1 | function d3d_primitive_end() //gml_Script_d3d_primitive_end |
2 | { |
3 | if (global.__d3dPrimKind != -1) |
4 | { |
5 | vertex_end(global.__d3dPrimBuffer) |
6 | vertex_submit(global.__d3dPrimBuffer, global.__d3dPrimKind, global.__d3dPrimTex) |
7 | global.__d3dPrimKind = -1 |
8 | } |
9 | else |
10 | show_debug_message("d3d_primitive_end :: with no d3d_primitive_begin ") |
11 | } |