratch_Other_7 5 raw
gml_Object_obj_martlet_attack_talon_scratch_Step_0 8 raw
obj_martlet_attack_talon_scratch_collide
gml_Object_obj_martlet_attack_talon_scratch_collide_Create_0 1 raw
gml_Object_obj_martlet_attack_talon_scratch_collide_Other_7 3 raw
obj_martlet_attack_wing_feather
gml_Object_obj_martlet_attack_wing_feather_Alarm_0 10 raw
gml_Object_obj_martlet_attack_wing_feather_Create_0 62 raw
gml_Object_obj_martlet_attack_wing_feather_Destroy_0 5 raw
gml_Object_obj_martlet_attack_wing_feather_Draw_0 16 raw
gml_Object_obj_martlet_attack_wing_feather_Step_0 44 raw
gml_Object_obj_martlet_attack_wing_feather_Step_2 7 raw
obj_martlet_blue_shader
gml_Object_obj_martlet_blue_shader_Create_0 6 raw
gml_Object_obj_martlet_blue_shader_Draw_0 97 raw
gml_Object_obj_martlet_blue_shader_Step_0 4 raw
obj_martlet_body
gml_Object_obj_martlet_body_Create_0 29 raw
gml_Object_obj_martlet_body_Destroy_0 2 raw
gml_Object_obj_martlet_body_Other_10 32 raw
gml_Object_obj_martlet_body_Other_11 23 raw
gml_Object_obj_martlet_body_Step_0 130 raw
obj_martlet_body_part_base
gml_Object_obj_martlet_body_part_base_Step_0 2 raw
obj_martlet_body_shadow
gml_Object_obj_martlet_body_shadow_Other_10 10 raw
obj_martlet_bridge_note
gml_Object_obj_martlet_bridge_note_Create_0 8 raw
gml_Object_obj_martlet_bridge_note_Step_0 6 raw
obj_martlet_debugger
gml_Object_obj_martlet_debugger_Create_0 5 raw
gml_Object_obj_martlet_debugger_Draw_64 8 raw
gml_Object_obj_martlet_debugger_Step_0 25 raw
obj_martlet_dunes_32
gml_Object_obj_martlet_dunes_32_Create_0 18 raw
obj_martlet_final_2_attack_controller
gml_Object_obj_martlet_final_2_attack_controller_Create_0 6 raw
gml_Object_obj_martlet_final_2_attack_controller_Other_10 43 raw
gml_Object_obj_martlet_final_2_attack_controller_Other_11 1 raw
gml_Object_obj_martlet_final_2_attack_controller_Other_12 1 raw
gml_Object_obj_martlet_final_2_attack_controller_Step_0 19 raw
obj_martlet_final_2_base
gml_Object_obj_martlet_final_2_base_Create_0 24 raw
gml_Object_obj_martlet_final_2_base_Draw_0 22 raw
gml_Object_obj_martlet_final_2_base_Draw_73 5 raw
gml_Object_obj_martlet_final_2_base_Step_0 129 raw
obj_martlet_final_act_helper
gml_Object_obj_martlet_final_act_helper_Alarm_0 17 raw
gml_Object_obj_martlet_final_act_helper_Create_0 5 raw
gml_Object_obj_martlet_final_act_helper_Step_0 4 raw
obj_martlet_final_armor
gml_Object_obj_martlet_final_armor_Alarm_0 6 raw
gml_Object_obj_martlet_final_armor_Alarm_1 3 raw
gml_Object_obj_martlet_final_armor_Alarm_2 3 raw
gml_Object_obj_martlet_final_armor_Create_0 26 raw
gml_Object_obj_martlet_final_armor_Destroy_0 1 raw
gml_Object_obj_martlet_final_armor_Draw_73 23 raw
gml_Object_obj_martlet_final_armor_Step_0 97 raw
obj_martlet_final_attack_controller
gml_Object_obj_martlet_final_attack_controller_Create_0 5 raw
gml_Object_obj_martlet_final_attack_controller_Other_10 52 raw
gml_Object_obj_martlet_final_attack_controller_Other_11 1 raw
gml_Object_obj_martlet_final_attack_controller_Other_12 1 raw
gml_Object_obj_martlet_final_attack_controller_Step_0 32 raw
obj_martlet_final_base
gml_Object_obj_martlet_final_base_Create_0 23 raw
gml_Object_obj_martlet_final_base_Draw_0 20 raw
gml_Object_obj_martlet_final_base_Draw_73 16 raw
gml_Object_obj_martlet_final_base_Step_0 118 raw
obj_martlet_final_bg
gml_Object_obj_martlet_final_bg_Create_0 16 raw
gml_Object_obj_martlet_final_bg_Draw_0 38 raw
gml_Object_obj_martlet_final_bg_Step_0 15 raw
obj_martlet_final_body
gml_Object_obj_martlet_final_body_Create_0 1 raw
obj_martlet_final_body_intro
gml_Object_obj_martlet_final_body_intro_Create_0 3 raw
gml_Object_obj_martlet_final_body_intro_Destroy_0 1 raw
gml_Object_obj_martlet_final_body_intro_Draw_0 18 raw
gml_Object_obj_martlet_final_body_intro_Draw_73 11 raw
gml_Object_obj_martlet_final_body_intro_Other_7 6 raw
gml_Object_obj_martlet_final_body_intro_Other_76 17 raw
gml_Object_obj_martlet_final_body_intro_Step_2 30 raw
obj_martlet_final_dead
gml_Object_obj_martlet_final_dead_Alarm_0 1 raw
gml_Object_obj_martlet_final_dead_Create_0 6 raw
obj_martlet_final_overworld_cutscene_2
gml_Object_obj_martlet_final_overworld_cutscene_2_Create_0 14 raw
gml_Object_obj_martlet_final_overworld_cutscene_2_Draw_73 4 raw
gml_Object_obj_martlet_final_overworld_cutscene_2_Step_0 103 raw
obj_martlet_final_overworld_cutscene_3
gml_Object_obj_martlet_final_overworld_cutscene_3_Create_0 12 raw
gml_Object_obj_martlet_final_overworld_cutscene_3_Draw_73 8 raw
gml_Object_obj_martlet_final_overworld_cutscene_3_Step_0 113 raw
obj_martlet_final_overworld_cutscene
gml_Object_obj_martlet_final_overworld_cutscene_Create_0 37 raw
gml_Object_obj_martlet_final_overworld_cutscene_Draw_73 4 raw
gml_Object_obj_martlet_final_overworld_cutscene_Step_0 499 raw
obj_martlet_final_slowdown
gml_Object_obj_martlet_final_slowdown_Create_0 6 raw
gml_Object_obj_martlet_final_slowdown_Destroy_0 4 raw
gml_Object_obj_martlet_final_slowdown_Draw_0 45 raw
gml_Object_obj_martlet_final_slowdown_Step_0 12 raw
obj_martlet_final_syringe
gml_Object_obj_martlet_final_syringe_Alarm_0 2 raw
gml_Object_obj_martlet_final_syringe_Create_0 4 raw
gml_Object_obj_martlet_final_syringe_Step_0 12 raw
obj_martlet_final_wing
gml_Object_obj_martlet_final_wing_Create_0 3 raw
gml_Object_obj_martlet_final_wing_Destroy_0 2 raw
gml_Object_obj_martlet_final_wing_Draw_0 13 raw
gml_Object_obj_martlet_final_wing_Other_5 2 raw
gml_Object_obj_martlet_final_wing_Step_0 3 raw
obj_martlet_fly_away_cart
gml_Object_obj_martlet_fly_away_cart_Create_0 11 raw
gml_Object_obj_martlet_fly_away_cart_Draw_0 2 raw
gml_Object_obj_martlet_fly_away_cart_Other_76 10 raw
gml_Object_obj_martlet_fly_away_cart_Step_0 7 raw
obj_martlet_fly_in_cart
gml_Object_obj_martlet_fly_in_cart_Create_0 10 raw
gml_Object_obj_martlet_fly_in_cart_Draw_0 2 raw
gml_Object_obj_martlet_fly_in_cart_Step_0 17 raw
obj_martlet_follower
gml_Object_obj_martlet_follower_Create_0 46 raw
gml_Object_obj_martlet_follower_Draw_0 2 raw
gml_Object_obj_martlet_follower_Other_10 933 raw
gml_Object_obj_martlet_follower_Other_4 7 raw
gml_Object_obj_martlet_follower_Step_0 157 raw
gml_Object_obj_martlet_follower_Step_2 1 raw
obj_martlet_g_body
gml_Object_obj_martlet_g_body_Create_0 31 raw
gml_Object_obj_martlet_g_body_Destroy_0 2 raw
gml_Object_obj_martlet_g_body_Other_10 34 raw
gml_Object_obj_martlet_g_body_Other_11 23 raw
gml_Object_obj_martlet_g_body_Other_25 84 raw
gml_Object_obj_martlet_g_body_Step_0 186 raw
gml_Object_obj_martlet_g_body_Step_2 5 raw
obj_martlet_g_body_shadow
gml_Object_obj_martlet_g_body_shadow_Other_10 14 raw
obj_martlet_g_fight_mode
gml_Object_obj_martlet_g_fight_mode_Create_0 14 raw
gml_Object_obj_martlet_g_fight_mode_Destroy_0 9 raw
gml_Object_obj_martlet_g_fight_mode_Step_0 10 raw
obj_martlet_g_hand_left
gml_Object_obj_martlet_g_hand_left_Create_0 15 raw
gml_Object_obj_martlet_g_hand_left_Destroy_0 2 raw
gml_Object_obj_martlet_g_hand_left_Step_0 45 raw
gml_Object_obj_martlet_g_hand_left_Step_2 26 raw
obj_martlet_g_hand_left_shadow
gml_Object_obj_martlet_g_hand_left_shadow_Other_10 13 raw
obj_martlet_g_hand_right
gml_Object_obj_martlet_g_hand_right_Create_0 15 raw
gml_Object_obj_martlet_g_hand_right_Destroy_0 2 raw
gml_Object_obj_martlet_g_hand_right_Step_0 45 raw
gml_Object_obj_martlet_g_hand_right_Step_2 36 raw
obj_martlet_g_hand_right_shadow
gml_Object_obj_martlet_g_hand_right_shadow_Other_10 15 raw
obj_martlet_g_head
gml_Object_obj_martlet_g_head_Create_0 15 raw
gml_Object_obj_martlet_g_head_Destroy_0 2 raw
gml_Object_obj_martlet_g_head_Step_0 45 raw
gml_Object_obj_martlet_g_head_Step_2 55 raw
obj_martlet_g_head_shadow
gml_Object_obj_martlet_g_head_shadow_Other_10 6 raw
obj_martlet_hand_left
gml_Object_obj_martlet_hand_left_Create_0 14 raw
gml_Object_obj_martlet_hand_left_Destroy_0 2 raw
gml_Object_obj_martlet_hand_left_Step_0 44 raw
gml_Object_obj_martlet_hand_left_Step_2 20 raw
obj_martlet_hand_left_shadow
gml_Object_obj_martlet_hand_left_shadow_Other_10 8 raw
obj_martlet_hand_right
gml_Object_obj_martlet_hand_right_Create_0 14 raw
gml_Object_obj_martlet_hand_right_Destroy_0 2 raw
gml_Object_obj_martlet_hand_right_Step_0 44 raw
gml_Object_obj_martlet_hand_right_Step_2 30 raw
obj_martlet_hand_right_shadow
gml_Object_obj_martlet_hand_right_shadow_Other_10 12 raw
obj_martlet_head
gml_Object_obj_martlet_head_Create_0 15 raw
gml_Object_obj_martlet_head_Destroy_0 2 raw
gml_Object_obj_martlet_head_Step_0 44 raw
gml_Object_obj_martlet_head_Step_2 52 raw
obj_martlet_head_shadow
gml_Object_obj_martlet_head_shadow_Other_10 6 raw
obj_martlet_note
gml_Object_obj_martlet_note_Create_0 10 raw
obj_martlet_npc
gml_Object_obj_martlet_npc_Create_0 43 raw
gml_Object_obj_martlet_npc_Draw_0 2 raw
gml_Object_obj_martlet_npc_Other_76 10 raw
gml_Object_obj_martlet_npc_Step_0 8 raw
obj_martlet_snowdin_06
gml_Object_obj_martlet_snowdin_06_Create_0 14 raw
gml_Object_obj_martlet_snowdin_06_Other_76 10 raw
obj_martlet_snowdin_16
gml_Object_obj_martlet_snowdin_16_Create_0 13 raw
gml_Object_obj_martlet_snowdin_16_Other_76 10 raw
gml_Object_obj_martlet_snowdin_16_Step_0 7 raw
obj_martlet_snowdin_21
gml_Object_obj_martlet_snowdin_21_Alarm_0 1 raw
gml_Object_obj_martlet_snowdin_21_Alarm_1 8 raw
gml_Object_obj_martlet_snowdin_21_Alarm_2 1 raw
gml_Object_obj_martlet_snowdin_21_Create_0 37 raw
gml_Object_obj_martlet_snowdin_21_Other_76 10 raw
gml_Object_obj_martlet_snowdin_21_Step_0 223 raw
obj_martlet_snowdin_21_geno
gml_Object_obj_martlet_snowdin_21_geno_Alarm_0 6 raw
gml_Object_obj_martlet_snowdin_21_geno_Alarm_1 1 raw
gml_Object_obj_martlet_snowdin_21_geno_Create_0 31 raw
gml_Object_obj_martlet_snowdin_21_geno_Other_76 10 raw
gml_Object_obj_martlet_snowdin_21_geno_Step_0 217 raw
obj_martlet_snowdin_22
gml_Object_obj_martlet_snowdin_22_Alarm_0 6 raw
gml_Object_obj_martlet_snowdin_22_Create_0 26 raw
gml_Object_obj_martlet_snowdin_22_Other_76 10 raw
gml_Object_obj_martlet_snowdin_22_Step_0 280 raw
obj_martlet_station_snowdin_21_overworld_yellow
gml_Object_obj_martlet_station_snowdin_21_overworld_yellow_Create_0 1 raw
obj_martlets_journal
gml_Object_obj_martlets_journal_Create_0 2 raw
gml_Object_obj_martlets_journal_Step_0 193 raw
obj_mask_controller
gml_Object_obj_mask_controller_Other_4 1 raw
gml_Object_obj_mask_controller_Other_5 1 raw
obj_masterswordremix_body_a
gml_Object_obj_masterswordremix_body_a_Create_0 30 raw
gml_Object_obj_masterswordremix_body_a_Step_0 158 raw
gml_Object_obj_masterswordremix_body_a_Step_2 31 raw
obj_masterswordremix_shield_a
gml_Object_obj_masterswordremix_shield_a_Create_0 11 raw
gml_Object_obj_masterswordremix_shield_a_Step_0 51 raw
gml_Object_obj_masterswordremix_shield_a_Step_2 10 raw
obj_masterswordremix_sword_a
gml_Object_obj_masterswordremix_sword_a_Create_0 11 raw
gml_Object_obj_masterswordremix_sword_a_Step_0 47 raw
gml_Object_obj_masterswordremix_sword_a_Step_2 10 raw
obj_mazelever
gml_Object_obj_mazelever_Create_0 3 raw
gml_Object_obj_mazelever_Step_0 30 raw
obj_mc_button
gml_Object_obj_mc_button_Create_0 1 raw
gml_Object_obj_mc_button_Step_0 15 raw
obj_mc_cart
gml_Object_obj_mc_cart_Alarm_0 22 raw
gml_Object_obj_mc_cart_Alarm_1 5 raw
gml_Object_obj_mc_cart_Create_0 12 raw
gml_Object_obj_mc_cart_Step_0 198 raw
obj_mc_directional_arrow
gml_Object_obj_mc_directional_arrow_Create_0 1 raw
gml_Object_obj_mc_directional_arrow_Step_0 7 raw
obj_mc_path_blocker
gml_Object_obj_mc_path_blocker_Create_0 2 raw
obj_mc_pressure_pad
gml_Object_obj_mc_pressure_pad_Alarm_0 12 raw
gml_Object_obj_mc_pressure_pad_Create_0 3 raw
obj_mc_puzzle_controller_2
gml_Object_obj_mc_puzzle_controller_2_Create_0 11 raw
gml_Object_obj_mc_puzzle_controller_2_Step_0 30 raw
obj_mc_puzzle_controller
gml_Object_obj_mc_puzzle_controller_Create_0 11 raw
gml_Object_obj_mc_puzzle_controller_Step_0 30 raw
obj_mc_rail_barrier
gml_Object_obj_mc_rail_barrier_Create_0 1 raw
obj_mc_rail_bumper
gml_Object_obj_mc_rail_bumper_Create_0 1 raw
obj_melancholy_blocker_dalvsroom
gml_Object_obj_melancholy_blocker_dalvsroom_Alarm_0 1 raw
gml_Object_obj_melancholy_blocker_dalvsroom_Create_0 1 raw
gml_Object_obj_melancholy_blocker_dalvsroom_Step_0 29 raw
obj_menu_flowey
gml_Object_obj_menu_flowey_Alarm_0 4 raw
gml_Object_obj_menu_flowey_Alarm_1 4 raw
gml_Object_obj_menu_flowey_Create_0 13 raw
gml_Object_obj_menu_flowey_Draw_0 53 raw
gml_Object_obj_menu_flowey_Step_0 51 raw
obj_menu_flowey_pacifist
gml_Object_obj_menu_flowey_pacifist_Alarm_0 4 raw
gml_Object_obj_menu_flowey_pacifist_Alarm_1 4 raw
gml_Object_obj_menu_flowey_pacifist_Create_0 16 raw
gml_Object_obj_menu_flowey_pacifist_Draw_0 55 raw
gml_Object_obj_menu_flowey_pacifist_Step_0 143 raw
obj_menu_flowey_spawner
gml_Object_obj_menu_flowey_spawner_Create_0 7 raw
obj_menu_murder
gml_Object_obj_menu_murder_Alarm_0 4 raw
gml_Object_obj_menu_murder_Alarm_1 4 raw
gml_Object_obj_menu_murder_Create_0 11 raw
gml_Object_obj_menu_murder_Draw_0 18 raw
gml_Object_obj_menu_murder_Step_0 69 raw
obj_mercy
gml_Object_obj_mercy_Create_0 2 raw
gml_Object_obj_mercy_Step_0 1 raw
gml_Object_obj_mercy_Step_2 6 raw
obj_mfnpc2
gml_Object_obj_mfnpc2_Alarm_0 1 raw
gml_Object_obj_mfnpc2_Alarm_1 6 raw
gml_Object_obj_mfnpc2_Alarm_2 9 raw
gml_Object_obj_mfnpc2_Alarm_3 2 raw
gml_Object_obj_mfnpc2_Create_0 3 raw
gml_Object_obj_mfnpc2_Step_0 11 raw
obj_mfnpc
gml_Object_obj_mfnpc_Alarm_0 1 raw
gml_Object_obj_mfnpc_Alarm_1 5 raw
gml_Object_obj_mfnpc_Alarm_2 4 raw
gml_Object_obj_mfnpc_Alarm_3 2 raw
gml_Object_obj_mfnpc_Collision_obj_pl 13 raw
gml_Object_obj_mfnpc_Create_0 4 raw
gml_Object_obj_mfnpc_Other_0 7 raw
gml_Object_obj_mfnpc_Step_0 21 raw
obj_mfnpcfinal
gml_Object_obj_mfnpcfinal_Collision_obj_pl 1 raw
gml_Object_obj_mfnpcfinal_Create_0 2 raw
obj_micro1
gml_Object_obj_micro1_Step_0 12 raw
obj_micro2
gml_Object_obj_micro2_Step_0 12 raw
obj_micro3
gml_Object_obj_micro3_Step_0 12 raw
obj_micro4
gml_Object_obj_micro4_Step_0 12 raw
obj_micro5
gml_Object_obj_micro5_Alarm_0 10 raw
gml_Object_obj_micro5_Step_0 14 raw
obj_micro_froggit
gml_Object_obj_micro_froggit_Alarm_0 1 raw
gml_Object_obj_micro_froggit_Create_0 27 raw
gml_Object_obj_micro_froggit_Step_0 118 raw
obj_micro_froggit_dead
gml_Object_obj_micro_froggit_dead_Alarm_0 1 raw
gml_Object_obj_micro_froggit_dead_Create_0 4 raw
obj_micro_hotspring_snowdin_14e_overworld_yellow
gml_Object_obj_micro_hotspring_snowdin_14e_overworld_yellow_Create_0 8 raw
gml_Object_obj_micro_hotspring_snowdin_14e_overworld_yellow_Other_5 2 raw
gml_Object_obj_micro_hotspring_snowdin_14e_overworld_yellow_Step_0 47 raw
obj_microf_cutscene
gml_Object_obj_microf_cutscene_Alarm_0 9 raw
gml_Object_obj_microf_cutscene_Create_0 1 raw
gml_Object_obj_microf_cutscene_Step_0 45 raw
obj_microfroggits_dunes_06b
gml_Object_obj_microfroggits_dunes_06b_Create_0 4 raw
gml_Object_obj_microfroggits_dunes_06b_Step_0 6 raw
obj_minecart_ride
gml_Object_obj_minecart_ride_Create_0 15 raw
gml_Object_obj_minecart_ride_Draw_0 1 raw
gml_Object_obj_minecart_ride_Step_0 29 raw
obj_miner_bryan
gml_Object_obj_miner_bryan_Alarm_0 10 raw
gml_Object_obj_miner_bryan_Create_0 6 raw
gml_Object_obj_miner_bryan_Step_0 74 raw
obj_miner_bryan_backtrack
gml_Object_obj_miner_bryan_backtrack_Create_0 3 raw
gml_Object_obj_miner_bryan_backtrack_Step_0 41 raw
obj_miner_giftshopper
gml_Object_obj_miner_giftshopper_Alarm_0 21 raw
gml_Object_obj_miner_giftshopper_Create_0 10 raw
gml_Object_obj_miner_giftshopper_Step_0 138 raw
obj_miner_helmet
gml_Object_obj_miner_helmet_Create_0 5 raw
gml_Object_obj_miner_helmet_Step_0 24 raw
obj_miner_jacket
gml_Object_obj_miner_jacket_Create_0 5 raw
gml_Object_obj_miner_jacket_Step_0 38 raw
obj_miner_receptionist
gml_Object_obj_miner_receptionist_Create_0 3 raw
gml_Object_obj_miner_receptionist_Step_0 243 raw
obj_miner_red
gml_Object_obj_miner_red_Create_0 3 raw
gml_Object_obj_miner_red_Step_0 21 raw
obj_miner_slime
gml_Object_obj_miner_slime_Create_0 4 raw
gml_Object_obj_miner_slime_Step_0 171 raw
obj_miner_snake
gml_Object_obj_miner_snake_Alarm_0 6 raw
gml_Object_obj_miner_snake_Create_0 9 raw
gml_Object_obj_miner_snake_Draw_0 3 raw
gml_Object_obj_miner_snake_Step_0 62 raw
obj_miner_snake_backtrack
gml_Object_obj_miner_snake_backtrack_Create_0 2 raw
gml_Object_obj_miner_snake_backtrack_Step_0 28 raw
obj_miner_stable
gml_Object_obj_miner_stable_Create_0 8 raw
gml_Object_obj_miner_stable_Step_0 75 raw
obj_miner_stable_backtrack
gml_Object_obj_miner_stable_backtrack_Create_0 3 raw
gml_Object_obj_miner_stable_backtrack_Step_0 48 raw
obj_miner_tall
gml_Object_obj_miner_tall_Create_0 9 raw
gml_Object_obj_miner_tall_Step_0 75 raw
obj_miner_tall_backtrack
gml_Object_obj_miner_tall_backtrack_Create_0 2 raw
gml_Object_obj_miner_tall_backtrack_Step_0 54 raw
obj_miner_uwu
gml_Object_obj_miner_uwu_Create_0 7 raw
gml_Object_obj_miner_uwu_Step_0 261 raw
obj_missing_poster
gml_Object_obj_missing_poster_Create_0 10 raw
gml_Object_obj_missing_poster_Destroy_0 4 raw
gml_Object_obj_missing_poster_Draw_0 6 raw
gml_Object_obj_missing_poster_Draw_64 4 raw
gml_Object_obj_missing_poster_Other_10 3 raw
gml_Object_obj_missing_poster_Other_11 2 raw
gml_Object_obj_missing_poster_Step_0 25 raw
obj_mo_kiosk
gml_Object_obj_mo_kiosk_Create_0 11 raw
gml_Object_obj_mo_kiosk_Step_0 35 raw
obj_mo_menu
gml_Object_obj_mo_menu_Create_0 7 raw
gml_Object_obj_mo_menu_Step_0 34 raw
obj_molten_rock_overworld_yellow
gml_Object_obj_molten_rock_overworld_yellow_Collision_obj_puzzle_plank_overworld_yellow 11 raw
gml_Object_obj_molten_rock_overworld_yellow_Create_0 5 raw
gml_Object_obj_molten_rock_overworld_yellow_Destroy_0 1 raw
gml_Object_obj_molten_rock_overworld_yellow_Other_7 6 raw
gml_Object_obj_molten_rock_overworld_yellow_Step_0 62 raw
obj_molten_rock_snowdin_19
gml_Object_obj_molten_rock_snowdin_19_Alarm_0 2 raw
gml_Object_obj_molten_rock_snowdin_19_Collision_obj_snowdin_19_piston 1 raw
gml_Object_obj_molten_rock_snowdin_19_Create_0 12 raw
gml_Object_obj_molten_rock_snowdin_19_Destroy_0 1 raw
gml_Object_obj_molten_rock_snowdin_19_Step_0 36 raw
gml_Object_obj_molten_rock_snowdin_19_Step_2 2 raw
obj_molten_rock_snowdin_19_Collision_obj_puzzle_collider
gml_Object_obj_molten_rock_snowdin_19_Collision_obj_puzzle_collider_snowdin_19 1 raw
obj_mooch_npc
gml_Object_obj_mooch_npc_Create_0 18 raw
obj_moray_npc
gml_Object_obj_moray_npc_Create_0 18 raw
obj_motriggered_snowdin_09
gml_Object_obj_motriggered_snowdin_09_Collision_obj_pl 5 raw
gml_Object_obj_motriggered_snowdin_09_Create_0 2 raw
obj_mountain_top_background_dunes_25
gml_Object_obj_mountain_top_background_dunes_25_Create_0 1 raw
gml_Object_obj_mountain_top_background_dunes_25_Draw_0 14 raw
obj_mountain_top_background_dunes_25b
gml_Object_obj_mountain_top_background_dunes_25b_Create_0 1 raw
gml_Object_obj_mountain_top_background_dunes_25b_Draw_0 11 raw
obj_mountain_top_background_dunes_26
gml_Object_obj_mountain_top_background_dunes_26_Create_0 1 raw
gml_Object_obj_mountain_top_background_dunes_26_Draw_0 14 raw
obj_necklace
gml_Object_obj_necklace_Create_0 5 raw
gml_Object_obj_necklace_Step_0 52 raw
obj_new_home_elevator
gml_Object_obj_new_home_elevator_Alarm_0 1 raw
gml_Object_obj_new_home_elevator_Create_0 6 raw
gml_Object_obj_new_home_elevator_Draw_73 3 raw
gml_Object_obj_new_home_elevator_Other_5 1 raw
gml_Object_obj_new_home_elevator_Step_0 126 raw
obj_new_home_parallax_background
gml_Object_obj_new_home_parallax_background_Create_0 14 raw
gml_Object_obj_new_home_parallax_background_Draw_0 8 raw
gml_Object_obj_new_home_parallax_background_Step_0 16 raw
obj_newhome_01_elevator
gml_Object_obj_newhome_01_elevator_Create_0 20 raw
gml_Object_obj_newhome_01_elevator_Step_0 113 raw
obj_newhome_03_cutscene
gml_Object_obj_newhome_03_cutscene_Create_0 40 raw
gml_Object_obj_newhome_03_cutscene_Draw_73 14 raw
gml_Object_obj_newhome_03_cutscene_Other_76 16 raw
gml_Object_obj_newhome_03_cutscene_Step_0 676 raw
gml_Object_obj_newhome_03_cutscene_Step_2 5 raw
obj_newhome_03_cutscene_clover_soul
gml_Object_obj_newhome_03_cutscene_clover_soul_Alarm_0 6 raw
gml_Object_obj_newhome_03_cutscene_clover_soul_Create_0 11 raw
gml_Object_obj_newhome_03_cutscene_clover_soul_Draw_73 10 raw
gml_Object_obj_newhome_03_cutscene_clover_soul_Step_0 70 raw
obj_newhome_03_cutscene_clover_soul_absorb_effect
gml_Object_obj_newhome_03_cutscene_clover_soul_absorb_effect_Create_0 7 raw
gml_Object_obj_newhome_03_cutscene_clover_soul_absorb_effect_Draw_73 1 raw
gml_Object_obj_newhome_03_cutscene_clover_soul_absorb_effect_Step_0 11 raw
obj_newhome_03_cutscene_clover_soul_capsule
gml_Object_obj_newhome_03_cutscene_clover_soul_capsule_Create_0 12 raw
gml_Object_obj_newhome_03_cutscene_clover_soul_capsule_Draw_0 2 raw
gml_Object_obj_newhome_03_cutscene_clover_soul_capsule_Draw_73 6 raw
gml_Object_obj_newhome_03_cutscene_clover_soul_capsule_Step_0 20 raw
obj_newhome_03_cutscene_clover_soul_effect
gml_Object_obj_newhome_03_cutscene_clover_soul_effect_Create_0 7 raw
gml_Object_obj_newhome_03_cutscene_clover_soul_effect_Draw_73 3 raw
gml_Object_obj_newhome_03_cutscene_clover_soul_effect_Step_0 7 raw
obj_newhome_03_cutscene_postfight_kill
gml_Object_obj_newhome_03_cutscene_postfight_kill_Create_0 37 raw
gml_Object_obj_newhome_03_cutscene_postfight_kill_Draw_73 37 raw
gml_Object_obj_newhome_03_cutscene_postfight_kill_Other_76 11 raw
gml_Object_obj_newhome_03_cutscene_postfight_kill_Step_0 476 raw
obj_newhome_03_cutscene_postfight_spare
gml_Object_obj_newhome_03_cutscene_postfight_spare_Create_0 55 raw
gml_Object_obj_newhome_03_cutscene_postfight_spare_Draw_0 2 raw
gml_Object_obj_newhome_03_cutscene_postfight_spare_Draw_73 45 raw
gml_Object_obj_newhome_03_cutscene_postfight_spare_Other_76 11 raw
gml_Object_obj_newhome_03_cutscene_postfight_spare_Step_0 2112 raw
obj_newhome_03_dialogue_postfight_flowey
gml_Object_obj_newhome_03_dialogue_postfight_flowey_Create_0 54 raw
gml_Object_obj_newhome_03_dialogue_postfight_flowey_Draw_64 209 raw
gml_Object_obj_newhome_03_dialogue_postfight_flowey_Other_10 1 raw
gml_Object_obj_newhome_03_dialogue_postfight_flowey_Step_0 55 raw
gml_Object_obj_newhome_03_dialogue_postfight_flowey_Step_1 5 raw
gml_Object_obj_newhome_03_dialogue_postfight_flowey_Step_2 1 raw
obj_newhome_03_effects
gml_Object_obj_newhome_03_effects_Other_7 2 raw
obj_newhome_03_elevator
gml_Object_obj_newhome_03_elevator_Create_0 24 raw
gml_Object_obj_newhome_03_elevator_Step_0 129 raw
obj_newhome_03_pacifist_music_player
gml_Object_obj_newhome_03_pacifist_music_player_Alarm_0 4 raw
gml_Object_obj_newhome_03_pacifist_music_player_Create_0 3 raw
obj_newhome_locked_doors
gml_Object_obj_newhome_locked_doors_Alarm_0 1 raw
gml_Object_obj_newhome_locked_doors_Create_0 3 raw
gml_Object_obj_newhome_locked_doors_Step_0 28 raw
obj_newhome_special_bench
gml_Object_obj_newhome_special_bench_Create_0 3 raw
gml_Object_obj_newhome_special_bench_Step_0 42 raw
obj_newhome_trash
gml_Object_obj_newhome_trash_Create_0 3 raw
gml_Object_obj_newhome_trash_Step_0 89 raw
obj_noEnc
gml_Object_obj_noEnc_Step_0 7 raw
obj_normaltorch
gml_Object_obj_normaltorch_Create_0 1 raw
obj_norunzone
gml_Object_obj_norunzone_Other_5 1 raw
gml_Object_obj_norunzone_Step_0 7 raw
obj_noteblock_head_hotland
gml_Object_obj_noteblock_head_hotland_Create_0 3 raw
gml_Object_obj_noteblock_head_hotland_Step_0 11 raw
obj_noteblock_head_snowdin_14b_overworld_yellow
gml_Object_obj_noteblock_head_snowdin_14b_overworld_yellow_Create_0 1 raw
gml_Object_obj_noteblock_head_snowdin_14b_overworld_yellow_Step_0 11 raw
obj_noteblock_hotland
gml_Object_obj_noteblock_hotland_Create_0 5 raw
gml_Object_obj_noteblock_hotland_Step_0 9 raw
obj_noteblock_snowdin_14b_overworld_yellow
gml_Object_obj_noteblock_snowdin_14b_overworld_yellow_Create_0 3 raw
gml_Object_obj_noteblock_snowdin_14b_overworld_yellow_Step_0 46 raw
obj_npc_ace_asleep
gml_Object_obj_npc_ace_asleep_Alarm_0 2 raw
gml_Object_obj_npc_ace_asleep_Create_0 3 raw
obj_npc_ace_backtrack
gml_Object_obj_npc_ace_backtrack_Create_0 10 raw
gml_Object_obj_npc_ace_backtrack_Step_0 69 raw
obj_npc_ace_break_1
gml_Object_obj_npc_ace_break_1_Create_0 6 raw
gml_Object_obj_npc_ace_break_1_Step_0 47 raw
obj_npc_ace_break_2
gml_Object_obj_npc_ace_break_2_Create_0 6 raw
gml_Object_obj_npc_ace_break_2_Step_0 41 raw
obj_npc_aunt_glover_dunes_30
gml_Object_obj_npc_aunt_glover_dunes_30_Create_0 11 raw
gml_Object_obj_npc_aunt_glover_dunes_30_Step_0 60 raw
obj_npc_backtrack_crispy
gml_Object_obj_npc_backtrack_crispy_Create_0 3 raw
gml_Object_obj_npc_backtrack_crispy_Step_0 72 raw
obj_npc_backtrack_dalv
gml_Object_obj_npc_backtrack_dalv_Create_0 4 raw
gml_Object_obj_npc_backtrack_dalv_Step_0 163 raw
obj_npc_backtrack_flier
gml_Object_obj_npc_backtrack_flier_Create_0 3 raw
gml_Object_obj_npc_backtrack_flier_Step_0 70 raw
obj_npc_backtrack_miner
gml_Object_obj_npc_backtrack_miner_Create_0 3 raw
gml_Object_obj_npc_backtrack_miner_Step_0 33 raw
obj_npc_backtrack_penilla
gml_Object_obj_npc_backtrack_penilla_Create_0 3 raw
gml_Object_obj_npc_backtrack_penilla_Step_0 64 raw
obj_npc_backtrack_rorrim
gml_Object_obj_npc_backtrack_rorrim_Create_0 3 raw
gml_Object_obj_npc_backtrack_rorrim_Step_0 73 raw
obj_npc_backtrack_sweet_corn
gml_Object_obj_npc_backtrack_sweet_corn_Create_0 3 raw
gml_Object_obj_npc_backtrack_sweet_corn_Step_0 53 raw
obj_npc_backtrack_swig
gml_Object_obj_npc_backtrack_swig_Create_0 3 raw
gml_Object_obj_npc_backtrack_swig_Step_0 51 raw
obj_npc_backtrack_theorist
gml_Object_obj_npc_backtrack_theorist_Create_0 3 raw
gml_Object_obj_npc_backtrack_theorist_Step_0 40 raw
obj_npc_backtrack_toast
gml_Object_obj_npc_backtrack_toast_Create_0 3 raw
gml_Object_obj_npc_backtrack_toast_Step_0 83 raw
obj_npc_bartender
gml_Object_obj_npc_bartender_Create_0 1 raw
obj_npc_bartender_geno
gml_Object_obj_npc_bartender_geno_Create_0 6 raw
gml_Object_obj_npc_bartender_geno_Step_0 40 raw
obj_npc_base
gml_Object_obj_npc_base_Create_0 8 raw
gml_Object_obj_npc_base_Step_0 21 raw
obj_npc_big_cactus
gml_Object_obj_npc_big_cactus_Create_0 3 raw
gml_Object_obj_npc_big_cactus_Step_0 91 raw
obj_npc_blembino
gml_Object_obj_npc_blembino_Create_0 2 raw
gml_Object_obj_npc_blembino_Step_0 55 raw
obj_npc_blembino_break_6
gml_Object_obj_npc_blembino_break_6_Step_0 46 raw
obj_npc_boba
gml_Object_obj_npc_boba_Create_0 6 raw
gml_Object_obj_npc_boba_Step_0 34 raw
obj_npc_bubblo_break_1
gml_Object_obj_npc_bubblo_break_1_Step_0 36 raw
obj_npc_cactony_dunes_30
gml_Object_obj_npc_cactony_dunes_30_Create_0 6 raw
gml_Object_obj_npc_cactony_dunes_30_Step_0 54 raw
obj_npc_card_players_controller
gml_Object_obj_npc_card_players_controller_Step_0 42 raw
obj_npc_cardguy
gml_Object_obj_npc_cardguy_Create_0 9 raw
gml_Object_obj_npc_cardguy_Step_0 184 raw
obj_npc_cardguy_table
gml_Object_obj_npc_cardguy_table_Create_0 6 raw
obj_npc_ceroba_backtrack
gml_Object_obj_npc_ceroba_backtrack_Create_0 10 raw
gml_Object_obj_npc_ceroba_backtrack_Step_0 63 raw
obj_npc_ceroba_break_3
gml_Object_obj_npc_ceroba_break_3_Create_0 6 raw
gml_Object_obj_npc_ceroba_break_3_Step_0 59 raw
obj_npc_ceroba_break_4
gml_Object_obj_npc_ceroba_break_4_Create_0 6 raw
gml_Object_obj_npc_ceroba_break_4_Step_0 75 raw
obj_npc_ceroba_saloon
gml_Object_obj_npc_ceroba_saloon_Create_0 3 raw
obj_npc_clover_dunes_12
gml_Object_obj_npc_clover_dunes_12_Alarm_0 18 raw
gml_Object_obj_npc_clover_dunes_12_Create_0 52 raw
gml_Object_obj_npc_clover_dunes_12_Draw_0 2 raw
gml_Object_obj_npc_clover_dunes_12_Other_5 1 raw
gml_Object_obj_npc_clover_dunes_12_Step_0 39 raw
obj_npc_clover_dunes_13
gml_Object_obj_npc_clover_dunes_13_Create_0 35 raw
gml_Object_obj_npc_clover_dunes_13_Draw_0 2 raw
gml_Object_obj_npc_clover_dunes_13_Step_0 19 raw
obj_npc_clover_dunes_20
gml_Object_obj_npc_clover_dunes_20_Alarm_0 10 raw
gml_Object_obj_npc_clover_dunes_20_Create_0 50 raw
gml_Object_obj_npc_clover_dunes_20_Draw_0 2 raw
gml_Object_obj_npc_clover_dunes_20_Step_0 18 raw
obj_npc_clover_dunes_24
gml_Object_obj_npc_clover_dunes_24_Alarm_0 7 raw
gml_Object_obj_npc_clover_dunes_24_Create_0 30 raw
gml_Object_obj_npc_clover_dunes_24_Draw_0 3 raw
gml_Object_obj_npc_clover_dunes_24_Step_0 21 raw
obj_npc_clover_snowdin_22
gml_Object_obj_npc_clover_snowdin_22_Alarm_0 7 raw
gml_Object_obj_npc_clover_snowdin_22_Create_0 39 raw
gml_Object_obj_npc_clover_snowdin_22_Draw_0 3 raw
gml_Object_obj_npc_clover_snowdin_22_Other_10 28 raw
gml_Object_obj_npc_clover_snowdin_22_Step_0 33 raw
obj_npc_complex_cursor
gml_Object_obj_npc_complex_cursor_Create_0 5 raw
gml_Object_obj_npc_complex_cursor_Step_0 135 raw
obj_npc_complex_food_enjoyer
gml_Object_obj_npc_complex_food_enjoyer_Create_0 3 raw
gml_Object_obj_npc_complex_food_enjoyer_Step_0 60 raw
obj_npc_complex_janitor
gml_Object_obj_npc_complex_janitor_Create_0 3 raw
gml_Object_obj_npc_complex_janitor_Step_0 18 raw
obj_npc_complex_lobby_lad
gml_Object_obj_npc_complex_lobby_lad_Create_0 3 raw
gml_Object_obj_npc_complex_lobby_lad_Step_0 62 raw
obj_npc_cooper_break_3
gml_Object_obj_npc_cooper_break_3_Step_0 44 raw
obj_npc_cowcat
gml_Object_obj_npc_cowcat_Step_0 46 raw
obj_npc_cowcat_break_6
gml_Object_obj_npc_cowcat_break_6_Step_0 60 raw
obj_npc_cup_break_1
gml_Object_obj_npc_cup_break_1_Step_0 14 raw
obj_npc_doctor
gml_Object_obj_npc_doctor_Create_0 3 raw
gml_Object_obj_npc_doctor_Step_0 171 raw
obj_npc_drinki
gml_Object_obj_npc_drinki_Create_0 14 raw
obj_npc_ed_asleep
gml_Object_obj_npc_ed_asleep_Alarm_0 2 raw
gml_Object_obj_npc_ed_asleep_Create_0 3 raw
obj_npc_ed_backtrack
gml_Object_obj_npc_ed_backtrack_Create_0 10 raw
gml_Object_obj_npc_ed_backtrack_Step_0 60 raw
obj_npc_ed_break_1
gml_Object_obj_npc_ed_break_1_Create_0 6 raw
gml_Object_obj_npc_ed_break_1_Step_0 49 raw
obj_npc_ed_break_2
gml_Object_obj_npc_ed_break_2_Create_0 6 raw
gml_Object_obj_npc_ed_break_2_Step_0 36 raw
obj_npc_fake_horse
