Undertale Yellow script viewer

← back to main script listing

gml_GlobalScript_cutscene_npc_set_sprites

(view raw script w/o annotations or w/e)
1
function cutscene_npc_set_sprites(argument0, argument1, argument2, argument3, argument4, argument5, argument6, argument7, argument8) //gml_Script_cutscene_npc_set_sprites
2
{
3
    with (argument0)
4
    {
5
        up_sprite = argument1
6
        right_sprite = argument2
7
        down_sprite = argument3
8
        left_sprite = argument4
9
        up_sprite_idle = argument5
10
        right_sprite_idle = argument6
11
        down_sprite_idle = argument7
12
        left_sprite_idle = argument8
13
    }
14
    cutscene_advance()
15
}