gml_Object_obj_npc_fake_horse_Create_0 6 raw
gml_Object_obj_npc_fake_horse_Step_0 46 raw
obj_npc_fan_fan_hotland
gml_Object_obj_npc_fan_fan_hotland_Create_0 6 raw
gml_Object_obj_npc_fan_fan_hotland_Step_0 28 raw
obj_npc_finger_break_1
gml_Object_obj_npc_finger_break_1_Step_0 25 raw
obj_npc_foreman_break_3
gml_Object_obj_npc_foreman_break_3_Step_0 57 raw
obj_npc_froggits_break_1
gml_Object_obj_npc_froggits_break_1_Step_0 39 raw
obj_npc_frostermit_dunes_30
gml_Object_obj_npc_frostermit_dunes_30_Create_0 10 raw
gml_Object_obj_npc_frostermit_dunes_30_Step_0 25 raw
obj_npc_gamer
gml_Object_obj_npc_gamer_Step_0 50 raw
obj_npc_gamer_break_6
gml_Object_obj_npc_gamer_break_6_Step_0 77 raw
obj_npc_handlord
gml_Object_obj_npc_handlord_Create_0 8 raw
gml_Object_obj_npc_handlord_Step_0 99 raw
obj_npc_happycactus
gml_Object_obj_npc_happycactus_Step_0 51 raw
obj_npc_happycactus_break_6
gml_Object_obj_npc_happycactus_break_6_Create_0 2 raw
gml_Object_obj_npc_happycactus_break_6_Step_0 82 raw
obj_npc_hermit
gml_Object_obj_npc_hermit_Create_0 5 raw
gml_Object_obj_npc_hermit_Step_0 138 raw
obj_npc_hermit_staff
gml_Object_obj_npc_hermit_staff_Step_0 6 raw
obj_npc_hotland_bailador
gml_Object_obj_npc_hotland_bailador_Create_0 6 raw
gml_Object_obj_npc_hotland_bailador_Step_0 37 raw
obj_npc_hotland_bouncer
gml_Object_obj_npc_hotland_bouncer_Create_0 6 raw
gml_Object_obj_npc_hotland_bouncer_Step_0 67 raw
obj_npc_hotland_cold_man
gml_Object_obj_npc_hotland_cold_man_Create_0 6 raw
gml_Object_obj_npc_hotland_cold_man_Step_0 42 raw
obj_npc_hotland_diamond_boy
gml_Object_obj_npc_hotland_diamond_boy_Create_0 6 raw
gml_Object_obj_npc_hotland_diamond_boy_Step_0 27 raw
obj_npc_hotland_frostermit
gml_Object_obj_npc_hotland_frostermit_Create_0 6 raw
gml_Object_obj_npc_hotland_frostermit_Step_0 17 raw
obj_npc_hotland_frostermit_hotland
gml_Object_obj_npc_hotland_frostermit_hotland_Create_0 6 raw
gml_Object_obj_npc_hotland_frostermit_hotland_Step_0 17 raw
obj_npc_hotland_frostermit_robo
gml_Object_obj_npc_hotland_frostermit_robo_Create_0 6 raw
gml_Object_obj_npc_hotland_frostermit_robo_Step_0 17 raw
obj_npc_hotland_frostermit_snow
gml_Object_obj_npc_hotland_frostermit_snow_Create_0 6 raw
gml_Object_obj_npc_hotland_frostermit_snow_Step_0 17 raw
obj_npc_hotland_heats_waitsman
gml_Object_obj_npc_hotland_heats_waitsman_Create_0 6 raw
gml_Object_obj_npc_hotland_heats_waitsman_Step_0 26 raw
obj_npc_hotland_producer
gml_Object_obj_npc_hotland_producer_Create_0 6 raw
gml_Object_obj_npc_hotland_producer_Step_0 32 raw
obj_npc_hotland_receptionist
gml_Object_obj_npc_hotland_receptionist_Create_0 6 raw
gml_Object_obj_npc_hotland_receptionist_Step_0 31 raw
obj_npc_hotland_spider_worker
gml_Object_obj_npc_hotland_spider_worker_Create_0 6 raw
gml_Object_obj_npc_hotland_spider_worker_Step_0 31 raw
obj_npc_hotland_spidergirl
gml_Object_obj_npc_hotland_spidergirl_Create_0 6 raw
gml_Object_obj_npc_hotland_spidergirl_Step_0 46 raw
obj_npc_kangarufus
gml_Object_obj_npc_kangarufus_Create_0 2 raw
gml_Object_obj_npc_kangarufus_Step_0 53 raw
obj_npc_kangarufus_break_6
gml_Object_obj_npc_kangarufus_break_6_Step_0 45 raw
obj_npc_kangarufus_tied
gml_Object_obj_npc_kangarufus_tied_Create_0 1 raw
obj_npc_karen
gml_Object_obj_npc_karen_Step_0 42 raw
obj_npc_koala_tied
gml_Object_obj_npc_koala_tied_Create_0 1 raw
obj_npc_mailwhale_break1
gml_Object_obj_npc_mailwhale_break1_Create_0 8 raw
gml_Object_obj_npc_mailwhale_break1_Step_0 111 raw
obj_npc_marlyn
gml_Object_obj_npc_marlyn_Create_0 2 raw
gml_Object_obj_npc_marlyn_Step_0 65 raw
obj_npc_martlet_jail
gml_Object_obj_npc_martlet_jail_Create_0 14 raw
gml_Object_obj_npc_martlet_jail_Step_0 379 raw
obj_npc_miner_red
gml_Object_obj_npc_miner_red_Create_0 24 raw
gml_Object_obj_npc_miner_red_Step_0 95 raw
obj_npc_mo_saloon
gml_Object_obj_npc_mo_saloon_Create_0 2 raw
gml_Object_obj_npc_mo_saloon_Step_0 77 raw
obj_npc_mooch_asleep
gml_Object_obj_npc_mooch_asleep_Alarm_0 2 raw
gml_Object_obj_npc_mooch_asleep_Create_0 5 raw
obj_npc_mooch_backtrack
gml_Object_obj_npc_mooch_backtrack_Create_0 11 raw
gml_Object_obj_npc_mooch_backtrack_Step_0 74 raw
obj_npc_mooch_break_1
gml_Object_obj_npc_mooch_break_1_Create_0 6 raw
gml_Object_obj_npc_mooch_break_1_Step_0 49 raw
obj_npc_mooch_break_2
gml_Object_obj_npc_mooch_break_2_Create_0 6 raw
gml_Object_obj_npc_mooch_break_2_Step_0 55 raw
obj_npc_mooch_break_6
gml_Object_obj_npc_mooch_break_6_Create_0 6 raw
gml_Object_obj_npc_mooch_break_6_Step_0 51 raw
obj_npc_moray_asleep
gml_Object_obj_npc_moray_asleep_Alarm_0 2 raw
gml_Object_obj_npc_moray_asleep_Create_0 3 raw
obj_npc_moray_break_1
gml_Object_obj_npc_moray_break_1_Create_0 6 raw
gml_Object_obj_npc_moray_break_1_Step_0 48 raw
obj_npc_moray_break_2
gml_Object_obj_npc_moray_break_2_Create_0 6 raw
gml_Object_obj_npc_moray_break_2_Step_0 40 raw
obj_npc_newhome_lad
gml_Object_obj_npc_newhome_lad_Create_0 3 raw
gml_Object_obj_npc_newhome_lad_Step_0 54 raw
obj_npc_newhome_lady
gml_Object_obj_npc_newhome_lady_Create_0 3 raw
gml_Object_obj_npc_newhome_lady_Step_0 50 raw
obj_npc_owen
gml_Object_obj_npc_owen_Step_0 31 raw
obj_npc_owen_tied
gml_Object_obj_npc_owen_tied_Create_0 1 raw
obj_npc_parent
gml_Object_obj_npc_parent_Create_0 1 raw
obj_npc_producer
gml_Object_obj_npc_producer_Create_0 9 raw
gml_Object_obj_npc_producer_Step_0 118 raw
obj_npc_pyramid_break_1
gml_Object_obj_npc_pyramid_break_1_Step_0 39 raw
obj_npc_pyramid_break_5
gml_Object_obj_npc_pyramid_break_5_Step_0 34 raw
obj_npc_rephil_break_4
gml_Object_obj_npc_rephil_break_4_Create_0 6 raw
gml_Object_obj_npc_rephil_break_4_Step_0 92 raw
obj_npc_rock_man
gml_Object_obj_npc_rock_man_Create_0 11 raw
gml_Object_obj_npc_rock_man_Step_0 47 raw
obj_npc_rock_man_dunes_30
gml_Object_obj_npc_rock_man_dunes_30_Create_0 11 raw
gml_Object_obj_npc_rock_man_dunes_30_Step_0 56 raw
obj_npc_salloon_card1
gml_Object_obj_npc_salloon_card1_Create_0 2 raw
gml_Object_obj_npc_salloon_card1_Step_0 3 raw
obj_npc_salloon_card2
gml_Object_obj_npc_salloon_card2_Step_0 3 raw
obj_npc_salloon_card3
gml_Object_obj_npc_salloon_card3_Step_0 3 raw
obj_npc_sandstorm
gml_Object_obj_npc_sandstorm_Create_0 3 raw
gml_Object_obj_npc_sandstorm_Step_0 40 raw
obj_npc_sandstorm_dunes_30
gml_Object_obj_npc_sandstorm_dunes_30_Create_0 6 raw
gml_Object_obj_npc_sandstorm_dunes_30_Step_0 55 raw
obj_npc_searby_break_1
gml_Object_obj_npc_searby_break_1_Create_0 2 raw
gml_Object_obj_npc_searby_break_1_Step_0 55 raw
obj_npc_shane_break_1
gml_Object_obj_npc_shane_break_1_Create_0 3 raw
gml_Object_obj_npc_shane_break_1_Step_0 29 raw
obj_npc_sleepo
gml_Object_obj_npc_sleepo_Alarm_0 2 raw
gml_Object_obj_npc_sleepo_Create_0 4 raw
gml_Object_obj_npc_sleepo_Step_0 28 raw
obj_npc_sleepo_z
gml_Object_obj_npc_sleepo_z_Create_0 5 raw
gml_Object_obj_npc_sleepo_z_Draw_0 16 raw
gml_Object_obj_npc_sleepo_z_Step_0 27 raw
obj_npc_spider_dunes_30
gml_Object_obj_npc_spider_dunes_30_Create_0 2 raw
gml_Object_obj_npc_spider_dunes_30_Step_0 57 raw
obj_npc_starlo_backtrack
gml_Object_obj_npc_starlo_backtrack_Create_0 10 raw
gml_Object_obj_npc_starlo_backtrack_Step_0 67 raw
obj_npc_stresso_tied
gml_Object_obj_npc_stresso_tied_Create_0 1 raw
obj_npc_template
gml_Object_obj_npc_template_Create_0 3 raw
gml_Object_obj_npc_template_Step_0 50 raw
obj_npc_train_bed
gml_Object_obj_npc_train_bed_Step_0 38 raw
obj_npc_turtle
gml_Object_obj_npc_turtle_Create_0 4 raw
gml_Object_obj_npc_turtle_Step_0 106 raw
obj_npc_virgil_break_1
gml_Object_obj_npc_virgil_break_1_Step_0 35 raw
obj_npc_virgil_break_2
gml_Object_obj_npc_virgil_break_2_Step_0 26 raw
obj_npc_virgil_break_3
gml_Object_obj_npc_virgil_break_3_Step_0 22 raw
obj_npc_virgil_break_5
gml_Object_obj_npc_virgil_break_5_Step_0 27 raw
obj_oasis_cafe_geno
gml_Object_obj_oasis_cafe_geno_Other_4 5 raw
gml_Object_obj_oasis_cafe_geno_Step_0 2 raw
gml_Object_obj_oasis_cafe_geno_Step_1 1 raw
obj_oasis_indoors_dynamic_music
gml_Object_obj_oasis_indoors_dynamic_music_Create_0 13 raw
gml_Object_obj_oasis_indoors_dynamic_music_Other_5 2 raw
obj_oasis_welcome_sign
gml_Object_obj_oasis_welcome_sign_Create_0 7 raw
obj_opening_hours
gml_Object_obj_opening_hours_Step_0 9 raw
obj_overworld_fade_in_screen
gml_Object_obj_overworld_fade_in_screen_Create_0 1 raw
gml_Object_obj_overworld_fade_in_screen_Draw_64 4 raw
gml_Object_obj_overworld_fade_in_screen_Step_2 4 raw
obj_overworld_shop_fade_out_screen
gml_Object_obj_overworld_shop_fade_out_screen_Alarm_0 1 raw
gml_Object_obj_overworld_shop_fade_out_screen_Create_0 5 raw
gml_Object_obj_overworld_shop_fade_out_screen_Draw_64 4 raw
gml_Object_obj_overworld_shop_fade_out_screen_Step_0 6 raw
obj_packing_peanuts
gml_Object_obj_packing_peanuts_Create_0 5 raw
gml_Object_obj_packing_peanuts_Step_0 46 raw
obj_painting
gml_Object_obj_painting_Create_0 2 raw
gml_Object_obj_painting_Step_0 132 raw
obj_parallax_background_steamworks_34
gml_Object_obj_parallax_background_steamworks_34_Create_0 7 raw
gml_Object_obj_parallax_background_steamworks_34_Draw_0 34 raw
gml_Object_obj_parallax_background_steamworks_34_Draw_73 6 raw
obj_parentlight
gml_Object_obj_parentlight_Create_0 1 raw
obj_part_leak_complex
gml_Object_obj_part_leak_complex_Alarm_0 5 raw
gml_Object_obj_part_leak_complex_Create_0 34 raw
gml_Object_obj_part_leak_complex_Other_5 1 raw
obj_part_steamworks_lava
gml_Object_obj_part_steamworks_lava_Create_0 25 raw
gml_Object_obj_part_steamworks_lava_Other_5 1 raw
obj_particle_flowey_world_clover_bits
gml_Object_obj_particle_flowey_world_clover_bits_Create_0 23 raw
obj_path_test
gml_Object_obj_path_test_Create_0 6 raw
gml_Object_obj_path_test_Step_0 5 raw
obj_pause_menu
gml_Object_obj_pause_menu_Create_0 62 raw
gml_Object_obj_pause_menu_Destroy_0 1 raw
gml_Object_obj_pause_menu_Draw_0 1 raw
gml_Object_obj_pause_menu_Draw_64 155 raw
gml_Object_obj_pause_menu_Step_0 240 raw
obj_pear
gml_Object_obj_pear_Create_0 1 raw
gml_Object_obj_pear_Step_0 34 raw
obj_pebblesitem
gml_Object_obj_pebblesitem_Create_0 1 raw
gml_Object_obj_pebblesitem_Step_0 34 raw
obj_pedla_body
gml_Object_obj_pedla_body_Create_0 18 raw
gml_Object_obj_pedla_body_Other_7 23 raw
gml_Object_obj_pedla_body_Step_0 96 raw
gml_Object_obj_pedla_body_Step_1 1 raw
gml_Object_obj_pedla_body_Step_2 1 raw
obj_pedla_overworld
gml_Object_obj_pedla_overworld_Create_0 3 raw
gml_Object_obj_pedla_overworld_Step_0 43 raw
obj_pellet_steamworks_34
gml_Object_obj_pellet_steamworks_34_Create_0 3 raw
gml_Object_obj_pellet_steamworks_34_Step_0 6 raw
obj_penilla_body_a
gml_Object_obj_penilla_body_a_Create_0 12 raw
gml_Object_obj_penilla_body_a_Step_0 56 raw
obj_penilla_body_b
gml_Object_obj_penilla_body_b_Create_0 12 raw
gml_Object_obj_penilla_body_b_Step_0 56 raw
obj_penilla_dead
gml_Object_obj_penilla_dead_Alarm_0 1 raw
gml_Object_obj_penilla_dead_Create_0 4 raw
obj_penilla_hands_a
gml_Object_obj_penilla_hands_a_Create_0 19 raw
gml_Object_obj_penilla_hands_a_Step_0 59 raw
obj_penilla_hands_b
gml_Object_obj_penilla_hands_b_Create_0 19 raw
gml_Object_obj_penilla_hands_b_Step_0 59 raw
obj_penilla_head_a
gml_Object_obj_penilla_head_a_Create_0 26 raw
gml_Object_obj_penilla_head_a_Step_0 87 raw
obj_penilla_head_b
gml_Object_obj_penilla_head_b_Create_0 26 raw
gml_Object_obj_penilla_head_b_Step_0 87 raw
obj_penilla_tail_a
gml_Object_obj_penilla_tail_a_Create_0 15 raw
gml_Object_obj_penilla_tail_a_Step_0 64 raw
obj_penilla_tail_b
gml_Object_obj_penilla_tail_b_Create_0 15 raw
gml_Object_obj_penilla_tail_b_Step_0 64 raw
obj_penillanpc
gml_Object_obj_penillanpc_Create_0 4 raw
gml_Object_obj_penillanpc_Step_0 64 raw
obj_petal
gml_Object_obj_petal_Create_0 12 raw
gml_Object_obj_petal_Step_0 5 raw
obj_petal_generator_overworld
gml_Object_obj_petal_generator_overworld_Create_0 6 raw
gml_Object_obj_petal_generator_overworld_Draw_0 1 raw
gml_Object_obj_petal_generator_overworld_Step_0 9 raw
obj_petal_generator_phase_1
gml_Object_obj_petal_generator_phase_1_Create_0 6 raw
gml_Object_obj_petal_generator_phase_1_Draw_0 1 raw
gml_Object_obj_petal_generator_phase_1_Step_0 7 raw
obj_petal_generator_phase_2
gml_Object_obj_petal_generator_phase_2_Create_0 8 raw
gml_Object_obj_petal_generator_phase_2_Draw_0 17 raw
gml_Object_obj_petal_generator_phase_2_Step_0 24 raw
obj_petal_pull_pollen
gml_Object_obj_petal_pull_pollen_Alarm_0 2 raw
gml_Object_obj_petal_pull_pollen_Create_0 8 raw
gml_Object_obj_petal_pull_pollen_Draw_0 11 raw
gml_Object_obj_petal_pull_pollen_Step_0 6 raw
obj_petal_pull_pollen_spawner
gml_Object_obj_petal_pull_pollen_spawner_Alarm_0 7 raw
gml_Object_obj_petal_pull_pollen_spawner_Create_0 10 raw
obj_phone_controls
gml_Object_obj_phone_controls_Create_0 34 raw
gml_Object_obj_phone_controls_Draw_64 5 raw
gml_Object_obj_phone_controls_Step_1 163 raw
obj_pickaxe
gml_Object_obj_pickaxe_Create_0 7 raw
gml_Object_obj_pickaxe_Step_0 37 raw
obj_piece
gml_Object_obj_piece_Alarm_0 3 raw
gml_Object_obj_piece_Create_0 4 raw
gml_Object_obj_piece_Draw_0 1 raw
gml_Object_obj_piece_Step_0 10 raw
obj_piece_clover
gml_Object_obj_piece_clover_Alarm_0 3 raw
gml_Object_obj_piece_clover_Create_0 8 raw
gml_Object_obj_piece_clover_Draw_0 3 raw
gml_Object_obj_piece_clover_Step_0 9 raw
obj_piece_clover_scan
gml_Object_obj_piece_clover_scan_Alarm_0 3 raw
gml_Object_obj_piece_clover_scan_Create_0 8 raw
gml_Object_obj_piece_clover_scan_Draw_0 3 raw
gml_Object_obj_piece_clover_scan_Step_0 17 raw
obj_pillow_snowdin_16b_overworld_yellow
gml_Object_obj_pillow_snowdin_16b_overworld_yellow_Create_0 1 raw
obj_pl
gml_Object_obj_pl_Alarm_0 2 raw
gml_Object_obj_pl_Alarm_1 109 raw
gml_Object_obj_pl_Create_0 30 raw
gml_Object_obj_pl_Draw_0 4 raw
gml_Object_obj_pl_Other_10 56 raw
gml_Object_obj_pl_Other_5 6 raw
gml_Object_obj_pl_Step_0 104 raw
obj_pl_follow
gml_Object_obj_pl_follow_Create_0 15 raw
gml_Object_obj_pl_follow_Step_0 24 raw
obj_plant_snowdin_14b_overworld_yellow
gml_Object_obj_plant_snowdin_14b_overworld_yellow_Create_0 3 raw
obj_player_cart_2
gml_Object_obj_player_cart_2_Create_0 11 raw
gml_Object_obj_player_cart_2_Other_5 3 raw
gml_Object_obj_player_cart_2_Step_0 18 raw
obj_player_cart_3
gml_Object_obj_player_cart_3_Create_0 22 raw
gml_Object_obj_player_cart_3_Draw_0 2 raw
gml_Object_obj_player_cart_3_Step_0 41 raw
obj_player_cart
gml_Object_obj_player_cart_Alarm_0 3 raw
gml_Object_obj_player_cart_Alarm_1 3 raw
gml_Object_obj_player_cart_Create_0 6 raw
gml_Object_obj_player_cart_Draw_0 2 raw
gml_Object_obj_player_cart_Other_4 6 raw
gml_Object_obj_player_cart_Other_5 2 raw
gml_Object_obj_player_cart_Step_2 86 raw
obj_player_npc
gml_Object_obj_player_npc_Create_0 47 raw
gml_Object_obj_player_npc_Destroy_0 21 raw
gml_Object_obj_player_npc_Draw_0 2 raw
gml_Object_obj_player_npc_Step_0 13 raw
obj_playerfall
gml_Object_obj_playerfall_Alarm_0 2 raw
gml_Object_obj_playerfall_Alarm_1 6 raw
gml_Object_obj_playerfall_Alarm_2 1 raw
gml_Object_obj_playerfall_Create_0 4 raw
gml_Object_obj_playerfall_Step_0 20 raw
obj_playground_minecart
gml_Object_obj_playground_minecart_Alarm_0 1 raw
gml_Object_obj_playground_minecart_Create_0 3 raw
gml_Object_obj_playground_minecart_Step_0 15 raw
obj_playground_swing
gml_Object_obj_playground_swing_Create_0 1 raw
gml_Object_obj_playground_swing_Step_0 4 raw
obj_poster
gml_Object_obj_poster_Alarm_0 2 raw
gml_Object_obj_poster_Alarm_1 1 raw
gml_Object_obj_poster_Create_0 3 raw
gml_Object_obj_poster_Other_7 1 raw
obj_poster_dunes_37
gml_Object_obj_poster_dunes_37_Create_0 3 raw
gml_Object_obj_poster_dunes_37_Draw_64 38 raw
gml_Object_obj_poster_dunes_37_Step_0 28 raw
obj_postgame_walk_blocker
gml_Object_obj_postgame_walk_blocker_Create_0 10 raw
gml_Object_obj_postgame_walk_blocker_Step_0 60 raw
obj_pplate
gml_Object_obj_pplate_Create_0 2 raw
gml_Object_obj_pplate_Step_0 5 raw
obj_pre_barrier_controller
gml_Object_obj_pre_barrier_controller_Create_0 7 raw
gml_Object_obj_pre_barrier_controller_Step_0 49 raw
obj_pulley_elevator
gml_Object_obj_pulley_elevator_Alarm_0 18 raw
gml_Object_obj_pulley_elevator_Alarm_1 1 raw
gml_Object_obj_pulley_elevator_Create_0 18 raw
gml_Object_obj_pulley_elevator_Draw_0 3 raw
gml_Object_obj_pulley_elevator_Other_4 28 raw
gml_Object_obj_pulley_elevator_Step_0 144 raw
obj_pulley_elevator_bottom
gml_Object_obj_pulley_elevator_bottom_Create_0 2 raw
gml_Object_obj_pulley_elevator_bottom_Step_2 10 raw
obj_pulley_elevator_top
gml_Object_obj_pulley_elevator_top_Create_0 2 raw
gml_Object_obj_pulley_elevator_top_Draw_0 3 raw
gml_Object_obj_pulley_elevator_top_Step_0 1 raw
obj_puzzle1
gml_Object_obj_puzzle1_Create_0 2 raw
gml_Object_obj_puzzle1_Step_0 8 raw
obj_puzzle2
gml_Object_obj_puzzle2_Create_0 1 raw
gml_Object_obj_puzzle2_Step_0 8 raw
obj_puzzle3bridgeroom
gml_Object_obj_puzzle3bridgeroom_Create_0 1 raw
gml_Object_obj_puzzle3bridgeroom_Step_0 25 raw
obj_puzzle
gml_Object_obj_puzzle_Create_0 3 raw
gml_Object_obj_puzzle_Step_0 9 raw
obj_puzzle_controller_overworld_yellow
gml_Object_obj_puzzle_controller_overworld_yellow_Alarm_0 1 raw
gml_Object_obj_puzzle_controller_overworld_yellow_Alarm_1 2 raw
gml_Object_obj_puzzle_controller_overworld_yellow_Alarm_2 2 raw
gml_Object_obj_puzzle_controller_overworld_yellow_Alarm_3 1 raw
gml_Object_obj_puzzle_controller_overworld_yellow_Create_0 2 raw
gml_Object_obj_puzzle_controller_overworld_yellow_Step_0 18 raw
obj_puzzle_controller_snowdin_19_overworld_yellow
gml_Object_obj_puzzle_controller_snowdin_19_overworld_yellow_Alarm_0 1 raw
gml_Object_obj_puzzle_controller_snowdin_19_overworld_yellow_Alarm_1 2 raw
gml_Object_obj_puzzle_controller_snowdin_19_overworld_yellow_Alarm_2 1 raw
gml_Object_obj_puzzle_controller_snowdin_19_overworld_yellow_Alarm_3 1 raw
gml_Object_obj_puzzle_controller_snowdin_19_overworld_yellow_Create_0 2 raw
gml_Object_obj_puzzle_controller_snowdin_19_overworld_yellow_Step_0 32 raw
obj_puzzle_ice_cube_overworld_yellow
gml_Object_obj_puzzle_ice_cube_overworld_yellow_Alarm_0 4 raw
gml_Object_obj_puzzle_ice_cube_overworld_yellow_Collision_obj_molten_rock_overworld_yellow 8 raw
gml_Object_obj_puzzle_ice_cube_overworld_yellow_Create_0 2 raw
gml_Object_obj_puzzle_ice_cube_overworld_yellow_Step_0 47 raw
obj_puzzle_plank_overworld_yellow
gml_Object_obj_puzzle_plank_overworld_yellow_Create_0 3 raw
gml_Object_obj_puzzle_plank_overworld_yellow_Step_0 37 raw
obj_puzzle_water_meter_overworld_yellow
gml_Object_obj_puzzle_water_meter_overworld_yellow_Create_0 8 raw
gml_Object_obj_puzzle_water_meter_overworld_yellow_Step_0 27 raw
obj_puzzleresetlever
gml_Object_obj_puzzleresetlever_Alarm_0 1 raw
gml_Object_obj_puzzleresetlever_Create_0 2 raw
gml_Object_obj_puzzleresetlever_Step_0 31 raw
obj_quitting
gml_Object_obj_quitting_Alarm_0 1 raw
gml_Object_obj_quitting_Create_0 5 raw
gml_Object_obj_quitting_Draw_64 1 raw
gml_Object_obj_quitting_KeyRelease_27 1 raw
gml_Object_obj_quitting_Step_1 4 raw
obj_quote_battle_axis
gml_Object_obj_quote_battle_axis_Create_0 59 raw
gml_Object_obj_quote_battle_axis_Draw_73 18 raw
gml_Object_obj_quote_battle_axis_Step_0 120 raw
obj_quote_battle_axis_attack_end
gml_Object_obj_quote_battle_axis_attack_end_Create_0 89 raw
gml_Object_obj_quote_battle_axis_attack_end_Draw_73 14 raw
gml_Object_obj_quote_battle_axis_attack_end_Step_0 64 raw
obj_quote_battle_axis_death
gml_Object_obj_quote_battle_axis_death_Create_0 27 raw
gml_Object_obj_quote_battle_axis_death_Draw_0 16 raw
gml_Object_obj_quote_battle_axis_death_Step_0 15 raw
gml_Object_obj_quote_battle_axis_death_Step_1 39 raw
obj_quote_battle_axis_geno_end
gml_Object_obj_quote_battle_axis_geno_end_Alarm_0 1 raw
gml_Object_obj_quote_battle_axis_geno_end_Create_0 36 raw
gml_Object_obj_quote_battle_axis_geno_end_Draw_73 31 raw
gml_Object_obj_quote_battle_axis_geno_end_Step_0 52 raw
obj_quote_battle_axis_neutral_geno_end
gml_Object_obj_quote_battle_axis_neutral_geno_end_Alarm_0 1 raw
gml_Object_obj_quote_battle_axis_neutral_geno_end_Create_0 52 raw
gml_Object_obj_quote_battle_axis_neutral_geno_end_Draw_73 31 raw
gml_Object_obj_quote_battle_axis_neutral_geno_end_Step_0 61 raw
obj_quote_battle_axis_neutral_post_attacks
gml_Object_obj_quote_battle_axis_neutral_post_attacks_Create_0 23 raw
gml_Object_obj_quote_battle_axis_neutral_post_attacks_Draw_73 14 raw
gml_Object_obj_quote_battle_axis_neutral_post_attacks_Step_0 51 raw
obj_quote_battle_axis_pacifist_cutscenes
gml_Object_obj_quote_battle_axis_pacifist_cutscenes_Create_0 18 raw
gml_Object_obj_quote_battle_axis_pacifist_cutscenes_Draw_73 14 raw
gml_Object_obj_quote_battle_axis_pacifist_cutscenes_Step_0 42 raw
obj_quote_battle_axis_special_robot
gml_Object_obj_quote_battle_axis_special_robot_Create_0 20 raw
gml_Object_obj_quote_battle_axis_special_robot_Draw_73 14 raw
gml_Object_obj_quote_battle_axis_special_robot_Step_0 49 raw
obj_quote_battle_bailador_attack_end
gml_Object_obj_quote_battle_bailador_attack_end_Create_0 24 raw
gml_Object_obj_quote_battle_bailador_attack_end_Draw_73 14 raw
gml_Object_obj_quote_battle_bailador_attack_end_Step_0 44 raw
obj_quote_battle_bowll_a
gml_Object_obj_quote_battle_bowll_a_Create_0 129 raw
gml_Object_obj_quote_battle_bowll_a_Draw_0 36 raw
gml_Object_obj_quote_battle_bowll_a_Step_0 54 raw
obj_quote_battle_cactony_a
gml_Object_obj_quote_battle_cactony_a_Create_0 142 raw
gml_Object_obj_quote_battle_cactony_a_Draw_0 36 raw
gml_Object_obj_quote_battle_cactony_a_Step_0 54 raw
obj_quote_battle_ceroba
gml_Object_obj_quote_battle_ceroba_Create_0 51 raw
gml_Object_obj_quote_battle_ceroba_Draw_0 11 raw
gml_Object_obj_quote_battle_ceroba_Step_0 51 raw
obj_quote_battle_ceroba_flashback_01
gml_Object_obj_quote_battle_ceroba_flashback_01_Create_0 21 raw
gml_Object_obj_quote_battle_ceroba_flashback_01_Draw_0 11 raw
gml_Object_obj_quote_battle_ceroba_flashback_01_Step_0 37 raw
obj_quote_battle_ceroba_flashback_02
gml_Object_obj_quote_battle_ceroba_flashback_02_Create_0 28 raw
gml_Object_obj_quote_battle_ceroba_flashback_02_Draw_0 11 raw
gml_Object_obj_quote_battle_ceroba_flashback_02_Step_0 37 raw
obj_quote_battle_ceroba_flashback_02b
gml_Object_obj_quote_battle_ceroba_flashback_02b_Create_0 18 raw
gml_Object_obj_quote_battle_ceroba_flashback_02b_Draw_0 11 raw
gml_Object_obj_quote_battle_ceroba_flashback_02b_Step_0 19 raw
obj_quote_battle_ceroba_genocide_intro
gml_Object_obj_quote_battle_ceroba_genocide_intro_Create_0 28 raw
gml_Object_obj_quote_battle_ceroba_genocide_intro_Step_0 6 raw
gml_Object_obj_quote_battle_ceroba_genocide_intro_Step_1 39 raw
obj_quote_battle_ceroba_genocide_outro
gml_Object_obj_quote_battle_ceroba_genocide_outro_Create_0 25 raw
gml_Object_obj_quote_battle_ceroba_genocide_outro_Step_0 1 raw
gml_Object_obj_quote_battle_ceroba_genocide_outro_Step_1 40 raw
obj_quote_battle_ceroba_outro_1
gml_Object_obj_quote_battle_ceroba_outro_1_Create_0 16 raw
gml_Object_obj_quote_battle_ceroba_outro_1_Step_0 39 raw
obj_quote_battle_ceroba_outro_2
gml_Object_obj_quote_battle_ceroba_outro_2_Create_0 24 raw
gml_Object_obj_quote_battle_ceroba_outro_2_Step_0 39 raw
obj_quote_battle_ceroba_outro_3
gml_Object_obj_quote_battle_ceroba_outro_3_Create_0 13 raw
gml_Object_obj_quote_battle_ceroba_outro_3_Step_0 39 raw
obj_quote_battle_ceroba_outro_4
gml_Object_obj_quote_battle_ceroba_outro_4_Create_0 14 raw
gml_Object_obj_quote_battle_ceroba_outro_4_Step_0 39 raw
obj_quote_battle_ceroba_outro_5
gml_Object_obj_quote_battle_ceroba_outro_5_Create_0 15 raw
gml_Object_obj_quote_battle_ceroba_outro_5_Step_0 37 raw
obj_quote_battle_ceroba_outro_kill
gml_Object_obj_quote_battle_ceroba_outro_kill_Create_0 18 raw
gml_Object_obj_quote_battle_ceroba_outro_kill_Step_0 39 raw
obj_quote_battle_ceroba_outro_spare_1
gml_Object_obj_quote_battle_ceroba_outro_spare_1_Create_0 15 raw
gml_Object_obj_quote_battle_ceroba_outro_spare_1_Step_0 39 raw
obj_quote_battle_ceroba_outro_spare_2
gml_Object_obj_quote_battle_ceroba_outro_spare_2_Create_0 17 raw
gml_Object_obj_quote_battle_ceroba_outro_spare_2_Step_0 39 raw
obj_quote_battle_ceroba_outro_spare_3
gml_Object_obj_quote_battle_ceroba_outro_spare_3_Alarm_0 4 raw
gml_Object_obj_quote_battle_ceroba_outro_spare_3_Create_0 18 raw
gml_Object_obj_quote_battle_ceroba_outro_spare_3_Step_0 33 raw
obj_quote_battle_ceroba_outro_spare_4
gml_Object_obj_quote_battle_ceroba_outro_spare_4_Create_0 13 raw
gml_Object_obj_quote_battle_ceroba_outro_spare_4_Step_0 39 raw
obj_quote_battle_ceroba_parent
gml_Object_obj_quote_battle_ceroba_parent_Draw_0 11 raw
obj_quote_battle_ceroba_transform_2
gml_Object_obj_quote_battle_ceroba_transform_2_Create_0 18 raw
gml_Object_obj_quote_battle_ceroba_transform_2_Draw_0 11 raw
gml_Object_obj_quote_battle_ceroba_transform_2_Step_0 37 raw
obj_quote_battle_ceroba_transform_3
gml_Object_obj_quote_battle_ceroba_transform_3_Create_0 18 raw
gml_Object_obj_quote_battle_ceroba_transform_3_Draw_0 11 raw
gml_Object_obj_quote_battle_ceroba_transform_3_Step_0 37 raw
obj_quote_battle_ceroba_transform_4
gml_Object_obj_quote_battle_ceroba_transform_4_Create_0 20 raw
gml_Object_obj_quote_battle_ceroba_transform_4_Draw_0 11 raw
gml_Object_obj_quote_battle_ceroba_transform_4_Step_0 37 raw
obj_quote_battle_ceroba_transform
gml_Object_obj_quote_battle_ceroba_transform_Create_0 20 raw
gml_Object_obj_quote_battle_ceroba_transform_Draw_0 11 raw
gml_Object_obj_quote_battle_ceroba_transform_Step_0 37 raw
obj_quote_battle_crispy_scroll_a
gml_Object_obj_quote_battle_crispy_scroll_a_Create_0 150 raw
gml_Object_obj_quote_battle_crispy_scroll_a_Draw_0 5 raw
gml_Object_obj_quote_battle_crispy_scroll_a_Step_0 39 raw
obj_quote_battle_dalv
gml_Object_obj_quote_battle_dalv_Create_0 449 raw
gml_Object_obj_quote_battle_dalv_Step_0 65 raw
obj_quote_battle_dalv_no_attack
gml_Object_obj_quote_battle_dalv_no_attack_Create_0 10 raw
gml_Object_obj_quote_battle_dalv_no_attack_Step_1 38 raw
obj_quote_battle_dalv_parent
gml_Object_obj_quote_battle_dalv_parent_Draw_0 5 raw
obj_quote_battle_dalv_sparing
gml_Object_obj_quote_battle_dalv_sparing_Create_0 26 raw
gml_Object_obj_quote_battle_dalv_sparing_Step_1 38 raw
obj_quote_battle_decibat
gml_Object_obj_quote_battle_decibat_Create_0 90 raw
gml_Object_obj_quote_battle_decibat_Draw_0 17 raw
gml_Object_obj_quote_battle_decibat_Step_0 54 raw
obj_quote_battle_decibat_flee
gml_Object_obj_quote_battle_decibat_flee_Create_0 9 raw
gml_Object_obj_quote_battle_decibat_flee_Draw_0 5 raw
gml_Object_obj_quote_battle_decibat_flee_Step_1 43 raw
obj_quote_battle_decibat_sparing
gml_Object_obj_quote_battle_decibat_sparing_Create_0 10 raw
gml_Object_obj_quote_battle_decibat_sparing_Draw_0 5 raw
gml_Object_obj_quote_battle_decibat_sparing_Step_1 38 raw
obj_quote_battle_dummy_training_pacifist_during
gml_Object_obj_quote_battle_dummy_training_pacifist_during_Create_0 89 raw
gml_Object_obj_quote_battle_dummy_training_pacifist_during_Step_0 53 raw
obj_quote_battle_dummy_training_parent
gml_Object_obj_quote_battle_dummy_training_parent_Draw_0 27 raw
obj_quote_battle_dunebud_a
gml_Object_obj_quote_battle_dunebud_a_Create_0 91 raw
gml_Object_obj_quote_battle_dunebud_a_Draw_0 36 raw
gml_Object_obj_quote_battle_dunebud_a_Step_0 54 raw
obj_quote_battle_dunebud_b
gml_Object_obj_quote_battle_dunebud_b_Create_0 92 raw
gml_Object_obj_quote_battle_dunebud_b_Draw_0 16 raw
gml_Object_obj_quote_battle_dunebud_b_Step_0 54 raw
obj_quote_battle_el_bailador
gml_Object_obj_quote_battle_el_bailador_Create_0 96 raw
gml_Object_obj_quote_battle_el_bailador_Step_0 39 raw
obj_quote_battle_el_bailador_finale
gml_Object_obj_quote_battle_el_bailador_finale_Create_0 11 raw
gml_Object_obj_quote_battle_el_bailador_finale_Step_0 66 raw
obj_quote_battle_el_bailador_g
gml_Object_obj_quote_battle_el_bailador_g_Alarm_0 1 raw
gml_Object_obj_quote_battle_el_bailador_g_Create_0 61 raw
gml_Object_obj_quote_battle_el_bailador_g_Step_0 46 raw
obj_quote_battle_el_bailador_parent
gml_Object_obj_quote_battle_el_bailador_parent_Draw_0 5 raw
obj_quote_battle_feisty_four_parent
gml_Object_obj_quote_battle_feisty_four_parent_Create_0 1 raw
gml_Object_obj_quote_battle_feisty_four_parent_Draw_0 11 raw
gml_Object_obj_quote_battle_feisty_four_parent_Step_0 98 raw
obj_quote_battle_feisty_four_t0_ed
gml_Object_obj_quote_battle_feisty_four_t0_ed_Create_0 14 raw
obj_quote_battle_feisty_four_t10_ed_1
gml_Object_obj_quote_battle_feisty_four_t10_ed_1_Create_0 14 raw
obj_quote_battle_feisty_four_t10_ed_2
gml_Object_obj_quote_battle_feisty_four_t10_ed_2_Create_0 13 raw
obj_quote_battle_feisty_four_t10_starlo_1
gml_Object_obj_quote_battle_feisty_four_t10_starlo_1_Create_0 17 raw
gml_Object_obj_quote_battle_feisty_four_t10_starlo_1_Step_0 39 raw
obj_quote_battle_feisty_four_t1_moray
gml_Object_obj_quote_battle_feisty_four_t1_moray_Create_0 14 raw
obj_quote_battle_feisty_four_t2_ace
gml_Object_obj_quote_battle_feisty_four_t2_ace_Create_0 13 raw
obj_quote_battle_feisty_four_t3_mooch_1
gml_Object_obj_quote_battle_feisty_four_t3_mooch_1_Create_0 13 raw
obj_quote_battle_feisty_four_t3_mooch_2
gml_Object_obj_quote_battle_feisty_four_t3_mooch_2_Create_0 13 raw
obj_quote_battle_feisty_four_t4_ed
gml_Object_obj_quote_battle_feisty_four_t4_ed_Create_0 14 raw
obj_quote_battle_feisty_four_t5_moray
gml_Object_obj_quote_battle_feisty_four_t5_moray_Create_0 15 raw
obj_quote_battle_feisty_four_t6_ace
gml_Object_obj_quote_battle_feisty_four_t6_ace_Create_0 14 raw
obj_quote_battle_feisty_four_t7_mooch
gml_Object_obj_quote_battle_feisty_four_t7_mooch_Create_0 13 raw
obj_quote_battle_feisty_four_t8_ed
gml_Object_obj_quote_battle_feisty_four_t8_ed_Create_0 13 raw
obj_quote_battle_feisty_four_t8_moray
gml_Object_obj_quote_battle_feisty_four_t8_moray_Create_0 13 raw
obj_quote_battle_feisty_four_t9_ace
gml_Object_obj_quote_battle_feisty_four_t9_ace_Create_0 13 raw
obj_quote_battle_feisty_four_t9_mooch_1
gml_Object_obj_quote_battle_feisty_four_t9_mooch_1_Create_0 13 raw
obj_quote_battle_feisty_four_t9_mooch_2
gml_Object_obj_quote_battle_feisty_four_t9_mooch_2_Create_0 13 raw
obj_quote_battle_ffstarlo
gml_Object_obj_quote_battle_ffstarlo_Create_0 20 raw
gml_Object_obj_quote_battle_ffstarlo_Draw_0 27 raw
gml_Object_obj_quote_battle_ffstarlo_Step_0 38 raw
obj_quote_battle_flier_a
gml_Object_obj_quote_battle_flier_a_Create_0 164 raw
gml_Object_obj_quote_battle_flier_a_Draw_0 9 raw
gml_Object_obj_quote_battle_flier_a_Step_0 39 raw
obj_quote_battle_flier_b
gml_Object_obj_quote_battle_flier_b_Create_0 144 raw
gml_Object_obj_quote_battle_flier_b_Draw_0 5 raw
gml_Object_obj_quote_battle_flier_b_Step_0 39 raw
obj_quote_battle_flier_c
gml_Object_obj_quote_battle_flier_c_Create_0 144 raw
gml_Object_obj_quote_battle_flier_c_Draw_0 5 raw
gml_Object_obj_quote_battle_flier_c_Step_0 39 raw
obj_quote_battle_flower_girls
gml_Object_obj_quote_battle_flower_girls_Create_0 258 raw
gml_Object_obj_quote_battle_flower_girls_Draw_0 36 raw
gml_Object_obj_quote_battle_flower_girls_Step_0 54 raw
obj_quote_battle_flowey_final_1
gml_Object_obj_quote_battle_flowey_final_1_Alarm_0 1 raw
gml_Object_obj_quote_battle_flowey_final_1_Create_0 13 raw
gml_Object_obj_quote_battle_flowey_final_1_Step_0 53 raw
obj_quote_battle_flowey_genocide_yellow
gml_Object_obj_quote_battle_flowey_genocide_yellow_Create_0 36 raw
gml_Object_obj_quote_battle_flowey_genocide_yellow_Draw_0 5 raw
gml_Object_obj_quote_battle_flowey_genocide_yellow_Step_0 38 raw
obj_quote_battle_flowey_intro_failure_yellow
gml_Object_obj_quote_battle_flowey_intro_failure_yellow_Create_0 13 raw
gml_Object_obj_quote_battle_flowey_intro_failure_yellow_Step_0 38 raw
obj_quote_battle_flowey_intro_main_yellow
gml_Object_obj_quote_battle_flowey_intro_main_yellow_Create_0 22 raw
gml_Object_obj_quote_battle_flowey_intro_main_yellow_Step_0 52 raw
obj_quote_battle_flowey_intro_miss_1_yellow
gml_Object_obj_quote_battle_flowey_intro_miss_1_yellow_Create_0 14 raw
gml_Object_obj_quote_battle_flowey_intro_miss_1_yellow_Step_0 52 raw
obj_quote_battle_flowey_intro_miss_2_yellow
gml_Object_obj_quote_battle_flowey_intro_miss_2_yellow_Create_0 12 raw
gml_Object_obj_quote_battle_flowey_intro_miss_2_yellow_Step_0 52 raw
obj_quote_battle_flowey_intro_miss_3_yellow
gml_Object_obj_quote_battle_flowey_intro_miss_3_yellow_Create_0 16 raw
gml_Object_obj_quote_battle_flowey_intro_miss_3_yellow_Step_0 40 raw
obj_quote_battle_flowey_intro_parent_yellow
gml_Object_obj_quote_battle_flowey_intro_parent_yellow_Draw_0 5 raw
obj_quote_battle_flowey_intro_success_yellow
gml_Object_obj_quote_battle_flowey_intro_success_yellow_Create_0 12 raw
gml_Object_obj_quote_battle_flowey_intro_success_yellow_Step_0 38 raw
obj_quote_battle_frostermit_a
gml_Object_obj_quote_battle_frostermit_a_Create_0 294 raw
gml_Object_obj_quote_battle_frostermit_a_Draw_0 36 raw
gml_Object_obj_quote_battle_frostermit_a_Step_0 54 raw
obj_quote_battle_goosic_a
gml_Object_obj_quote_battle_goosic_a_Create_0 176 raw
gml_Object_obj_quote_battle_goosic_a_Draw_73 16 raw
gml_Object_obj_quote_battle_goosic_a_Step_0 54 raw
obj_quote_battle_goosic_b
gml_Object_obj_quote_battle_goosic_b_Create_0 225 raw
gml_Object_obj_quote_battle_goosic_b_Draw_0 39 raw
gml_Object_obj_quote_battle_goosic_b_Step_0 57 raw
obj_quote_battle_guardener
gml_Object_obj_quote_battle_guardener_Alarm_0 1 raw
gml_Object_obj_quote_battle_guardener_Create_0 151 raw
gml_Object_obj_quote_battle_guardener_Draw_73 15 raw
gml_Object_obj_quote_battle_guardener_Step_0 136 raw
obj_quote_battle_guardener_attack_end
gml_Object_obj_quote_battle_guardener_attack_end_Create_0 33 raw
gml_Object_obj_quote_battle_guardener_attack_end_Draw_73 14 raw
gml_Object_obj_quote_battle_guardener_attack_end_Step_0 103 raw
obj_quote_battle_guardener_death
gml_Object_obj_quote_battle_guardener_death_Create_0 26 raw
gml_Object_obj_quote_battle_guardener_death_Draw_0 18 raw
gml_Object_obj_quote_battle_guardener_death_Step_0 1 raw
gml_Object_obj_quote_battle_guardener_death_Step_1 39 raw
obj_quote_battle_hec
gml_Object_obj_quote_battle_hec_Create_0 100 raw
gml_Object_obj_quote_battle_hec_Draw_0 5 raw
gml_Object_obj_quote_battle_hec_Step_0 39 raw
obj_quote_battle_insomnitot_a
gml_Object_obj_quote_battle_insomnitot_a_Create_0 212 raw
gml_Object_obj_quote_battle_insomnitot_a_Draw_0 15 raw
gml_Object_obj_quote_battle_insomnitot_a_Step_0 54 raw
obj_quote_battle_insomnitot_a_no_attack
gml_Object_obj_quote_battle_insomnitot_a_no_attack_Create_0 212 raw
gml_Object_obj_quote_battle_insomnitot_a_no_attack_Draw_0 15 raw
gml_Object_obj_quote_battle_insomnitot_a_no_attack_Step_0 57 raw
obj_quote_battle_insomnitot_b
gml_Object_obj_quote_battle_insomnitot_b_Create_0 242 raw
gml_Object_obj_quote_battle_insomnitot_b_Draw_0 15 raw
gml_Object_obj_quote_battle_insomnitot_b_Step_0 54 raw
obj_quote_battle_insomnitot_b_no_attack
gml_Object_obj_quote_battle_insomnitot_b_no_attack_Create_0 242 raw
gml_Object_obj_quote_battle_insomnitot_b_no_attack_Draw_0 15 raw
gml_Object_obj_quote_battle_insomnitot_b_no_attack_Step_0 59 raw
obj_quote_battle_jandroid_a
gml_Object_obj_quote_battle_jandroid_a_Create_0 191 raw
gml_Object_obj_quote_battle_jandroid_a_Draw_73 16 raw
gml_Object_obj_quote_battle_jandroid_a_Step_0 54 raw
obj_quote_battle_jandroid_a_mid_attack
gml_Object_obj_quote_battle_jandroid_a_mid_attack_Create_0 39 raw
gml_Object_obj_quote_battle_jandroid_a_mid_attack_Draw_73 16 raw
gml_Object_obj_quote_battle_jandroid_a_mid_attack_Step_0 31 raw
obj_quote_battle_jandroid_b
gml_Object_obj_quote_battle_jandroid_b_Create_0 167 raw
gml_Object_obj_quote_battle_jandroid_b_Draw_73 16 raw
gml_Object_obj_quote_battle_jandroid_b_Step_0 54 raw
obj_quote_battle_know_cone_a
gml_Object_obj_quote_battle_know_cone_a_Create_0 156 raw
gml_Object_obj_quote_battle_know_cone_a_Draw_0 5 raw
gml_Object_obj_quote_battle_know_cone_a_Step_0 39 raw
obj_quote_battle_know_cone_b
gml_Object_obj_quote_battle_know_cone_b_Create_0 191 raw
gml_Object_obj_quote_battle_know_cone_b_Draw_0 5 raw
gml_Object_obj_quote_battle_know_cone_b_Step_0 39 raw
obj_quote_battle_macro_froggit
gml_Object_obj_quote_battle_macro_froggit_Alarm_0 1 raw
gml_Object_obj_quote_battle_macro_froggit_Create_0 66 raw
gml_Object_obj_quote_battle_macro_froggit_Draw_73 16 raw
gml_Object_obj_quote_battle_macro_froggit_Step_0 59 raw
obj_quote_battle_macro_froggit_attack_end
gml_Object_obj_quote_battle_macro_froggit_attack_end_Alarm_0 1 raw
gml_Object_obj_quote_battle_macro_froggit_attack_end_Create_0 32 raw
gml_Object_obj_quote_battle_macro_froggit_attack_end_Draw_73 18 raw
gml_Object_obj_quote_battle_macro_froggit_attack_end_Draw_75 6 raw
gml_Object_obj_quote_battle_macro_froggit_attack_end_Step_0 53 raw
obj_quote_battle_martlet_genocide_apologize
gml_Object_obj_quote_battle_martlet_genocide_apologize_Create_0 91 raw
gml_Object_obj_quote_battle_martlet_genocide_apologize_Step_0 49 raw
obj_quote_battle_martlet_genocide_attack
gml_Object_obj_quote_battle_martlet_genocide_attack_Create_0 102 raw
obj_quote_battle_martlet_genocide_attack_parent
gml_Object_obj_quote_battle_martlet_genocide_attack_parent_Step_0 55 raw
obj_quote_battle_martlet_genocide_either_parent
gml_Object_obj_quote_battle_martlet_genocide_either_parent_Step_0 65 raw
obj_quote_battle_martlet_genocide_fight
gml_Object_obj_quote_battle_martlet_genocide_fight_Create_0 148 raw
obj_quote_battle_martlet_genocide_fight_end
gml_Object_obj_quote_battle_martlet_genocide_fight_end_Create_0 98 raw
obj_quote_battle_martlet_genocide_final_2_intro
gml_Object_obj_quote_battle_martlet_genocide_final_2_intro_Alarm_0 1 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_intro_Create_0 40 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_intro_Draw_73 11 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_intro_Step_0 53 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_intro_Step_2 2 raw
obj_quote_battle_martlet_genocide_final_2_midfight
gml_Object_obj_quote_battle_martlet_genocide_final_2_midfight_Alarm_0 1 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_midfight_Create_0 57 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_midfight_Draw_73 11 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_midfight_Step_0 52 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_midfight_Step_2 2 raw
obj_quote_battle_martlet_genocide_final_2_outro
gml_Object_obj_quote_battle_martlet_genocide_final_2_outro_Alarm_0 1 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_outro_Create_0 130 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_outro_Draw_73 29 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_outro_Step_0 67 raw
gml_Object_obj_quote_battle_martlet_genocide_final_2_outro_Step_2 12 raw
obj_quote_battle_martlet_genocide_final_intro
gml_Object_obj_quote_battle_martlet_genocide_final_intro_Alarm_0 1 raw
gml_Object_obj_quote_battle_martlet_genocide_final_intro_Create_0 52 raw
gml_Object_obj_quote_battle_martlet_genocide_final_intro_Draw_73 11 raw
gml_Object_obj_quote_battle_martlet_genocide_final_intro_Step_0 62 raw
gml_Object_obj_quote_battle_martlet_genocide_final_intro_Step_2 2 raw
obj_quote_battle_martlet_genocide_flee_parent
gml_Object_obj_quote_battle_martlet_genocide_flee_parent_Step_0 38 raw
obj_quote_battle_martlet_genocide_intro
gml_Object_obj_quote_battle_martlet_genocide_intro_Create_0 20 raw
gml_Object_obj_quote_battle_martlet_genocide_intro_Step_1 39 raw
obj_quote_battle_martlet_genocide_no_attack_parent
gml_Object_obj_quote_battle_martlet_genocide_no_attack_parent_Step_0 38 raw
obj_quote_battle_martlet_genocide_standard
gml_Object_obj_quote_battle_martlet_genocide_standard_Create_0 41 raw
obj_quote_battle_martlet_pacifist_attack
gml_Object_obj_quote_battle_martlet_pacifist_attack_Create_0 118 raw
obj_quote_battle_martlet_pacifist_attack_end
gml_Object_obj_quote_battle_martlet_pacifist_attack_end_Create_0 29 raw
obj_quote_battle_martlet_pacifist_attack_parent
gml_Object_obj_quote_battle_martlet_pacifist_attack_parent_Step_0 39 raw
obj_quote_battle_martlet_pacifist_confused_1
gml_Object_obj_quote_battle_martlet_pacifist_confused_1_Create_0 38 raw
obj_quote_battle_martlet_pacifist_confused_2
gml_Object_obj_quote_battle_martlet_pacifist_confused_2_Create_0 62 raw
obj_quote_battle_martlet_pacifist_confused_end
gml_Object_obj_quote_battle_martlet_pacifist_confused_end_Alarm_0 3 raw
gml_Object_obj_quote_battle_martlet_pacifist_confused_end_Create_0 96 raw
gml_Object_obj_quote_battle_martlet_pacifist_confused_end_Step_0 37 raw
obj_quote_battle_martlet_pacifist_confused_end_ext
gml_Object_obj_quote_battle_martlet_pacifist_confused_end_ext_Alarm_0 3 raw
gml_Object_obj_quote_battle_martlet_pacifist_confused_end_ext_Create_0 29 raw
gml_Object_obj_quote_battle_martlet_pacifist_confused_end_ext_Step_0 37 raw
obj_quote_battle_martlet_pacifist_confused_end_ext_ext
gml_Object_obj_quote_battle_martlet_pacifist_confused_end_ext_ext_Create_0 38 raw
obj_quote_battle_martlet_pacifist_during_attack_parent
gml_Object_obj_quote_battle_martlet_pacifist_during_attack_parent_Destroy_0 2 raw
gml_Object_obj_quote_battle_martlet_pacifist_during_attack_parent_Step_0 37 raw
obj_quote_battle_martlet_pacifist_during_attack_true_pacifist
gml_Object_obj_quote_battle_martlet_pacifist_during_attack_true_pacifist_Create_0 23 raw
obj_quote_battle_martlet_pacifist_either_parent
gml_Object_obj_quote_battle_martlet_pacifist_either_parent_Step_0 44 raw
obj_quote_battle_martlet_pacifist_flee_parent
gml_Object_obj_quote_battle_martlet_pacifist_flee_parent_Step_0 38 raw
obj_quote_battle_martlet_pacifist_hit
gml_Object_obj_quote_battle_martlet_pacifist_hit_Create_0 26 raw
obj_quote_battle_martlet_pacifist_insult_1
gml_Object_obj_quote_battle_martlet_pacifist_insult_1_Create_0 74 raw
obj_quote_battle_martlet_pacifist_insult_2
gml_Object_obj_quote_battle_martlet_pacifist_insult_2_Create_0 23 raw
obj_quote_battle_martlet_pacifist_insult_end
gml_Object_obj_quote_battle_martlet_pacifist_insult_end_Create_0 35 raw
gml_Object_obj_quote_battle_martlet_pacifist_insult_end_Step_0 39 raw
obj_quote_battle_martlet_pacifist_intro
gml_Object_obj_quote_battle_martlet_pacifist_intro_Create_0 21 raw
gml_Object_obj_quote_battle_martlet_pacifist_intro_Draw_0 18 raw
gml_Object_obj_quote_battle_martlet_pacifist_intro_Step_1 39 raw
obj_quote_battle_martlet_pacifist_miss
gml_Object_obj_quote_battle_martlet_pacifist_miss_Create_0 65 raw
obj_quote_battle_martlet_pacifist_no_attack_parent
gml_Object_obj_quote_battle_martlet_pacifist_no_attack_parent_Step_0 38 raw
obj_quote_battle_martlet_pacifist_pacifist
gml_Object_obj_quote_battle_martlet_pacifist_pacifist_Create_0 71 raw
obj_quote_battle_martlet_pacifist_true_pacifist
gml_Object_obj_quote_battle_martlet_pacifist_true_pacifist_Create_0 93 raw
obj_quote_battle_martlet_parent
gml_Object_obj_quote_battle_martlet_parent_Draw_0 11 raw
obj_quote_battle_micro_froggit
gml_Object_obj_quote_battle_micro_froggit_Create_0 47 raw
gml_Object_obj_quote_battle_micro_froggit_Draw_0 5 raw
gml_Object_obj_quote_battle_micro_froggit_Step_0 39 raw
obj_quote_battle_penilla_a
gml_Object_obj_quote_battle_penilla_a_Create_0 85 raw
gml_Object_obj_quote_battle_penilla_a_Draw_0 5 raw
gml_Object_obj_quote_battle_penilla_a_Step_0 39 raw
obj_quote_battle_penilla_b
gml_Object_obj_quote_battle_penilla_b_Create_0 173 raw
gml_Object_obj_quote_battle_penilla_b_Draw_0 9 raw
gml_Object_obj_quote_battle_penilla_b_Step_0 39 raw
obj_quote_battle_rorrim_a
gml_Object_obj_quote_battle_rorrim_a_Create_0 91 raw
gml_Object_obj_quote_battle_rorrim_a_Draw_0 5 raw
gml_Object_obj_quote_battle_rorrim_a_Step_0 39 raw
obj_quote_battle_shufflers_rephil
gml_Object_obj_quote_battle_shufflers_rephil_Create_0 16 raw
gml_Object_obj_quote_battle_shufflers_rephil_Draw_0 5 raw
gml_Object_obj_quote_battle_shufflers_rephil_Step_0 38 raw
obj_quote_battle_slither_a
gml_Object_obj_quote_battle_slither_a_Create_0 122 raw
gml_Object_obj_quote_battle_slither_a_Draw_0 36 raw
gml_Object_obj_quote_battle_slither_a_Step_0 54 raw
obj_quote_battle_slither_b
gml_Object_obj_quote_battle_slither_b_Create_0 154 raw
gml_Object_obj_quote_battle_slither_b_Draw_0 41 raw
gml_Object_obj_quote_battle_slither_b_Step_0 59 raw
obj_quote_battle_sousborg
gml_Object_obj_quote_battle_sousborg_Create_0 169 raw
gml_Object_obj_quote_battle_sousborg_Draw_73 16 raw
gml_Object_obj_quote_battle_sousborg_Step_0 54 raw
obj_quote_battle_sousborg_act
gml_Object_obj_quote_battle_sousborg_act_Create_0 34 raw
gml_Object_obj_quote_battle_sousborg_act_Draw_73 16 raw
gml_Object_obj_quote_battle_sousborg_act_Step_0 53 raw
obj_quote_battle_sousborg_act_spawner
gml_Object_obj_quote_battle_sousborg_act_spawner_Create_0 1 raw
gml_Object_obj_quote_battle_sousborg_act_spawner_Step_0 32 raw
obj_quote_battle_sousborg_spare
gml_Object_obj_quote_battle_sousborg_spare_Create_0 27 raw
gml_Object_obj_quote_battle_sousborg_spare_Draw_73 16 raw
gml_Object_obj_quote_battle_sousborg_spare_Step_0 83 raw
obj_quote_battle_starlo
gml_Object_obj_quote_battle_starlo_Create_0 126 raw
gml_Object_obj_quote_battle_starlo_Step_0 49 raw
obj_quote_battle_starlo_death
gml_Object_obj_quote_battle_starlo_death_Create_0 33 raw
gml_Object_obj_quote_battle_starlo_death_Step_0 1 raw
gml_Object_obj_quote_battle_starlo_death_Step_1 39 raw
obj_quote_battle_starlo_outro_1
gml_Object_obj_quote_battle_starlo_outro_1_Create_0 19 raw
gml_Object_obj_quote_battle_starlo_outro_1_Step_0 40 raw
obj_quote_battle_starlo_outro_2
gml_Object_obj_quote_battle_starlo_outro_2_Create_0 15 raw
gml_Object_obj_quote_battle_starlo_outro_2_Step_0 41 raw
obj_quote_battle_starlo_outro_3
gml_Object_obj_quote_battle_starlo_outro_3_Create_0 15 raw
gml_Object_obj_quote_battle_starlo_outro_3_Step_0 36 raw
obj_quote_battle_starlo_outro_alt
gml_Object_obj_quote_battle_starlo_outro_alt_Alarm_0 3 raw
gml_Object_obj_quote_battle_starlo_outro_alt_Create_0 18 raw
gml_Object_obj_quote_battle_starlo_outro_alt_Step_0 38 raw
obj_quote_battle_starlo_parent
gml_Object_obj_quote_battle_starlo_parent_Draw_0 11 raw
obj_quote_battle_starlo_rope_hit
gml_Object_obj_quote_battle_starlo_rope_hit_Create_0 34 raw
gml_Object_obj_quote_battle_starlo_rope_hit_Step_0 40 raw
obj_quote_battle_starlo_rope_not_hit
gml_Object_obj_quote_battle_starlo_rope_not_hit_Create_0 17 raw
gml_Object_obj_quote_battle_starlo_rope_not_hit_Step_0 41 raw
obj_quote_battle_sweet_corn_a
gml_Object_obj_quote_battle_sweet_corn_a_Create_0 192 raw
gml_Object_obj_quote_battle_sweet_corn_a_Draw_0 8 raw
gml_Object_obj_quote_battle_sweet_corn_a_Step_0 39 raw
obj_quote_battle_sweet_corn_b
gml_Object_obj_quote_battle_sweet_corn_b_Create_0 161 raw
gml_Object_obj_quote_battle_sweet_corn_b_Draw_0 8 raw
gml_Object_obj_quote_battle_sweet_corn_b_Step_0 39 raw
obj_quote_battle_ta
gml_Object_obj_quote_battle_ta_Create_0 106 raw
gml_Object_obj_quote_battle_ta_Draw_0 15 raw
gml_Object_obj_quote_battle_ta_Step_0 54 raw
obj_quote_battle_tellyvis_a_2
gml_Object_obj_quote_battle_tellyvis_a_2_Create_0 126 raw
gml_Object_obj_quote_battle_tellyvis_a_2_Draw_73 16 raw
gml_Object_obj_quote_battle_tellyvis_a_2_Step_0 58 raw
obj_quote_battle_tellyvis_a
gml_Object_obj_quote_battle_tellyvis_a_Create_0 134 raw
gml_Object_obj_quote_battle_tellyvis_a_Draw_73 16 raw
gml_Object_obj_quote_battle_tellyvis_a_Step_0 58 raw
obj_quote_battle_tellyvis_a_mid_attack
gml_Object_obj_quote_battle_tellyvis_a_mid_attack_Create_0 5 raw
gml_Object_obj_quote_battle_tellyvis_a_mid_attack_Draw_73 18 raw
gml_Object_obj_quote_battle_tellyvis_a_mid_attack_Other_10 36 raw
gml_Object_obj_quote_battle_tellyvis_a_mid_attack_Step_0 31 raw
obj_quote_battle_tri
gml_Object_obj_quote_battle_tri_Create_0 100 raw
gml_Object_obj_quote_battle_tri_Draw_0 5 raw
gml_Object_obj_quote_battle_tri_Step_0 39 raw
obj_quote_battle_trihecta
gml_Object_obj_quote_battle_trihecta_Create_0 107 raw
gml_Object_obj_quote_battle_trihecta_Draw_0 8 raw
gml_Object_obj_quote_battle_trihecta_Step_0 39 raw
obj_quote_bubble_battle
gml_Object_obj_quote_bubble_battle_Draw_0 9 raw
obj_quote_defeat
gml_Object_obj_quote_defeat_Alarm_0 3 raw
gml_Object_obj_quote_defeat_Create_0 224 raw
gml_Object_obj_quote_defeat_Draw_0 25 raw
gml_Object_obj_quote_defeat_Step_0 67 raw
obj_quote_defeat_ext
gml_Object_obj_quote_defeat_ext_Alarm_0 3 raw
gml_Object_obj_quote_defeat_ext_Create_0 51 raw
gml_Object_obj_quote_defeat_ext_Draw_0 17 raw
gml_Object_obj_quote_defeat_ext_Step_0 51 raw
obj_radio
gml_Object_obj_radio_Create_0 10 raw
gml_Object_obj_radio_Other_10 446 raw
gml_Object_obj_radio_Other_4 6 raw
gml_Object_obj_radio_Other_5 10 raw
gml_Object_obj_radio_Step_0 20 raw
obj_raft_cutscene
gml_Object_obj_raft_cutscene_Create_0 16 raw
gml_Object_obj_raft_cutscene_Draw_0 6 raw
gml_Object_obj_raft_cutscene_Other_76 10 raw
gml_Object_obj_raft_cutscene_Step_0 838 raw
obj_raft_flowey
gml_Object_obj_raft_flowey_Create_0 5 raw
gml_Object_obj_raft_flowey_Draw_73 8 raw
gml_Object_obj_raft_flowey_Step_0 145 raw
obj_raft_interacter
gml_Object_obj_raft_interacter_Create_0 8 raw
gml_Object_obj_raft_interacter_Step_0 28 raw
obj_raft_snowdin_22
gml_Object_obj_raft_snowdin_22_Alarm_0 1 raw
gml_Object_obj_raft_snowdin_22_Create_0 8 raw
gml_Object_obj_raft_snowdin_22_Step_0 15 raw
obj_red_dunes_30
gml_Object_obj_red_dunes_30_Create_0 12 raw
gml_Object_obj_red_dunes_30_Step_0 243 raw
obj_reflection_shader_complex
gml_Object_obj_reflection_shader_complex_Create_0 5 raw
gml_Object_obj_reflection_shader_complex_Destroy_0 1 raw
gml_Object_obj_reflection_shader_complex_Draw_0 80 raw
gml_Object_obj_reflection_shader_complex_Other_5 1 raw
gml_Object_obj_reflection_shader_complex_Step_0 2 raw
obj_reflection_shader_complex_hall
gml_Object_obj_reflection_shader_complex_hall_Create_0 5 raw
gml_Object_obj_reflection_shader_complex_hall_Destroy_0 1 raw
gml_Object_obj_reflection_shader_complex_hall_Draw_0 75 raw
gml_Object_obj_reflection_shader_complex_hall_Other_5 1 raw
gml_Object_obj_reflection_shader_complex_hall_Step_0 2 raw
obj_reflection_shader_snowdin_04
gml_Object_obj_reflection_shader_snowdin_04_Create_0 3 raw
gml_Object_obj_reflection_shader_snowdin_04_Destroy_0 1 raw
gml_Object_obj_reflection_shader_snowdin_04_Draw_0 23 raw
gml_Object_obj_reflection_shader_snowdin_04_Other_5 1 raw
gml_Object_obj_reflection_shader_snowdin_04_Step_0 2 raw
obj_reflection_shader_snowdin_10
gml_Object_obj_reflection_shader_snowdin_10_Create_0 5 raw
gml_Object_obj_reflection_shader_snowdin_10_Destroy_0 1 raw
gml_Object_obj_reflection_shader_snowdin_10_Draw_73 23 raw
gml_Object_obj_reflection_shader_snowdin_10_Other_5 1 raw
gml_Object_obj_reflection_shader_snowdin_10_Step_0 2 raw
obj_resort_sign
gml_Object_obj_resort_sign_Step_0 5 raw
obj_rndenc
gml_Object_obj_rndenc_Create_0 9 raw
gml_Object_obj_rndenc_Other_4 130 raw
gml_Object_obj_rndenc_Other_5 15 raw
gml_Object_obj_rndenc_Step_2 47 raw
obj_robot_build_controller
gml_Object_obj_robot_build_controller_Create_0 19 raw
gml_Object_obj_robot_build_controller_Draw_64 81 raw
gml_Object_obj_robot_build_controller_Step_0 103 raw
obj_robot_build_cursor
gml_Object_obj_robot_build_cursor_Create_0 4 raw
gml_Object_obj_robot_build_cursor_Draw_0 1 raw
gml_Object_obj_robot_build_cursor_Draw_75 3 raw
gml_Object_obj_robot_build_cursor_Step_0 33 raw
obj_robot_build_dialogue_confirm
gml_Object_obj_robot_build_dialogue_confirm_Create_0 1 raw
gml_Object_obj_robot_build_dialogue_confirm_Step_0 74 raw
obj_robot_build_finished_robot
gml_Object_obj_robot_build_finished_robot_Create_0 8 raw
gml_Object_obj_robot_build_finished_robot_Destroy_0 2 raw
obj_robot_build_finished_robot_item
gml_Object_obj_robot_build_finished_robot_item_Create_0 3 raw
gml_Object_obj_robot_build_finished_robot_item_Step_0 2 raw
obj_robot_build_item
gml_Object_obj_robot_build_item_Create_0 5 raw
gml_Object_obj_robot_build_item_Draw_75 5 raw
gml_Object_obj_robot_build_item_Step_0 55 raw
obj_robot_destroy_explosion
gml_Object_obj_robot_destroy_explosion_Alarm_0 3 raw
gml_Object_obj_robot_destroy_explosion_Create_0 7 raw
gml_Object_obj_robot_destroy_explosion_Step_0 10 raw
obj_robot_destroy_part_parent
gml_Object_obj_robot_destroy_part_parent_Create_0 8 raw
gml_Object_obj_robot_destroy_part_parent_Other_0 3 raw
gml_Object_obj_robot_destroy_part_parent_Step_0 11 raw
obj_robuild_bow
gml_Object_obj_robuild_bow_Create_0 2 raw
obj_robuild_clock
gml_Object_obj_robuild_clock_Create_0 2 raw
obj_robuild_googly
gml_Object_obj_robuild_googly_Create_0 2 raw
obj_robuild_parent
gml_Object_obj_robuild_parent_Alarm_0 3 raw
gml_Object_obj_robuild_parent_Create_0 6 raw
gml_Object_obj_robuild_parent_Step_0 99 raw
obj_robuild_speaker
gml_Object_obj_robuild_speaker_Create_0 2 raw
obj_robuild_suction
gml_Object_obj_robuild_suction_Create_0 2 raw
obj_robuild_trash
gml_Object_obj_robuild_trash_Create_0 2 raw
obj_robuild_tv
gml_Object_obj_robuild_tv_Create_0 2 raw
obj_robuild_wheel
gml_Object_obj_robuild_wheel_Create_0 2 raw
obj_robuild_windup
gml_Object_obj_robuild_windup_Create_0 2 raw
obj_rock_explode_snowdin_19
gml_Object_obj_rock_explode_snowdin_19_Create_0 2 raw
gml_Object_obj_rock_explode_snowdin_19_Other_7 3 raw
obj_rock_sorter
gml_Object_obj_rock_sorter_Create_0 1 raw
gml_Object_obj_rock_sorter_Other_5 1 raw
gml_Object_obj_rock_sorter_Step_0 11 raw
obj_rodney_geno
gml_Object_obj_rodney_geno_Create_0 3 raw
gml_Object_obj_rodney_geno_Step_0 25 raw
obj_rodney_head_hotland
gml_Object_obj_rodney_head_hotland_Create_0 3 raw
gml_Object_obj_rodney_head_hotland_Step_0 11 raw
obj_rodney_head_snowdin_14b_overworld_yellow
gml_Object_obj_rodney_head_snowdin_14b_overworld_yellow_Create_0 3 raw
gml_Object_obj_rodney_head_snowdin_14b_overworld_yellow_Step_0 11 raw
obj_rodney_hotland
gml_Object_obj_rodney_hotland_Create_0 14 raw
gml_Object_obj_rodney_hotland_Other_5 5 raw
gml_Object_obj_rodney_hotland_Step_2 69 raw
obj_rodney_snowdin_14b_overworld_yellow
gml_Object_obj_rodney_snowdin_14b_overworld_yellow_Create_0 12 raw
gml_Object_obj_rodney_snowdin_14b_overworld_yellow_Other_5 5 raw
gml_Object_obj_rodney_snowdin_14b_overworld_yellow_Step_0 169 raw
obj_rooftop_resettext
gml_Object_obj_rooftop_resettext_Create_0 1 raw
gml_Object_obj_rooftop_resettext_Draw_64 14 raw
gml_Object_obj_rooftop_resettext_Step_0 3 raw
obj_room_controller_dunes_30c
gml_Object_obj_room_controller_dunes_30c_Create_0 25 raw
gml_Object_obj_room_controller_dunes_30c_Step_0 499 raw
obj_room_controller_mansion_entrance
gml_Object_obj_room_controller_mansion_entrance_Create_0 13 raw
gml_Object_obj_room_controller_mansion_entrance_Step_0 85 raw
obj_room_controller_mansion_study
gml_Object_obj_room_controller_mansion_study_Create_0 8 raw
gml_Object_obj_room_controller_mansion_study_Draw_0 4 raw
gml_Object_obj_room_controller_mansion_study_Step_0 267 raw
obj_room_controller_snowdin_10b
gml_Object_obj_room_controller_snowdin_10b_Create_0 1 raw
gml_Object_obj_room_controller_snowdin_10b_Other_5 1 raw
obj_room_controller_snowdin_13
gml_Object_obj_room_controller_snowdin_13_Create_0 63 raw
gml_Object_obj_room_controller_snowdin_13_Draw_0 18 raw
gml_Object_obj_room_controller_snowdin_13_Step_0 622 raw
obj_room_controller_snowdin_22
gml_Object_obj_room_controller_snowdin_22_Create_0 15 raw
gml_Object_obj_room_controller_snowdin_22_Other_5 1 raw
gml_Object_obj_room_controller_snowdin_22_Step_0 138 raw
obj_rope_circle_part
gml_Object_obj_rope_circle_part_Create_0 5 raw
gml_Object_obj_rope_circle_part_Step_0 7 raw
obj_rope_circle_part_destroy
gml_Object_obj_rope_circle_part_destroy_Create_0 4 raw
gml_Object_obj_rope_circle_part_destroy_Step_0 3 raw
obj_rorrim_body_a
gml_Object_obj_rorrim_body_a_Create_0 19 raw
gml_Object_obj_rorrim_body_a_Step_0 74 raw
gml_Object_obj_rorrim_body_a_Step_2 24 raw
obj_rorrim_dead
gml_Object_obj_rorrim_dead_Alarm_0 1 raw
gml_Object_obj_rorrim_dead_Create_0 4 raw
obj_rorrim_hand_left_a
gml_Object_obj_rorrim_hand_left_a_Create_0 15 raw
gml_Object_obj_rorrim_hand_left_a_Step_0 58 raw
obj_rorrim_hand_right_a
gml_Object_obj_rorrim_hand_right_a_Create_0 15 raw
gml_Object_obj_rorrim_hand_right_a_Step_0 58 raw
obj_rorrimnpc
gml_Object_obj_rorrimnpc_Create_0 4 raw
gml_Object_obj_rorrimnpc_Step_0 52 raw
obj_rosa_body
gml_Object_obj_rosa_body_Create_0 18 raw
gml_Object_obj_rosa_body_Other_7 23 raw
gml_Object_obj_rosa_body_Step_0 96 raw
gml_Object_obj_rosa_body_Step_1 1 raw
gml_Object_obj_rosa_body_Step_2 1 raw
obj_rosa_overworld
gml_Object_obj_rosa_overworld_Create_0 4 raw
gml_Object_obj_rosa_overworld_Step_0 66 raw
obj_ruins_01_controller
gml_Object_obj_ruins_01_controller_Create_0 13 raw
gml_Object_obj_ruins_01_controller_Other_5 1 raw
gml_Object_obj_ruins_01_controller_Step_0 80 raw
obj_ruins_02_controller
gml_Object_obj_ruins_02_controller_Create_0 8 raw
gml_Object_obj_ruins_02_controller_Step_0 39 raw
obj_ruins_03_controller
gml_Object_obj_ruins_03_controller_Create_0 12 raw
gml_Object_obj_ruins_03_controller_Step_0 62 raw
obj_ruins_04_controller
gml_Object_obj_ruins_04_controller_Create_0 8 raw
gml_Object_obj_ruins_04_controller_Step_0 239 raw
obj_sale_poster
gml_Object_obj_sale_poster_Alarm_0 4 raw
gml_Object_obj_sale_poster_Create_0 1 raw
gml_Object_obj_sale_poster_Step_0 16 raw
obj_saloon_audience
gml_Object_obj_saloon_audience_Create_0 6 raw
gml_Object_obj_saloon_audience_Destroy_0 1 raw
gml_Object_obj_saloon_audience_Step_0 35 raw
obj_saloon_bar
gml_Object_obj_saloon_bar_Create_0 1 raw
obj_saloon_beverage
gml_Object_obj_saloon_beverage_Create_0 8 raw
gml_Object_obj_saloon_beverage_Step_0 2 raw
obj_saloon_chair
gml_Object_obj_saloon_chair_Create_0 1 raw
obj_saloon_controller
gml_Object_obj_saloon_controller_Create_0 88 raw
obj_saloon_cutscene_01
gml_Object_obj_saloon_cutscene_01_Create_0 24 raw
gml_Object_obj_saloon_cutscene_01_Step_0 820 raw
obj_saloon_cutscene_02
gml_Object_obj_saloon_cutscene_02_Create_0 5 raw
gml_Object_obj_saloon_cutscene_02_Step_0 92 raw
obj_saloon_cutscene_03
gml_Object_obj_saloon_cutscene_03_Create_0 8 raw
gml_Object_obj_saloon_cutscene_03_Step_0 461 raw
obj_saloon_cutscene_04
gml_Object_obj_saloon_cutscene_04_Create_0 4 raw
gml_Object_obj_saloon_cutscene_04_Step_0 50 raw
obj_saloon_cutscene_05
gml_Object_obj_saloon_cutscene_05_Create_0 4 raw
gml_Object_obj_saloon_cutscene_05_Step_0 47 raw
obj_saloon_cutscene_06
gml_Object_obj_saloon_cutscene_06_Create_0 4 raw
gml_Object_obj_saloon_cutscene_06_Step_0 50 raw
obj_saloon_sitting_clover
gml_Object_obj_saloon_sitting_clover_Create_0 2 raw
obj_saloon_stool
gml_Object_obj_saloon_stool_Create_0 1 raw
obj_sandstorm_controller
gml_Object_obj_sandstorm_controller_Alarm_0 2 raw
gml_Object_obj_sandstorm_controller_Create_0 15 raw
gml_Object_obj_sandstorm_controller_Draw_73 4 raw
gml_Object_obj_sandstorm_controller_Other_5 2 raw
gml_Object_obj_sandstorm_controller_Step_0 93 raw
obj_sans_lake
gml_Object_obj_sans_lake_Create_0 1 raw
obj_santa_npc
gml_Object_obj_santa_npc_Create_0 3 raw
gml_Object_obj_santa_npc_Step_0 50 raw
obj_savebox
gml_Object_obj_savebox_Alarm_0 1 raw
gml_Object_obj_savebox_Create_0 39 raw
gml_Object_obj_savebox_Destroy_0 10 raw
gml_Object_obj_savebox_Draw_73 47 raw
gml_Object_obj_savebox_Step_0 38 raw
obj_savefl
gml_Object_obj_savefl_Create_0 20 raw
gml_Object_obj_savefl_Other_7 22 raw
gml_Object_obj_savefl_Step_0 82 raw
obj_scnpc
gml_Object_obj_scnpc_Create_0 5 raw
gml_Object_obj_scnpc_Step_0 62 raw
obj_screen_fade_effect
gml_Object_obj_screen_fade_effect_Create_0 4 raw
gml_Object_obj_screen_fade_effect_Draw_64 4 raw
gml_Object_obj_screen_fade_effect_Step_0 20 raw
obj_screen_melt_effect
gml_Object_obj_screen_melt_effect_Create_0 5 raw
gml_Object_obj_screen_melt_effect_Destroy_0 1 raw
gml_Object_obj_screen_melt_effect_Draw_64 19 raw
gml_Object_obj_screen_melt_effect_Step_0 6 raw
obj_screen_shatter_effect
gml_Object_obj_screen_shatter_effect_Create_0 25 raw
gml_Object_obj_screen_shatter_effect_Destroy_0 2 raw
gml_Object_obj_screen_shatter_effect_Draw_64 32 raw
gml_Object_obj_screen_shatter_effect_Step_0 9 raw
obj_screenshake
gml_Object_obj_screenshake_Create_0 6 raw
gml_Object_obj_screenshake_Step_0 9 raw
obj_screenshake_battle
gml_Object_obj_screenshake_battle_Create_0 11 raw
gml_Object_obj_screenshake_battle_Destroy_0 3 raw
gml_Object_obj_screenshake_battle_Step_0 10 raw
obj_screenshake_hurt
gml_Object_obj_screenshake_hurt_Create_0 8 raw
gml_Object_obj_screenshake_hurt_Destroy_0 2 raw
gml_Object_obj_screenshake_hurt_Step_0 18 raw
obj_screenshake_player
gml_Object_obj_screenshake_player_Alarm_0 2 raw
gml_Object_obj_screenshake_player_Create_0 4 raw
gml_Object_obj_screenshake_player_Destroy_0 2 raw
gml_Object_obj_screenshake_player_Other_5 2 raw
gml_Object_obj_screenshake_player_Step_0 6 raw
obj_scripted_encounter_random
gml_Object_obj_scripted_encounter_random_Collision_obj_pl 7 raw
gml_Object_obj_scripted_encounter_random_Create_0 11 raw
gml_Object_obj_scripted_encounter_random_Step_0 2 raw
obj_scriptedencounters
gml_Object_obj_scriptedencounters_Collision_obj_pl 11 raw
gml_Object_obj_scriptedencounters_Create_0 17 raw
gml_Object_obj_scriptedencounters_Step_0 1 raw
obj_seesaw
gml_Object_obj_seesaw_Step_0 1 raw
obj_seesaw_light
gml_Object_obj_seesaw_light_Create_0 1 raw
gml_Object_obj_seesaw_light_Step_0 4 raw
obj_shadow_collider
gml_Object_obj_shadow_collider_Create_0 3 raw
obj_shadow_drawer
gml_Object_obj_shadow_drawer_Create_0 8 raw
gml_Object_obj_shadow_drawer_Destroy_0 5 raw
gml_Object_obj_shadow_drawer_Draw_0 11 raw
gml_Object_obj_shadow_drawer_Other_5 1 raw
gml_Object_obj_shadow_drawer_Step_0 33 raw
obj_shadow_figure_master
gml_Object_obj_shadow_figure_master_Create_0 2 raw
gml_Object_obj_shadow_figure_master_Draw_0 13 raw
obj_shadow_master
gml_Object_obj_shadow_master_Alarm_0 1 raw
gml_Object_obj_shadow_master_Create_0 9 raw
gml_Object_obj_shadow_master_Step_2 85 raw
obj_shop_fade_in_screen
gml_Object_obj_shop_fade_in_screen_Create_0 5 raw
gml_Object_obj_shop_fade_in_screen_Draw_0 4 raw
gml_Object_obj_shop_fade_in_screen_Step_0 3 raw
obj_shop_fade_out_screen
gml_Object_obj_shop_fade_out_screen_Alarm_0 8 raw
gml_Object_obj_shop_fade_out_screen_Create_0 3 raw
gml_Object_obj_shop_fade_out_screen_Draw_0 4 raw
gml_Object_obj_shop_fade_out_screen_Step_0 6 raw
obj_shop_generator
gml_Object_obj_shop_generator_Create_0 306 raw
gml_Object_obj_shop_generator_Draw_0 1 raw
gml_Object_obj_shop_generator_Step_0 1 raw
gml_Object_obj_shop_generator_Step_1 1 raw
obj_shopkeeper_snowdin_14b_overworld_yellow
gml_Object_obj_shopkeeper_snowdin_14b_overworld_yellow_Step_0 7 raw
gml_Object_obj_shopkeeper_snowdin_14b_overworld_yellow_Step_1 1 raw
obj_shot_medium
gml_Object_obj_shot_medium_Create_0 60 raw
obj_shot_medium_fake
gml_Object_obj_shot_medium_fake_Create_0 61 raw
obj_shot_strong
gml_Object_obj_shot_strong_Create_0 60 raw
obj_shot_strong_fake
gml_Object_obj_shot_strong_fake_Create_0 60 raw
obj_shot_weak
gml_Object_obj_shot_weak_Create_0 60 raw
obj_shot_weak_fake
gml_Object_obj_shot_weak_fake_Create_0 60 raw
obj_shufflers_rephil
gml_Object_obj_shufflers_rephil_Create_0 7 raw
gml_Object_obj_shufflers_rephil_Step_2 31 raw
obj_sign
gml_Object_obj_sign_Create_0 1 raw
gml_Object_obj_sign_Step_0 16 raw
obj_slippery_ghost
gml_Object_obj_slippery_ghost_Alarm_0 3 raw
gml_Object_obj_slippery_ghost_Create_0 5 raw
gml_Object_obj_slippery_ghost_Step_0 9 raw
obj_slippery_ice
gml_Object_obj_slippery_ice_Step_0 7 raw
obj_slither_body_a
gml_Object_obj_slither_body_a_Create_0 16 raw
gml_Object_obj_slither_body_a_Destroy_0 1 raw
gml_Object_obj_slither_body_a_Draw_0 8 raw
gml_Object_obj_slither_body_a_Step_0 75 raw
gml_Object_obj_slither_body_a_Step_2 4 raw
obj_slither_body_b
gml_Object_obj_slither_body_b_Create_0 16 raw
gml_Object_obj_slither_body_b_Destroy_0 1 raw
gml_Object_obj_slither_body_b_Draw_0 8 raw
gml_Object_obj_slither_body_b_Step_0 75 raw
gml_Object_obj_slither_body_b_Step_2 4 raw
obj_slither_dead
gml_Object_obj_slither_dead_Alarm_0 1 raw
gml_Object_obj_slither_dead_Create_0 4 raw
obj_slither_overworld
gml_Object_obj_slither_overworld_Create_0 3 raw
gml_Object_obj_slither_overworld_Step_0 42 raw
obj_slurpy
gml_Object_obj_slurpy_Create_0 11 raw
gml_Object_obj_slurpy_Other_0 2 raw
gml_Object_obj_slurpy_Other_7 8 raw
gml_Object_obj_slurpy_Step_0 163 raw
obj_smallmask
gml_Object_obj_smallmask_Step_0 1 raw
obj_sme_yellow_rhythm_damage
gml_Object_obj_sme_yellow_rhythm_damage_Create_0 4 raw
gml_Object_obj_sme_yellow_rhythm_damage_Step_2 1 raw
obj_sme_yellow_rhythm_generator
gml_Object_obj_sme_yellow_rhythm_generator_Alarm_0 1 raw
gml_Object_obj_sme_yellow_rhythm_generator_Create_0 10 raw
gml_Object_obj_sme_yellow_rhythm_generator_Destroy_0 32 raw
gml_Object_obj_sme_yellow_rhythm_generator_Other_10 8 raw
gml_Object_obj_sme_yellow_rhythm_generator_Step_0 9 raw
obj_sme_yellow_rhythm_hit
gml_Object_obj_sme_yellow_rhythm_hit_Create_0 3 raw
gml_Object_obj_sme_yellow_rhythm_hit_Step_2 1 raw
obj_sme_yellow_rhythm_note
gml_Object_obj_sme_yellow_rhythm_note_Create_0 30 raw
gml_Object_obj_sme_yellow_rhythm_note_Draw_0 27 raw
gml_Object_obj_sme_yellow_rhythm_note_Step_1 24 raw
gml_Object_obj_sme_yellow_rhythm_note_Step_2 3 raw
obj_sme_yellow_rhythm_note_end
gml_Object_obj_sme_yellow_rhythm_note_end_Create_0 10 raw
gml_Object_obj_sme_yellow_rhythm_note_end_Step_2 9 raw
obj_sme_yellow_rhythm_note_geno
gml_Object_obj_sme_yellow_rhythm_note_geno_Create_0 28 raw
gml_Object_obj_sme_yellow_rhythm_note_geno_Draw_0 8 raw
gml_Object_obj_sme_yellow_rhythm_note_geno_Step_1 33 raw
gml_Object_obj_sme_yellow_rhythm_note_geno_Step_2 5 raw
obj_sme_yellow_rhythm_selection
gml_Object_obj_sme_yellow_rhythm_selection_Create_0 15 raw
gml_Object_obj_sme_yellow_rhythm_selection_Other_10 17 raw
gml_Object_obj_sme_yellow_rhythm_selection_Other_11 50 raw
gml_Object_obj_sme_yellow_rhythm_selection_Step_0 2 raw
gml_Object_obj_sme_yellow_rhythm_selection_Step_2 1 raw
obj_smokey
gml_Object_obj_smokey_Create_0 4 raw
gml_Object_obj_smokey_Step_0 110 raw
obj_smokey_backtrack
gml_Object_obj_smokey_backtrack_Create_0 6 raw
gml_Object_obj_smokey_backtrack_Step_0 41 raw
obj_snowcastle
gml_Object_obj_snowcastle_Create_0 15 raw
gml_Object_obj_snowcastle_Draw_0 7 raw
gml_Object_obj_snowcastle_Step_0 115 raw
obj_snowdin06_lever_overworld_yellow
gml_Object_obj_snowdin06_lever_overworld_yellow_Create_0 2 raw
gml_Object_obj_snowdin06_lever_overworld_yellow_Step_0 52 raw
obj_snowdin06_puzzlesign_overworld_yellow
gml_Object_obj_snowdin06_puzzlesign_overworld_yellow_Create_0 6 raw
gml_Object_obj_snowdin06_puzzlesign_overworld_yellow_Step_0 98 raw
obj_snowdin06_woodbars
gml_Object_obj_snowdin06_woodbars_Create_0 3 raw
gml_Object_obj_snowdin06_woodbars_Step_0 11 raw
obj_snowdin06_woodgate
gml_Object_obj_snowdin06_woodgate_Step_0 1 raw
obj_snowdin_06_screenshake
gml_Object_obj_snowdin_06_screenshake_Create_0 3 raw
gml_Object_obj_snowdin_06_screenshake_Step_0 6 raw
obj_snowdin_09_mo
gml_Object_obj_snowdin_09_mo_Alarm_0 16 raw
gml_Object_obj_snowdin_09_mo_Alarm_1 2 raw
gml_Object_obj_snowdin_09_mo_Alarm_3 2 raw
gml_Object_obj_snowdin_09_mo_Alarm_4 3 raw
gml_Object_obj_snowdin_09_mo_Create_0 21 raw
gml_Object_obj_snowdin_09_mo_Other_7 34 raw
gml_Object_obj_snowdin_09_mo_Step_0 325 raw
obj_snowdin_09_mo_stool
gml_Object_obj_snowdin_09_mo_stool_Create_0 5 raw
gml_Object_obj_snowdin_09_mo_stool_Other_0 2 raw
gml_Object_obj_snowdin_09_mo_stool_Step_0 7 raw
obj_snowdin_13_ball
gml_Object_obj_snowdin_13_ball_Alarm_0 1 raw
gml_Object_obj_snowdin_13_ball_Create_0 3 raw
gml_Object_obj_snowdin_13_ball_Step_0 23 raw
obj_snowdin_13_rephil
gml_Object_obj_snowdin_13_rephil_Create_0 8 raw
gml_Object_obj_snowdin_13_rephil_Step_0 50 raw
obj_snowdin_13_shuffler_overworld_yellow
gml_Object_obj_snowdin_13_shuffler_overworld_yellow_Create_0 7 raw
gml_Object_obj_snowdin_13_shuffler_overworld_yellow_Step_0 41 raw
obj_snowdin_13_swig
gml_Object_obj_snowdin_13_swig_Alarm_0 1 raw
gml_Object_obj_snowdin_13_swig_Create_0 12 raw
gml_Object_obj_snowdin_13_swig_Step_0 52 raw
obj_snowdin_13_toast
gml_Object_obj_snowdin_13_toast_Alarm_0 3 raw
gml_Object_obj_snowdin_13_toast_Alarm_1 2 raw
gml_Object_obj_snowdin_13_toast_Alarm_2 2 raw
gml_Object_obj_snowdin_13_toast_Create_0 11 raw
gml_Object_obj_snowdin_13_toast_Step_0 54 raw
obj_snowdin_18_barrel_coffee_bean
gml_Object_obj_snowdin_18_barrel_coffee_bean_Create_0 5 raw
gml_Object_obj_snowdin_18_barrel_coffee_bean_Step_0 35 raw
obj_snowdin_18_grass
gml_Object_obj_snowdin_18_grass_Create_0 2 raw
obj_snowdin_18_lake
gml_Object_obj_snowdin_18_lake_Create_0 1 raw
obj_snowdin_18_tree
gml_Object_obj_snowdin_18_tree_Create_0 1 raw
obj_snowdin_19_icecube
gml_Object_obj_snowdin_19_icecube_Alarm_0 4 raw
gml_Object_obj_snowdin_19_icecube_Create_0 2 raw
gml_Object_obj_snowdin_19_icecube_Step_0 60 raw
obj_snowdin_19_lever_overworld_yellow
gml_Object_obj_snowdin_19_lever_overworld_yellow_Create_0 2 raw
gml_Object_obj_snowdin_19_lever_overworld_yellow_Step_0 53 raw
obj_snowdin_19_piston
gml_Object_obj_snowdin_19_piston_Create_0 5 raw
gml_Object_obj_snowdin_19_piston_Draw_0 2 raw
gml_Object_obj_snowdin_19_piston_Step_0 26 raw
obj_snowdin_19_watermeter
gml_Object_obj_snowdin_19_watermeter_Create_0 8 raw
gml_Object_obj_snowdin_19_watermeter_Step_0 29 raw
obj_snowdin_19_woodbars
gml_Object_obj_snowdin_19_woodbars_Create_0 4 raw
gml_Object_obj_snowdin_19_woodbars_Step_0 7 raw
obj_snowdin_19_woodgate
gml_Object_obj_snowdin_19_woodgate_Create_0 1 raw
obj_snowdin_20_pancake
gml_Object_obj_snowdin_20_pancake_Create_0 5 raw
gml_Object_obj_snowdin_20_pancake_Step_0 35 raw
obj_snowdin_20_stairs_front
gml_Object_obj_snowdin_20_stairs_front_Create_0 1 raw
obj_snowdin_21_bell
gml_Object_obj_snowdin_21_bell_Step_0 2 raw
obj_snowdin_bench
gml_Object_obj_snowdin_bench_Create_0 1 raw
obj_snowdin_end_transition
gml_Object_obj_snowdin_end_transition_Create_0 4 raw
obj_snowdin_lamp
gml_Object_obj_snowdin_lamp_Create_0 1 raw
obj_snowdin_water_ripples_north_overworld_yellow
gml_Object_obj_snowdin_water_ripples_north_overworld_yellow_Create_0 1 raw
gml_Object_obj_snowdin_water_ripples_north_overworld_yellow_Step_0 4 raw
obj_snowdin_water_ripples_overworld_yellow
gml_Object_obj_snowdin_water_ripples_overworld_yellow_Create_0 1 raw
gml_Object_obj_snowdin_water_ripples_overworld_yellow_Step_0 4 raw
obj_snowflake_snowdin_16
gml_Object_obj_snowflake_snowdin_16_Create_0 4 raw
obj_solve
gml_Object_obj_solve_Create_0 1 raw
gml_Object_obj_solve_Step_0 14 raw
obj_sorn_geno
gml_Object_obj_sorn_geno_Create_0 3 raw
gml_Object_obj_sorn_geno_Step_0 24 raw
obj_sorter_chimney
gml_Object_obj_sorter_chimney_Create_0 1 raw
obj_sorter_exit
gml_Object_obj_sorter_exit_Create_0 3 raw
obj_sorter_exit_overlay
gml_Object_obj_sorter_exit_overlay_Create_0 2 raw
obj_sorter_rocks
gml_Object_obj_sorter_rocks_Create_0 3 raw
gml_Object_obj_sorter_rocks_Step_0 9 raw
obj_soundtrack_head_hotland
gml_Object_obj_soundtrack_head_hotland_Create_0 3 raw
gml_Object_obj_soundtrack_head_hotland_Step_0 11 raw
obj_soundtrack_head_snowdin_14b_overworld_yellow
gml_Object_obj_soundtrack_head_snowdin_14b_overworld_yellow_Create_0 1 raw
gml_Object_obj_soundtrack_head_snowdin_14b_overworld_yellow_Step_0 11 raw
obj_soundtrack_hotland
gml_Object_obj_soundtrack_hotland_Create_0 6 raw
gml_Object_obj_soundtrack_hotland_Step_0 17 raw
obj_soundtrack_snowdin_14b_overworld_yellow
gml_Object_obj_soundtrack_snowdin_14b_overworld_yellow_Create_0 4 raw
gml_Object_obj_soundtrack_snowdin_14b_overworld_yellow_Step_0 81 raw
obj_sousborg_body_a
gml_Object_obj_sousborg_body_a_Create_0 15 raw
gml_Object_obj_sousborg_body_a_Destroy_0 1 raw
gml_Object_obj_sousborg_body_a_Draw_0 6 raw
gml_Object_obj_sousborg_body_a_Step_0 76 raw
gml_Object_obj_sousborg_body_a_Step_2 4 raw
obj_sousborg_dead
gml_Object_obj_sousborg_dead_Alarm_0 1 raw
gml_Object_obj_sousborg_dead_Create_0 27 raw
obj_sousborg_demonstration_egg
gml_Object_obj_sousborg_demonstration_egg_Create_0 5 raw
gml_Object_obj_sousborg_demonstration_egg_Step_0 14 raw
obj_sousborg_encoutner
gml_Object_obj_sousborg_encoutner_Create_0 5 raw
gml_Object_obj_sousborg_encoutner_Step_0 12 raw
obj_sousborg_overworld
gml_Object_obj_sousborg_overworld_Create_0 6 raw
gml_Object_obj_sousborg_overworld_Step_0 69 raw
obj_sousborg_perfectly_edible_egg
gml_Object_obj_sousborg_perfectly_edible_egg_Create_0 4 raw
obj_sousborg_plate_2_destroy
gml_Object_obj_sousborg_plate_2_destroy_Create_0 2 raw
obj_sousborg_shard_destroy
gml_Object_obj_sousborg_shard_destroy_Create_0 3 raw
obj_spare_cloud
gml_Object_obj_spare_cloud_Create_0 7 raw
gml_Object_obj_spare_cloud_Step_0 2 raw
obj_spikes
gml_Object_obj_spikes_Create_0 4 raw
gml_Object_obj_spikes_Step_0 12 raw
obj_spikes_flowey_world
gml_Object_obj_spikes_flowey_world_Create_0 2 raw
obj_stacked_chair_snowdin_14b_overworld_yellow
gml_Object_obj_stacked_chair_snowdin_14b_overworld_yellow_Create_0 1 raw
obj_starlo_boss_body
gml_Object_obj_starlo_boss_body_Alarm_0 3 raw
gml_Object_obj_starlo_boss_body_Alarm_1 2 raw
gml_Object_obj_starlo_boss_body_Create_0 24 raw
gml_Object_obj_starlo_boss_body_Other_7 13 raw
gml_Object_obj_starlo_boss_body_Step_0 153 raw
obj_starlo_boss_body_outro
gml_Object_obj_starlo_boss_body_outro_Alarm_0 2 raw
gml_Object_obj_starlo_boss_body_outro_Create_0 3 raw
gml_Object_obj_starlo_boss_body_outro_Other_7 4 raw
gml_Object_obj_starlo_boss_body_outro_Step_0 1 raw
obj_starlo_boss_head
gml_Object_obj_starlo_boss_head_Create_0 2 raw
gml_Object_obj_starlo_boss_head_Step_2 45 raw
obj_starlo_dead
gml_Object_obj_starlo_dead_Alarm_0 1 raw
gml_Object_obj_starlo_dead_Create_0 6 raw
obj_starlo_npc
gml_Object_obj_starlo_npc_Create_0 18 raw
obj_steam_walk_blocker
gml_Object_obj_steam_walk_blocker_Create_0 11 raw
gml_Object_obj_steam_walk_blocker_Step_0 64 raw
obj_steamworks_01_controller
gml_Object_obj_steamworks_01_controller_Create_0 7 raw
gml_Object_obj_steamworks_01_controller_Step_0 16 raw
obj_steamworks_02_controller
gml_Object_obj_steamworks_02_controller_Create_0 7 raw
gml_Object_obj_steamworks_02_controller_Step_0 29 raw
obj_steamworks_03_controller
gml_Object_obj_steamworks_03_controller_Create_0 7 raw
gml_Object_obj_steamworks_03_controller_Step_0 28 raw
obj_steamworks_04_b_cutscene
gml_Object_obj_steamworks_04_b_cutscene_Create_0 4 raw
gml_Object_obj_steamworks_04_b_cutscene_Draw_75 4 raw
gml_Object_obj_steamworks_04_b_cutscene_Step_0 65 raw
obj_steamworks_04_c_cutscene
gml_Object_obj_steamworks_04_c_cutscene_Create_0 4 raw
gml_Object_obj_steamworks_04_c_cutscene_Draw_75 4 raw
gml_Object_obj_steamworks_04_c_cutscene_Step_0 74 raw
obj_steamworks_04_controller
gml_Object_obj_steamworks_04_controller_Create_0 39 raw
gml_Object_obj_steamworks_04_controller_Other_5 6 raw
gml_Object_obj_steamworks_04_controller_Step_0 246 raw
obj_steamworks_04_controller_geno
gml_Object_obj_steamworks_04_controller_geno_Create_0 13 raw
gml_Object_obj_steamworks_04_controller_geno_Other_5 6 raw
gml_Object_obj_steamworks_04_controller_geno_Step_0 320 raw
obj_steamworks_04_controller_neutral
gml_Object_obj_steamworks_04_controller_neutral_Create_0 16 raw
gml_Object_obj_steamworks_04_controller_neutral_Other_5 6 raw
gml_Object_obj_steamworks_04_controller_neutral_Step_0 90 raw
obj_steamworks_04_door
gml_Object_obj_steamworks_04_door_Create_0 3 raw
obj_steamworks_04_generator
gml_Object_obj_steamworks_04_generator_Create_0 15 raw
gml_Object_obj_steamworks_04_generator_Draw_0 16 raw
gml_Object_obj_steamworks_04_generator_Other_5 1 raw
gml_Object_obj_steamworks_04_generator_Other_7 5 raw
gml_Object_obj_steamworks_04_generator_Step_0 16 raw
obj_steamworks_04_generator_screen_geno
gml_Object_obj_steamworks_04_generator_screen_geno_Create_0 2 raw
gml_Object_obj_steamworks_04_generator_screen_geno_Other_7 5 raw
obj_steamworks_04_overlay
gml_Object_obj_steamworks_04_overlay_Create_0 3 raw
obj_steamworks_04_overlay_top
gml_Object_obj_steamworks_04_overlay_top_Create_0 3 raw
obj_steamworks_04b_puzzle
gml_Object_obj_steamworks_04b_puzzle_Create_0 21 raw
gml_Object_obj_steamworks_04b_puzzle_Draw_0 26 raw
gml_Object_obj_steamworks_04b_puzzle_Step_0 166 raw
obj_steamworks_04c_puzzle
gml_Object_obj_steamworks_04c_puzzle_Create_0 25 raw
gml_Object_obj_steamworks_04c_puzzle_Draw_0 35 raw
gml_Object_obj_steamworks_04c_puzzle_Step_0 136 raw
obj_steamworks_05_acid
gml_Object_obj_steamworks_05_acid_Create_0 3 raw
gml_Object_obj_steamworks_05_acid_Other_4 1 raw
gml_Object_obj_steamworks_05_acid_Step_0 38 raw
obj_steamworks_05_acid_ending
gml_Object_obj_steamworks_05_acid_ending_Create_0 4 raw
gml_Object_obj_steamworks_05_acid_ending_Draw_73 2 raw
gml_Object_obj_steamworks_05_acid_ending_Step_0 32 raw
obj_steamworks_05_flowey
gml_Object_obj_steamworks_05_flowey_Create_0 2 raw
gml_Object_obj_steamworks_05_flowey_Other_7 4 raw
gml_Object_obj_steamworks_05_flowey_Step_0 2 raw
obj_steamworks_05_leave_trigger
gml_Object_obj_steamworks_05_leave_trigger_Create_0 6 raw
gml_Object_obj_steamworks_05_leave_trigger_Step_0 24 raw
obj_steamworks_05b_chute
gml_Object_obj_steamworks_05b_chute_Create_0 4 raw
gml_Object_obj_steamworks_05b_chute_Other_5 2 raw
gml_Object_obj_steamworks_05b_chute_Step_0 49 raw
obj_steamworks_05b_weird_machine
gml_Object_obj_steamworks_05b_weird_machine_Create_0 3 raw
gml_Object_obj_steamworks_05b_weird_machine_Step_0 48 raw
obj_steamworks_05c_lockers
gml_Object_obj_steamworks_05c_lockers_Create_0 3 raw
obj_steamworks_05d_background
gml_Object_obj_steamworks_05d_background_Create_0 3 raw
obj_steamworks_05d_cutscene_power
gml_Object_obj_steamworks_05d_cutscene_power_Create_0 3 raw
gml_Object_obj_steamworks_05d_cutscene_power_Step_0 63 raw
obj_steamworks_05d_lever
gml_Object_obj_steamworks_05d_lever_Alarm_0 1 raw
gml_Object_obj_steamworks_05d_lever_Create_0 20 raw
gml_Object_obj_steamworks_05d_lever_Step_0 254 raw
obj_steamworks_06_wall_1
gml_Object_obj_steamworks_06_wall_1_Create_0 1 raw
obj_steamworks_06_wall_2
gml_Object_obj_steamworks_06_wall_2_Create_0 1 raw
obj_steamworks_07_controller
gml_Object_obj_steamworks_07_controller_Alarm_0 2 raw
gml_Object_obj_steamworks_07_controller_Alarm_1 1 raw
gml_Object_obj_steamworks_07_controller_Create_0 21 raw
gml_Object_obj_steamworks_07_controller_Step_0 133 raw
obj_steamworks_07_controller_neutral
gml_Object_obj_steamworks_07_controller_neutral_Alarm_0 2 raw
gml_Object_obj_steamworks_07_controller_neutral_Create_0 9 raw
gml_Object_obj_steamworks_07_controller_neutral_Step_0 44 raw
obj_steamworks_07_controller_old
gml_Object_obj_steamworks_07_controller_old_Alarm_0 2 raw
gml_Object_obj_steamworks_07_controller_old_Alarm_1 1 raw
gml_Object_obj_steamworks_07_controller_old_Create_0 21 raw
gml_Object_obj_steamworks_07_controller_old_Step_0 132 raw
obj_steamworks_07_lever
gml_Object_obj_steamworks_07_lever_Create_0 3 raw
gml_Object_obj_steamworks_07_lever_Other_7 2 raw
obj_steamworks_09_axis
gml_Object_obj_steamworks_09_axis_Alarm_0 4 raw
gml_Object_obj_steamworks_09_axis_Create_0 4 raw
gml_Object_obj_steamworks_09_axis_Step_0 9 raw
obj_steamworks_12_trapdoor
gml_Object_obj_steamworks_12_trapdoor_Create_0 1 raw
gml_Object_obj_steamworks_12_trapdoor_Other_7 2 raw
obj_steamworks_13_axis_door
gml_Object_obj_steamworks_13_axis_door_Create_0 9 raw
gml_Object_obj_steamworks_13_axis_door_Step_0 191 raw
obj_steamworks_13_controller
gml_Object_obj_steamworks_13_controller_Create_0 44 raw
gml_Object_obj_steamworks_13_controller_Step_0 424 raw
obj_steamworks_13_controller_neutral
gml_Object_obj_steamworks_13_controller_neutral_Create_0 25 raw
gml_Object_obj_steamworks_13_controller_neutral_Step_0 149 raw
obj_steamworks_13_controller_old
gml_Object_obj_steamworks_13_controller_old_Create_0 14 raw
gml_Object_obj_steamworks_13_controller_old_Step_0 329 raw
obj_steamworks_13_robuild_complete
gml_Object_obj_steamworks_13_robuild_complete_Create_0 2 raw
obj_steamworks_13_vent
gml_Object_obj_steamworks_13_vent_Create_0 3 raw
gml_Object_obj_steamworks_13_vent_Step_0 42 raw
obj_steamworks_13_vines
gml_Object_obj_steamworks_13_vines_Create_0 1 raw
obj_steamworks_13b_cutscene
gml_Object_obj_steamworks_13b_cutscene_Create_0 3 raw
gml_Object_obj_steamworks_13b_cutscene_Step_0 102 raw
obj_steamworks_14_vent
gml_Object_obj_steamworks_14_vent_Create_0 3 raw
gml_Object_obj_steamworks_14_vent_Step_0 42 raw
obj_steamworks_16_controller
gml_Object_obj_steamworks_16_controller_Create_0 7 raw
gml_Object_obj_steamworks_16_controller_Step_0 72 raw
obj_steamworks_16_in_battle_cutscene
gml_Object_obj_steamworks_16_in_battle_cutscene_Create_0 2 raw
gml_Object_obj_steamworks_16_in_battle_cutscene_Step_0 56 raw
obj_steamworks_17_b_controller
gml_Object_obj_steamworks_17_b_controller_Alarm_0 2 raw
gml_Object_obj_steamworks_17_b_controller_Alarm_1 1 raw
gml_Object_obj_steamworks_17_b_controller_Create_0 21 raw
gml_Object_obj_steamworks_17_b_controller_Step_0 128 raw
obj_steamworks_17_bars
gml_Object_obj_steamworks_17_bars_Create_0 7 raw
obj_steamworks_17_controller
gml_Object_obj_steamworks_17_controller_Create_0 9 raw
gml_Object_obj_steamworks_17_controller_Step_0 306 raw
obj_steamworks_17_gate
gml_Object_obj_steamworks_17_gate_Create_0 1 raw
obj_steamworks_17_lever
gml_Object_obj_steamworks_17_lever_Create_0 3 raw
gml_Object_obj_steamworks_17_lever_Other_7 2 raw
obj_steamworks_17_manta_gate_button
gml_Object_obj_steamworks_17_manta_gate_button_Create_0 5 raw
gml_Object_obj_steamworks_17_manta_gate_button_Other_4 1 raw
gml_Object_obj_steamworks_17_manta_gate_button_Step_0 5 raw
obj_steamworks_17_note_top
gml_Object_obj_steamworks_17_note_top_Create_0 2 raw
gml_Object_obj_steamworks_17_note_top_Step_0 36 raw
obj_steamworks_17b_controller
gml_Object_obj_steamworks_17b_controller_Create_0 12 raw
gml_Object_obj_steamworks_17b_controller_Step_0 69 raw
obj_steamworks_17c_clock
gml_Object_obj_steamworks_17c_clock_Step_0 48 raw
obj_steamworks_17c_switch
gml_Object_obj_steamworks_17c_switch_Create_0 4 raw
gml_Object_obj_steamworks_17c_switch_Step_0 35 raw
obj_steamworks_18b_controller
gml_Object_obj_steamworks_18b_controller_Create_0 60 raw
gml_Object_obj_steamworks_18b_controller_Other_5 2 raw
gml_Object_obj_steamworks_18b_controller_Other_76 11 raw
gml_Object_obj_steamworks_18b_controller_Step_0 9 raw
obj_steamworks_18b_controller_geno
gml_Object_obj_steamworks_18b_controller_geno_Create_0 12 raw
gml_Object_obj_steamworks_18b_controller_geno_Other_5 2 raw
gml_Object_obj_steamworks_18b_controller_geno_Step_0 253 raw
obj_steamworks_20_dark_tile
gml_Object_obj_steamworks_20_dark_tile_Create_0 6 raw
gml_Object_obj_steamworks_20_dark_tile_Step_0 8 raw
obj_steamworks_21_controller
gml_Object_obj_steamworks_21_controller_Alarm_0 20 raw
gml_Object_obj_steamworks_21_controller_Create_0 30 raw
gml_Object_obj_steamworks_21_controller_Draw_0 1 raw
gml_Object_obj_steamworks_21_controller_Draw_73 6 raw
gml_Object_obj_steamworks_21_controller_Other_5 2 raw
gml_Object_obj_steamworks_21_controller_Step_0 645 raw
obj_steamworks_21_controller_geno
gml_Object_obj_steamworks_21_controller_geno_Alarm_0 20 raw
gml_Object_obj_steamworks_21_controller_geno_Create_0 11 raw
gml_Object_obj_steamworks_21_controller_geno_Draw_0 1 raw
gml_Object_obj_steamworks_21_controller_geno_Draw_73 1 raw
gml_Object_obj_steamworks_21_controller_geno_Other_5 5 raw
gml_Object_obj_steamworks_21_controller_geno_Step_0 89 raw
obj_steamworks_21_light_flash
gml_Object_obj_steamworks_21_light_flash_Create_0 3 raw
gml_Object_obj_steamworks_21_light_flash_Draw_64 2 raw
obj_steamworks_21_locker
gml_Object_obj_steamworks_21_locker_Create_0 3 raw
gml_Object_obj_steamworks_21_locker_Step_0 41 raw
obj_steamworks_21_locker_tall
gml_Object_obj_steamworks_21_locker_tall_Create_0 1 raw
obj_steamworks_21_secret_table
gml_Object_obj_steamworks_21_secret_table_Create_0 8 raw
gml_Object_obj_steamworks_21_secret_table_Other_7 6 raw
gml_Object_obj_steamworks_21_secret_table_Step_0 7 raw
obj_steamworks_21b_cutscene
gml_Object_obj_steamworks_21b_cutscene_Create_0 6 raw
gml_Object_obj_steamworks_21b_cutscene_Step_0 68 raw
obj_steamworks_21b_vent
gml_Object_obj_steamworks_21b_vent_Create_0 10 raw
gml_Object_obj_steamworks_21b_vent_Draw_64 4 raw
gml_Object_obj_steamworks_21b_vent_Other_5 1 raw
gml_Object_obj_steamworks_21b_vent_Step_0 46 raw
obj_steamworks_22_axis_throwing
gml_Object_obj_steamworks_22_axis_throwing_Alarm_0 9 raw
gml_Object_obj_steamworks_22_axis_throwing_Create_0 6 raw
gml_Object_obj_steamworks_22_axis_throwing_Step_0 43 raw
obj_steamworks_22_ball_flash
gml_Object_obj_steamworks_22_ball_flash_Alarm_0 1 raw
gml_Object_obj_steamworks_22_ball_flash_Create_0 3 raw
gml_Object_obj_steamworks_22_ball_flash_Draw_0 6 raw
gml_Object_obj_steamworks_22_ball_flash_Step_0 7 raw
obj_steamworks_22_controller_neutral
gml_Object_obj_steamworks_22_controller_neutral_Alarm_0 1 raw
gml_Object_obj_steamworks_22_controller_neutral_Create_0 19 raw
gml_Object_obj_steamworks_22_controller_neutral_Draw_0 2 raw
gml_Object_obj_steamworks_22_controller_neutral_Other_4 2 raw
gml_Object_obj_steamworks_22_controller_neutral_Other_76 23 raw
gml_Object_obj_steamworks_22_controller_neutral_Step_0 217 raw
obj_steamworks_22_controller_pacifist
gml_Object_obj_steamworks_22_controller_pacifist_Alarm_0 1 raw
gml_Object_obj_steamworks_22_controller_pacifist_Create_0 34 raw
gml_Object_obj_steamworks_22_controller_pacifist_Draw_0 2 raw
gml_Object_obj_steamworks_22_controller_pacifist_Other_76 27 raw
gml_Object_obj_steamworks_22_controller_pacifist_Step_0 486 raw
obj_steamworks_22_energy_ball
gml_Object_obj_steamworks_22_energy_ball_Create_0 4 raw
gml_Object_obj_steamworks_22_energy_ball_Destroy_0 1 raw
gml_Object_obj_steamworks_22_energy_ball_Step_0 22 raw
obj_steamworks_22_energy_ball_fake_2
gml_Object_obj_steamworks_22_energy_ball_fake_2_Create_0 1 raw
gml_Object_obj_steamworks_22_energy_ball_fake_2_Destroy_0 1 raw
obj_steamworks_22_energy_ball_fake
gml_Object_obj_steamworks_22_energy_ball_fake_Create_0 1 raw
gml_Object_obj_steamworks_22_energy_ball_fake_Destroy_0 1 raw
gml_Object_obj_steamworks_22_energy_ball_fake_Step_0 2 raw
obj_steamworks_22_pellet
gml_Object_obj_steamworks_22_pellet_Create_0 1 raw
obj_steamworks_23_controller
gml_Object_obj_steamworks_23_controller_Create_0 16 raw
gml_Object_obj_steamworks_23_controller_Draw_0 5 raw
gml_Object_obj_steamworks_23_controller_Step_0 226 raw
obj_steamworks_23_controller_neutral_geno
gml_Object_obj_steamworks_23_controller_neutral_geno_Create_0 8 raw
gml_Object_obj_steamworks_23_controller_neutral_geno_Step_0 96 raw
obj_steamworks_23_vendy
gml_Object_obj_steamworks_23_vendy_Create_0 2 raw
gml_Object_obj_steamworks_23_vendy_Step_0 7 raw
obj_steamworks_24_controller
gml_Object_obj_steamworks_24_controller_Create_0 7 raw
gml_Object_obj_steamworks_24_controller_Step_0 121 raw
obj_steamworks_25_b_controller
gml_Object_obj_steamworks_25_b_controller_Alarm_0 2 raw
gml_Object_obj_steamworks_25_b_controller_Alarm_1 1 raw
gml_Object_obj_steamworks_25_b_controller_Create_0 21 raw
gml_Object_obj_steamworks_25_b_controller_Step_0 128 raw
obj_steamworks_25b_lever
gml_Object_obj_steamworks_25b_lever_Create_0 3 raw
gml_Object_obj_steamworks_25b_lever_Other_7 2 raw
obj_steamworks_27_box
gml_Object_obj_steamworks_27_box_Create_0 3 raw
gml_Object_obj_steamworks_27_box_Step_0 52 raw
obj_steamworks_27_controller
gml_Object_obj_steamworks_27_controller_Create_0 8 raw
gml_Object_obj_steamworks_27_controller_Destroy_0 2 raw
gml_Object_obj_steamworks_27_controller_Step_0 34 raw
obj_steamworks_29_box_4
gml_Object_obj_steamworks_29_box_4_Create_0 3 raw
gml_Object_obj_steamworks_29_box_4_Step_0 47 raw
obj_steamworks_29_box_5
gml_Object_obj_steamworks_29_box_5_Create_0 3 raw
gml_Object_obj_steamworks_29_box_5_Step_0 47 raw
obj_steamworks_29_controller_geno
gml_Object_obj_steamworks_29_controller_geno_Create_0 15 raw
gml_Object_obj_steamworks_29_controller_geno_Step_0 69 raw
obj_steamworks_29_controller_neutral
gml_Object_obj_steamworks_29_controller_neutral_Create_0 32 raw
gml_Object_obj_steamworks_29_controller_neutral_Other_76 10 raw
gml_Object_obj_steamworks_29_controller_neutral_Step_0 255 raw
obj_steamworks_29_controller_pacifist
gml_Object_obj_steamworks_29_controller_pacifist_Create_0 51 raw
gml_Object_obj_steamworks_29_controller_pacifist_Other_76 10 raw
gml_Object_obj_steamworks_29_controller_pacifist_Step_0 341 raw
obj_steamworks_29_flowers
gml_Object_obj_steamworks_29_flowers_Create_0 1 raw
gml_Object_obj_steamworks_29_flowers_Step_0 8 raw
obj_steamworks_29_gardener_bot
gml_Object_obj_steamworks_29_gardener_bot_Create_0 1 raw
gml_Object_obj_steamworks_29_gardener_bot_Draw_0 2 raw
obj_steamworks_29_gardener_bot_fence
gml_Object_obj_steamworks_29_gardener_bot_fence_Create_0 1 raw
gml_Object_obj_steamworks_29_gardener_bot_fence_Other_7 2 raw
obj_steamworks_29_in_battle_cutscene_1
gml_Object_obj_steamworks_29_in_battle_cutscene_1_Create_0 3 raw
gml_Object_obj_steamworks_29_in_battle_cutscene_1_Step_0 36 raw
obj_steamworks_29_in_battle_cutscene_2
gml_Object_obj_steamworks_29_in_battle_cutscene_2_Create_0 2 raw
gml_Object_obj_steamworks_29_in_battle_cutscene_2_Step_0 43 raw
obj_steamworks_29_in_battle_cutscene_3
gml_Object_obj_steamworks_29_in_battle_cutscene_3_Create_0 2 raw
gml_Object_obj_steamworks_29_in_battle_cutscene_3_Step_0 44 raw
obj_steamworks_29_in_battle_cutscene_4
gml_Object_obj_steamworks_29_in_battle_cutscene_4_Create_0 2 raw
gml_Object_obj_steamworks_29_in_battle_cutscene_4_Step_0 40 raw
obj_steamworks_29_route_determine
gml_Object_obj_steamworks_29_route_determine_Create_0 7 raw
obj_steamworks_30_lever
gml_Object_obj_steamworks_30_lever_Create_0 18 raw
gml_Object_obj_steamworks_30_lever_Step_0 65 raw
obj_steamworks_31_cutscene
gml_Object_obj_steamworks_31_cutscene_Create_0 15 raw
gml_Object_obj_steamworks_31_cutscene_Step_0 273 raw
obj_steamworks_31_cutscene_neutral
gml_Object_obj_steamworks_31_cutscene_neutral_Create_0 7 raw
gml_Object_obj_steamworks_31_cutscene_neutral_Step_0 28 raw
obj_steamworks_31_door
gml_Object_obj_steamworks_31_door_Create_0 6 raw
gml_Object_obj_steamworks_31_door_Other_7 3 raw
gml_Object_obj_steamworks_31_door_Step_0 2 raw
obj_steamworks_31_door_left
gml_Object_obj_steamworks_31_door_left_Create_0 14 raw
gml_Object_obj_steamworks_31_door_left_Other_7 2 raw
gml_Object_obj_steamworks_31_door_left_Step_0 7 raw
obj_steamworks_32_cutscene
gml_Object_obj_steamworks_32_cutscene_Create_0 7 raw
gml_Object_obj_steamworks_32_cutscene_Step_0 128 raw
obj_steamworks_32_elevator
gml_Object_obj_steamworks_32_elevator_Create_0 6 raw
gml_Object_obj_steamworks_32_elevator_Step_0 52 raw
obj_steamworks_32_elevator_outside
gml_Object_obj_steamworks_32_elevator_outside_Create_0 20 raw
gml_Object_obj_steamworks_32_elevator_outside_Step_0 116 raw
obj_steamworks_33_bridge
gml_Object_obj_steamworks_33_bridge_Create_0 2 raw
gml_Object_obj_steamworks_33_bridge_Step_0 19 raw
obj_steamworks_33_cutscene_neutral
gml_Object_obj_steamworks_33_cutscene_neutral_Create_0 25 raw
gml_Object_obj_steamworks_33_cutscene_neutral_Step_0 178 raw
obj_steamworks_33_cutscene_pacifist
gml_Object_obj_steamworks_33_cutscene_pacifist_Create_0 11 raw
gml_Object_obj_steamworks_33_cutscene_pacifist_Step_0 300 raw
obj_steamworks_34_dead_vendy
gml_Object_obj_steamworks_34_dead_vendy_Create_0 2 raw
gml_Object_obj_steamworks_34_dead_vendy_Step_0 44 raw
obj_steamworks_34_flowey_disappear
gml_Object_obj_steamworks_34_flowey_disappear_Create_0 3 raw
obj_steamworks_34_pellets
gml_Object_obj_steamworks_34_pellets_Create_0 7 raw
gml_Object_obj_steamworks_34_pellets_Other_7 2 raw
gml_Object_obj_steamworks_34_pellets_Step_0 38 raw
obj_steamworks_35_cutscene_geno
gml_Object_obj_steamworks_35_cutscene_geno_Create_0 45 raw
gml_Object_obj_steamworks_35_cutscene_geno_Step_0 119 raw
obj_steamworks_35_cutscene_geno_outro
gml_Object_obj_steamworks_35_cutscene_geno_outro_Create_0 10 raw
gml_Object_obj_steamworks_35_cutscene_geno_outro_Other_5 2 raw
gml_Object_obj_steamworks_35_cutscene_geno_outro_Step_0 89 raw
obj_steamworks_35_cutscene_geno_outro_alt
gml_Object_obj_steamworks_35_cutscene_geno_outro_alt_Create_0 4 raw
gml_Object_obj_steamworks_35_cutscene_geno_outro_alt_Step_0 64 raw
obj_steamworks_35_cutscene_neutral
gml_Object_obj_steamworks_35_cutscene_neutral_Create_0 29 raw
gml_Object_obj_steamworks_35_cutscene_neutral_Step_0 347 raw
obj_steamworks_35_cutscene_pacifist
gml_Object_obj_steamworks_35_cutscene_pacifist_Create_0 42 raw
gml_Object_obj_steamworks_35_cutscene_pacifist_Step_0 814 raw
obj_steamworks_35_cutscene_pacifist_alt
gml_Object_obj_steamworks_35_cutscene_pacifist_alt_Create_0 16 raw
gml_Object_obj_steamworks_35_cutscene_pacifist_alt_Step_0 185 raw
obj_steamworks_35_in_battle_cutscene_1
gml_Object_obj_steamworks_35_in_battle_cutscene_1_Create_0 5 raw
gml_Object_obj_steamworks_35_in_battle_cutscene_1_Step_0 70 raw
obj_steamworks_35_in_battle_cutscene_2
gml_Object_obj_steamworks_35_in_battle_cutscene_2_Create_0 5 raw
gml_Object_obj_steamworks_35_in_battle_cutscene_2_Step_0 47 raw
obj_steamworks_35_in_battle_cutscene_3
gml_Object_obj_steamworks_35_in_battle_cutscene_3_Create_0 5 raw
gml_Object_obj_steamworks_35_in_battle_cutscene_3_Step_0 32 raw
obj_steamworks_35_in_battle_cutscene_4
gml_Object_obj_steamworks_35_in_battle_cutscene_4_Create_0 7 raw
gml_Object_obj_steamworks_35_in_battle_cutscene_4_Draw_73 4 raw
gml_Object_obj_steamworks_35_in_battle_cutscene_4_Step_0 214 raw
obj_steamworks_35_pacifist_gate
gml_Object_obj_steamworks_35_pacifist_gate_Create_0 5 raw
gml_Object_obj_steamworks_35_pacifist_gate_Draw_73 6 raw
gml_Object_obj_steamworks_35_pacifist_gate_Other_7 11 raw
gml_Object_obj_steamworks_35_pacifist_gate_Step_0 7 raw
obj_steamworks_36_chute
gml_Object_obj_steamworks_36_chute_Create_0 3 raw
gml_Object_obj_steamworks_36_chute_Other_7 2 raw
gml_Object_obj_steamworks_36_chute_Step_0 57 raw
obj_steamworks_36_controller
gml_Object_obj_steamworks_36_controller_Create_0 7 raw
gml_Object_obj_steamworks_36_controller_Step_0 68 raw
obj_steamworks_37_controller
gml_Object_obj_steamworks_37_controller_Create_0 8 raw
gml_Object_obj_steamworks_37_controller_Step_0 410 raw
obj_steamworks_37_elevator
gml_Object_obj_steamworks_37_elevator_Create_0 4 raw
gml_Object_obj_steamworks_37_elevator_Other_7 1 raw
gml_Object_obj_steamworks_37_elevator_Step_0 45 raw
obj_steamworks_38_elevator_old
gml_Object_obj_steamworks_38_elevator_old_Create_0 4 raw
gml_Object_obj_steamworks_38_elevator_old_Draw_0 7 raw
gml_Object_obj_steamworks_38_elevator_old_Other_5 12 raw
gml_Object_obj_steamworks_38_elevator_old_Step_0 410 raw
obj_steamworks_38_overlay
gml_Object_obj_steamworks_38_overlay_Alarm_0 10 raw
gml_Object_obj_steamworks_38_overlay_Create_0 4 raw
obj_steamworks_bubbles_1
gml_Object_obj_steamworks_bubbles_1_Create_0 1 raw
obj_steamworks_bubbles_2
gml_Object_obj_steamworks_bubbles_2_Create_0 1 raw
obj_steamworks_bubbles_3
gml_Object_obj_steamworks_bubbles_3_Create_0 1 raw
obj_steamworks_chase_skip_vent
gml_Object_obj_steamworks_chase_skip_vent_Create_0 9 raw
gml_Object_obj_steamworks_chase_skip_vent_Draw_0 1 raw
gml_Object_obj_steamworks_chase_skip_vent_Draw_64 4 raw
gml_Object_obj_steamworks_chase_skip_vent_Other_5 1 raw
gml_Object_obj_steamworks_chase_skip_vent_Step_0 50 raw
obj_steamworks_chem_04_cabinet
gml_Object_obj_steamworks_chem_04_cabinet_Create_0 3 raw
gml_Object_obj_steamworks_chem_04_cabinet_Step_0 48 raw
obj_steamworks_chem_07_door
gml_Object_obj_steamworks_chem_07_door_Create_0 7 raw
gml_Object_obj_steamworks_chem_07_door_Other_7 1 raw
obj_steamworks_chem_07_id_reader
gml_Object_obj_steamworks_chem_07_id_reader_Create_0 6 raw
gml_Object_obj_steamworks_chem_07_id_reader_Step_0 97 raw
obj_steamworks_chute_travel_effect
gml_Object_obj_steamworks_chute_travel_effect_Alarm_0 1 raw
gml_Object_obj_steamworks_chute_travel_effect_Create_0 6 raw
gml_Object_obj_steamworks_chute_travel_effect_Draw_64 4 raw
gml_Object_obj_steamworks_chute_travel_effect_Other_4 3 raw
gml_Object_obj_steamworks_chute_travel_effect_Step_0 68 raw
obj_steamworks_factory_02_door
gml_Object_obj_steamworks_factory_02_door_Create_0 7 raw
gml_Object_obj_steamworks_factory_02_door_Other_7 1 raw
obj_steamworks_factory_02_face
gml_Object_obj_steamworks_factory_02_face_Create_0 1 raw
gml_Object_obj_steamworks_factory_02_face_Other_7 8 raw
gml_Object_obj_steamworks_factory_02_face_Step_0 15 raw
obj_steamworks_factory_elevator
gml_Object_obj_steamworks_factory_elevator_Alarm_0 1 raw
gml_Object_obj_steamworks_factory_elevator_Create_0 14 raw
gml_Object_obj_steamworks_factory_elevator_Draw_73 3 raw
gml_Object_obj_steamworks_factory_elevator_Step_0 203 raw
obj_steamworks_factory_elevators
gml_Object_obj_steamworks_factory_elevators_Create_0 4 raw
gml_Object_obj_steamworks_factory_elevators_Step_0 32 raw
obj_steamworks_flash
gml_Object_obj_steamworks_flash_Create_0 2 raw
gml_Object_obj_steamworks_flash_Draw_74 4 raw
gml_Object_obj_steamworks_flash_Step_0 15 raw
obj_steamworks_footsteps
gml_Object_obj_steamworks_footsteps_Create_0 11 raw
gml_Object_obj_steamworks_footsteps_Step_0 92 raw
obj_steamworks_footsteps_collider
gml_Object_obj_steamworks_footsteps_collider_Create_0 1 raw
obj_steamworks_manta
gml_Object_obj_steamworks_manta_Create_0 29 raw
gml_Object_obj_steamworks_manta_Draw_73 18 raw
gml_Object_obj_steamworks_manta_Other_4 64 raw
gml_Object_obj_steamworks_manta_Other_5 6 raw
gml_Object_obj_steamworks_manta_Step_0 390 raw
gml_Object_obj_steamworks_manta_Step_2 1 raw
obj_steamworks_manta_checkpoint
gml_Object_obj_steamworks_manta_checkpoint_Create_0 10 raw
gml_Object_obj_steamworks_manta_checkpoint_Step_0 2 raw
obj_steamworks_manta_fade
gml_Object_obj_steamworks_manta_fade_Alarm_0 23 raw
gml_Object_obj_steamworks_manta_fade_Create_0 2 raw
gml_Object_obj_steamworks_manta_fade_Draw_64 4 raw
gml_Object_obj_steamworks_manta_fade_Step_0 18 raw
obj_steamworks_metal_sounds
gml_Object_obj_steamworks_metal_sounds_Create_0 2 raw
gml_Object_obj_steamworks_metal_sounds_Step_0 13 raw
obj_steamworks_mo
gml_Object_obj_steamworks_mo_Create_0 15 raw
gml_Object_obj_steamworks_mo_Draw_0 2 raw
obj_steamworks_mo_flame
gml_Object_obj_steamworks_mo_flame_Create_0 2 raw
gml_Object_obj_steamworks_mo_flame_Step_0 2 raw
obj_steamworks_mo_hat
gml_Object_obj_steamworks_mo_hat_Create_0 5 raw
gml_Object_obj_steamworks_mo_hat_Draw_0 2 raw
gml_Object_obj_steamworks_mo_hat_Other_7 5 raw
gml_Object_obj_steamworks_mo_hat_Step_0 29 raw
obj_steamworks_mo_stand
gml_Object_obj_steamworks_mo_stand_Create_0 2 raw
obj_steamworks_mo_stand_sign
gml_Object_obj_steamworks_mo_stand_sign_Create_0 4 raw
gml_Object_obj_steamworks_mo_stand_sign_Other_7 2 raw
obj_steamworks_steam_blaster
gml_Object_obj_steamworks_steam_blaster_Alarm_0 19 raw
gml_Object_obj_steamworks_steam_blaster_Alarm_1 3 raw
gml_Object_obj_steamworks_steam_blaster_Alarm_2 3 raw
gml_Object_obj_steamworks_steam_blaster_Alarm_3 1 raw
gml_Object_obj_steamworks_steam_blaster_Create_0 16 raw
gml_Object_obj_steamworks_steam_blaster_Destroy_0 1 raw
gml_Object_obj_steamworks_steam_blaster_Draw_0 6 raw
gml_Object_obj_steamworks_steam_blaster_Step_0 28 raw
obj_steamworks_vendy_body_shop
gml_Object_obj_steamworks_vendy_body_shop_Create_0 2 raw
obj_steamworks_vendy_shop
gml_Object_obj_steamworks_vendy_shop_Create_0 13 raw
gml_Object_obj_steamworks_vendy_shop_Other_7 5 raw
gml_Object_obj_steamworks_vendy_shop_Step_2 52 raw
obj_storm_fan
gml_Object_obj_storm_fan_Create_0 10 raw
gml_Object_obj_storm_fan_Step_0 79 raw
obj_storm_fan_lever
gml_Object_obj_storm_fan_lever_Create_0 4 raw
gml_Object_obj_storm_fan_lever_Other_7 1 raw
obj_story_pillars
gml_Object_obj_story_pillars_Create_0 2 raw
obj_straight_track
gml_Object_obj_straight_track_Create_0 3 raw
gml_Object_obj_straight_track_Step_0 19 raw
obj_stresso
gml_Object_obj_stresso_Alarm_0 9 raw
gml_Object_obj_stresso_Create_0 5 raw
gml_Object_obj_stresso_Step_0 82 raw
obj_stresso_dunes_13
gml_Object_obj_stresso_dunes_13_Create_0 4 raw
gml_Object_obj_stresso_dunes_13_Step_0 35 raw
obj_stresso_elevator
gml_Object_obj_stresso_elevator_Alarm_0 1 raw
gml_Object_obj_stresso_elevator_Create_0 5 raw
gml_Object_obj_stresso_elevator_Step_0 6 raw
obj_strike
gml_Object_obj_strike_Create_0 6 raw
gml_Object_obj_strike_Other_7 3 raw
obj_strike_fake
gml_Object_obj_strike_fake_Create_0 6 raw
obj_summary
gml_Object_obj_summary_Create_0 36 raw
gml_Object_obj_summary_Draw_64 48 raw
gml_Object_obj_summary_Step_0 31 raw
obj_surface_drawer
gml_Object_obj_surface_drawer_Create_0 6 raw
gml_Object_obj_surface_drawer_Destroy_0 2 raw
gml_Object_obj_surface_drawer_Draw_0 1 raw
gml_Object_obj_surface_drawer_Draw_72 5 raw
gml_Object_obj_surface_drawer_Step_0 5 raw
obj_sweet_corn_cob_a
gml_Object_obj_sweet_corn_cob_a_Create_0 18 raw
gml_Object_obj_sweet_corn_cob_a_Step_0 77 raw
obj_sweet_corn_cob_b
gml_Object_obj_sweet_corn_cob_b_Create_0 18 raw
gml_Object_obj_sweet_corn_cob_b_Step_0 77 raw
obj_sweet_corn_dead
gml_Object_obj_sweet_corn_dead_Alarm_0 1 raw
gml_Object_obj_sweet_corn_dead_Create_0 4 raw
obj_sweet_corn_husk_a
gml_Object_obj_sweet_corn_husk_a_Create_0 21 raw
gml_Object_obj_sweet_corn_husk_a_Step_0 71 raw
obj_sweet_corn_husk_b
gml_Object_obj_sweet_corn_husk_b_Create_0 21 raw
gml_Object_obj_sweet_corn_husk_b_Step_0 71 raw
obj_swimmer_snowdin_14d_overworld_yellow
gml_Object_obj_swimmer_snowdin_14d_overworld_yellow_Create_0 8 raw
gml_Object_obj_swimmer_snowdin_14d_overworld_yellow_Step_0 59 raw
obj_swing_interact
gml_Object_obj_swing_interact_Alarm_0 2 raw
gml_Object_obj_swing_interact_Create_0 1 raw
gml_Object_obj_swing_interact_Step_0 109 raw
obj_switch1
gml_Object_obj_switch1_Create_0 2 raw
obj_switch2
gml_Object_obj_switch2_Create_0 3 raw
gml_Object_obj_switch2_Step_0 1 raw
obj_switch3
gml_Object_obj_switch3_Alarm_0 1 raw
gml_Object_obj_switch3_Create_0 3 raw
gml_Object_obj_switch3_Step_0 1 raw
obj_switch4
gml_Object_obj_switch4_Create_0 3 raw
gml_Object_obj_switch4_Step_0 1 raw
obj_sworks_32_mail_cutscene
gml_Object_obj_sworks_32_mail_cutscene_Collision_obj_pl 4 raw
gml_Object_obj_sworks_32_mail_cutscene_Create_0 2 raw
obj_sworks_id
gml_Object_obj_sworks_id_Create_0 15 raw
gml_Object_obj_sworks_id_Destroy_0 4 raw
gml_Object_obj_sworks_id_Draw_0 6 raw
gml_Object_obj_sworks_id_Draw_64 13 raw
gml_Object_obj_sworks_id_Other_10 3 raw
gml_Object_obj_sworks_id_Other_11 2 raw
gml_Object_obj_sworks_id_Step_0 25 raw
obj_ta_dead
gml_Object_obj_ta_dead_Alarm_0 1 raw
gml_Object_obj_ta_dead_Create_0 6 raw
obj_ta_overworld
gml_Object_obj_ta_overworld_Create_0 3 raw
gml_Object_obj_ta_overworld_Step_0 35 raw
obj_ta_separated
gml_Object_obj_ta_separated_Create_0 13 raw
gml_Object_obj_ta_separated_Step_0 79 raw
obj_table_snowdin_14b_overworld_yellow
gml_Object_obj_table_snowdin_14b_overworld_yellow_Create_0 2 raw
obj_tablenpc_snowdin_14b
gml_Object_obj_tablenpc_snowdin_14b_Create_0 3 raw
gml_Object_obj_tablenpc_snowdin_14b_Step_0 135 raw
obj_talk_screen_shop
gml_Object_obj_talk_screen_shop_Create_0 1 raw
obj_tampering_flowey
gml_Object_obj_tampering_flowey_Create_0 3 raw
gml_Object_obj_tampering_flowey_Step_0 11 raw
obj_target_bar_battle_2
gml_Object_obj_target_bar_battle_2_Create_0 6 raw
gml_Object_obj_target_bar_battle_2_Step_0 21 raw
obj_target_bar_battle
gml_Object_obj_target_bar_battle_Alarm_0 2 raw
gml_Object_obj_target_bar_battle_Create_0 6 raw
gml_Object_obj_target_bar_battle_Other_10 107 raw
gml_Object_obj_target_bar_battle_Step_0 21 raw
obj_target_battle
gml_Object_obj_target_battle_Create_0 2 raw
gml_Object_obj_target_battle_Step_0 7 raw
obj_tellyvis_body_a
gml_Object_obj_tellyvis_body_a_Alarm_0 3 raw
gml_Object_obj_tellyvis_body_a_Create_0 27 raw
gml_Object_obj_tellyvis_body_a_Destroy_0 1 raw
gml_Object_obj_tellyvis_body_a_Draw_0 3 raw
gml_Object_obj_tellyvis_body_a_Step_0 103 raw
obj_tellyvis_dead
gml_Object_obj_tellyvis_dead_Alarm_0 1 raw
gml_Object_obj_tellyvis_dead_Create_0 13 raw
obj_tellyvis_overworld
gml_Object_obj_tellyvis_overworld_Create_0 6 raw
gml_Object_obj_tellyvis_overworld_Step_0 90 raw
obj_test_dalv
gml_Object_obj_test_dalv_Create_0 11 raw
gml_Object_obj_test_dalv_Step_0 1 raw
obj_test_follower
gml_Object_obj_test_follower_Create_0 20 raw
gml_Object_obj_test_follower_Other_4 2 raw
gml_Object_obj_test_follower_Step_0 1 raw
gml_Object_obj_test_follower_Step_2 46 raw
obj_test_martlet
gml_Object_obj_test_martlet_Create_0 10 raw
gml_Object_obj_test_martlet_Step_0 53 raw
obj_testbutton
gml_Object_obj_testbutton_Create_0 4 raw
gml_Object_obj_testbutton_Step_0 31 raw
obj_testcircle
gml_Object_obj_testcircle_Create_0 4 raw
gml_Object_obj_testcircle_Step_0 22 raw
obj_text_battle_move_selected_action_1
gml_Object_obj_text_battle_move_selected_action_1_Draw_0 4 raw
obj_text_battle_move_selected_action_2
gml_Object_obj_text_battle_move_selected_action_2_Draw_0 4 raw
obj_text_battle_move_selected_action_3
gml_Object_obj_text_battle_move_selected_action_3_Draw_0 4 raw
obj_text_battle_move_selected_action_4
gml_Object_obj_text_battle_move_selected_action_4_Draw_0 4 raw
obj_text_battle_move_selected_action_5
gml_Object_obj_text_battle_move_selected_action_5_Draw_0 4 raw
obj_text_battle_move_selected_check
gml_Object_obj_text_battle_move_selected_check_Draw_0 8 raw
obj_text_battle_move_selected_enemy_fight_2
gml_Object_obj_text_battle_move_selected_enemy_fight_2_Create_0 2 raw
gml_Object_obj_text_battle_move_selected_enemy_fight_2_Draw_0 8 raw
obj_text_battle_move_selected_enemy_fight_3
gml_Object_obj_text_battle_move_selected_enemy_fight_3_Create_0 2 raw
gml_Object_obj_text_battle_move_selected_enemy_fight_3_Draw_0 8 raw
obj_text_battle_move_selected_enemy_fight
gml_Object_obj_text_battle_move_selected_enemy_fight_Create_0 2 raw
gml_Object_obj_text_battle_move_selected_enemy_fight_Draw_0 8 raw
obj_text_battle_move_selected_enemy_name_2
gml_Object_obj_text_battle_move_selected_enemy_name_2_Create_0 2 raw
gml_Object_obj_text_battle_move_selected_enemy_name_2_Draw_0 8 raw
obj_text_battle_move_selected_enemy_name_3
gml_Object_obj_text_battle_move_selected_enemy_name_3_Create_0 2 raw
gml_Object_obj_text_battle_move_selected_enemy_name_3_Draw_0 8 raw
obj_text_battle_move_selected_enemy_name
gml_Object_obj_text_battle_move_selected_enemy_name_Create_0 2 raw
gml_Object_obj_text_battle_move_selected_enemy_name_Draw_0 8 raw
obj_text_battle_move_selected_flee
gml_Object_obj_text_battle_move_selected_flee_Draw_0 8 raw
obj_text_battle_move_selected_item_1
gml_Object_obj_text_battle_move_selected_item_1_Draw_0 9 raw
obj_text_battle_move_selected_item_2
gml_Object_obj_text_battle_move_selected_item_2_Draw_0 9 raw
obj_text_battle_move_selected_item_3
gml_Object_obj_text_battle_move_selected_item_3_Draw_0 9 raw
obj_text_battle_move_selected_item_4
gml_Object_obj_text_battle_move_selected_item_4_Draw_0 9 raw
obj_text_battle_move_selected_item_5
gml_Object_obj_text_battle_move_selected_item_5_Draw_0 9 raw
obj_text_battle_move_selected_item_6
gml_Object_obj_text_battle_move_selected_item_6_Draw_0 9 raw
obj_text_battle_move_selected_item_7
gml_Object_obj_text_battle_move_selected_item_7_Draw_0 9 raw
obj_text_battle_move_selected_item_8
gml_Object_obj_text_battle_move_selected_item_8_Draw_0 9 raw
obj_text_battle_move_selected_item_page_count
gml_Object_obj_text_battle_move_selected_item_page_count_Draw_0 9 raw
obj_text_battle_move_selected_spare
gml_Object_obj_text_battle_move_selected_spare_Create_0 24 raw
gml_Object_obj_text_battle_move_selected_spare_Draw_0 11 raw
obj_text_battle_stat_lv
gml_Object_obj_text_battle_stat_lv_Draw_0 15 raw
obj_text_battle_stat_name
gml_Object_obj_text_battle_stat_name_Draw_0 5 raw
obj_text_buy_confirmation_shop
gml_Object_obj_text_buy_confirmation_shop_Create_0 2 raw
gml_Object_obj_text_buy_confirmation_shop_Draw_0 8 raw
obj_text_buy_confirmation_shop_geno
gml_Object_obj_text_buy_confirmation_shop_geno_Create_0 2 raw
gml_Object_obj_text_buy_confirmation_shop_geno_Draw_0 8 raw
obj_text_damage_count
gml_Object_obj_text_damage_count_Draw_0 20 raw
obj_text_fighting_bonus_any
gml_Object_obj_text_fighting_bonus_any_Create_0 1 raw
gml_Object_obj_text_fighting_bonus_any_Draw_0 5 raw
obj_text_fighting_parent
gml_Object_obj_text_fighting_parent_Create_0 30 raw
gml_Object_obj_text_fighting_parent_Destroy_0 5 raw
gml_Object_obj_text_fighting_parent_Step_0 8 raw
obj_text_gold_inventory_shop
gml_Object_obj_text_gold_inventory_shop_Create_0 1 raw
gml_Object_obj_text_gold_inventory_shop_Draw_0 12 raw
gml_Object_obj_text_gold_inventory_shop_Step_2 5 raw
obj_text_hp
gml_Object_obj_text_hp_Step_0 1 raw
obj_text_hp_stat
gml_Object_obj_text_hp_stat_Create_0 1 raw
gml_Object_obj_text_hp_stat_Draw_0 30 raw
obj_text_info_item_selection_pause_screen_overworld
gml_Object_obj_text_info_item_selection_pause_screen_overworld_Create_0 153 raw
gml_Object_obj_text_info_item_selection_pause_screen_overworld_Draw_0 6 raw
gml_Object_obj_text_info_item_selection_pause_screen_overworld_Step_0 42 raw
obj_text_item_buy_shop
gml_Object_obj_text_item_buy_shop_Create_0 1 raw
gml_Object_obj_text_item_buy_shop_Draw_0 18 raw
obj_text_item_description_shop
gml_Object_obj_text_item_description_shop_Create_0 3 raw
gml_Object_obj_text_item_description_shop_Draw_0 180 raw
gml_Object_obj_text_item_description_shop_Step_2 5 raw
obj_text_item_sell_shop
gml_Object_obj_text_item_sell_shop_Create_0 1 raw
gml_Object_obj_text_item_sell_shop_Draw_0 27 raw
obj_text_item_talk_shop
gml_Object_obj_text_item_talk_shop_Create_0 1 raw
gml_Object_obj_text_item_talk_shop_Draw_0 7 raw
obj_text_main_screen_shop
gml_Object_obj_text_main_screen_shop_Create_0 1 raw
gml_Object_obj_text_main_screen_shop_Draw_0 8 raw
obj_text_main_screen_shop_geno
gml_Object_obj_text_main_screen_shop_geno_Create_0 1 raw
gml_Object_obj_text_main_screen_shop_geno_Draw_0 17 raw
obj_text_miss
gml_Object_obj_text_miss_Draw_0 7 raw
obj_text_sell_confirmation_shop
gml_Object_obj_text_sell_confirmation_shop_Create_0 2 raw
gml_Object_obj_text_sell_confirmation_shop_Draw_0 10 raw
obj_text_use_item_selection_pause_screen_overworld
gml_Object_obj_text_use_item_selection_pause_screen_overworld_Alarm_0 40 raw
gml_Object_obj_text_use_item_selection_pause_screen_overworld_Create_0 61 raw
gml_Object_obj_text_use_item_selection_pause_screen_overworld_Draw_0 8 raw
gml_Object_obj_text_use_item_selection_pause_screen_overworld_Step_0 58 raw
obj_theorist_snowdin_14d_overworld_yellow
gml_Object_obj_theorist_snowdin_14d_overworld_yellow_Create_0 3 raw
gml_Object_obj_theorist_snowdin_14d_overworld_yellow_Step_0 41 raw
obj_tinyfboulder
gml_Object_obj_tinyfboulder_Step_0 14 raw
obj_tntman_dunes_06
gml_Object_obj_tntman_dunes_06_Create_0 3 raw
gml_Object_obj_tntman_dunes_06_Step_0 42 raw
obj_tntman_dunes_06b
gml_Object_obj_tntman_dunes_06b_Create_0 3 raw
gml_Object_obj_tntman_dunes_06b_Step_0 52 raw
obj_torch_fire_snowdin_14d_overworld_yellow
gml_Object_obj_torch_fire_snowdin_14d_overworld_yellow_Create_0 3 raw
obj_torch_snowdin_14d_overworld_yellow
gml_Object_obj_torch_snowdin_14d_overworld_yellow_Alarm_0 15 raw
gml_Object_obj_torch_snowdin_14d_overworld_yellow_Create_0 13 raw
gml_Object_obj_torch_snowdin_14d_overworld_yellow_Step_0 56 raw
obj_toriel_intro_yellow
gml_Object_obj_toriel_intro_yellow_Create_0 4 raw
gml_Object_obj_toriel_intro_yellow_Step_0 12 raw
obj_toriel_npc
gml_Object_obj_toriel_npc_Create_0 18 raw
obj_toy_gun_battle_circle
gml_Object_obj_toy_gun_battle_circle_Create_0 49 raw
gml_Object_obj_toy_gun_battle_circle_Step_2 16 raw
obj_toy_gun_circle
gml_Object_obj_toy_gun_circle_Alarm_0 2 raw
gml_Object_obj_toy_gun_circle_Create_0 24 raw
gml_Object_obj_toy_gun_circle_Draw_0 2 raw
gml_Object_obj_toy_gun_circle_Step_0 92 raw
obj_toy_gun_circle_multi
gml_Object_obj_toy_gun_circle_multi_Alarm_0 2 raw
gml_Object_obj_toy_gun_circle_multi_Create_0 1 raw
gml_Object_obj_toy_gun_circle_multi_Draw_0 14 raw
gml_Object_obj_toy_gun_circle_multi_Other_11 49 raw
gml_Object_obj_toy_gun_circle_multi_Step_0 163 raw
obj_tracks_parent
gml_Object_obj_tracks_parent_Create_0 1 raw
obj_train_choice
gml_Object_obj_train_choice_Create_0 15 raw
gml_Object_obj_train_choice_Draw_64 26 raw
gml_Object_obj_train_choice_Step_0 41 raw
obj_transition2
gml_Object_obj_transition2_Alarm_0 14 raw
gml_Object_obj_transition2_Create_0 7 raw
gml_Object_obj_transition2_Draw_64 3 raw
obj_transition
gml_Object_obj_transition_Alarm_0 1 raw
gml_Object_obj_transition_Create_0 19 raw
gml_Object_obj_transition_Draw_64 3 raw
gml_Object_obj_transition_Other_4 13 raw
gml_Object_obj_transition_Step_0 34 raw
obj_transition_clock
gml_Object_obj_transition_clock_Alarm_0 3 raw
gml_Object_obj_transition_clock_Create_0 9 raw
gml_Object_obj_transition_clock_Draw_64 6 raw
gml_Object_obj_transition_clock_Step_0 6 raw
obj_transition_white
gml_Object_obj_transition_white_Alarm_0 13 raw
gml_Object_obj_transition_white_Alarm_1 3 raw
gml_Object_obj_transition_white_Create_0 16 raw
gml_Object_obj_transition_white_Draw_64 3 raw
gml_Object_obj_transition_white_Step_0 5 raw
obj_transition_white_debug
gml_Object_obj_transition_white_debug_Alarm_0 13 raw
gml_Object_obj_transition_white_debug_Alarm_1 9 raw
gml_Object_obj_transition_white_debug_Create_0 19 raw
gml_Object_obj_transition_white_debug_Draw_64 3 raw
gml_Object_obj_transition_white_debug_Step_0 5 raw
obj_trash_money_steamworks_17
gml_Object_obj_trash_money_steamworks_17_Create_0 2 raw
gml_Object_obj_trash_money_steamworks_17_Step_0 41 raw
obj_tri_dead
gml_Object_obj_tri_dead_Alarm_0 1 raw
gml_Object_obj_tri_dead_Create_0 6 raw
obj_tri_overworld
gml_Object_obj_tri_overworld_Create_0 3 raw
gml_Object_obj_tri_overworld_Step_0 25 raw
obj_tri_separated
gml_Object_obj_tri_separated_Create_0 13 raw
gml_Object_obj_tri_separated_Step_0 79 raw
obj_trigger_snowdin_21
gml_Object_obj_trigger_snowdin_21_Collision_obj_pl 6 raw
gml_Object_obj_trigger_snowdin_21_Create_0 8 raw
gml_Object_obj_trigger_snowdin_21_Step_0 12 raw
obj_trigger_snowdin_21_geno
gml_Object_obj_trigger_snowdin_21_geno_Collision_obj_pl 7 raw
gml_Object_obj_trigger_snowdin_21_geno_Create_0 6 raw
obj_trihecta_dead
gml_Object_obj_trihecta_dead_Alarm_0 1 raw
gml_Object_obj_trihecta_dead_Create_0 4 raw
obj_trihecta_together
gml_Object_obj_trihecta_together_Create_0 14 raw
gml_Object_obj_trihecta_together_Other_10 1 raw
gml_Object_obj_trihecta_together_Other_7 9 raw
gml_Object_obj_trihecta_together_Step_0 98 raw
obj_trumpet_plant
gml_Object_obj_trumpet_plant_Step_0 2 raw
obj_tumble_generator
gml_Object_obj_tumble_generator_Create_0 1 raw
gml_Object_obj_tumble_generator_Step_0 19 raw
obj_tumble_large
gml_Object_obj_tumble_large_Create_0 4 raw
obj_tumble_master
gml_Object_obj_tumble_master_Create_0 4 raw
gml_Object_obj_tumble_master_Step_0 6 raw
obj_tumble_medium
gml_Object_obj_tumble_medium_Create_0 5 raw
obj_tumble_small
gml_Object_obj_tumble_small_Create_0 5 raw
obj_tumbleweed_spawner
gml_Object_obj_tumbleweed_spawner_Create_0 10 raw
gml_Object_obj_tumbleweed_spawner_Step_0 97 raw
obj_undertale
gml_Object_obj_undertale_Alarm_0 6 raw
gml_Object_obj_undertale_Alarm_1 1 raw
gml_Object_obj_undertale_Create_0 5 raw
gml_Object_obj_undertale_Step_0 7 raw
obj_undertalelogoINTRO
gml_Object_obj_undertalelogoINTRO_Alarm_0 5 raw
gml_Object_obj_undertalelogoINTRO_Create_0 3 raw
gml_Object_obj_undertalelogoINTRO_Step_0 25 raw
obj_utslime
gml_Object_obj_utslime_Create_0 3 raw
gml_Object_obj_utslime_Step_0 13 raw
obj_utslime_backtrack
gml_Object_obj_utslime_backtrack_Create_0 3 raw
gml_Object_obj_utslime_backtrack_Step_0 8 raw
obj_verlet_integration
gml_Object_obj_verlet_integration_Create_0 8 raw
gml_Object_obj_verlet_integration_Draw_0 15 raw
gml_Object_obj_verlet_integration_Step_0 11 raw
obj_verlet_rope_generator
gml_Object_obj_verlet_rope_generator_Alarm_0 7 raw
gml_Object_obj_verlet_rope_generator_Alarm_1 3 raw
gml_Object_obj_verlet_rope_generator_Create_0 31 raw
gml_Object_obj_verlet_rope_generator_Draw_0 7 raw
gml_Object_obj_verlet_rope_generator_Step_0 63 raw
obj_vignette
gml_Object_obj_vignette_Draw_74 1 raw
obj_vines_fake_martlet
gml_Object_obj_vines_fake_martlet_Draw_0 5 raw
obj_violeta_overworld
gml_Object_obj_violeta_overworld_Create_0 3 raw
gml_Object_obj_violeta_overworld_Step_0 44 raw
obj_violetta_body
gml_Object_obj_violetta_body_Alarm_0 3 raw
gml_Object_obj_violetta_body_Create_0 20 raw
gml_Object_obj_violetta_body_Other_7 23 raw
gml_Object_obj_violetta_body_Step_0 96 raw
gml_Object_obj_violetta_body_Step_1 1 raw
gml_Object_obj_violetta_body_Step_2 1 raw
obj_virgil_miner
gml_Object_obj_virgil_miner_Create_0 6 raw
gml_Object_obj_virgil_miner_Step_0 41 raw
obj_walltext
gml_Object_obj_walltext_Step_0 17 raw
obj_wanda_npc
gml_Object_obj_wanda_npc_Step_0 174 raw
obj_wardrobe
gml_Object_obj_wardrobe_Create_0 3 raw
gml_Object_obj_wardrobe_Other_7 6 raw
gml_Object_obj_wardrobe_Step_0 224 raw
obj_water
gml_Object_obj_water_Create_0 1 raw
obj_water_collider
gml_Object_obj_water_collider_Create_0 3 raw
obj_water_master
gml_Object_obj_water_master_Create_0 3 raw
gml_Object_obj_water_master_Other_5 1 raw
gml_Object_obj_water_master_Step_0 32 raw
obj_water_meter_
gml_Object_obj_water_meter__Create_0 2 raw
gml_Object_obj_water_meter__Step_0 29 raw
obj_water_ripple_controller_waterfall
gml_Object_obj_water_ripple_controller_waterfall_Create_0 1 raw
obj_water_splash
gml_Object_obj_water_splash_Create_0 3 raw
gml_Object_obj_water_splash_Step_0 5 raw
obj_waterdr
gml_Object_obj_waterdr_Create_0 1 raw
obj_waterfall
gml_Object_obj_waterfall_Create_0 1 raw
obj_waterfall_background
gml_Object_obj_waterfall_background_Create_0 4 raw
gml_Object_obj_waterfall_background_Draw_0 4 raw
gml_Object_obj_waterfall_background_Step_0 6 raw
obj_waterfall_clover_sit
gml_Object_obj_waterfall_clover_sit_Create_0 18 raw
gml_Object_obj_waterfall_clover_sit_Step_0 7 raw
obj_waterfall_foreground
gml_Object_obj_waterfall_foreground_Create_0 6 raw
gml_Object_obj_waterfall_foreground_Draw_0 2 raw
gml_Object_obj_waterfall_foreground_Other_5 2 raw
gml_Object_obj_waterfall_foreground_Step_0 8 raw
obj_waterfall_martlet
gml_Object_obj_waterfall_martlet_Create_0 4 raw
gml_Object_obj_waterfall_martlet_Step_0 13 raw
obj_waterfall_water_ripples_north_overworld_yellow
gml_Object_obj_waterfall_water_ripples_north_overworld_yellow_Create_0 5 raw
gml_Object_obj_waterfall_water_ripples_north_overworld_yellow_Step_0 14 raw
obj_wild_east_barn_side
gml_Object_obj_wild_east_barn_side_Step_0 1 raw
obj_wild_east_bell
gml_Object_obj_wild_east_bell_Alarm_0 1 raw
gml_Object_obj_wild_east_bell_Create_0 4 raw
gml_Object_obj_wild_east_bell_Other_7 7 raw
gml_Object_obj_wild_east_bell_Step_0 10 raw
obj_wild_east_blackjack_shop
gml_Object_obj_wild_east_blackjack_shop_Create_0 9 raw
gml_Object_obj_wild_east_blackjack_shop_Other_7 5 raw
gml_Object_obj_wild_east_blackjack_shop_Step_2 52 raw
obj_wild_east_ceroba_cool
gml_Object_obj_wild_east_ceroba_cool_Alarm_0 1 raw
gml_Object_obj_wild_east_ceroba_cool_Create_0 14 raw
gml_Object_obj_wild_east_ceroba_cool_Other_4 1 raw
gml_Object_obj_wild_east_ceroba_cool_Step_0 184 raw
obj_wild_east_cutscene_01
gml_Object_obj_wild_east_cutscene_01_Create_0 11 raw
gml_Object_obj_wild_east_cutscene_01_Step_0 1104 raw
obj_wild_east_cutscene_01_murder
gml_Object_obj_wild_east_cutscene_01_murder_Create_0 23 raw
gml_Object_obj_wild_east_cutscene_01_murder_Draw_0 4 raw
gml_Object_obj_wild_east_cutscene_01_murder_Step_0 444 raw
obj_wild_east_cutscene_02
gml_Object_obj_wild_east_cutscene_02_Create_0 12 raw
gml_Object_obj_wild_east_cutscene_02_Step_0 268 raw
obj_wild_east_cutscene_03
gml_Object_obj_wild_east_cutscene_03_Create_0 14 raw
gml_Object_obj_wild_east_cutscene_03_Step_0 612 raw
obj_wild_east_cutscene_04
gml_Object_obj_wild_east_cutscene_04_Create_0 21 raw
gml_Object_obj_wild_east_cutscene_04_Step_0 602 raw
obj_wild_east_cutscene_05
gml_Object_obj_wild_east_cutscene_05_Create_0 42 raw
gml_Object_obj_wild_east_cutscene_05_Step_0 604 raw
obj_wild_east_cutscene_manager
gml_Object_obj_wild_east_cutscene_manager_Create_0 76 raw
obj_wild_east_dina_body_shop
gml_Object_obj_wild_east_dina_body_shop_Create_0 2 raw
obj_wild_east_dina_shop
gml_Object_obj_wild_east_dina_shop_Create_0 9 raw
gml_Object_obj_wild_east_dina_shop_Other_7 5 raw
gml_Object_obj_wild_east_dina_shop_Step_2 52 raw
obj_wild_east_endgame_cutscene_01
gml_Object_obj_wild_east_endgame_cutscene_01_Create_0 10 raw
gml_Object_obj_wild_east_endgame_cutscene_01_Draw_75 6 raw
gml_Object_obj_wild_east_endgame_cutscene_01_Step_0 348 raw
obj_wild_east_exit_gate
gml_Object_obj_wild_east_exit_gate_Create_0 4 raw
gml_Object_obj_wild_east_exit_gate_Step_0 9 raw
obj_wild_east_feisty_house
gml_Object_obj_wild_east_feisty_house_Step_0 1 raw
obj_wild_east_feisty_house_controller
gml_Object_obj_wild_east_feisty_house_controller_Create_0 14 raw
gml_Object_obj_wild_east_feisty_house_controller_Draw_73 7 raw
obj_wild_east_gate
gml_Object_obj_wild_east_gate_Create_0 7 raw
gml_Object_obj_wild_east_gate_Step_0 1 raw
obj_wild_east_gunshop
gml_Object_obj_wild_east_gunshop_Other_4 5 raw
gml_Object_obj_wild_east_gunshop_Step_0 7 raw
gml_Object_obj_wild_east_gunshop_Step_1 1 raw
obj_wild_east_hospital
gml_Object_obj_wild_east_hospital_Step_0 1 raw
obj_wild_east_hospital_controller
gml_Object_obj_wild_east_hospital_controller_Create_0 27 raw
obj_wild_east_house_1
gml_Object_obj_wild_east_house_1_Create_0 1 raw
gml_Object_obj_wild_east_house_1_Step_0 1 raw
obj_wild_east_house_2
gml_Object_obj_wild_east_house_2_Create_0 1 raw
gml_Object_obj_wild_east_house_2_Step_0 1 raw
obj_wild_east_jail_controller
gml_Object_obj_wild_east_jail_controller_Create_0 20 raw
obj_wild_east_npc_train
gml_Object_obj_wild_east_npc_train_Create_0 17 raw
obj_wild_east_right_buildings
gml_Object_obj_wild_east_right_buildings_Step_0 1 raw
obj_wild_east_salloon
gml_Object_obj_wild_east_salloon_Step_0 1 raw
obj_wild_east_salloon_rails
gml_Object_obj_wild_east_salloon_rails_Step_0 1 raw
obj_wild_east_saloon_shop
gml_Object_obj_wild_east_saloon_shop_Step_0 7 raw
gml_Object_obj_wild_east_saloon_shop_Step_1 1 raw
obj_wild_east_shooting_range
gml_Object_obj_wild_east_shooting_range_Step_0 1 raw
obj_wild_east_shot_overworld
gml_Object_obj_wild_east_shot_overworld_Create_0 1 raw
obj_wild_east_stamp_2
gml_Object_obj_wild_east_stamp_2_Create_0 7 raw
gml_Object_obj_wild_east_stamp_2_Draw_0 4 raw
gml_Object_obj_wild_east_stamp_2_Step_0 24 raw
obj_wild_east_stamp
gml_Object_obj_wild_east_stamp_Alarm_0 1 raw
gml_Object_obj_wild_east_stamp_Create_0 10 raw
gml_Object_obj_wild_east_stamp_Draw_0 4 raw
gml_Object_obj_wild_east_stamp_Step_0 28 raw
obj_wild_east_stamp_background
gml_Object_obj_wild_east_stamp_background_Create_0 1 raw
gml_Object_obj_wild_east_stamp_background_Draw_0 4 raw
gml_Object_obj_wild_east_stamp_background_Step_1 2 raw
obj_wild_east_stamp_feisty
gml_Object_obj_wild_east_stamp_feisty_Alarm_0 1 raw
gml_Object_obj_wild_east_stamp_feisty_Create_0 6 raw
gml_Object_obj_wild_east_stamp_feisty_Draw_0 4 raw
gml_Object_obj_wild_east_stamp_feisty_Step_0 29 raw
obj_wild_east_stamp_particles
gml_Object_obj_wild_east_stamp_particles_Create_0 16 raw
gml_Object_obj_wild_east_stamp_particles_Destroy_0 2 raw
obj_wild_east_tower
gml_Object_obj_wild_east_tower_Step_0 1 raw
obj_wild_east_train_lever
gml_Object_obj_wild_east_train_lever_Create_0 2 raw
gml_Object_obj_wild_east_train_lever_Step_0 2 raw
obj_wild_east_tumbleweed
gml_Object_obj_wild_east_tumbleweed_Alarm_0 1 raw
gml_Object_obj_wild_east_tumbleweed_Create_0 4 raw
gml_Object_obj_wild_east_tumbleweed_Step_0 14 raw
obj_wild_east_wagon
gml_Object_obj_wild_east_wagon_Create_0 2 raw
gml_Object_obj_wild_east_wagon_Step_0 40 raw
obj_wild_east_weapons_store
gml_Object_obj_wild_east_weapons_store_Step_0 1 raw
obj_wild_east_weapons_store_fence
gml_Object_obj_wild_east_weapons_store_fence_Step_0 1 raw
obj_wild_revolver_battle_outline
gml_Object_obj_wild_revolver_battle_outline_Alarm_0 3 raw
gml_Object_obj_wild_revolver_battle_outline_Create_0 73 raw
gml_Object_obj_wild_revolver_battle_outline_Draw_0 14 raw
gml_Object_obj_wild_revolver_battle_outline_Other_10 36 raw
gml_Object_obj_wild_revolver_battle_outline_Step_2 43 raw
obj_wild_revolver_circle
gml_Object_obj_wild_revolver_circle_Alarm_0 4 raw
gml_Object_obj_wild_revolver_circle_Create_0 28 raw
gml_Object_obj_wild_revolver_circle_Draw_0 4 raw
gml_Object_obj_wild_revolver_circle_Step_0 90 raw
obj_wild_revolver_circle_multi
gml_Object_obj_wild_revolver_circle_multi_Alarm_0 4 raw
gml_Object_obj_wild_revolver_circle_multi_Create_0 5 raw
gml_Object_obj_wild_revolver_circle_multi_Draw_0 16 raw
gml_Object_obj_wild_revolver_circle_multi_Other_11 38 raw
gml_Object_obj_wild_revolver_circle_multi_Step_0 152 raw
obj_wild_revolver_circle_multi_pre
gml_Object_obj_wild_revolver_circle_multi_pre_Alarm_0 11 raw
gml_Object_obj_wild_revolver_circle_multi_pre_Create_0 6 raw
gml_Object_obj_wild_revolver_circle_multi_pre_Draw_0 16 raw
gml_Object_obj_wild_revolver_circle_multi_pre_Other_11 38 raw
gml_Object_obj_wild_revolver_circle_multi_pre_Step_0 153 raw
obj_wild_revolver_circle_pre
gml_Object_obj_wild_revolver_circle_pre_Alarm_0 9 raw
gml_Object_obj_wild_revolver_circle_pre_Create_0 41 raw
gml_Object_obj_wild_revolver_circle_pre_Draw_0 2 raw
gml_Object_obj_wild_revolver_circle_pre_Step_0 92 raw
obj_wishing_well
gml_Object_obj_wishing_well_Create_0 3 raw
gml_Object_obj_wishing_well_Step_0 206 raw
obj_withered_flowey_1
gml_Object_obj_withered_flowey_1_Collision_obj_pl 7 raw
gml_Object_obj_withered_flowey_1_Create_0 6 raw
gml_Object_obj_withered_flowey_1_Draw_0 6 raw
gml_Object_obj_withered_flowey_1_Step_0 45 raw
obj_withered_flowey_interactable
gml_Object_obj_withered_flowey_interactable_Create_0 5 raw
gml_Object_obj_withered_flowey_interactable_Step_0 12 raw
obj_woodboard_overworld_yellow
gml_Object_obj_woodboard_overworld_yellow_Create_0 1 raw
gml_Object_obj_woodboard_overworld_yellow_Step_0 20 raw
obj_yellowlogoINTRO
gml_Object_obj_yellowlogoINTRO_Alarm_0 4 raw
gml_Object_obj_yellowlogoINTRO_Alarm_1 1 raw
gml_Object_obj_yellowlogoINTRO_Create_0 3 raw
gml_Object_obj_yellowlogoINTRO_Draw_0 7 raw
obj_yellowlogo
gml_Object_obj_yellowlogo_Alarm_0 4 raw
gml_Object_obj_yellowlogo_Alarm_1 1 raw
gml_Object_obj_yellowlogo_Create_0 3 raw
gml_Object_obj_yellowlogo_Destroy_0 10 raw
gml_Object_obj_yellowlogo_Step_0 7 raw
object1159
gml_Object_object1159_Create_0 14 raw
gml_Object_object1159_Destroy_0 6 raw
gml_Object_object1159_Step_0 58 raw
gml_Object_object1159_Step_2 5 raw
object1160
gml_Object_object1160_Create_0 14 raw
gml_Object_object1160_Destroy_0 6 raw
gml_Object_object1160_Step_0 58 raw
gml_Object_object1160_Step_2 5 raw
part_axis_ball_destroy
gml_Object_part_axis_ball_destroy_Create_0 28 raw
part_drops_puzzle
gml_Object_part_drops_puzzle_Create_0 13 raw
gml_Object_part_drops_puzzle_Destroy_0 1 raw
gml_Object_part_drops_puzzle_Other_5 1 raw
gml_Object_part_drops_puzzle_Step_0 12 raw
part_smoke_puzzle
gml_Object_part_smoke_puzzle_Create_0 13 raw
gml_Object_part_smoke_puzzle_Destroy_0 1 raw
gml_Object_part_smoke_puzzle_Other_5 1 raw
gml_Object_part_smoke_puzzle_Step_0 2 raw
part_smoke_slurpy
gml_Object_part_smoke_slurpy_Create_0 14 raw
gml_Object_part_smoke_slurpy_Destroy_0 1 raw
gml_Object_part_smoke_slurpy_Other_5 1 raw
gml_Object_part_smoke_slurpy_Step_0 2 raw
part_snow
gml_Object_part_snow_Create_0 20 raw
gml_Object_part_snow_Other_5 2 raw
gml_Object_part_snow_Step_0 1 raw
part_steam_mo
gml_Object_part_steam_mo_Alarm_0 3 raw
gml_Object_part_steam_mo_Create_0 15 raw
gml_Object_part_steam_mo_Destroy_0 1 raw
gml_Object_part_steam_mo_Other_5 1 raw
gml_Object_part_steam_mo_Step_0 5 raw
part_steamworks_22_glass
gml_Object_part_steamworks_22_glass_Create_0 16 raw
gml_Object_part_steamworks_22_glass_Destroy_0 1 raw
gml_Object_part_steamworks_22_glass_Other_5 1 raw
part_steamworks_steam_controller
gml_Object_part_steamworks_steam_controller_Alarm_0 17 raw
gml_Object_part_steamworks_steam_controller_Create_0 17 raw
gml_Object_part_steamworks_steam_controller_Destroy_0 1 raw
gml_Object_part_steamworks_steam_controller_Other_5 2 raw

Room Creation Codes

Name Lines Raw script
rm_battle_flashback_final_2
gml_RoomCC_rm_battle_flashback_final_2_0_Create 2 raw
gml_RoomCC_rm_battle_flashback_final_2_10_Create 1 raw
gml_RoomCC_rm_battle_flashback_final_2_11_Create 1 raw
gml_RoomCC_rm_battle_flashback_final_2_12_Create 1 raw
gml_RoomCC_rm_battle_flashback_final_2_13_Create 1 raw
gml_RoomCC_rm_battle_flashback_final_2_14_Create 1 raw
gml_RoomCC_rm_battle_flashback_final_2_1_Create 2 raw
gml_RoomCC_rm_battle_flashback_final_2_2_Create 1 raw
gml_RoomCC_rm_battle_flashback_final_2_3_Create 1 raw
gml_RoomCC_rm_battle_flashback_final_2_4_Create 2 raw
gml_RoomCC_rm_battle_flashback_final_2_5_Create 1 raw
gml_RoomCC_rm_battle_flashback_final_2_6_Create 1 raw
gml_RoomCC_rm_battle_flashback_final_2_7_Create 1 raw
gml_RoomCC_rm_battle_flashback_final_2_8_Create 1 raw
gml_RoomCC_rm_battle_flashback_final_2_9_Create 1 raw
rm_castle_01
gml_RoomCC_rm_castle_01_0_Create 3 raw
gml_RoomCC_rm_castle_01_1_Create 10 raw
gml_RoomCC_rm_castle_01_2_Create 3 raw
rm_castle_02
gml_RoomCC_rm_castle_02_0_Create 3 raw
gml_RoomCC_rm_castle_02_1_Create 3 raw
rm_castle_03
gml_RoomCC_rm_castle_03_0_Create 1 raw
gml_RoomCC_rm_castle_03_1_Create 3 raw
gml_RoomCC_rm_castle_03_2_Create 3 raw
gml_RoomCC_rm_castle_03_3_Create 3 raw
rm_castle_04
gml_RoomCC_rm_castle_04_0_Create 3 raw
gml_RoomCC_rm_castle_04_1_Create 3 raw
rm_castle_05
gml_RoomCC_rm_castle_05_0_Create 3 raw
gml_RoomCC_rm_castle_05_1_Create 3 raw
rm_castle_barrier
gml_RoomCC_rm_castle_barrier_0_Create 3 raw
gml_RoomCC_rm_castle_barrier_1_Create 1 raw
gml_RoomCC_rm_castle_barrier_2_Create 3 raw
gml_RoomCC_rm_castle_barrier_3_Create 3 raw
gml_RoomCC_rm_castle_barrier_4_Create 3 raw
gml_RoomCC_rm_castle_barrier_5_Create 3 raw
gml_RoomCC_rm_castle_barrier_6_Create 1 raw
rm_castle_throne_room
gml_RoomCC_rm_castle_throne_room_0_Create 3 raw
rm_dalvExit
gml_RoomCC_rm_dalvExit_0_Create 3 raw
rm_dalvExit_genocide
gml_RoomCC_rm_dalvExit_genocide_0_Create 3 raw
gml_RoomCC_rm_dalvExit_genocide_1_Create 3 raw
rm_dalvExit_pacifist
gml_RoomCC_rm_dalvExit_pacifist_0_Create 3 raw
rm_dalvhallway
gml_RoomCC_rm_dalvhallway_0_Create 3 raw
gml_RoomCC_rm_dalvhallway_1_Create 3 raw
rm_dalvroomhall
gml_RoomCC_rm_dalvroomhall_0_Create 3 raw
gml_RoomCC_rm_dalvroomhall_1_Create 23 raw
gml_RoomCC_rm_dalvroomhall_2_Create 7 raw
rm_dalvshouse
gml_RoomCC_rm_dalvshouse_0_Create 3 raw
gml_RoomCC_rm_dalvshouse_1_Create 3 raw
gml_RoomCC_rm_dalvshouse_2_Create 3 raw
gml_RoomCC_rm_dalvshouse_3_Create 7 raw
gml_RoomCC_rm_dalvshouse_4_Create 3 raw
gml_RoomCC_rm_dalvshouse_5_Create 7 raw
gml_RoomCC_rm_dalvshouse_6_Create 7 raw
rm_dalvsroom
gml_RoomCC_rm_dalvsroom_0_Create 3 raw
gml_RoomCC_rm_dalvsroom_1_Create 7 raw
gml_RoomCC_rm_dalvsroom_2_Create 3 raw
rm_darkruins_01
gml_RoomCC_rm_darkruins_01_0_Create 3 raw
gml_RoomCC_rm_darkruins_01_1_Create 8 raw
gml_RoomCC_rm_darkruins_01_2_Create 5 raw
gml_RoomCC_rm_darkruins_01_3_Create 6 raw
rm_darkruins_02
gml_RoomCC_rm_darkruins_02_0_Create 3 raw
gml_RoomCC_rm_darkruins_02_1_Create 3 raw
rm_darkruins_03
gml_RoomCC_rm_darkruins_03_0_Create 2 raw
gml_RoomCC_rm_darkruins_03_1_Create 3 raw
gml_RoomCC_rm_darkruins_03_2_Create 3 raw
rm_darkruins_04
gml_RoomCC_rm_darkruins_04_0_Create 1 raw
gml_RoomCC_rm_darkruins_04_10_Create 3 raw
gml_RoomCC_rm_darkruins_04_11_Create 1 raw
gml_RoomCC_rm_darkruins_04_12_Create 5 raw
gml_RoomCC_rm_darkruins_04_13_Create 2 raw
gml_RoomCC_rm_darkruins_04_1_Create 1 raw
gml_RoomCC_rm_darkruins_04_2_Create 1 raw
gml_RoomCC_rm_darkruins_04_3_Create 1 raw
gml_RoomCC_rm_darkruins_04_4_Create 2 raw
gml_RoomCC_rm_darkruins_04_5_Create 2 raw
gml_RoomCC_rm_darkruins_04_6_Create 1 raw
gml_RoomCC_rm_darkruins_04_7_Create 1 raw
gml_RoomCC_rm_darkruins_04_8_Create 1 raw
gml_RoomCC_rm_darkruins_04_9_Create 3 raw
rm_darkruins_05
gml_RoomCC_rm_darkruins_05_0_Create 3 raw
gml_RoomCC_rm_darkruins_05_1_Create 3 raw
rm_darkruins_06
gml_RoomCC_rm_darkruins_06_0_Create 1 raw
gml_RoomCC_rm_darkruins_06_1_Create 3 raw
gml_RoomCC_rm_darkruins_06_2_Create 3 raw
gml_RoomCC_rm_darkruins_06_3_Create 2 raw
gml_RoomCC_rm_darkruins_06_4_Create 1 raw
gml_RoomCC_rm_darkruins_06_5_Create 1 raw
gml_RoomCC_rm_darkruins_06_6_Create 2 raw
gml_RoomCC_rm_darkruins_06_7_Create 1 raw
gml_RoomCC_rm_darkruins_06_8_Create 3 raw
gml_RoomCC_rm_darkruins_06_9_Create 3 raw
rm_darkruins_07
gml_RoomCC_rm_darkruins_07_0_Create 3 raw
gml_RoomCC_rm_darkruins_07_1_Create 3 raw
gml_RoomCC_rm_darkruins_07_2_Create 1 raw
gml_RoomCC_rm_darkruins_07_3_Create 7 raw
gml_RoomCC_rm_darkruins_07_4_Create 7 raw
rm_darkruins_08
gml_RoomCC_rm_darkruins_08_0_Create 3 raw
gml_RoomCC_rm_darkruins_08_1_Create 3 raw
gml_RoomCC_rm_darkruins_08_2_Create 3 raw
gml_RoomCC_rm_darkruins_08_3_Create 3 raw
gml_RoomCC_rm_darkruins_08_4_Create 2 raw
rm_darkruins_08b
gml_RoomCC_rm_darkruins_08b_0_Create 3 raw
rm_darkruins_09
gml_RoomCC_rm_darkruins_09_0_Create 3 raw
gml_RoomCC_rm_darkruins_09_1_Create 3 raw
gml_RoomCC_rm_darkruins_09_2_Create 3 raw
gml_RoomCC_rm_darkruins_09_3_Create 3 raw
gml_RoomCC_rm_darkruins_09_4_Create 4 raw
rm_darkruins_09b
gml_RoomCC_rm_darkruins_09b_0_Create 3 raw
rm_darkruins_10
gml_RoomCC_rm_darkruins_10_0_Create 3 raw
gml_RoomCC_rm_darkruins_10_10_Create 3 raw
gml_RoomCC_rm_darkruins_10_11_Create 3 raw
gml_RoomCC_rm_darkruins_10_12_Create 4 raw
gml_RoomCC_rm_darkruins_10_13_Create 4 raw
gml_RoomCC_rm_darkruins_10_14_Create 4 raw
gml_RoomCC_rm_darkruins_10_15_Create 4 raw
gml_RoomCC_rm_darkruins_10_1_Create 3 raw
gml_RoomCC_rm_darkruins_10_2_Create 3 raw
gml_RoomCC_rm_darkruins_10_3_Create 1 raw
gml_RoomCC_rm_darkruins_10_4_Create 2 raw
gml_RoomCC_rm_darkruins_10_5_Create 9 raw
gml_RoomCC_rm_darkruins_10_6_Create 1 raw
gml_RoomCC_rm_darkruins_10_7_Create 1 raw
gml_RoomCC_rm_darkruins_10_8_Create 3 raw
gml_RoomCC_rm_darkruins_10_9_Create 3 raw
rm_darkruins_11
gml_RoomCC_rm_darkruins_11_0_Create 3 raw
gml_RoomCC_rm_darkruins_11_1_Create 3 raw
rm_darkruins_12
gml_RoomCC_rm_darkruins_12_0_Create 3 raw
gml_RoomCC_rm_darkruins_12_10_Create 1 raw
gml_RoomCC_rm_darkruins_12_11_Create 1 raw
gml_RoomCC_rm_darkruins_12_12_Create 2 raw
gml_RoomCC_rm_darkruins_12_13_Create 1 raw
gml_RoomCC_rm_darkruins_12_1_Create 3 raw
gml_RoomCC_rm_darkruins_12_2_Create 1 raw
gml_RoomCC_rm_darkruins_12_3_Create 2 raw
gml_RoomCC_rm_darkruins_12_4_Create 1 raw
gml_RoomCC_rm_darkruins_12_5_Create 2 raw
gml_RoomCC_rm_darkruins_12_6_Create 2 raw
gml_RoomCC_rm_darkruins_12_7_Create 2 raw
gml_RoomCC_rm_darkruins_12_8_Create 1 raw
gml_RoomCC_rm_darkruins_12_9_Create 1 raw
rm_darkruins_13
gml_RoomCC_rm_darkruins_13_0_Create 4 raw
rm_darkruins_14
gml_RoomCC_rm_darkruins_14_0_Create 3 raw
gml_RoomCC_rm_darkruins_14_1_Create 3 raw
gml_RoomCC_rm_darkruins_14_2_Create 1 raw
gml_RoomCC_rm_darkruins_14_3_Create 1 raw
gml_RoomCC_rm_darkruins_14_4_Create 1 raw
gml_RoomCC_rm_darkruins_14_5_Create 3 raw
rm_darkruins_14b
gml_RoomCC_rm_darkruins_14b_0_Create 3 raw
rm_darkruins_15
gml_RoomCC_rm_darkruins_15_0_Create 3 raw
gml_RoomCC_rm_darkruins_15_1_Create 3 raw
gml_RoomCC_rm_darkruins_15_2_Create 8 raw
rm_darkruins_16
gml_RoomCC_rm_darkruins_16_0_Create 3 raw
gml_RoomCC_rm_darkruins_16_1_Create 3 raw
gml_RoomCC_rm_darkruins_16_2_Create 3 raw
gml_RoomCC_rm_darkruins_16_3_Create 3 raw
gml_RoomCC_rm_darkruins_16_4_Create 3 raw
gml_RoomCC_rm_darkruins_16_5_Create 4 raw
rm_darkruins_16b
gml_RoomCC_rm_darkruins_16b_0_Create 3 raw
rm_darkruins_17
gml_RoomCC_rm_darkruins_17_0_Create 3 raw
gml_RoomCC_rm_darkruins_17_1_Create 3 raw
gml_RoomCC_rm_darkruins_17_2_Create 1 raw
gml_RoomCC_rm_darkruins_17_3_Create 7 raw
rm_darkruins_18
gml_RoomCC_rm_darkruins_18_0_Create 3 raw
gml_RoomCC_rm_darkruins_18_1_Create 3 raw
gml_RoomCC_rm_darkruins_18_2_Create 1 raw
rm_darkruins_19
gml_RoomCC_rm_darkruins_19_0_Create 3 raw
rm_dunes_01
gml_RoomCC_rm_dunes_01_0_Create 3 raw
gml_RoomCC_rm_dunes_01_1_Create 7 raw
rm_dunes_02
gml_RoomCC_rm_dunes_02_0_Create 3 raw
gml_RoomCC_rm_dunes_02_1_Create 3 raw
gml_RoomCC_rm_dunes_02_2_Create 1 raw
gml_RoomCC_rm_dunes_02_3_Create 7 raw
gml_RoomCC_rm_dunes_02_4_Create 6 raw
gml_RoomCC_rm_dunes_02_5_Create 2 raw
gml_RoomCC_rm_dunes_02_6_Create 7 raw
rm_dunes_03
gml_RoomCC_rm_dunes_03_0_Create 3 raw
gml_RoomCC_rm_dunes_03_1_Create 3 raw
gml_RoomCC_rm_dunes_03_2_Create 2 raw
rm_dunes_04
gml_RoomCC_rm_dunes_04_0_Create 3 raw
gml_RoomCC_rm_dunes_04_1_Create 3 raw
gml_RoomCC_rm_dunes_04_2_Create 1 raw
gml_RoomCC_rm_dunes_04_3_Create 1 raw
gml_RoomCC_rm_dunes_04_4_Create 1 raw
gml_RoomCC_rm_dunes_04_5_Create 1 raw
gml_RoomCC_rm_dunes_04_6_Create 1 raw
gml_RoomCC_rm_dunes_04_7_Create 1 raw
gml_RoomCC_rm_dunes_04_8_Create 3 raw
gml_RoomCC_rm_dunes_04_9_Create 2 raw
rm_dunes_05
gml_RoomCC_rm_dunes_05_0_Create 3 raw
gml_RoomCC_rm_dunes_05_1_Create 3 raw
gml_RoomCC_rm_dunes_05_2_Create 3 raw
gml_RoomCC_rm_dunes_05_3_Create 1 raw
gml_RoomCC_rm_dunes_05_4_Create 1 raw
gml_RoomCC_rm_dunes_05_5_Create 1 raw
rm_dunes_06
gml_RoomCC_rm_dunes_06_0_Create 2 raw
gml_RoomCC_rm_dunes_06_1_Create 3 raw
gml_RoomCC_rm_dunes_06_2_Create 3 raw
gml_RoomCC_rm_dunes_06_3_Create 3 raw
gml_RoomCC_rm_dunes_06_4_Create 2 raw
gml_RoomCC_rm_dunes_06_5_Create 5 raw
gml_RoomCC_rm_dunes_06_6_Create 3 raw
gml_RoomCC_rm_dunes_06_7_Create 1 raw
rm_dunes_06b
gml_RoomCC_rm_dunes_06b_0_Create 3 raw
gml_RoomCC_rm_dunes_06b_1_Create 1 raw
gml_RoomCC_rm_dunes_06b_2_Create 1 raw
gml_RoomCC_rm_dunes_06b_3_Create 2 raw
rm_dunes_07
gml_RoomCC_rm_dunes_07_0_Create 3 raw
gml_RoomCC_rm_dunes_07_10_Create 1 raw
gml_RoomCC_rm_dunes_07_11_Create 1 raw
gml_RoomCC_rm_dunes_07_12_Create 1 raw
gml_RoomCC_rm_dunes_07_13_Create 1 raw
gml_RoomCC_rm_dunes_07_14_Create 1 raw
gml_RoomCC_rm_dunes_07_15_Create 1 raw
gml_RoomCC_rm_dunes_07_16_Create 1 raw
gml_RoomCC_rm_dunes_07_17_Create 1 raw
gml_RoomCC_rm_dunes_07_18_Create 1 raw
gml_RoomCC_rm_dunes_07_19_Create 1 raw
gml_RoomCC_rm_dunes_07_1_Create 3 raw
gml_RoomCC_rm_dunes_07_20_Create 2 raw
gml_RoomCC_rm_dunes_07_21_Create 1 raw
gml_RoomCC_rm_dunes_07_22_Create 1 raw
gml_RoomCC_rm_dunes_07_2_Create 3 raw
gml_RoomCC_rm_dunes_07_3_Create 3 raw
gml_RoomCC_rm_dunes_07_4_Create 1 raw
gml_RoomCC_rm_dunes_07_5_Create 1 raw
gml_RoomCC_rm_dunes_07_6_Create 1 raw
gml_RoomCC_rm_dunes_07_7_Create 1 raw
gml_RoomCC_rm_dunes_07_8_Create 1 raw
gml_RoomCC_rm_dunes_07_9_Create 1 raw
rm_dunes_08
gml_RoomCC_rm_dunes_08_0_Create 3 raw
gml_RoomCC_rm_dunes_08_1_Create 3 raw
gml_RoomCC_rm_dunes_08_2_Create 3 raw
rm_dunes_08b
gml_RoomCC_rm_dunes_08b_0_Create 3 raw
rm_dunes_09
gml_RoomCC_rm_dunes_09_0_Create 3 raw
gml_RoomCC_rm_dunes_09_1_Create 3 raw
gml_RoomCC_rm_dunes_09_2_Create 2 raw
gml_RoomCC_rm_dunes_09_3_Create 1 raw
rm_dunes_10
gml_RoomCC_rm_dunes_10_0_Create 3 raw
gml_RoomCC_rm_dunes_10_1_Create 3 raw
gml_RoomCC_rm_dunes_10_2_Create 2 raw
rm_dunes_11
gml_RoomCC_rm_dunes_11_0_Create 3 raw
gml_RoomCC_rm_dunes_11_1_Create 3 raw
gml_RoomCC_rm_dunes_11_2_Create 2 raw
gml_RoomCC_rm_dunes_11_3_Create 2 raw
gml_RoomCC_rm_dunes_11_4_Create 3 raw
rm_dunes_12
gml_RoomCC_rm_dunes_12_0_Create 3 raw
gml_RoomCC_rm_dunes_12_1_Create 3 raw
gml_RoomCC_rm_dunes_12_2_Create 3 raw
gml_RoomCC_rm_dunes_12_3_Create 7 raw
gml_RoomCC_rm_dunes_12_4_Create 4 raw
rm_dunes_12b
gml_RoomCC_rm_dunes_12b_0_Create 3 raw
gml_RoomCC_rm_dunes_12b_1_Create 2 raw
gml_RoomCC_rm_dunes_12b_2_Create 3 raw
rm_dunes_13
gml_RoomCC_rm_dunes_13_0_Create 3 raw
gml_RoomCC_rm_dunes_13_1_Create 1 raw
rm_dunes_14
gml_RoomCC_rm_dunes_14_0_Create 1 raw
gml_RoomCC_rm_dunes_14_1_Create 3 raw
rm_dunes_15
gml_RoomCC_rm_dunes_15_0_Create 3 raw
gml_RoomCC_rm_dunes_15_1_Create 3 raw
gml_RoomCC_rm_dunes_15_2_Create 1 raw
rm_dunes_16
gml_RoomCC_rm_dunes_16_0_Create 1 raw
gml_RoomCC_rm_dunes_16_10_Create 1 raw
gml_RoomCC_rm_dunes_16_11_Create 1 raw
gml_RoomCC_rm_dunes_16_12_Create 2 raw
gml_RoomCC_rm_dunes_16_13_Create 1 raw
gml_RoomCC_rm_dunes_16_14_Create 1 raw
gml_RoomCC_rm_dunes_16_15_Create 1 raw
gml_RoomCC_rm_dunes_16_16_Create 1 raw
gml_RoomCC_rm_dunes_16_17_Create 1 raw
gml_RoomCC_rm_dunes_16_18_Create 3 raw
gml_RoomCC_rm_dunes_16_19_Create 3 raw
gml_RoomCC_rm_dunes_16_1_Create 1 raw
gml_RoomCC_rm_dunes_16_2_Create 1 raw
gml_RoomCC_rm_dunes_16_3_Create 1 raw
gml_RoomCC_rm_dunes_16_4_Create 1 raw
gml_RoomCC_rm_dunes_16_5_Create 1 raw
gml_RoomCC_rm_dunes_16_6_Create 1 raw
gml_RoomCC_rm_dunes_16_7_Create 1 raw
gml_RoomCC_rm_dunes_16_8_Create 1 raw
gml_RoomCC_rm_dunes_16_9_Create 1 raw
rm_dunes_17
gml_RoomCC_rm_dunes_17_0_Create 3 raw
gml_RoomCC_rm_dunes_17_1_Create 4 raw
gml_RoomCC_rm_dunes_17_2_Create 3 raw
gml_RoomCC_rm_dunes_17_3_Create 2 raw
rm_dunes_18
gml_RoomCC_rm_dunes_18_0_Create 3 raw
gml_RoomCC_rm_dunes_18_1_Create 3 raw
gml_RoomCC_rm_dunes_18_2_Create 1 raw
rm_dunes_19B
gml_RoomCC_rm_dunes_19B_0_Create 3 raw
gml_RoomCC_rm_dunes_19B_1_Create 4 raw
gml_RoomCC_rm_dunes_19B_2_Create 4 raw
rm_dunes_19
gml_RoomCC_rm_dunes_19_0_Create 3 raw
gml_RoomCC_rm_dunes_19_1_Create 3 raw
gml_RoomCC_rm_dunes_19_2_Create 4 raw
gml_RoomCC_rm_dunes_19_3_Create 4 raw
gml_RoomCC_rm_dunes_19_4_Create 7 raw
gml_RoomCC_rm_dunes_19_5_Create 3 raw
rm_dunes_20
gml_RoomCC_rm_dunes_20_0_Create 3 raw
rm_dunes_22
gml_RoomCC_rm_dunes_22_0_Create 1 raw
gml_RoomCC_rm_dunes_22_10_Create 2 raw
gml_RoomCC_rm_dunes_22_11_Create 2 raw
gml_RoomCC_rm_dunes_22_12_Create 2 raw
gml_RoomCC_rm_dunes_22_13_Create 2 raw
gml_RoomCC_rm_dunes_22_14_Create 2 raw
gml_RoomCC_rm_dunes_22_15_Create 1 raw
gml_RoomCC_rm_dunes_22_16_Create 2 raw
gml_RoomCC_rm_dunes_22_17_Create 1 raw
gml_RoomCC_rm_dunes_22_18_Create 1 raw
gml_RoomCC_rm_dunes_22_19_Create 1 raw
gml_RoomCC_rm_dunes_22_1_Create 1 raw
gml_RoomCC_rm_dunes_22_20_Create 1 raw
gml_RoomCC_rm_dunes_22_21_Create 1 raw
gml_RoomCC_rm_dunes_22_22_Create 1 raw
gml_RoomCC_rm_dunes_22_23_Create 1 raw
gml_RoomCC_rm_dunes_22_24_Create 1 raw
gml_RoomCC_rm_dunes_22_25_Create 1 raw
gml_RoomCC_rm_dunes_22_26_Create 1 raw
gml_RoomCC_rm_dunes_22_27_Create 1 raw
gml_RoomCC_rm_dunes_22_28_Create 1 raw
gml_RoomCC_rm_dunes_22_29_Create 1 raw
gml_RoomCC_rm_dunes_22_2_Create 1 raw
gml_RoomCC_rm_dunes_22_30_Create 1 raw
gml_RoomCC_rm_dunes_22_31_Create 1 raw
gml_RoomCC_rm_dunes_22_32_Create 1 raw
gml_RoomCC_rm_dunes_22_33_Create 1 raw
gml_RoomCC_rm_dunes_22_34_Create 1 raw
gml_RoomCC_rm_dunes_22_35_Create 1 raw
gml_RoomCC_rm_dunes_22_36_Create 1 raw
gml_RoomCC_rm_dunes_22_37_Create 1 raw
gml_RoomCC_rm_dunes_22_38_Create 1 raw
gml_RoomCC_rm_dunes_22_39_Create 1 raw
gml_RoomCC_rm_dunes_22_3_Create 1 raw
gml_RoomCC_rm_dunes_22_40_Create 1 raw
gml_RoomCC_rm_dunes_22_41_Create 1 raw
gml_RoomCC_rm_dunes_22_42_Create 1 raw
gml_RoomCC_rm_dunes_22_43_Create 1 raw
gml_RoomCC_rm_dunes_22_44_Create 1 raw
gml_RoomCC_rm_dunes_22_45_Create 3 raw
gml_RoomCC_rm_dunes_22_46_Create 4 raw
gml_RoomCC_rm_dunes_22_47_Create 2 raw
gml_RoomCC_rm_dunes_22_48_Create 2 raw
gml_RoomCC_rm_dunes_22_49_Create 2 raw
gml_RoomCC_rm_dunes_22_4_Create 2 raw
gml_RoomCC_rm_dunes_22_5_Create 1 raw
gml_RoomCC_rm_dunes_22_6_Create 2 raw
gml_RoomCC_rm_dunes_22_7_Create 2 raw
gml_RoomCC_rm_dunes_22_8_Create 1 raw
gml_RoomCC_rm_dunes_22_9_Create 2 raw
rm_dunes_23
gml_RoomCC_rm_dunes_23_0_Create 3 raw
gml_RoomCC_rm_dunes_23_1_Create 3 raw
rm_dunes_24
gml_RoomCC_rm_dunes_24_0_Create 3 raw
gml_RoomCC_rm_dunes_24_1_Create 2 raw
gml_RoomCC_rm_dunes_24_2_Create 2 raw
rm_dunes_25
gml_RoomCC_rm_dunes_25_0_Create 3 raw
gml_RoomCC_rm_dunes_25_1_Create 3 raw
gml_RoomCC_rm_dunes_25_2_Create 1 raw
gml_RoomCC_rm_dunes_25_3_Create 2 raw
gml_RoomCC_rm_dunes_25_4_Create 1 raw
rm_dunes_25b
gml_RoomCC_rm_dunes_25b_0_Create 3 raw
gml_RoomCC_rm_dunes_25b_1_Create 3 raw
gml_RoomCC_rm_dunes_25b_2_Create 3 raw
gml_RoomCC_rm_dunes_25b_3_Create 3 raw
gml_RoomCC_rm_dunes_25b_4_Create 1 raw
gml_RoomCC_rm_dunes_25b_5_Create 8 raw
gml_RoomCC_rm_dunes_25b_6_Create 8 raw
gml_RoomCC_rm_dunes_25b_7_Create 3 raw
rm_dunes_26
gml_RoomCC_rm_dunes_26_0_Create 3 raw
gml_RoomCC_rm_dunes_26_1_Create 3 raw
gml_RoomCC_rm_dunes_26_2_Create 1 raw
rm_dunes_27
gml_RoomCC_rm_dunes_27_0_Create 3 raw
gml_RoomCC_rm_dunes_27_1_Create 3 raw
gml_RoomCC_rm_dunes_27_2_Create 1 raw
rm_dunes_28
gml_RoomCC_rm_dunes_28_0_Create 2 raw
gml_RoomCC_rm_dunes_28_1_Create 3 raw
gml_RoomCC_rm_dunes_28_2_Create 3 raw
rm_dunes_28b
gml_RoomCC_rm_dunes_28b_0_Create 1 raw
gml_RoomCC_rm_dunes_28b_1_Create 3 raw
gml_RoomCC_rm_dunes_28b_2_Create 3 raw
gml_RoomCC_rm_dunes_28b_3_Create 3 raw
rm_dunes_28c
gml_RoomCC_rm_dunes_28c_0_Create 3 raw
rm_dunes_29
gml_RoomCC_rm_dunes_29_0_Create 3 raw
gml_RoomCC_rm_dunes_29_1_Create 3 raw
rm_dunes_29b
gml_RoomCC_rm_dunes_29b_0_Create 3 raw
gml_RoomCC_rm_dunes_29b_1_Create 3 raw
rm_dunes_30
gml_RoomCC_rm_dunes_30_0_Create 1 raw
gml_RoomCC_rm_dunes_30_10_Create 6 raw
gml_RoomCC_rm_dunes_30_11_Create 3 raw
gml_RoomCC_rm_dunes_30_12_Create 6 raw
gml_RoomCC_rm_dunes_30_13_Create 5 raw
gml_RoomCC_rm_dunes_30_14_Create 3 raw
gml_RoomCC_rm_dunes_30_15_Create 6 raw
gml_RoomCC_rm_dunes_30_16_Create 3 raw
gml_RoomCC_rm_dunes_30_17_Create 3 raw
gml_RoomCC_rm_dunes_30_18_Create 2 raw
gml_RoomCC_rm_dunes_30_19_Create 4 raw
gml_RoomCC_rm_dunes_30_1_Create 7 raw
gml_RoomCC_rm_dunes_30_2_Create 2 raw
gml_RoomCC_rm_dunes_30_3_Create 2 raw
gml_RoomCC_rm_dunes_30_4_Create 4 raw
gml_RoomCC_rm_dunes_30_5_Create 6 raw
gml_RoomCC_rm_dunes_30_6_Create 3 raw
gml_RoomCC_rm_dunes_30_7_Create 3 raw
gml_RoomCC_rm_dunes_30_8_Create 6 raw
gml_RoomCC_rm_dunes_30_9_Create 3 raw
rm_dunes_30_house_1
gml_RoomCC_rm_dunes_30_house_1_0_Create 3 raw
gml_RoomCC_rm_dunes_30_house_1_1_Create 3 raw
gml_RoomCC_rm_dunes_30_house_1_2_Create 8 raw
rm_dunes_30_house_2
gml_RoomCC_rm_dunes_30_house_2_0_Create 3 raw
rm_dunes_30_house_3
gml_RoomCC_rm_dunes_30_house_3_0_Create 3 raw
rm_dunes_30_old
gml_RoomCC_rm_dunes_30_old_0_Create 3 raw
gml_RoomCC_rm_dunes_30_old_10_Create 6 raw
gml_RoomCC_rm_dunes_30_old_11_Create 6 raw
gml_RoomCC_rm_dunes_30_old_12_Create 6 raw
gml_RoomCC_rm_dunes_30_old_13_Create 6 raw
gml_RoomCC_rm_dunes_30_old_14_Create 2 raw
gml_RoomCC_rm_dunes_30_old_1_Create 3 raw
gml_RoomCC_rm_dunes_30_old_2_Create 3 raw
gml_RoomCC_rm_dunes_30_old_3_Create 3 raw
gml_RoomCC_rm_dunes_30_old_4_Create 3 raw
gml_RoomCC_rm_dunes_30_old_5_Create 2 raw
gml_RoomCC_rm_dunes_30_old_6_Create 2 raw
gml_RoomCC_rm_dunes_30_old_7_Create 4 raw
gml_RoomCC_rm_dunes_30_old_8_Create 3 raw
gml_RoomCC_rm_dunes_30_old_9_Create 3 raw
rm_dunes_30b
gml_RoomCC_rm_dunes_30b_0_Create 3 raw
gml_RoomCC_rm_dunes_30b_1_Create 3 raw
gml_RoomCC_rm_dunes_30b_2_Create 9 raw
rm_dunes_30c
gml_RoomCC_rm_dunes_30c_0_Create 3 raw
gml_RoomCC_rm_dunes_30c_1_Create 3 raw
gml_RoomCC_rm_dunes_30c_2_Create 3 raw
gml_RoomCC_rm_dunes_30c_3_Create 6 raw
rm_dunes_30d
gml_RoomCC_rm_dunes_30d_0_Create 3 raw
gml_RoomCC_rm_dunes_30d_1_Create 3 raw
rm_dunes_31
gml_RoomCC_rm_dunes_31_0_Create 1 raw
gml_RoomCC_rm_dunes_31_1_Create 3 raw
gml_RoomCC_rm_dunes_31_2_Create 3 raw
rm_dunes_32
gml_RoomCC_rm_dunes_32_0_Create 3 raw
gml_RoomCC_rm_dunes_32_1_Create 3 raw
rm_dunes_33
gml_RoomCC_rm_dunes_33_0_Create 3 raw
gml_RoomCC_rm_dunes_33_1_Create 3 raw
rm_dunes_34
gml_RoomCC_rm_dunes_34_0_Create 3 raw
gml_RoomCC_rm_dunes_34_1_Create 3 raw
gml_RoomCC_rm_dunes_34_2_Create 3 raw
rm_dunes_35
gml_RoomCC_rm_dunes_35_0_Create 3 raw
gml_RoomCC_rm_dunes_35_1_Create 3 raw
gml_RoomCC_rm_dunes_35_2_Create 3 raw
gml_RoomCC_rm_dunes_35_3_Create 6 raw
rm_dunes_35b
gml_RoomCC_rm_dunes_35b_0_Create 3 raw
gml_RoomCC_rm_dunes_35b_1_Create 3 raw
gml_RoomCC_rm_dunes_35b_2_Create 2 raw
gml_RoomCC_rm_dunes_35b_3_Create 1 raw
rm_dunes_36
gml_RoomCC_rm_dunes_36_0_Create 3 raw
gml_RoomCC_rm_dunes_36_1_Create 3 raw
gml_RoomCC_rm_dunes_36_2_Create 6 raw
rm_dunes_37
gml_RoomCC_rm_dunes_37_0_Create 2 raw
gml_RoomCC_rm_dunes_37_10_Create 7 raw
gml_RoomCC_rm_dunes_37_1_Create 3 raw
gml_RoomCC_rm_dunes_37_2_Create 3 raw
gml_RoomCC_rm_dunes_37_3_Create 4 raw
gml_RoomCC_rm_dunes_37_4_Create 3 raw
gml_RoomCC_rm_dunes_37_5_Create 3 raw
gml_RoomCC_rm_dunes_37_6_Create 3 raw
gml_RoomCC_rm_dunes_37_7_Create 3 raw
gml_RoomCC_rm_dunes_37_8_Create 3 raw
gml_RoomCC_rm_dunes_37_9_Create 37 raw
rm_dunes_37_barn
gml_RoomCC_rm_dunes_37_barn_0_Create 3 raw
gml_RoomCC_rm_dunes_37_barn_1_Create 3 raw
gml_RoomCC_rm_dunes_37_barn_2_Create 7 raw
rm_dunes_37_feistyhouse
gml_RoomCC_rm_dunes_37_feistyhouse_0_Create 3 raw
gml_RoomCC_rm_dunes_37_feistyhouse_10_Create 7 raw
gml_RoomCC_rm_dunes_37_feistyhouse_1_Create 6 raw
gml_RoomCC_rm_dunes_37_feistyhouse_2_Create 6 raw
gml_RoomCC_rm_dunes_37_feistyhouse_3_Create 8 raw
gml_RoomCC_rm_dunes_37_feistyhouse_4_Create 6 raw
gml_RoomCC_rm_dunes_37_feistyhouse_5_Create 9 raw
gml_RoomCC_rm_dunes_37_feistyhouse_6_Create 3 raw
gml_RoomCC_rm_dunes_37_feistyhouse_7_Create 9 raw
gml_RoomCC_rm_dunes_37_feistyhouse_8_Create 6 raw
gml_RoomCC_rm_dunes_37_feistyhouse_9_Create 4 raw
rm_dunes_37_hospital
gml_RoomCC_rm_dunes_37_hospital_0_Create 3 raw
gml_RoomCC_rm_dunes_37_hospital_1_Create 7 raw
gml_RoomCC_rm_dunes_37_hospital_2_Create 7 raw
gml_RoomCC_rm_dunes_37_hospital_3_Create 6 raw
gml_RoomCC_rm_dunes_37_hospital_4_Create 6 raw
rm_dunes_37_jail
gml_RoomCC_rm_dunes_37_jail_0_Create 3 raw
rm_dunes_37_saloon
gml_RoomCC_rm_dunes_37_saloon_0_Create 3 raw
gml_RoomCC_rm_dunes_37_saloon_1_Create 7 raw
gml_RoomCC_rm_dunes_37_saloon_2_Create 12 raw
gml_RoomCC_rm_dunes_37_saloon_3_Create 3 raw
gml_RoomCC_rm_dunes_37_saloon_4_Create 2 raw
gml_RoomCC_rm_dunes_37_saloon_5_Create 9 raw
rm_dunes_38
gml_RoomCC_rm_dunes_38_0_Create 3 raw
gml_RoomCC_rm_dunes_38_1_Create 3 raw
gml_RoomCC_rm_dunes_38_2_Create 7 raw
gml_RoomCC_rm_dunes_38_3_Create 7 raw
gml_RoomCC_rm_dunes_38_4_Create 7 raw
gml_RoomCC_rm_dunes_38_5_Create 7 raw
gml_RoomCC_rm_dunes_38_6_Create 3 raw
rm_dunes_39
gml_RoomCC_rm_dunes_39_0_Create 3 raw
gml_RoomCC_rm_dunes_39_1_Create 3 raw
rm_dunes_40
gml_RoomCC_rm_dunes_40_0_Create 3 raw
gml_RoomCC_rm_dunes_40_1_Create 3 raw
rm_dunes_41
gml_RoomCC_rm_dunes_41_0_Create 3 raw
gml_RoomCC_rm_dunes_41_1_Create 3 raw
rm_dunes_42
gml_RoomCC_rm_dunes_42_0_Create 3 raw
gml_RoomCC_rm_dunes_42_1_Create 3 raw
gml_RoomCC_rm_dunes_42_2_Create 3 raw
rm_dunes_42_b
gml_RoomCC_rm_dunes_42_b_0_Create 3 raw
gml_RoomCC_rm_dunes_42_b_1_Create 7 raw
gml_RoomCC_rm_dunes_42_b_2_Create 7 raw
gml_RoomCC_rm_dunes_42_b_3_Create 7 raw
gml_RoomCC_rm_dunes_42_b_4_Create 3 raw
gml_RoomCC_rm_dunes_42_b_5_Create 3 raw
gml_RoomCC_rm_dunes_42_b_6_Create 3 raw
gml_RoomCC_rm_dunes_42_b_7_Create 3 raw
rm_dunes_42_c
gml_RoomCC_rm_dunes_42_c_0_Create 3 raw
gml_RoomCC_rm_dunes_42_c_1_Create 3 raw
rm_dunes_42_d
gml_RoomCC_rm_dunes_42_d_0_Create 4 raw
gml_RoomCC_rm_dunes_42_d_1_Create 7 raw
gml_RoomCC_rm_dunes_42_d_2_Create 7 raw
gml_RoomCC_rm_dunes_42_d_3_Create 7 raw
gml_RoomCC_rm_dunes_42_d_4_Create 3 raw
rm_dunes_43
gml_RoomCC_rm_dunes_43_0_Create 3 raw
rm_dunes_secret
gml_RoomCC_rm_dunes_secret_0_Create 3 raw
rm_flashback_01
gml_RoomCC_rm_flashback_01_0_Create 3 raw
gml_RoomCC_rm_flashback_01_1_Create 3 raw
gml_RoomCC_rm_flashback_01_2_Create 3 raw
gml_RoomCC_rm_flashback_01_3_Create 3 raw
gml_RoomCC_rm_flashback_01_4_Create 3 raw
gml_RoomCC_rm_flashback_01_5_Create 3 raw
gml_RoomCC_rm_flashback_01_6_Create 3 raw
gml_RoomCC_rm_flashback_01_7_Create 1 raw
rm_hotland_01
gml_RoomCC_rm_hotland_01_0_Create 3 raw
rm_hotland_02
gml_RoomCC_rm_hotland_02_0_Create 3 raw
gml_RoomCC_rm_hotland_02_1_Create 3 raw
gml_RoomCC_rm_hotland_02_2_Create 3 raw
gml_RoomCC_rm_hotland_02_3_Create 3 raw
rm_hotland_02b
gml_RoomCC_rm_hotland_02b_0_Create 3 raw
gml_RoomCC_rm_hotland_02b_1_Create 3 raw
rm_hotland_02c
gml_RoomCC_rm_hotland_02c_0_Create 3 raw
gml_RoomCC_rm_hotland_02c_1_Create 3 raw
gml_RoomCC_rm_hotland_02c_2_Create 3 raw
gml_RoomCC_rm_hotland_02c_3_Create 4 raw
gml_RoomCC_rm_hotland_02c_4_Create 4 raw
rm_hotland_02d
gml_RoomCC_rm_hotland_02d_0_Create 3 raw
gml_RoomCC_rm_hotland_02d_1_Create 4 raw
rm_hotland_03
gml_RoomCC_rm_hotland_03_0_Create 3 raw
gml_RoomCC_rm_hotland_03_1_Create 3 raw
gml_RoomCC_rm_hotland_03_2_Create 3 raw
gml_RoomCC_rm_hotland_03_3_Create 4 raw
gml_RoomCC_rm_hotland_03_4_Create 4 raw
gml_RoomCC_rm_hotland_03_5_Create 4 raw
gml_RoomCC_rm_hotland_03_6_Create 10 raw
gml_RoomCC_rm_hotland_03_7_Create 3 raw
gml_RoomCC_rm_hotland_03_8_Create 3 raw
rm_hotland_03b
gml_RoomCC_rm_hotland_03b_0_Create 3 raw
gml_RoomCC_rm_hotland_03b_1_Create 4 raw
gml_RoomCC_rm_hotland_03b_2_Create 4 raw
gml_RoomCC_rm_hotland_03b_3_Create 1 raw
gml_RoomCC_rm_hotland_03b_4_Create 4 raw
gml_RoomCC_rm_hotland_03b_5_Create 4 raw
gml_RoomCC_rm_hotland_03b_6_Create 4 raw
gml_RoomCC_rm_hotland_03b_7_Create 3 raw
gml_RoomCC_rm_hotland_03b_8_Create 3 raw
gml_RoomCC_rm_hotland_03b_9_Create 3 raw
rm_hotland_complex_1
gml_RoomCC_rm_hotland_complex_1_0_Create 3 raw
gml_RoomCC_rm_hotland_complex_1_1_Create 3 raw
gml_RoomCC_rm_hotland_complex_1_2_Create 3 raw
gml_RoomCC_rm_hotland_complex_1_3_Create 9 raw
gml_RoomCC_rm_hotland_complex_1_4_Create 4 raw
gml_RoomCC_rm_hotland_complex_1_5_Create 4 raw
gml_RoomCC_rm_hotland_complex_1_6_Create 2 raw
gml_RoomCC_rm_hotland_complex_1_7_Create 4 raw
rm_hotland_complex_1b
gml_RoomCC_rm_hotland_complex_1b_0_Create 3 raw
gml_RoomCC_rm_hotland_complex_1b_10_Create 1 raw
gml_RoomCC_rm_hotland_complex_1b_11_Create 2 raw
gml_RoomCC_rm_hotland_complex_1b_1_Create 3 raw
gml_RoomCC_rm_hotland_complex_1b_2_Create 4 raw
gml_RoomCC_rm_hotland_complex_1b_3_Create 4 raw
gml_RoomCC_rm_hotland_complex_1b_4_Create 14 raw
gml_RoomCC_rm_hotland_complex_1b_5_Create 4 raw
gml_RoomCC_rm_hotland_complex_1b_6_Create 7 raw
gml_RoomCC_rm_hotland_complex_1b_7_Create 4 raw
gml_RoomCC_rm_hotland_complex_1b_8_Create 4 raw
gml_RoomCC_rm_hotland_complex_1b_9_Create 4 raw
rm_hotland_complex_1c
gml_RoomCC_rm_hotland_complex_1c_0_Create 3 raw
gml_RoomCC_rm_hotland_complex_1c_1_Create 8 raw
gml_RoomCC_rm_hotland_complex_1c_2_Create 8 raw
gml_RoomCC_rm_hotland_complex_1c_3_Create 7 raw
gml_RoomCC_rm_hotland_complex_1c_4_Create 8 raw
gml_RoomCC_rm_hotland_complex_1c_5_Create 4 raw
gml_RoomCC_rm_hotland_complex_1c_6_Create 8 raw
rm_hotland_roof
gml_RoomCC_rm_hotland_roof_0_Create 3 raw
rm_joystickconfig
gml_RoomCC_rm_joystickconfig_0_Create 1 raw
gml_RoomCC_rm_joystickconfig_1_Create 1 raw
gml_RoomCC_rm_joystickconfig_2_Create 1 raw
rm_mansion_bedroom
gml_RoomCC_rm_mansion_bedroom_0_Create 2 raw
gml_RoomCC_rm_mansion_bedroom_1_Create 3 raw
rm_mansion_chujins_grave
gml_RoomCC_rm_mansion_chujins_grave_0_Create 3 raw
rm_mansion_entrance
gml_RoomCC_rm_mansion_entrance_0_Create 1 raw
gml_RoomCC_rm_mansion_entrance_1_Create 1 raw
gml_RoomCC_rm_mansion_entrance_2_Create 3 raw
gml_RoomCC_rm_mansion_entrance_3_Create 3 raw
gml_RoomCC_rm_mansion_entrance_4_Create 3 raw
rm_mansion_hallway_east
gml_RoomCC_rm_mansion_hallway_east_0_Create 2 raw
gml_RoomCC_rm_mansion_hallway_east_1_Create 3 raw
gml_RoomCC_rm_mansion_hallway_east_2_Create 3 raw
rm_mansion_hallway_east_2
gml_RoomCC_rm_mansion_hallway_east_2_0_Create 1 raw
gml_RoomCC_rm_mansion_hallway_east_2_1_Create 2 raw
gml_RoomCC_rm_mansion_hallway_east_2_2_Create 2 raw
gml_RoomCC_rm_mansion_hallway_east_2_3_Create 2 raw
gml_RoomCC_rm_mansion_hallway_east_2_4_Create 2 raw
gml_RoomCC_rm_mansion_hallway_east_2_5_Create 3 raw
gml_RoomCC_rm_mansion_hallway_east_2_6_Create 3 raw
rm_mansion_hallway_west
gml_RoomCC_rm_mansion_hallway_west_0_Create 2 raw
gml_RoomCC_rm_mansion_hallway_west_1_Create 3 raw
gml_RoomCC_rm_mansion_hallway_west_2_Create 3 raw
rm_mansion_hallway_west_2
gml_RoomCC_rm_mansion_hallway_west_2_0_Create 1 raw
gml_RoomCC_rm_mansion_hallway_west_2_1_Create 2 raw
gml_RoomCC_rm_mansion_hallway_west_2_2_Create 2 raw
gml_RoomCC_rm_mansion_hallway_west_2_3_Create 3 raw
gml_RoomCC_rm_mansion_hallway_west_2_4_Create 3 raw
gml_RoomCC_rm_mansion_hallway_west_2_5_Create 3 raw
rm_mansion_kanakos_room
gml_RoomCC_rm_mansion_kanakos_room_0_Create 3 raw
rm_mansion_kotatsu
gml_RoomCC_rm_mansion_kotatsu_0_Create 1 raw
gml_RoomCC_rm_mansion_kotatsu_1_Create 1 raw
gml_RoomCC_rm_mansion_kotatsu_2_Create 3 raw
gml_RoomCC_rm_mansion_kotatsu_3_Create 3 raw
rm_mansion_office
gml_RoomCC_rm_mansion_office_0_Create 2 raw
gml_RoomCC_rm_mansion_office_1_Create 3 raw
gml_RoomCC_rm_mansion_office_2_Create 3 raw
rm_mansion_study
gml_RoomCC_rm_mansion_study_0_Create 3 raw
gml_RoomCC_rm_mansion_study_1_Create 2 raw
gml_RoomCC_rm_mansion_study_2_Create 1 raw
gml_RoomCC_rm_mansion_study_3_Create 2 raw
gml_RoomCC_rm_mansion_study_4_Create 1 raw
gml_RoomCC_rm_mansion_study_5_Create 2 raw
gml_RoomCC_rm_mansion_study_6_Create 1 raw
rm_newhome_01
gml_RoomCC_rm_newhome_01_0_Create 3 raw
gml_RoomCC_rm_newhome_01_1_Create 2 raw
gml_RoomCC_rm_newhome_01_2_Create 1 raw
rm_newhome_02
gml_RoomCC_rm_newhome_02_0_Create 3 raw
gml_RoomCC_rm_newhome_02_1_Create 3 raw
gml_RoomCC_rm_newhome_02_2_Create 2 raw
gml_RoomCC_rm_newhome_02_3_Create 3 raw
gml_RoomCC_rm_newhome_02_4_Create 1 raw
gml_RoomCC_rm_newhome_02_5_Create 1 raw
gml_RoomCC_rm_newhome_02_6_Create 2 raw
gml_RoomCC_rm_newhome_02_7_Create 10 raw
rm_newhome_02b
gml_RoomCC_rm_newhome_02b_0_Create 3 raw
rm_newhome_03
gml_RoomCC_rm_newhome_03_0_Create 3 raw
gml_RoomCC_rm_newhome_03_1_Create 2 raw
rm_ruins00
gml_RoomCC_rm_ruins00_0_Create 2 raw
gml_RoomCC_rm_ruins00_1_Create 3 raw
rm_ruins01
gml_RoomCC_rm_ruins01_0_Create 3 raw
gml_RoomCC_rm_ruins01_1_Create 3 raw
rm_ruins02
gml_RoomCC_rm_ruins02_0_Create 3 raw
gml_RoomCC_rm_ruins02_1_Create 3 raw
rm_ruins03
gml_RoomCC_rm_ruins03_0_Create 1 raw
gml_RoomCC_rm_ruins03_1_Create 3 raw
gml_RoomCC_rm_ruins03_2_Create 3 raw
rm_ruins04
gml_RoomCC_rm_ruins04_0_Create 1 raw
gml_RoomCC_rm_ruins04_1_Create 1 raw
gml_RoomCC_rm_ruins04_2_Create 1 raw
gml_RoomCC_rm_ruins04_3_Create 1 raw
rm_score_room
gml_RoomCC_rm_score_room_0_Create 1 raw
gml_RoomCC_rm_score_room_1_Create 1 raw
gml_RoomCC_rm_score_room_2_Create 3 raw
gml_RoomCC_rm_score_room_3_Create 3 raw
gml_RoomCC_rm_score_room_4_Create 1 raw
gml_RoomCC_rm_score_room_5_Create 1 raw
gml_RoomCC_rm_score_room_6_Create 1 raw
gml_RoomCC_rm_score_room_7_Create 4 raw
gml_RoomCC_rm_score_room_8_Create 4 raw
rm_snowdin_01_yellow
gml_RoomCC_rm_snowdin_01_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_01_yellow_1_Create 6 raw
rm_snowdin_02_yellow
gml_RoomCC_rm_snowdin_02_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_02_yellow_1_Create 3 raw
rm_snowdin_03_yellow
gml_RoomCC_rm_snowdin_03_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_03_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_03_yellow_2_Create 3 raw
gml_RoomCC_rm_snowdin_03_yellow_3_Create 2 raw
rm_snowdin_03b_yellow
gml_RoomCC_rm_snowdin_03b_yellow_0_Create 3 raw
rm_snowdin_04_yellow
gml_RoomCC_rm_snowdin_04_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_04_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_04_yellow_2_Create 9 raw
gml_RoomCC_rm_snowdin_04_yellow_3_Create 5 raw
gml_RoomCC_rm_snowdin_04_yellow_4_Create 1 raw
rm_snowdin_05_yellow
gml_RoomCC_rm_snowdin_05_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_05_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_05_yellow_2_Create 1 raw
rm_snowdin_06_yellow
gml_RoomCC_rm_snowdin_06_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_06_yellow_1_Create 9 raw
gml_RoomCC_rm_snowdin_06_yellow_2_Create 9 raw
gml_RoomCC_rm_snowdin_06_yellow_3_Create 3 raw
gml_RoomCC_rm_snowdin_06_yellow_4_Create 2 raw
rm_snowdin_07_yellow
gml_RoomCC_rm_snowdin_07_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_07_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_07_yellow_2_Create 3 raw
rm_snowdin_08_yellow
gml_RoomCC_rm_snowdin_08_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_08_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_08_yellow_2_Create 3 raw
gml_RoomCC_rm_snowdin_08_yellow_3_Create 2 raw
gml_RoomCC_rm_snowdin_08_yellow_4_Create 3 raw
gml_RoomCC_rm_snowdin_08_yellow_5_Create 4 raw
gml_RoomCC_rm_snowdin_08_yellow_6_Create 3 raw
gml_RoomCC_rm_snowdin_08_yellow_7_Create 4 raw
rm_snowdin_08b_yellow
gml_RoomCC_rm_snowdin_08b_yellow_0_Create 3 raw
rm_snowdin_09_yellow
gml_RoomCC_rm_snowdin_09_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_09_yellow_1_Create 3 raw
rm_snowdin_10_yellow
gml_RoomCC_rm_snowdin_10_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_10_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_10_yellow_2_Create 3 raw
gml_RoomCC_rm_snowdin_10_yellow_3_Create 2 raw
rm_snowdin_10b_yellow
gml_RoomCC_rm_snowdin_10b_yellow_0_Create 3 raw
rm_snowdin_11_yellow
gml_RoomCC_rm_snowdin_11_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_11_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_11_yellow_2_Create 2 raw
rm_snowdin_12_yellow
gml_RoomCC_rm_snowdin_12_yellow_0_Create 8 raw
gml_RoomCC_rm_snowdin_12_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_12_yellow_2_Create 3 raw
rm_snowdin_13_yellow
gml_RoomCC_rm_snowdin_13_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_13_yellow_1_Create 3 raw
rm_snowdin_14_yellow
gml_RoomCC_rm_snowdin_14_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_14_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_14_yellow_2_Create 3 raw
gml_RoomCC_rm_snowdin_14_yellow_3_Create 3 raw
gml_RoomCC_rm_snowdin_14_yellow_4_Create 3 raw
gml_RoomCC_rm_snowdin_14_yellow_5_Create 3 raw
gml_RoomCC_rm_snowdin_14_yellow_6_Create 4 raw
gml_RoomCC_rm_snowdin_14_yellow_7_Create 1 raw
rm_snowdin_14b_yellow
gml_RoomCC_rm_snowdin_14b_yellow_0_Create 1 raw
gml_RoomCC_rm_snowdin_14b_yellow_1_Create 1 raw
gml_RoomCC_rm_snowdin_14b_yellow_2_Create 3 raw
gml_RoomCC_rm_snowdin_14b_yellow_3_Create 3 raw
rm_snowdin_14c_yellow
gml_RoomCC_rm_snowdin_14c_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_14c_yellow_1_Create 3 raw
rm_snowdin_14d_yellow
gml_RoomCC_rm_snowdin_14d_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_14d_yellow_1_Create 1 raw
gml_RoomCC_rm_snowdin_14d_yellow_2_Create 1 raw
rm_snowdin_14e_yellow
gml_RoomCC_rm_snowdin_14e_yellow_0_Create 3 raw
rm_snowdin_15_yellow
gml_RoomCC_rm_snowdin_15_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_15_yellow_1_Create 3 raw
rm_snowdin_16_yellow
gml_RoomCC_rm_snowdin_16_yellow_0_Create 1 raw
gml_RoomCC_rm_snowdin_16_yellow_1_Create 1 raw
gml_RoomCC_rm_snowdin_16_yellow_2_Create 1 raw
gml_RoomCC_rm_snowdin_16_yellow_3_Create 1 raw
gml_RoomCC_rm_snowdin_16_yellow_4_Create 3 raw
gml_RoomCC_rm_snowdin_16_yellow_5_Create 3 raw
gml_RoomCC_rm_snowdin_16_yellow_6_Create 3 raw
gml_RoomCC_rm_snowdin_16_yellow_7_Create 3 raw
rm_snowdin_16b_yellow
gml_RoomCC_rm_snowdin_16b_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_16b_yellow_1_Create 6 raw
rm_snowdin_17_yellow
gml_RoomCC_rm_snowdin_17_yellow_0_Create 2 raw
gml_RoomCC_rm_snowdin_17_yellow_1_Create 2 raw
gml_RoomCC_rm_snowdin_17_yellow_2_Create 1 raw
gml_RoomCC_rm_snowdin_17_yellow_3_Create 3 raw
gml_RoomCC_rm_snowdin_17_yellow_4_Create 3 raw
gml_RoomCC_rm_snowdin_17_yellow_5_Create 1 raw
gml_RoomCC_rm_snowdin_17_yellow_6_Create 1 raw
rm_snowdin_18_yellow
gml_RoomCC_rm_snowdin_18_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_18_yellow_1_Create 3 raw
rm_snowdin_19_yellow
gml_RoomCC_rm_snowdin_19_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_19_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_19_yellow_2_Create 11 raw
gml_RoomCC_rm_snowdin_19_yellow_3_Create 3 raw
gml_RoomCC_rm_snowdin_19_yellow_4_Create 3 raw
gml_RoomCC_rm_snowdin_19_yellow_5_Create 3 raw
rm_snowdin_20_yellow
gml_RoomCC_rm_snowdin_20_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_20_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_20_yellow_2_Create 1 raw
gml_RoomCC_rm_snowdin_20_yellow_3_Create 1 raw
rm_snowdin_21_yellow
gml_RoomCC_rm_snowdin_21_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_21_yellow_1_Create 3 raw
gml_RoomCC_rm_snowdin_21_yellow_2_Create 5 raw
gml_RoomCC_rm_snowdin_21_yellow_3_Create 7 raw
rm_snowdin_22_yellow
gml_RoomCC_rm_snowdin_22_yellow_0_Create 3 raw
gml_RoomCC_rm_snowdin_22_yellow_1_Create 3 raw
rm_snowdin_martlets_house
gml_RoomCC_rm_snowdin_martlets_house_0_Create 3 raw
gml_RoomCC_rm_snowdin_martlets_house_1_Create 2 raw
gml_RoomCC_rm_snowdin_martlets_house_2_Create 2 raw
rm_snowdin_secret_to_everybody
gml_RoomCC_rm_snowdin_secret_to_everybody_0_Create 3 raw
gml_RoomCC_rm_snowdin_secret_to_everybody_1_Create 3 raw
gml_RoomCC_rm_snowdin_secret_to_everybody_2_Create 3 raw
gml_RoomCC_rm_snowdin_secret_to_everybody_3_Create 3 raw
gml_RoomCC_rm_snowdin_secret_to_everybody_4_Create 3 raw
gml_RoomCC_rm_snowdin_secret_to_everybody_5_Create 3 raw
rm_steamworks_01
gml_RoomCC_rm_steamworks_01_0_Create 3 raw
gml_RoomCC_rm_steamworks_01_1_Create 5 raw
rm_steamworks_02
gml_RoomCC_rm_steamworks_02_0_Create 3 raw
gml_RoomCC_rm_steamworks_02_1_Create 3 raw
rm_steamworks_03
gml_RoomCC_rm_steamworks_03_0_Create 3 raw
gml_RoomCC_rm_steamworks_03_1_Create 3 raw
rm_steamworks_04
gml_RoomCC_rm_steamworks_04_0_Create 3 raw
gml_RoomCC_rm_steamworks_04_1_Create 3 raw
gml_RoomCC_rm_steamworks_04_2_Create 3 raw
gml_RoomCC_rm_steamworks_04_3_Create 3 raw
gml_RoomCC_rm_steamworks_04_4_Create 2 raw
rm_steamworks_04_transition_b
gml_RoomCC_rm_steamworks_04_transition_b_0_Create 3 raw
gml_RoomCC_rm_steamworks_04_transition_b_1_Create 3 raw
rm_steamworks_04_transition_c
gml_RoomCC_rm_steamworks_04_transition_c_0_Create 2 raw
gml_RoomCC_rm_steamworks_04_transition_c_1_Create 3 raw
gml_RoomCC_rm_steamworks_04_transition_c_2_Create 3 raw
rm_steamworks_04b
gml_RoomCC_rm_steamworks_04b_0_Create 3 raw
rm_steamworks_04c
gml_RoomCC_rm_steamworks_04c_0_Create 3 raw
rm_steamworks_05
gml_RoomCC_rm_steamworks_05_0_Create 3 raw
gml_RoomCC_rm_steamworks_05_1_Create 3 raw
gml_RoomCC_rm_steamworks_05_2_Create 3 raw
gml_RoomCC_rm_steamworks_05_3_Create 2 raw
gml_RoomCC_rm_steamworks_05_4_Create 5 raw
gml_RoomCC_rm_steamworks_05_5_Create 2 raw
rm_steamworks_05b
gml_RoomCC_rm_steamworks_05b_0_Create 3 raw
gml_RoomCC_rm_steamworks_05b_1_Create 3 raw
gml_RoomCC_rm_steamworks_05b_2_Create 3 raw
gml_RoomCC_rm_steamworks_05b_3_Create 3 raw
gml_RoomCC_rm_steamworks_05b_4_Create 3 raw
gml_RoomCC_rm_steamworks_05b_5_Create 3 raw
rm_steamworks_05c
gml_RoomCC_rm_steamworks_05c_0_Create 3 raw
gml_RoomCC_rm_steamworks_05c_1_Create 3 raw
gml_RoomCC_rm_steamworks_05c_2_Create 2 raw
gml_RoomCC_rm_steamworks_05c_3_Create 17 raw
gml_RoomCC_rm_steamworks_05c_4_Create 2 raw
gml_RoomCC_rm_steamworks_05c_5_Create 7 raw
gml_RoomCC_rm_steamworks_05c_6_Create 7 raw
gml_RoomCC_rm_steamworks_05c_7_Create 7 raw
gml_RoomCC_rm_steamworks_05c_8_Create 7 raw
gml_RoomCC_rm_steamworks_05c_9_Create 6 raw
rm_steamworks_05d
gml_RoomCC_rm_steamworks_05d_0_Create 3 raw
rm_steamworks_06
gml_RoomCC_rm_steamworks_06_0_Create 3 raw
gml_RoomCC_rm_steamworks_06_1_Create 3 raw
rm_steamworks_06_b
gml_RoomCC_rm_steamworks_06_b_0_Create 3 raw
gml_RoomCC_rm_steamworks_06_b_1_Create 3 raw
rm_steamworks_07
gml_RoomCC_rm_steamworks_07_0_Create 3 raw
gml_RoomCC_rm_steamworks_07_10_Create 1 raw
gml_RoomCC_rm_steamworks_07_11_Create 1 raw
gml_RoomCC_rm_steamworks_07_12_Create 2 raw
gml_RoomCC_rm_steamworks_07_13_Create 1 raw
gml_RoomCC_rm_steamworks_07_14_Create 1 raw
gml_RoomCC_rm_steamworks_07_15_Create 1 raw
gml_RoomCC_rm_steamworks_07_16_Create 2 raw
gml_RoomCC_rm_steamworks_07_17_Create 2 raw
gml_RoomCC_rm_steamworks_07_18_Create 2 raw
gml_RoomCC_rm_steamworks_07_19_Create 2 raw
gml_RoomCC_rm_steamworks_07_1_Create 3 raw
gml_RoomCC_rm_steamworks_07_20_Create 2 raw
gml_RoomCC_rm_steamworks_07_21_Create 2 raw
gml_RoomCC_rm_steamworks_07_22_Create 2 raw
gml_RoomCC_rm_steamworks_07_23_Create 2 raw
gml_RoomCC_rm_steamworks_07_24_Create 2 raw
gml_RoomCC_rm_steamworks_07_25_Create 2 raw
gml_RoomCC_rm_steamworks_07_26_Create 2 raw
gml_RoomCC_rm_steamworks_07_27_Create 2 raw
gml_RoomCC_rm_steamworks_07_28_Create 2 raw
gml_RoomCC_rm_steamworks_07_29_Create 2 raw
gml_RoomCC_rm_steamworks_07_2_Create 2 raw
gml_RoomCC_rm_steamworks_07_30_Create 2 raw
gml_RoomCC_rm_steamworks_07_31_Create 2 raw
gml_RoomCC_rm_steamworks_07_32_Create 2 raw
gml_RoomCC_rm_steamworks_07_33_Create 2 raw
gml_RoomCC_rm_steamworks_07_34_Create 2 raw
gml_RoomCC_rm_steamworks_07_35_Create 2 raw
gml_RoomCC_rm_steamworks_07_36_Create 2 raw
gml_RoomCC_rm_steamworks_07_37_Create 2 raw
gml_RoomCC_rm_steamworks_07_38_Create 2 raw
gml_RoomCC_rm_steamworks_07_39_Create 2 raw
gml_RoomCC_rm_steamworks_07_3_Create 2 raw
gml_RoomCC_rm_steamworks_07_40_Create 2 raw
gml_RoomCC_rm_steamworks_07_41_Create 2 raw
gml_RoomCC_rm_steamworks_07_42_Create 2 raw
gml_RoomCC_rm_steamworks_07_43_Create 2 raw
gml_RoomCC_rm_steamworks_07_44_Create 2 raw
gml_RoomCC_rm_steamworks_07_45_Create 2 raw
gml_RoomCC_rm_steamworks_07_46_Create 2 raw
gml_RoomCC_rm_steamworks_07_47_Create 2 raw
gml_RoomCC_rm_steamworks_07_48_Create 2 raw
gml_RoomCC_rm_steamworks_07_49_Create 2 raw
gml_RoomCC_rm_steamworks_07_4_Create 1 raw
gml_RoomCC_rm_steamworks_07_50_Create 2 raw
gml_RoomCC_rm_steamworks_07_51_Create 2 raw
gml_RoomCC_rm_steamworks_07_52_Create 1 raw
gml_RoomCC_rm_steamworks_07_5_Create 2 raw
gml_RoomCC_rm_steamworks_07_6_Create 2 raw
gml_RoomCC_rm_steamworks_07_7_Create 2 raw
gml_RoomCC_rm_steamworks_07_8_Create 2 raw
gml_RoomCC_rm_steamworks_07_9_Create 1 raw
rm_steamworks_07_v2
gml_RoomCC_rm_steamworks_07_v2_0_Create 3 raw
gml_RoomCC_rm_steamworks_07_v2_10_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_11_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_12_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_13_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_14_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_15_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_16_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_17_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_18_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_19_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_1_Create 3 raw
gml_RoomCC_rm_steamworks_07_v2_20_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_21_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_22_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_23_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_24_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_25_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_26_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_27_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_28_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_29_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_2_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_30_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_3_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_4_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_5_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_6_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_7_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_8_Create 2 raw
gml_RoomCC_rm_steamworks_07_v2_9_Create 2 raw
rm_steamworks_08
gml_RoomCC_rm_steamworks_08_0_Create 3 raw
gml_RoomCC_rm_steamworks_08_1_Create 4 raw
rm_steamworks_09
gml_RoomCC_rm_steamworks_09_0_Create 3 raw
gml_RoomCC_rm_steamworks_09_1_Create 3 raw
rm_steamworks_10
gml_RoomCC_rm_steamworks_10_0_Create 3 raw
gml_RoomCC_rm_steamworks_10_1_Create 3 raw
rm_steamworks_11
gml_RoomCC_rm_steamworks_11_0_Create 3 raw
gml_RoomCC_rm_steamworks_11_1_Create 3 raw
gml_RoomCC_rm_steamworks_11_2_Create 1 raw
gml_RoomCC_rm_steamworks_11_3_Create 1 raw
gml_RoomCC_rm_steamworks_11_4_Create 2 raw
rm_steamworks_12
gml_RoomCC_rm_steamworks_12_0_Create 3 raw
gml_RoomCC_rm_steamworks_12_1_Create 5 raw
gml_RoomCC_rm_steamworks_12_2_Create 3 raw
rm_steamworks_14
gml_RoomCC_rm_steamworks_14_0_Create 3 raw
gml_RoomCC_rm_steamworks_14_1_Create 3 raw
rm_steamworks_15
gml_RoomCC_rm_steamworks_15_0_Create 3 raw
gml_RoomCC_rm_steamworks_15_1_Create 3 raw
rm_steamworks_16
gml_RoomCC_rm_steamworks_16_0_Create 3 raw
gml_RoomCC_rm_steamworks_16_1_Create 3 raw
gml_RoomCC_rm_steamworks_16_2_Create 3 raw
rm_steamworks_17
gml_RoomCC_rm_steamworks_17_0_Create 3 raw
gml_RoomCC_rm_steamworks_17_10_Create 7 raw
gml_RoomCC_rm_steamworks_17_11_Create 4 raw
gml_RoomCC_rm_steamworks_17_12_Create 4 raw
gml_RoomCC_rm_steamworks_17_13_Create 4 raw
gml_RoomCC_rm_steamworks_17_14_Create 7 raw
gml_RoomCC_rm_steamworks_17_15_Create 3 raw
gml_RoomCC_rm_steamworks_17_16_Create 3 raw
gml_RoomCC_rm_steamworks_17_17_Create 5 raw
gml_RoomCC_rm_steamworks_17_18_Create 7 raw
gml_RoomCC_rm_steamworks_17_19_Create 3 raw
gml_RoomCC_rm_steamworks_17_1_Create 4 raw
gml_RoomCC_rm_steamworks_17_20_Create 7 raw
gml_RoomCC_rm_steamworks_17_2_Create 4 raw
gml_RoomCC_rm_steamworks_17_3_Create 4 raw
gml_RoomCC_rm_steamworks_17_4_Create 4 raw
gml_RoomCC_rm_steamworks_17_5_Create 4 raw
gml_RoomCC_rm_steamworks_17_6_Create 6 raw
gml_RoomCC_rm_steamworks_17_7_Create 4 raw
gml_RoomCC_rm_steamworks_17_8_Create 4 raw
gml_RoomCC_rm_steamworks_17_9_Create 9 raw
rm_steamworks_17b
gml_RoomCC_rm_steamworks_17b_0_Create 7 raw
gml_RoomCC_rm_steamworks_17b_10_Create 2 raw
gml_RoomCC_rm_steamworks_17b_11_Create 2 raw
gml_RoomCC_rm_steamworks_17b_12_Create 2 raw
gml_RoomCC_rm_steamworks_17b_13_Create 2 raw
gml_RoomCC_rm_steamworks_17b_14_Create 2 raw
gml_RoomCC_rm_steamworks_17b_15_Create 2 raw
gml_RoomCC_rm_steamworks_17b_16_Create 2 raw
gml_RoomCC_rm_steamworks_17b_17_Create 2 raw
gml_RoomCC_rm_steamworks_17b_18_Create 2 raw
gml_RoomCC_rm_steamworks_17b_19_Create 2 raw
gml_RoomCC_rm_steamworks_17b_1_Create 3 raw
gml_RoomCC_rm_steamworks_17b_20_Create 2 raw
gml_RoomCC_rm_steamworks_17b_21_Create 2 raw
gml_RoomCC_rm_steamworks_17b_22_Create 2 raw
gml_RoomCC_rm_steamworks_17b_23_Create 2 raw
gml_RoomCC_rm_steamworks_17b_24_Create 2 raw
gml_RoomCC_rm_steamworks_17b_25_Create 2 raw
gml_RoomCC_rm_steamworks_17b_26_Create 2 raw
gml_RoomCC_rm_steamworks_17b_27_Create 2 raw
gml_RoomCC_rm_steamworks_17b_28_Create 2 raw
gml_RoomCC_rm_steamworks_17b_29_Create 2 raw
gml_RoomCC_rm_steamworks_17b_2_Create 2 raw
gml_RoomCC_rm_steamworks_17b_30_Create 2 raw
gml_RoomCC_rm_steamworks_17b_31_Create 2 raw
gml_RoomCC_rm_steamworks_17b_32_Create 2 raw
gml_RoomCC_rm_steamworks_17b_33_Create 2 raw
gml_RoomCC_rm_steamworks_17b_34_Create 2 raw
gml_RoomCC_rm_steamworks_17b_35_Create 2 raw
gml_RoomCC_rm_steamworks_17b_36_Create 2 raw
gml_RoomCC_rm_steamworks_17b_37_Create 2 raw
gml_RoomCC_rm_steamworks_17b_38_Create 2 raw
gml_RoomCC_rm_steamworks_17b_39_Create 2 raw
gml_RoomCC_rm_steamworks_17b_3_Create 2 raw
gml_RoomCC_rm_steamworks_17b_40_Create 2 raw
gml_RoomCC_rm_steamworks_17b_41_Create 2 raw
gml_RoomCC_rm_steamworks_17b_42_Create 2 raw
gml_RoomCC_rm_steamworks_17b_43_Create 2 raw
gml_RoomCC_rm_steamworks_17b_44_Create 2 raw
gml_RoomCC_rm_steamworks_17b_45_Create 2 raw
gml_RoomCC_rm_steamworks_17b_46_Create 2 raw
gml_RoomCC_rm_steamworks_17b_47_Create 2 raw
gml_RoomCC_rm_steamworks_17b_48_Create 2 raw
gml_RoomCC_rm_steamworks_17b_49_Create 2 raw
gml_RoomCC_rm_steamworks_17b_4_Create 2 raw
gml_RoomCC_rm_steamworks_17b_50_Create 2 raw
gml_RoomCC_rm_steamworks_17b_51_Create 2 raw
gml_RoomCC_rm_steamworks_17b_52_Create 2 raw
gml_RoomCC_rm_steamworks_17b_53_Create 2 raw
gml_RoomCC_rm_steamworks_17b_54_Create 2 raw
gml_RoomCC_rm_steamworks_17b_55_Create 2 raw
gml_RoomCC_rm_steamworks_17b_56_Create 2 raw
gml_RoomCC_rm_steamworks_17b_57_Create 2 raw
gml_RoomCC_rm_steamworks_17b_58_Create 2 raw
gml_RoomCC_rm_steamworks_17b_5_Create 2 raw
gml_RoomCC_rm_steamworks_17b_6_Create 2 raw
gml_RoomCC_rm_steamworks_17b_7_Create 2 raw
gml_RoomCC_rm_steamworks_17b_8_Create 2 raw
gml_RoomCC_rm_steamworks_17b_9_Create 2 raw
rm_steamworks_17b_old
gml_RoomCC_rm_steamworks_17b_old_0_Create 7 raw
gml_RoomCC_rm_steamworks_17b_old_1_Create 3 raw
rm_steamworks_17c
gml_RoomCC_rm_steamworks_17c_0_Create 3 raw
rm_steamworks_18
gml_RoomCC_rm_steamworks_18_0_Create 7 raw
gml_RoomCC_rm_steamworks_18_10_Create 2 raw
gml_RoomCC_rm_steamworks_18_1_Create 7 raw
gml_RoomCC_rm_steamworks_18_2_Create 7 raw
gml_RoomCC_rm_steamworks_18_3_Create 4 raw
gml_RoomCC_rm_steamworks_18_4_Create 3 raw
gml_RoomCC_rm_steamworks_18_5_Create 3 raw
gml_RoomCC_rm_steamworks_18_6_Create 3 raw
gml_RoomCC_rm_steamworks_18_7_Create 2 raw
gml_RoomCC_rm_steamworks_18_8_Create 2 raw
gml_RoomCC_rm_steamworks_18_9_Create 5 raw
rm_steamworks_18b
gml_RoomCC_rm_steamworks_18b_0_Create 7 raw
gml_RoomCC_rm_steamworks_18b_1_Create 3 raw
rm_steamworks_19
gml_RoomCC_rm_steamworks_19_0_Create 3 raw
gml_RoomCC_rm_steamworks_19_1_Create 7 raw
gml_RoomCC_rm_steamworks_19_2_Create 3 raw
rm_steamworks_20
gml_RoomCC_rm_steamworks_20_0_Create 3 raw
gml_RoomCC_rm_steamworks_20_1_Create 3 raw
gml_RoomCC_rm_steamworks_20_2_Create 6 raw
rm_steamworks_21
gml_RoomCC_rm_steamworks_21_0_Create 3 raw
gml_RoomCC_rm_steamworks_21_1_Create 3 raw
rm_steamworks_21b
gml_RoomCC_rm_steamworks_21b_0_Create 7 raw
gml_RoomCC_rm_steamworks_21b_1_Create 2 raw
gml_RoomCC_rm_steamworks_21b_2_Create 1 raw
gml_RoomCC_rm_steamworks_21b_3_Create 2 raw
gml_RoomCC_rm_steamworks_21b_4_Create 1 raw
gml_RoomCC_rm_steamworks_21b_5_Create 2 raw
gml_RoomCC_rm_steamworks_21b_6_Create 3 raw
gml_RoomCC_rm_steamworks_21b_7_Create 2 raw
gml_RoomCC_rm_steamworks_21b_8_Create 1 raw
rm_steamworks_22
gml_RoomCC_rm_steamworks_22_0_Create 3 raw
gml_RoomCC_rm_steamworks_22_1_Create 3 raw
gml_RoomCC_rm_steamworks_22_2_Create 6 raw
gml_RoomCC_rm_steamworks_22_3_Create 2 raw
gml_RoomCC_rm_steamworks_22_4_Create 2 raw
gml_RoomCC_rm_steamworks_22_5_Create 2 raw
gml_RoomCC_rm_steamworks_22_6_Create 2 raw
rm_steamworks_23
gml_RoomCC_rm_steamworks_23_0_Create 3 raw
gml_RoomCC_rm_steamworks_23_1_Create 3 raw
gml_RoomCC_rm_steamworks_23_2_Create 2 raw
gml_RoomCC_rm_steamworks_23_3_Create 7 raw
gml_RoomCC_rm_steamworks_23_4_Create 3 raw
gml_RoomCC_rm_steamworks_23_5_Create 3 raw
gml_RoomCC_rm_steamworks_23_6_Create 6 raw
rm_steamworks_24
gml_RoomCC_rm_steamworks_24_0_Create 2 raw
gml_RoomCC_rm_steamworks_24_1_Create 3 raw
gml_RoomCC_rm_steamworks_24_2_Create 3 raw
rm_steamworks_25
gml_RoomCC_rm_steamworks_25_0_Create 3 raw
gml_RoomCC_rm_steamworks_25_1_Create 3 raw
gml_RoomCC_rm_steamworks_25_2_Create 2 raw
gml_RoomCC_rm_steamworks_25_3_Create 3 raw
gml_RoomCC_rm_steamworks_25_4_Create 2 raw
rm_steamworks_25_b
gml_RoomCC_rm_steamworks_25_b_0_Create 3 raw
gml_RoomCC_rm_steamworks_25_b_10_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_11_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_12_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_13_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_14_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_15_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_16_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_1_Create 3 raw
gml_RoomCC_rm_steamworks_25_b_2_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_3_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_4_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_5_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_6_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_7_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_8_Create 2 raw
gml_RoomCC_rm_steamworks_25_b_9_Create 2 raw
rm_steamworks_26
gml_RoomCC_rm_steamworks_26_0_Create 3 raw
gml_RoomCC_rm_steamworks_26_1_Create 3 raw
rm_steamworks_27
gml_RoomCC_rm_steamworks_27_0_Create 3 raw
gml_RoomCC_rm_steamworks_27_1_Create 3 raw
gml_RoomCC_rm_steamworks_27_2_Create 7 raw
gml_RoomCC_rm_steamworks_27_3_Create 7 raw
gml_RoomCC_rm_steamworks_27_4_Create 7 raw
gml_RoomCC_rm_steamworks_27_5_Create 7 raw
rm_steamworks_28
gml_RoomCC_rm_steamworks_28_0_Create 3 raw
gml_RoomCC_rm_steamworks_28_10_Create 12 raw
gml_RoomCC_rm_steamworks_28_1_Create 3 raw
gml_RoomCC_rm_steamworks_28_2_Create 7 raw
gml_RoomCC_rm_steamworks_28_3_Create 7 raw
gml_RoomCC_rm_steamworks_28_4_Create 7 raw
gml_RoomCC_rm_steamworks_28_5_Create 7 raw
gml_RoomCC_rm_steamworks_28_6_Create 7 raw
gml_RoomCC_rm_steamworks_28_7_Create 9 raw
gml_RoomCC_rm_steamworks_28_8_Create 14 raw
gml_RoomCC_rm_steamworks_28_9_Create 18 raw
rm_steamworks_29
gml_RoomCC_rm_steamworks_29_0_Create 3 raw
gml_RoomCC_rm_steamworks_29_1_Create 3 raw
gml_RoomCC_rm_steamworks_29_2_Create 7 raw
gml_RoomCC_rm_steamworks_29_3_Create 7 raw
gml_RoomCC_rm_steamworks_29_4_Create 7 raw
rm_steamworks_30
gml_RoomCC_rm_steamworks_30_0_Create 3 raw
gml_RoomCC_rm_steamworks_30_1_Create 3 raw
gml_RoomCC_rm_steamworks_30_2_Create 3 raw
rm_steamworks_30_b
gml_RoomCC_rm_steamworks_30_b_0_Create 3 raw
gml_RoomCC_rm_steamworks_30_b_1_Create 3 raw
gml_RoomCC_rm_steamworks_30_b_2_Create 1 raw
rm_steamworks_31
gml_RoomCC_rm_steamworks_31_0_Create 3 raw
gml_RoomCC_rm_steamworks_31_1_Create 5 raw
gml_RoomCC_rm_steamworks_31_2_Create 2 raw
rm_steamworks_32
gml_RoomCC_rm_steamworks_32_0_Create 2 raw
gml_RoomCC_rm_steamworks_32_1_Create 5 raw
gml_RoomCC_rm_steamworks_32_2_Create 2 raw
gml_RoomCC_rm_steamworks_32_3_Create 3 raw
rm_steamworks_33
gml_RoomCC_rm_steamworks_33_0_Create 3 raw
gml_RoomCC_rm_steamworks_33_1_Create 3 raw
gml_RoomCC_rm_steamworks_33_2_Create 1 raw
rm_steamworks_34
gml_RoomCC_rm_steamworks_34_0_Create 3 raw
gml_RoomCC_rm_steamworks_34_1_Create 3 raw
rm_steamworks_35
gml_RoomCC_rm_steamworks_35_0_Create 9 raw
gml_RoomCC_rm_steamworks_35_1_Create 3 raw
gml_RoomCC_rm_steamworks_35_2_Create 3 raw
gml_RoomCC_rm_steamworks_35_3_Create 3 raw
rm_steamworks_36
gml_RoomCC_rm_steamworks_36_0_Create 3 raw
gml_RoomCC_rm_steamworks_36_1_Create 3 raw
gml_RoomCC_rm_steamworks_36_2_Create 2 raw
rm_steamworks_37
gml_RoomCC_rm_steamworks_37_0_Create 3 raw
gml_RoomCC_rm_steamworks_37_1_Create 2 raw
rm_steamworks_chem_01
gml_RoomCC_rm_steamworks_chem_01_0_Create 3 raw
gml_RoomCC_rm_steamworks_chem_01_1_Create 1 raw
gml_RoomCC_rm_steamworks_chem_01_2_Create 3 raw
gml_RoomCC_rm_steamworks_chem_01_3_Create 3 raw
gml_RoomCC_rm_steamworks_chem_01_4_Create 3 raw
gml_RoomCC_rm_steamworks_chem_01_5_Create 3 raw
rm_steamworks_chem_02
gml_RoomCC_rm_steamworks_chem_02_0_Create 3 raw
gml_RoomCC_rm_steamworks_chem_02_1_Create 3 raw
rm_steamworks_chem_03
gml_RoomCC_rm_steamworks_chem_03_0_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_10_Create 8 raw
gml_RoomCC_rm_steamworks_chem_03_11_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_12_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_13_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_14_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_15_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_1_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_2_Create 8 raw
gml_RoomCC_rm_steamworks_chem_03_3_Create 7 raw
gml_RoomCC_rm_steamworks_chem_03_4_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_5_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_6_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_7_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_8_Create 3 raw
gml_RoomCC_rm_steamworks_chem_03_9_Create 3 raw
rm_steamworks_chem_04
gml_RoomCC_rm_steamworks_chem_04_0_Create 3 raw
gml_RoomCC_rm_steamworks_chem_04_1_Create 3 raw
gml_RoomCC_rm_steamworks_chem_04_2_Create 3 raw
gml_RoomCC_rm_steamworks_chem_04_3_Create 3 raw
gml_RoomCC_rm_steamworks_chem_04_4_Create 3 raw
gml_RoomCC_rm_steamworks_chem_04_5_Create 3 raw
rm_steamworks_chem_05
gml_RoomCC_rm_steamworks_chem_05_0_Create 3 raw
gml_RoomCC_rm_steamworks_chem_05_10_Create 1 raw
gml_RoomCC_rm_steamworks_chem_05_11_Create 1 raw
gml_RoomCC_rm_steamworks_chem_05_12_Create 1 raw
gml_RoomCC_rm_steamworks_chem_05_13_Create 1 raw
gml_RoomCC_rm_steamworks_chem_05_14_Create 1 raw
gml_RoomCC_rm_steamworks_chem_05_15_Create 1 raw
gml_RoomCC_rm_steamworks_chem_05_16_Create 1 raw
gml_RoomCC_rm_steamworks_chem_05_17_Create 1 raw
gml_RoomCC_rm_steamworks_chem_05_18_Create 1 raw
gml_RoomCC_rm_steamworks_chem_05_19_Create 3 raw
gml_RoomCC_rm_steamworks_chem_05_1_Create 1 raw
gml_RoomCC_rm_steamworks_chem_05_2_Create 3 raw
gml_RoomCC_rm_steamworks_chem_05_3_Create 7 raw
gml_RoomCC_rm_steamworks_chem_05_4_Create 5 raw
gml_RoomCC_rm_steamworks_chem_05_5_Create 7 raw
gml_RoomCC_rm_steamworks_chem_05_6_Create 3 raw
gml_RoomCC_rm_steamworks_chem_05_7_Create 3 raw
gml_RoomCC_rm_steamworks_chem_05_8_Create 3 raw
gml_RoomCC_rm_steamworks_chem_05_9_Create 1 raw
rm_steamworks_chem_06
gml_RoomCC_rm_steamworks_chem_06_0_Create 3 raw
gml_RoomCC_rm_steamworks_chem_06_1_Create 3 raw
gml_RoomCC_rm_steamworks_chem_06_2_Create 3 raw
gml_RoomCC_rm_steamworks_chem_06_3_Create 7 raw
gml_RoomCC_rm_steamworks_chem_06_4_Create 3 raw
gml_RoomCC_rm_steamworks_chem_06_5_Create 7 raw
gml_RoomCC_rm_steamworks_chem_06_6_Create 4 raw
rm_steamworks_chem_07
gml_RoomCC_rm_steamworks_chem_07_0_Create 3 raw
gml_RoomCC_rm_steamworks_chem_07_1_Create 3 raw
gml_RoomCC_rm_steamworks_chem_07_2_Create 4 raw
gml_RoomCC_rm_steamworks_chem_07_3_Create 8 raw
rm_steamworks_chem_hermit
gml_RoomCC_rm_steamworks_chem_hermit_0_Create 3 raw
gml_RoomCC_rm_steamworks_chem_hermit_1_Create 2 raw
gml_RoomCC_rm_steamworks_chem_hermit_2_Create 1 raw
rm_steamworks_factory_01
gml_RoomCC_rm_steamworks_factory_01_0_Create 3 raw
gml_RoomCC_rm_steamworks_factory_01_10_Create 3 raw
gml_RoomCC_rm_steamworks_factory_01_1_Create 3 raw
gml_RoomCC_rm_steamworks_factory_01_2_Create 1 raw
gml_RoomCC_rm_steamworks_factory_01_3_Create 3 raw
gml_RoomCC_rm_steamworks_factory_01_4_Create 3 raw
gml_RoomCC_rm_steamworks_factory_01_5_Create 3 raw
gml_RoomCC_rm_steamworks_factory_01_6_Create 3 raw
gml_RoomCC_rm_steamworks_factory_01_7_Create 3 raw
gml_RoomCC_rm_steamworks_factory_01_8_Create 2 raw
gml_RoomCC_rm_steamworks_factory_01_9_Create 1 raw
rm_steamworks_factory_02
gml_RoomCC_rm_steamworks_factory_02_0_Create 3 raw
gml_RoomCC_rm_steamworks_factory_02_10_Create 2 raw
gml_RoomCC_rm_steamworks_factory_02_11_Create 1 raw
gml_RoomCC_rm_steamworks_factory_02_12_Create 2 raw
gml_RoomCC_rm_steamworks_factory_02_13_Create 1 raw
gml_RoomCC_rm_steamworks_factory_02_14_Create 1 raw
gml_RoomCC_rm_steamworks_factory_02_15_Create 1 raw
gml_RoomCC_rm_steamworks_factory_02_1_Create 6 raw
gml_RoomCC_rm_steamworks_factory_02_2_Create 1 raw
gml_RoomCC_rm_steamworks_factory_02_3_Create 1 raw
gml_RoomCC_rm_steamworks_factory_02_4_Create 1 raw
gml_RoomCC_rm_steamworks_factory_02_5_Create 1 raw
gml_RoomCC_rm_steamworks_factory_02_6_Create 1 raw
gml_RoomCC_rm_steamworks_factory_02_7_Create 1 raw
gml_RoomCC_rm_steamworks_factory_02_8_Create 1 raw
gml_RoomCC_rm_steamworks_factory_02_9_Create 1 raw
rm_steamworks_factory_03
gml_RoomCC_rm_steamworks_factory_03_0_Create 6 raw
gml_RoomCC_rm_steamworks_factory_03_10_Create 1 raw
gml_RoomCC_rm_steamworks_factory_03_11_Create 2 raw
gml_RoomCC_rm_steamworks_factory_03_1_Create 1 raw
gml_RoomCC_rm_steamworks_factory_03_2_Create 1 raw
gml_RoomCC_rm_steamworks_factory_03_3_Create 1 raw
gml_RoomCC_rm_steamworks_factory_03_4_Create 1 raw
gml_RoomCC_rm_steamworks_factory_03_5_Create 5 raw
gml_RoomCC_rm_steamworks_factory_03_6_Create 2 raw
gml_RoomCC_rm_steamworks_factory_03_7_Create 3 raw
gml_RoomCC_rm_steamworks_factory_03_8_Create 3 raw
gml_RoomCC_rm_steamworks_factory_03_9_Create 2 raw
rm_steamworks_factory_04
gml_RoomCC_rm_steamworks_factory_04_0_Create 2 raw
gml_RoomCC_rm_steamworks_factory_04_10_Create 2 raw
gml_RoomCC_rm_steamworks_factory_04_11_Create 5 raw
gml_RoomCC_rm_steamworks_factory_04_12_Create 5 raw
gml_RoomCC_rm_steamworks_factory_04_1_Create 3 raw
gml_RoomCC_rm_steamworks_factory_04_2_Create 1 raw
gml_RoomCC_rm_steamworks_factory_04_3_Create 1 raw
gml_RoomCC_rm_steamworks_factory_04_4_Create 3 raw
gml_RoomCC_rm_steamworks_factory_04_5_Create 2 raw
gml_RoomCC_rm_steamworks_factory_04_6_Create 3 raw
gml_RoomCC_rm_steamworks_factory_04_7_Create 3 raw
gml_RoomCC_rm_steamworks_factory_04_8_Create 1 raw
gml_RoomCC_rm_steamworks_factory_04_9_Create 1 raw
rm_steamworks_factory_elevator
gml_RoomCC_rm_steamworks_factory_elevator_0_Create 2 raw
rm_steamworks_factory_shaft
gml_RoomCC_rm_steamworks_factory_shaft_0_Create 4 raw
rm_steamworks_macro_froggit_room
gml_RoomCC_rm_steamworks_macro_froggit_room_0_Create 3 raw
gml_RoomCC_rm_steamworks_macro_froggit_room_1_Create 2 raw
gml_RoomCC_rm_steamworks_macro_froggit_room_2_Create 2 raw
gml_RoomCC_rm_steamworks_macro_froggit_room_3_Create 2 raw
gml_RoomCC_rm_steamworks_macro_froggit_room_4_Create 1 raw
gml_RoomCC_rm_steamworks_macro_froggit_room_5_Create 1 raw
gml_RoomCC_rm_steamworks_macro_froggit_room_6_Create 1 raw
rm_waterfall_og
gml_RoomCC_rm_waterfall_og_0_Create 1 raw
gml_RoomCC_rm_waterfall_og_1_Create 1 raw
gml_RoomCC_rm_waterfall_og_2_Create 1 raw
gml_RoomCC_rm_waterfall_og_3_Create 1 raw

Rooms

Name Lines Raw script
rm_dalvExit_genocide
gml_Room_rm_dalvExit_genocide_Create 8 raw
rm_dalvExit_pacifist
gml_Room_rm_dalvExit_pacifist_Create 8 raw
rm_dunes_01
gml_Room_rm_dunes_01_Create 3 raw
rm_dunes_02
gml_Room_rm_dunes_02_Create 1 raw
rm_dunes_03
gml_Room_rm_dunes_03_Create 1 raw
rm_dunes_05
gml_Room_rm_dunes_05_Create 1 raw
rm_dunes_06
gml_Room_rm_dunes_06_Create 1 raw
rm_dunes_06b
gml_Room_rm_dunes_06b_Create 1 raw
rm_dunes_11
gml_Room_rm_dunes_11_Create 1 raw
rm_dunes_12
gml_Room_rm_dunes_12_Create 1 raw
rm_dunes_13
gml_Room_rm_dunes_13_Create 1 raw
rm_dunes_14
gml_Room_rm_dunes_14_Create 1 raw
rm_dunes_18
gml_Room_rm_dunes_18_Create 1 raw
rm_dunes_19
gml_Room_rm_dunes_19_Create 1 raw
rm_dunes_22
gml_Room_rm_dunes_22_Create 1 raw
rm_dunes_23
gml_Room_rm_dunes_23_Create 1 raw
rm_dunes_24
gml_Room_rm_dunes_24_Create 1 raw
rm_dunes_28
gml_Room_rm_dunes_28_Create 1 raw
rm_dunes_28b
gml_Room_rm_dunes_28b_Create 1 raw
rm_dunes_28c
gml_Room_rm_dunes_28c_Create 1 raw
rm_dunes_29
gml_Room_rm_dunes_29_Create 2 raw
rm_dunes_30
gml_Room_rm_dunes_30_Create 1 raw
rm_dunes_37
gml_Room_rm_dunes_37_Create 1 raw
rm_dunes_42
gml_Room_rm_dunes_42_Create 1 raw
rm_dunes_elevator
gml_Room_rm_dunes_elevator_Create 1 raw
rm_hotland_02
gml_Room_rm_hotland_02_Create 2 raw
rm_hotland_02b
gml_Room_rm_hotland_02b_Create 2 raw
rm_hotland_02d
gml_Room_rm_hotland_02d_Create 2 raw
rm_hotland_03
gml_Room_rm_hotland_03_Create 5 raw
rm_hotland_03b
gml_Room_rm_hotland_03b_Create 8 raw
rm_hotland_complex_1
gml_Room_rm_hotland_complex_1_Create 6 raw
rm_hotland_complex_1b
gml_Room_rm_hotland_complex_1b_Create 2 raw
rm_hotland_complex_1c
gml_Room_rm_hotland_complex_1c_Create 2 raw
rm_intro
gml_Room_rm_intro_Create 1 raw
rm_mansion_bedroom
gml_Room_rm_mansion_bedroom_Create 1 raw
rm_newhome_01
gml_Room_rm_newhome_01_Create 1 raw
rm_score_room
gml_Room_rm_score_room_Create 5 raw
rm_snowdin_11_yellow
gml_Room_rm_snowdin_11_yellow_Create 1 raw
rm_snowdin_22_yellow
gml_Room_rm_snowdin_22_yellow_Create 6 raw
rm_snowdin_martlets_house
gml_Room_rm_snowdin_martlets_house_Create 7 raw
rm_steamworks_01
gml_Room_rm_steamworks_01_Create 6 raw
rm_steamworks_02
gml_Room_rm_steamworks_02_Create 6 raw
rm_steamworks_03
gml_Room_rm_steamworks_03_Create 6 raw
rm_steamworks_04
gml_Room_rm_steamworks_04_Create 5 raw
rm_steamworks_04_transition_b
gml_Room_rm_steamworks_04_transition_b_Create 7 raw
rm_steamworks_04_transition_c
gml_Room_rm_steamworks_04_transition_c_Create 15 raw
rm_steamworks_04b
gml_Room_rm_steamworks_04b_Create 10 raw
rm_steamworks_04c
gml_Room_rm_steamworks_04c_Create 7 raw
rm_steamworks_05
gml_Room_rm_steamworks_05_Create 13 raw
rm_steamworks_05c
gml_Room_rm_steamworks_05c_Create 11 raw
rm_steamworks_05d
gml_Room_rm_steamworks_05d_Create 7 raw
rm_steamworks_06
gml_Room_rm_steamworks_06_Create 1 raw
rm_steamworks_08
gml_Room_rm_steamworks_08_Create 1 raw
rm_steamworks_09
gml_Room_rm_steamworks_09_Create 3 raw
rm_steamworks_10
gml_Room_rm_steamworks_10_Create 2 raw
rm_steamworks_11
gml_Room_rm_steamworks_11_Create 2 raw
rm_steamworks_12
gml_Room_rm_steamworks_12_Create 2 raw
rm_steamworks_14
gml_Room_rm_steamworks_14_Create 1 raw
rm_steamworks_15
gml_Room_rm_steamworks_15_Create 1 raw
rm_steamworks_17
gml_Room_rm_steamworks_17_Create 1 raw
rm_steamworks_17b
gml_Room_rm_steamworks_17b_Create 2 raw
rm_steamworks_17b_old
gml_Room_rm_steamworks_17b_old_Create 2 raw
rm_steamworks_17c
gml_Room_rm_steamworks_17c_Create 1 raw
rm_steamworks_18
gml_Room_rm_steamworks_18_Create 3 raw
rm_steamworks_19
gml_Room_rm_steamworks_19_Create 3 raw
rm_steamworks_20
gml_Room_rm_steamworks_20_Create 1 raw
rm_steamworks_24
gml_Room_rm_steamworks_24_Create 2 raw
rm_steamworks_25
gml_Room_rm_steamworks_25_Create 5 raw
rm_steamworks_32
gml_Room_rm_steamworks_32_Create 2 raw
rm_steamworks_33
gml_Room_rm_steamworks_33_Create 1 raw
rm_steamworks_37
gml_Room_rm_steamworks_37_Create 1 raw
rm_steamworks_macro_froggit_room
gml_Room_rm_steamworks_macro_froggit_room_Create 1 raw
rm_summary
gml_Room_rm_summary_Create 6 raw

Duplicated or common scripts

Name Lines Raw script
event_inherited()
gml_Object_obj_ace_npc_Step_0 1 raw
gml_Object_obj_alphys_npc_Step_0 1 raw
gml_Object_obj_asgore_npc_Step_0 1 raw
gml_Object_obj_barnpc_wildeast_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_beam_horizontal_Create_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_gun_Draw_0 1 raw
gml_Object_obj_cave_end_transition_Draw_64 1 raw
gml_Object_obj_couchbear_snowdin_14b_overworld_yellow_Create_0 1 raw
gml_Object_obj_dalv_npc_Step_0 1 raw
gml_Object_obj_dialogue_nongui_Create_0 1 raw
gml_Object_obj_dunes_08b_mo_Step_0 1 raw
gml_Object_obj_dunes_26_bailador_Step_0 1 raw
gml_Object_obj_ed_npc_Step_0 1 raw
gml_Object_obj_flowey_npc_Step_0 1 raw
gml_Object_obj_kanako_npc_Step_0 1 raw
gml_Object_obj_manta_npc_Step_0 1 raw
gml_Object_obj_martlet_dunes_32_Step_0 1 raw
gml_Object_obj_martlet_snowdin_06_Step_0 1 raw
gml_Object_obj_mooch_npc_Step_0 1 raw
gml_Object_obj_moray_npc_Step_0 1 raw
gml_Object_obj_npc_blembino_break_6_Create_0 1 raw
gml_Object_obj_npc_bubblo_break_1_Create_0 1 raw
gml_Object_obj_npc_card_players_controller_Create_0 1 raw
gml_Object_obj_npc_cooper_break_3_Create_0 1 raw
gml_Object_obj_npc_cowcat_Create_0 1 raw
gml_Object_obj_npc_cowcat_break_6_Create_0 1 raw
gml_Object_obj_npc_cup_break_1_Create_0 1 raw
gml_Object_obj_npc_finger_break_1_Create_0 1 raw
gml_Object_obj_npc_foreman_break_3_Create_0 1 raw
gml_Object_obj_npc_froggits_break_1_Create_0 1 raw
gml_Object_obj_npc_gamer_Create_0 1 raw
gml_Object_obj_npc_gamer_break_6_Create_0 1 raw
gml_Object_obj_npc_happycactus_Create_0 1 raw
gml_Object_obj_npc_kangarufus_break_6_Create_0 1 raw
gml_Object_obj_npc_karen_Create_0 1 raw
gml_Object_obj_npc_owen_Create_0 1 raw
gml_Object_obj_npc_pyramid_break_1_Create_0 1 raw
gml_Object_obj_npc_pyramid_break_5_Create_0 1 raw
gml_Object_obj_npc_salloon_card2_Create_0 1 raw
gml_Object_obj_npc_salloon_card3_Create_0 1 raw
gml_Object_obj_npc_train_bed_Create_0 1 raw
gml_Object_obj_npc_virgil_break_1_Create_0 1 raw
gml_Object_obj_npc_virgil_break_2_Create_0 1 raw
gml_Object_obj_npc_virgil_break_3_Create_0 1 raw
gml_Object_obj_npc_virgil_break_5_Create_0 1 raw
gml_Object_obj_resort_sign_Create_0 1 raw
gml_Object_obj_rodney_hotland_Step_0 1 raw
gml_Object_obj_snowdin_end_transition_Alarm_0 1 raw
gml_Object_obj_snowdin_end_transition_Draw_64 1 raw
gml_Object_obj_snowdin_end_transition_Other_4 1 raw
gml_Object_obj_starlo_npc_Step_0 1 raw
gml_Object_obj_steamworks_17c_clock_Create_0 1 raw
gml_Object_obj_steamworks_mo_Step_0 1 raw
gml_Object_obj_toriel_npc_Step_0 1 raw
gml_Object_obj_wild_east_npc_train_Step_0 1 raw
instance_destroy()
gml_Object_obj_arcade_bullet_Other_0 1 raw
gml_Object_obj_arcade_bullet_big_Other_0 1 raw
gml_Object_obj_arcade_bullet_big_hurtbox_Alarm_0 1 raw
gml_Object_obj_arcade_charged_Other_7 1 raw
gml_Object_obj_arcade_enemy_bullet_Other_0 1 raw
gml_Object_obj_arcade_enemy_homing_Alarm_0 1 raw
gml_Object_obj_attack_ace_cards_shape_Other_0 1 raw
gml_Object_obj_attack_ed_grab_hand_hurtbox_Alarm_0 1 raw
gml_Object_obj_attack_ed_grab_warning_Other_7 1 raw
gml_Object_obj_attack_ed_smash_controller_Alarm_1 1 raw
gml_Object_obj_attack_guardener_laser_warning_Other_7 1 raw
gml_Object_obj_attack_mooch_coin_rain_Other_0 1 raw
gml_Object_obj_attack_mooch_coin_rain_controller_Alarm_1 1 raw
gml_Object_obj_attack_moray_sword_spin_Alarm_0 1 raw
gml_Object_obj_attack_warning_exclamation_mark_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_boss_destroy_effect_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_axis_energy_ball_explosion_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_axis_red_warning_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_axis_turret_bullet_geno_Other_0 1 raw
gml_Object_obj_battle_enemy_attack_bailador_checker_corrupt_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_bowll_bull_generator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_generator_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_bowll_silverware_generator_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_bullet_impact_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_side_generator_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_duo_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_arc_diamond_Other_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_buff_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_diamond_hurtbox_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_checker_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_checker_corrupt_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_fire_circle_particle_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_bullet_pacifist_Other_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_bullet_pacifist_Other_5 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_bullet_Other_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_bullet_Other_5 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_jumping_flower_bullet_Other_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_jumping_flower_bullet_Other_5 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_1_staff_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_circling_lanterns_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_falling_bells_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_lanterns_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_obstacle_spawner_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_ribbon_attack_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_rope_circle_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_spawner_mask_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_obstacle_spawner_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_rope_circle_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_spawner_mask_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_ceroba_white_soul_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_crispy_laser_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_1_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_2_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_3_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_crispy_slash_4_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_cs_1_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_cs_2_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_dalv_bolts_checker_corrupt_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_dual_warning_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_horizontal_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_dalv_lightning_vertical_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_decibat_waves_checker_corrupt_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_dunebud_chase_particles_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_sandcastle_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_creator_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_energy_balls_creator_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_falling_boulders_creator_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_creator_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_flowergirls_growing_flowers_creator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_creator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_flowey_lightning_horizontal_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_flowey_lightning_vertical_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_goosic_disk_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_guardener_arm_smoke_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_guardener_arm_zap_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_guardener_bullet_b_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_guardener_bullet_impact_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_guardener_launcher_explosion_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_hand_lasers_creator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_insomnitot_fence_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_insomnitot_star_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_duo_generator_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_generator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_duo_generator_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_jandroid_slippery_floor_generator_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_jg_2_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_know_cone_fig_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_macro_flies_bullet_hell_creator_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_macro_tongue_attack_creator_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_circle_final_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_explosion_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_warning_master_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_warning_slave_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_1_checker_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_checker_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_3_checker_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_martlet_final_explosion_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_martlet_genocide_feather_ext_explosion_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_martlet_package_warning_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_martlet_tornado_checker_Alarm_11 1 raw
gml_Object_obj_battle_enemy_attack_penilla_lines_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_slither_pottery_generator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_slither_warning_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_sousborg_flip_generator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_spear_corn_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_spray_bottle_Alarm_2 1 raw
gml_Object_obj_battle_enemy_attack_starlo_bottle_explosion_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_starlo_bottles_checker_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_checker_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_starlo_horseshoe_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_intro_attack_checker_Alarm_4 1 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_one_checker_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_shot_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_starlo_take_aim_shot_collider_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_train_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_starlo_train_warning_Other_7 1 raw
gml_Object_obj_battle_enemy_attack_steam_puffs_creator_Alarm_1 1 raw
gml_Object_obj_battle_enemy_attack_steam_walls_spin_Alarm_1 1 raw
gml_Object_obj_battle_enemy_axis_explosion_Other_7 1 raw
gml_Object_obj_blackout_overworld_2_Other_5 1 raw
gml_Object_obj_bowll_doggo_a_Other_7 1 raw
gml_Object_obj_bowll_sparkles_Other_7 1 raw
gml_Object_obj_ceroba_attack_bullet_trail_fireball_Other_0 1 raw
gml_Object_obj_ceroba_phase_1_transformation_effect_Other_7 1 raw
gml_Object_obj_ceroba_pillar_warning_Alarm_0 1 raw
gml_Object_obj_ceroba_pillar_warning_special_Alarm_0 1 raw
gml_Object_obj_ceroba_transformation_p1_destroy_Alarm_0 1 raw
gml_Object_obj_clover_flash_Alarm_0 1 raw
gml_Object_obj_dunes_08b_dispenser_Other_0 1 raw
gml_Object_obj_flowey_1_attack_7_shard_Other_0 1 raw
gml_Object_obj_flowey_1_attack_8_slash_Other_7 1 raw
gml_Object_obj_flowey_1_attack_mouth_face_creator_Alarm_0 1 raw
gml_Object_obj_flowey_battle_gray_bullet_Other_0 1 raw
gml_Object_obj_flowey_battle_gray_cross_bomb_smoke_Other_7 1 raw
gml_Object_obj_flowey_battle_gray_cross_gun_smoke_Other_7 1 raw
gml_Object_obj_flowey_battle_gray_fireball_Other_0 1 raw
gml_Object_obj_flowey_battle_mechanical_saw_warning_Other_7 1 raw
gml_Object_obj_flowey_battle_phase_2_lowpoly_vspike_dead_Other_7 1 raw
gml_Object_obj_flowey_battle_phase_2_yarn_needle_Other_0 1 raw
gml_Object_obj_fmartlet_star_explosion_hurt_Alarm_0 1 raw
gml_Object_obj_heart_battle_effect_shard_Other_0 1 raw
gml_Object_obj_heart_buy_screen_shop_geno_Other_10 1 raw
gml_Object_obj_heart_death_screen_broken_shard_Other_0 1 raw
gml_Object_obj_heart_yellow_shot_Alarm_0 1 raw
gml_Object_obj_heart_yellow_shot_destroy_Other_7 1 raw
gml_Object_obj_ice_cube_Other_0 1 raw
gml_Object_obj_mansion_trapdoor_particles_Alarm_0 1 raw
gml_Object_obj_martlet_final_transformation_effect_Other_7 1 raw
gml_Object_obj_martlet_fly_away_cart_Other_7 1 raw
gml_Object_obj_martlet_g_fight_mode_Other_7 1 raw
gml_Object_obj_raft_cutscene_Other_0 1 raw
gml_Object_obj_saloon_audience_Other_5 1 raw
gml_Object_obj_sme_yellow_rhythm_damage_Alarm_0 1 raw
gml_Object_obj_sme_yellow_rhythm_hit_Other_7 1 raw
gml_Object_obj_spare_cloud_Other_7 1 raw
gml_Object_obj_steamworks_21_light_flash_Alarm_0 1 raw
gml_Object_obj_steamworks_34_flowey_disappear_Other_7 1 raw
gml_Object_obj_strike_fake_Other_7 1 raw
gml_Object_obj_transition_white_debug_Other_4 1 raw
gml_Object_obj_wild_east_shot_overworld_Other_7 1 raw
gml_Object_part_drops_puzzle_Alarm_0 1 raw
gml_Object_part_smoke_puzzle_Alarm_0 1 raw
gml_Object_part_smoke_slurpy_Alarm_0 1 raw
gml_Object_part_steam_mo_Alarm_1 1 raw
gml_Object_part_steamworks_22_glass_Alarm_0 1 raw
event_user(0)
gml_Object_obj_attack_cycler_parent_Destroy_0 1 raw
gml_Object_obj_battle_enemy_attack_bowll_liquid_generator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_bowll_silverware_generator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_cactony_needle_side_generator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_dunebud_sandcastle_sandcastle_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_creator_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_fall_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_flow_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_feather_spiral_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_1_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_2_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_ff_3_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_package_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_tornado_checker_Alarm_0 1 raw
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_body_Alarm_0 1 raw
gml_Object_obj_bowll_head_a_Alarm_0 1 raw
gml_Object_obj_dialogue_box_battle_transformation_any_Alarm_0 1 raw
draw_self()
gml_Object_obj_battle_enemy_attack_axis_shield_Draw_0 1 raw
gml_Object_obj_battle_enemy_attack_guardener_laser_launcher_Draw_73 1 raw
gml_Object_obj_battle_enemy_attack_mecha_frog_glass_Draw_0 1 raw
gml_Object_obj_ceroba_mask_overworld_transition_Draw_0 1 raw
gml_Object_obj_heart_initiate_battle_2_Draw_73 1 raw
gml_Object_obj_heart_initiate_battle_Draw_0 1 raw
gml_Object_obj_heart_initiate_battle_quick_2_Draw_73 1 raw
gml_Object_obj_sme_yellow_rhythm_selection_Draw_0 1 raw
gml_Object_obj_wild_east_barn_side_Draw_0 1 raw
gml_Object_obj_wild_east_bell_Draw_0 1 raw
gml_Object_obj_wild_east_exit_gate_Draw_0 1 raw
gml_Object_obj_wild_east_feisty_house_Draw_0 1 raw
gml_Object_obj_wild_east_gate_Draw_0 1 raw
gml_Object_obj_wild_east_hospital_Draw_0 1 raw
gml_Object_obj_wild_east_house_1_Draw_0 1 raw
gml_Object_obj_wild_east_house_2_Draw_0 1 raw
gml_Object_obj_wild_east_right_buildings_Draw_0 1 raw
gml_Object_obj_wild_east_salloon_Draw_0 1 raw
gml_Object_obj_wild_east_salloon_rails_Draw_0 1 raw
gml_Object_obj_wild_east_stamp_2_Draw_73 1 raw
gml_Object_obj_wild_east_stamp_Draw_73 1 raw
gml_Object_obj_wild_east_stamp_feisty_Draw_73 1 raw
gml_Object_obj_wild_east_tower_Draw_0 1 raw
gml_Object_obj_wild_east_weapons_store_Draw_0 1 raw
gml_Object_obj_wild_east_weapons_store_fence_Draw_0 1 raw